#ifndef oxygenclientgroupitemdata_h #define oxygenclientgroupitemdata_h ////////////////////////////////////////////////////////////////////////////// // oxygenclientgroupitemdata.h // handles tabs' geometry and animations // ------------------- // // Copyright (c) 2009 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include "oxygenbutton.h" #include "oxygenanimation.h" #include #include #include namespace Oxygen { class Client; //! animation type enum AnimationType { AnimationNone = 0, AnimationEnter = 1<<0, AnimationMove = 1<<1, AnimationLeave = 1<<2, AnimationSameTarget = 1<<3 }; Q_DECLARE_FLAGS(AnimationTypes, AnimationType) //! tab data class ClientGroupItemData { public: //! constructor explicit ClientGroupItemData( void ) {} //! destructor virtual ~ClientGroupItemData( void ) {} //! reset all rects to argument void reset( const QRect& rect ) { refBoundingRect_ = rect; startBoundingRect_ = rect; endBoundingRect_ = rect; boundingRect_ = rect; } //! tab active rect QRect activeRect_; //! reference bounding rect /*! it is usually identical to activeRect unless there is only one tab in window */ QRect refBoundingRect_; //! tab drawing rect QRect startBoundingRect_; //! tab drawing rect QRect endBoundingRect_; //! tab drawing rect QRect boundingRect_; //! tab button typedef QWeakPointer