/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Rivo Laks Copyright (C) 2008 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "presentwindows_config.h" #include #include #include #include #include #include #ifndef KDE_USE_FINAL KWIN_EFFECT_CONFIG_FACTORY #endif namespace KWin { PresentWindowsEffectConfigForm::PresentWindowsEffectConfigForm(QWidget* parent) : QWidget(parent) { setupUi(this); } PresentWindowsEffectConfig::PresentWindowsEffectConfig(QWidget* parent, const QVariantList& args) : KCModule( EffectFactory::componentData(), parent, args ) { m_ui = new PresentWindowsEffectConfigForm( this ); QVBoxLayout* layout = new QVBoxLayout( this ); layout->addWidget( m_ui ); m_actionCollection = new KActionCollection( this, componentData() ); m_actionCollection->setConfigGroup( "PresentWindows" ); m_actionCollection->setConfigGlobal( true ); KAction* a = (KAction*) m_actionCollection->addAction( "ExposeAll" ); a->setText( i18n( "Toggle Present Windows (All desktops)" )); a->setProperty( "isConfigurationAction", true ); a->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::Key_F10 )); KAction* b = (KAction*) m_actionCollection->addAction( "Expose" ); b->setText( i18n( "Toggle Present Windows (Current desktop)" )); b->setProperty( "isConfigurationAction", true ); b->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::Key_F9 )); m_ui->shortcutEditor->addCollection( m_actionCollection ); m_ui->screenEdgeAllCombo->addItem( i18n( "Top" )); m_ui->screenEdgeAllCombo->addItem( i18n( "Top-right" )); m_ui->screenEdgeAllCombo->addItem( i18n( "Right" )); m_ui->screenEdgeAllCombo->addItem( i18n( "Bottom-right" )); m_ui->screenEdgeAllCombo->addItem( i18n( "Bottom" )); m_ui->screenEdgeAllCombo->addItem( i18n( "Bottom-left" )); m_ui->screenEdgeAllCombo->addItem( i18n( "Left" )); m_ui->screenEdgeAllCombo->addItem( i18n( "Top-left" )); m_ui->screenEdgeAllCombo->addItem( i18n( "None" )); m_ui->screenEdgeCombo->addItem( i18n( "Top" )); m_ui->screenEdgeCombo->addItem( i18n( "Top-right" )); m_ui->screenEdgeCombo->addItem( i18n( "Right" )); m_ui->screenEdgeCombo->addItem( i18n( "Bottom-right" )); m_ui->screenEdgeCombo->addItem( i18n( "Bottom" )); m_ui->screenEdgeCombo->addItem( i18n( "Bottom-left" )); m_ui->screenEdgeCombo->addItem( i18n( "Left" )); m_ui->screenEdgeCombo->addItem( i18n( "Top-left" )); m_ui->screenEdgeCombo->addItem( i18n( "None" )); connect( m_ui->layoutCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() )); connect( m_ui->rearrangeDurationSpin, SIGNAL( valueChanged( int )), this, SLOT( changed() )); connect( m_ui->displayTitleBox, SIGNAL( stateChanged( int )), this, SLOT( changed() )); connect( m_ui->displayIconBox, SIGNAL( stateChanged( int )), this, SLOT( changed() )); connect( m_ui->switchingBox, SIGNAL( stateChanged( int )), this, SLOT( changed() )); connect( m_ui->accuracySlider, SIGNAL( valueChanged( int )), this, SLOT( changed() )); connect( m_ui->fillGapsBox, SIGNAL( stateChanged( int )), this, SLOT( changed() )); connect( m_ui->screenEdgeAllCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() )); connect( m_ui->screenEdgeCombo, SIGNAL( currentIndexChanged( int )), this, SLOT( changed() )); connect( m_ui->shortcutEditor, SIGNAL( keyChange() ), this, SLOT( changed() )); load(); } PresentWindowsEffectConfig::~PresentWindowsEffectConfig() { // If save() is called undoChanges() has no effect m_ui->shortcutEditor->undoChanges(); } void PresentWindowsEffectConfig::load() { KCModule::load(); KConfigGroup conf = EffectsHandler::effectConfig( "PresentWindows" ); int layoutMode = conf.readEntry( "LayoutMode", int( PresentWindowsEffect::LayoutNatural )); m_ui->layoutCombo->setCurrentIndex( layoutMode ); m_ui->rearrangeDurationSpin->setValue( conf.readEntry( "RearrangeDuration", 250 )); bool displayTitle = conf.readEntry( "DrawWindowCaptions", true ); m_ui->displayTitleBox->setChecked( displayTitle ); bool displayIcon = conf.readEntry( "DrawWindowIcons", true ); m_ui->displayIconBox->setChecked( displayIcon ); bool switching = conf.readEntry( "TabBox", false ); m_ui->switchingBox->setChecked( switching ); int accuracy = conf.readEntry( "Accuracy", 1 ); m_ui->accuracySlider->setSliderPosition( accuracy ); bool fillGaps = conf.readEntry( "FillGaps", true ); m_ui->fillGapsBox->setChecked( fillGaps ); int activateAllBorder = conf.readEntry( "BorderActivateAll", int( ElectricTopLeft )); if( activateAllBorder == int( ElectricNone )) activateAllBorder--; m_ui->screenEdgeAllCombo->setCurrentIndex( activateAllBorder ); int activateBorder = conf.readEntry( "BorderActivate", int( ElectricNone )); if( activateBorder == int( ElectricNone )) activateBorder--; m_ui->screenEdgeCombo->setCurrentIndex( activateBorder ); emit changed(false); } void PresentWindowsEffectConfig::save() { KCModule::save(); KConfigGroup conf = EffectsHandler::effectConfig( "PresentWindows" ); int layoutMode = m_ui->layoutCombo->currentIndex(); conf.writeEntry( "LayoutMode", layoutMode ); conf.writeEntry( "RearrangeDuration", m_ui->rearrangeDurationSpin->value() ); conf.writeEntry( "DrawWindowCaptions", m_ui->displayTitleBox->isChecked() ); conf.writeEntry( "DrawWindowIcons", m_ui->displayIconBox->isChecked() ); conf.writeEntry( "TabBox", m_ui->switchingBox->isChecked() ); int accuracy = m_ui->accuracySlider->value(); conf.writeEntry( "Accuracy", accuracy ); conf.writeEntry( "FillGaps", m_ui->fillGapsBox->isChecked() ); int activateAllBorder = m_ui->screenEdgeAllCombo->currentIndex(); if( activateAllBorder == int( ELECTRIC_COUNT )) activateAllBorder = int( ElectricNone ); conf.writeEntry( "BorderActivateAll", activateAllBorder ); int activateBorder = m_ui->screenEdgeCombo->currentIndex(); if( activateBorder == int( ELECTRIC_COUNT )) activateBorder = int( ElectricNone ); conf.writeEntry( "BorderActivate", activateBorder ); m_ui->shortcutEditor->save(); conf.sync(); emit changed(false); EffectsHandler::sendReloadMessage( "presentwindows" ); } void PresentWindowsEffectConfig::defaults() { m_ui->layoutCombo->setCurrentIndex( int( PresentWindowsEffect::LayoutNatural )); m_ui->rearrangeDurationSpin->setValue( 250 ); m_ui->displayTitleBox->setChecked( true ); m_ui->displayIconBox->setChecked( true ); m_ui->switchingBox->setChecked( false ); m_ui->accuracySlider->setSliderPosition( 1 ); m_ui->fillGapsBox->setChecked( true ); m_ui->screenEdgeAllCombo->setCurrentIndex( int( ElectricTopLeft )); m_ui->screenEdgeCombo->setCurrentIndex( int( ElectricNone - 1 )); m_ui->shortcutEditor->allDefault(); emit changed(true); } } // namespace #include "presentwindows_config.moc"