/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2019 Roman Gilg SPDX-FileCopyrightText: 2013, 2015 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later *********************************************************************/ #include "scene_qpainter_wayland_backend.h" #include "wayland_backend.h" #include "wayland_output.h" #include "composite.h" #include "logging.h" #include #include #include namespace KWin { namespace Wayland { WaylandQPainterOutput::WaylandQPainterOutput(WaylandOutput *output, QObject *parent) : QObject(parent) , m_waylandOutput(output) { } WaylandQPainterOutput::~WaylandQPainterOutput() { if (m_buffer) { m_buffer.toStrongRef()->setUsed(false); } } bool WaylandQPainterOutput::init(KWayland::Client::ShmPool *pool) { m_pool = pool; m_backBuffer = QImage(QSize(), QImage::Format_RGB32); connect(pool, &KWayland::Client::ShmPool::poolResized, this, &WaylandQPainterOutput::remapBuffer); connect(m_waylandOutput, &WaylandOutput::sizeChanged, this, &WaylandQPainterOutput::updateSize); return true; } void WaylandQPainterOutput::remapBuffer() { if (!m_buffer) { return; } auto b = m_buffer.toStrongRef(); if (!b->isUsed()){ return; } const QSize size = m_backBuffer.size(); m_backBuffer = QImage(b->address(), size.width(), size.height(), QImage::Format_RGB32); qCDebug(KWIN_WAYLAND_BACKEND) << "Remapped back buffer of surface" << m_waylandOutput->surface(); } void WaylandQPainterOutput::updateSize(const QSize &size) { Q_UNUSED(size) if (!m_buffer) { return; } m_buffer.toStrongRef()->setUsed(false); m_buffer.clear(); } void WaylandQPainterOutput::present(const QRegion &damage) { auto s = m_waylandOutput->surface(); s->attachBuffer(m_buffer); s->damage(damage); s->commit(); } void WaylandQPainterOutput::prepareRenderingFrame() { if (m_buffer) { auto b = m_buffer.toStrongRef(); if (b->isReleased()) { // we can re-use this buffer b->setReleased(false); return; } else { // buffer is still in use, get a new one b->setUsed(false); } } m_buffer.clear(); const QSize size(m_waylandOutput->geometry().size()); m_buffer = m_pool->getBuffer(size, size.width() * 4); if (!m_buffer) { qCDebug(KWIN_WAYLAND_BACKEND) << "Did not get a new Buffer from Shm Pool"; m_backBuffer = QImage(); return; } auto b = m_buffer.toStrongRef(); b->setUsed(true); m_backBuffer = QImage(b->address(), size.width(), size.height(), QImage::Format_RGB32); m_backBuffer.fill(Qt::transparent); // qCDebug(KWIN_WAYLAND_BACKEND) << "Created a new back buffer for output surface" << m_waylandOutput->surface(); } WaylandQPainterBackend::WaylandQPainterBackend(Wayland::WaylandBackend *b) : QPainterBackend() , m_backend(b) , m_needsFullRepaint(true) { const auto waylandOutputs = m_backend->waylandOutputs(); for (auto *output: waylandOutputs) { createOutput(output); } connect(m_backend, &WaylandBackend::outputAdded, this, &WaylandQPainterBackend::createOutput); connect(m_backend, &WaylandBackend::outputRemoved, this, [this] (WaylandOutput *waylandOutput) { auto it = std::find_if(m_outputs.begin(), m_outputs.end(), [waylandOutput] (WaylandQPainterOutput *output) { return output->m_waylandOutput == waylandOutput; } ); if (it == m_outputs.end()) { return; } delete *it; m_outputs.erase(it); } ); } WaylandQPainterBackend::~WaylandQPainterBackend() { } bool WaylandQPainterBackend::usesOverlayWindow() const { return false; } bool WaylandQPainterBackend::perScreenRendering() const { return true; } void WaylandQPainterBackend::createOutput(WaylandOutput *waylandOutput) { auto *output = new WaylandQPainterOutput(waylandOutput, this); output->init(m_backend->shmPool()); m_outputs << output; } void WaylandQPainterBackend::present(int mask, const QRegion &damage) { Q_UNUSED(mask) Compositor::self()->aboutToSwapBuffers(); m_needsFullRepaint = false; for (auto *output : m_outputs) { output->present(damage); } } QImage *WaylandQPainterBackend::buffer() { return bufferForScreen(0); } QImage *WaylandQPainterBackend::bufferForScreen(int screenId) { auto *output = m_outputs[screenId]; return &output->m_backBuffer; } void WaylandQPainterBackend::prepareRenderingFrame() { for (auto *output : m_outputs) { output->prepareRenderingFrame(); } m_needsFullRepaint = true; } bool WaylandQPainterBackend::needsFullRepaint() const { return m_needsFullRepaint; } } }