/* * SPDX-FileCopyrightText: 2010 Fredrik Höglund * SPDX-FileCopyrightText: 2018 Alex Nemeth * * SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef BLURSHADER_H #define BLURSHADER_H #include #include #include #include #include #include namespace KWin { class BlurShader : public QObject { Q_OBJECT public: BlurShader(QObject *parent = nullptr); ~BlurShader() override; bool isValid() const; enum SampleType { DownSampleType, UpSampleType, CopySampleType, NoiseSampleType }; void bind(SampleType sampleType); void unbind(); void setModelViewProjectionMatrix(const QMatrix4x4 &matrix); void setOffset(float offset); void setTargetTextureSize(const QSize &renderTextureSize); void setNoiseTextureSize(const QSize &noiseTextureSize); void setTexturePosition(const QPoint &texPos); void setBlurRect(const QRect &blurRect, const QSize &screenSize); private: QScopedPointer m_shaderDownsample; QScopedPointer m_shaderUpsample; QScopedPointer m_shaderCopysample; QScopedPointer m_shaderNoisesample; int m_mvpMatrixLocationDownsample; int m_offsetLocationDownsample; int m_renderTextureSizeLocationDownsample; int m_halfpixelLocationDownsample; int m_mvpMatrixLocationUpsample; int m_offsetLocationUpsample; int m_renderTextureSizeLocationUpsample; int m_halfpixelLocationUpsample; int m_mvpMatrixLocationCopysample; int m_renderTextureSizeLocationCopysample; int m_blurRectLocationCopysample; int m_mvpMatrixLocationNoisesample; int m_offsetLocationNoisesample; int m_renderTextureSizeLocationNoisesample; int m_noiseTextureSizeLocationNoisesample; int m_texStartPosLocationNoisesample; int m_halfpixelLocationNoisesample; //Caching uniform values to aviod unnecessary setUniform calls int m_activeSampleType = -1; float m_offsetDownsample = 0.0; QMatrix4x4 m_matrixDownsample; float m_offsetUpsample = 0.0; QMatrix4x4 m_matrixUpsample; QMatrix4x4 m_matrixCopysample; float m_offsetNoisesample = 0.0; QVector2D m_noiseTextureSizeNoisesample; QMatrix4x4 m_matrixNoisesample; bool m_valid = false; Q_DISABLE_COPY(BlurShader); }; inline bool BlurShader::isValid() const { return m_valid; } } // namespace KWin #endif