#ifndef oxygen_h #define oxygen_h ////////////////////////////////////////////////////////////////////////////// // oxygen.h // ------------------- // // Copyright (c) 2009 Hugo Pereira // Copyright (c) 2006, 2007 Riccardo Iaconelli // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include #include #include #include "oxygenconfiguration.h" #include "oxygendecohelper.h" #include "oxygenexceptionlist.h" #include "oxygenshadowcache.h" namespace Oxygen { class Client; //! buttons enum ButtonType { ButtonHelp=0, ButtonMax, ButtonMin, ButtonClose, ButtonMenu, ButtonSticky, ButtonAbove, ButtonBelow, ButtonShade, ButtonTypeCount, // Close only one tab ButtonItemClose=100, // shows the window menu for one tab ButtonItemMenu }; Q_DECLARE_FLAGS(ButtonTypes, ButtonType) enum { //! this is the top title bar edge TFRAMESIZE = 3, /*! this is the extra title bar top and bottom edges needed to outline active window title bar */ HFRAMESIZE = 4 }; //! window decoration factory class Factory: public QObject, public KDecorationFactoryUnstable { Q_OBJECT public: //! constructor Factory(); //! destructor virtual ~Factory(); //! create decoration virtual KDecoration *createDecoration(KDecorationBridge *b); //! configuration reset virtual bool reset(unsigned long changed); //! configuration capabilities virtual bool supports( Ability ability ) const; //! true if initialized virtual bool initialized() { return initialized_; } //! helper virtual DecoHelper& helper( void ) { return helper_; } //! shadow cache virtual ShadowCache& shadowCache( void ) { return shadowCache_; } //! shadow cache virtual const ShadowCache& shadowCache( void ) const { return shadowCache_; } //! get configuration for a give client virtual Configuration configuration( const Client& ); private: //! read configuration from KConfig bool readConfig(); //! default configuration const Configuration& defaultConfiguration( void ) const { return defaultConfiguration_; } //! default configuration Configuration& defaultConfiguration( void ) { return defaultConfiguration_; } //! initialization void setInitialized( bool value ) { initialized_ = value; } //! set default configuration void setDefaultConfiguration( Configuration value ) { defaultConfiguration_ = value; } //! initialization flag bool initialized_; //! helper DecoHelper helper_; //! shadow cache ShadowCache shadowCache_; //! default configuration Configuration defaultConfiguration_; //! exceptions ExceptionList exceptions_; }; } #endif