/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #include "utils.h" #include "workspace.h" #include "client.h" #include "unmanaged.h" #include "effects.h" #include "scene.h" #include "scene_basic.h" #include "scene_xrender.h" #include "scene_opengl.h" namespace KWinInternal { //**************************************** // Workspace //**************************************** #if defined( HAVE_XCOMPOSITE ) && defined( HAVE_XDAMAGE ) && defined( HAVE_XFIXES ) void Workspace::setupCompositing() { if( !options->useTranslucency ) return; if( !Extensions::compositeAvailable() || !Extensions::damageAvailable()) return; if( scene != NULL ) return; compositeTimer.start( 20 ); XCompositeRedirectSubwindows( display(), rootWindow(), CompositeRedirectManual ); // scene = new SceneBasic( this ); // scene = new SceneXrender( this ); scene = new SceneOpenGL( this ); effects = new EffectsHandler( this ); addDamage( 0, 0, displayWidth(), displayHeight()); foreach( Client* c, clients ) c->setupCompositing(); foreach( Unmanaged* c, unmanaged ) c->setupCompositing(); foreach( Client* c, clients ) scene->windowAdded( c ); foreach( Unmanaged* c, unmanaged ) scene->windowAdded( c ); } void Workspace::finishCompositing() { if( scene == NULL ) return; foreach( Client* c, clients ) scene->windowDeleted( c ); foreach( Unmanaged* c, unmanaged ) scene->windowDeleted( c ); foreach( Client* c, clients ) c->finishCompositing(); foreach( Unmanaged* c, unmanaged ) c->finishCompositing(); XCompositeUnredirectSubwindows( display(), rootWindow(), CompositeRedirectManual ); compositeTimer.stop(); delete effects; effects = NULL; delete scene; scene = NULL; if( damage_region != None ) XFixesDestroyRegion( display(), damage_region ); damage_region = None; for( ClientList::ConstIterator it = clients.begin(); it != clients.end(); ++it ) { // forward all opacity values to the frame in case there'll be other CM running if( (*it)->opacity() != 1.0 ) { NETWinInfo i( display(), (*it)->frameId(), rootWindow(), 0 ); i.setOpacity( static_cast< unsigned long >((*it)->opacity() * 0xffffffff )); } } } void Workspace::addDamage( const QRect& r ) { addDamage( r.x(), r.y(), r.width(), r.height()); } void Workspace::addDamage( int x, int y, int w, int h ) { if( !compositing()) return; XRectangle r; r.x = x; r.y = y; r.width = w; r.height = h; addDamage( XFixesCreateRegion( display(), &r, 1 ), true ); } void Workspace::addDamage( XserverRegion r, bool destroy ) { if( !compositing()) return; if( damage_region != None ) { XFixesUnionRegion( display(), damage_region, damage_region, r ); if( destroy ) XFixesDestroyRegion( display(), r ); } else { if( destroy ) damage_region = r; else { damage_region = XFixesCreateRegion( display(), NULL, 0 ); XFixesCopyRegion( display(), damage_region, r ); } } } void Workspace::addDamage( Toplevel* c, const QRect& r ) { addDamage( c, r.x(), r.y(), r.width(), r.height()); } void Workspace::addDamage( Toplevel* c, int x, int y, int w, int h ) { if( !compositing()) return; XRectangle r; r.x = x; r.y = y; r.width = w; r.height = h; addDamage( c, XFixesCreateRegion( display(), &r, 1 ), true ); } void Workspace::addDamage( Toplevel* c, XserverRegion r, bool destroy ) { if( !compositing()) return; if( !destroy ) { XserverRegion r2 = XFixesCreateRegion( display(), NULL, 0 ); XFixesCopyRegion( display(), r2, r ); r = r2; destroy = true; } scene->transformWindowDamage( c, r ); if( damage_region != None ) { XFixesUnionRegion( display(), damage_region, damage_region, r ); XFixesDestroyRegion( display(), r ); } else damage_region = r; } void Workspace::compositeTimeout() { ToplevelList windows; foreach( Toplevel* c, clients ) windows.append( c ); foreach( Toplevel* c, unmanaged ) windows.append( c ); foreach( Toplevel* c, windows ) { if( c->damage() != None ) { if( damage_region == None ) damage_region = XFixesCreateRegion( display(), NULL, 0 ); XserverRegion r = XFixesCreateRegion( display(), NULL, 0 ); XFixesCopyRegion( display(), r, c->damage()); scene->transformWindowDamage( c, r ); XFixesUnionRegion( display(), damage_region, damage_region, r ); XFixesDestroyRegion( display(), r ); c->resetDamage(); } } if( damage_region == None ) // no damage return; windows.clear(); Window* children; unsigned int children_count; Window dummy; XQueryTree( display(), rootWindow(), &dummy, &dummy, &children, &children_count ); for( unsigned int i = 0; i < children_count; ++i ) { if( Client* c = findClient( FrameIdMatchPredicate( children[ i ] ))) { if( c->isShown( true ) && c->isOnCurrentDesktop()) windows.append( c ); } else if( Unmanaged* c = findUnmanaged( HandleMatchPredicate( children[ i ] ))) windows.append( c ); } scene->paint( damage_region, windows ); XFixesDestroyRegion( display(), damage_region ); damage_region = None; } //**************************************** // Toplevel //**************************************** void Toplevel::setupCompositing() { if( !compositing()) return; if( damage_handle != None ) return; damage_handle = XDamageCreate( display(), handle(), XDamageReportRawRectangles ); } void Toplevel::finishCompositing() { if( damage_handle == None ) return; XDamageDestroy( display(), damage_handle ); damage_handle = None; if( window_pixmap != None ) XFreePixmap( display(), window_pixmap ); window_pixmap = None; if( damage_region != None ) XFixesDestroyRegion( display(), damage_region ); damage_region = None; } void Toplevel::resetWindowPixmap() { if( !compositing()) return; if( window_pixmap != None ) XFreePixmap( display(), window_pixmap ); window_pixmap = None; } Pixmap Toplevel::windowPixmap() const { if( window_pixmap == None && compositing()) window_pixmap = XCompositeNameWindowPixmap( display(), handle()); return window_pixmap; } void Toplevel::damageNotifyEvent( XDamageNotifyEvent* e ) { XserverRegion r = XFixesCreateRegion( display(), &e->area, 1 ); addDamage( r, true ); } void Toplevel::addDamage( const QRect& r ) { addDamage( r.x(), r.y(), r.width(), r.height()); } void Toplevel::addDamage( int x, int y, int w, int h ) { if( !compositing()) return; XRectangle r; r.x = x; r.y = y; r.width = w; r.height = h; addDamage( XFixesCreateRegion( display(), &r, 1 ), true ); } void Toplevel::addDamage( XserverRegion r, bool destroy ) { if( !compositing()) return; if( damage_region != None ) { XFixesUnionRegion( display(), damage_region, damage_region, r ); if( destroy ) XFixesDestroyRegion( display(), r ); } else { if( destroy ) damage_region = r; else { damage_region = XFixesCreateRegion( display(), NULL, 0 ); XFixesCopyRegion( display(), damage_region, r ); } } } void Toplevel::resetDamage() { if( damage_region != None ) XFixesDestroyRegion( display(), damage_region ); damage_region = None; } #endif } // namespace