/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2011 Arthur Arlt SPDX-FileCopyrightText: 2013 Martin Gräßlin Since the functionality provided in this class has been moved from class Workspace, it is not clear who exactly has written the code. The list below contains the copyright holders of the class Workspace. SPDX-FileCopyrightText: 1999, 2000 Matthias Ettrich SPDX-FileCopyrightText: 2003 Lubos Lunak SPDX-FileCopyrightText: 2009 Lucas Murray SPDX-License-Identifier: GPL-2.0-or-later */ #include "screenedge.h" #include #include "core/output.h" #include "cursor.h" #include "effect/effecthandler.h" #include "gestures.h" #include "main.h" #include "pointer_input.h" #include "utils/common.h" #include "virtualdesktops.h" #include #include // DBus generated #if KWIN_BUILD_SCREENLOCKER #include "screenlocker_interface.h" #endif // frameworks #include // Qt #include #include #include #include #include #include #include #include #include #include namespace KWin { // Mouse should not move more than this many pixels static const int DISTANCE_RESET = 30; // How large the touch target of the area recognizing touch gestures is static const int TOUCH_TARGET = 3; // How far the user needs to swipe before triggering an action. static const int MINIMUM_DELTA = 44; TouchCallback::TouchCallback(QAction *touchUpAction, TouchCallback::CallbackFunction progressCallback) : m_touchUpAction(touchUpAction) , m_progressCallback(progressCallback) { } TouchCallback::~TouchCallback() { } QAction *TouchCallback::touchUpAction() const { return m_touchUpAction; } void TouchCallback::progressCallback(ElectricBorder border, const QPointF &deltaProgress, Output *output) const { if (m_progressCallback) { m_progressCallback(border, deltaProgress, output); } } bool TouchCallback::hasProgressCallback() const { return m_progressCallback != nullptr; } Edge::Edge(ScreenEdges *parent) : m_edges(parent) , m_border(ElectricNone) , m_action(ElectricActionNone) , m_reserved(0) , m_approaching(false) , m_lastApproachingFactor(0) , m_blocked(false) , m_pushBackBlocked(false) , m_client(nullptr) , m_output(nullptr) , m_gesture(std::make_unique()) { m_gesture->setMinimumFingerCount(1); m_gesture->setMaximumFingerCount(1); connect( m_gesture.get(), &Gesture::triggered, this, [this]() { stopApproaching(); if (m_client) { m_client->showOnScreenEdge(); unreserve(); return; } handleTouchAction(); handleTouchCallback(); }, Qt::QueuedConnection); connect(m_gesture.get(), &SwipeGesture::started, this, &Edge::startApproaching); connect(m_gesture.get(), &SwipeGesture::cancelled, this, &Edge::stopApproaching); connect(m_gesture.get(), &SwipeGesture::cancelled, this, [this]() { if (!m_touchCallbacks.isEmpty() && m_touchCallbacks.constFirst().hasProgressCallback()) { handleTouchCallback(); } }); connect(m_gesture.get(), &SwipeGesture::progress, this, [this](qreal progress) { int factor = progress * 256.0f; if (m_lastApproachingFactor != factor) { m_lastApproachingFactor = factor; Q_EMIT approaching(border(), m_lastApproachingFactor / 256.0f, m_approachGeometry); } }); connect(m_gesture.get(), &SwipeGesture::deltaProgress, this, [this](const QPointF &progressDelta) { if (!m_touchCallbacks.isEmpty()) { m_touchCallbacks.constFirst().progressCallback(border(), progressDelta, m_output); } }); connect(this, &Edge::activatesForTouchGestureChanged, this, [this]() { if (isReserved()) { if (activatesForTouchGesture()) { m_edges->gestureRecognizer()->registerSwipeGesture(m_gesture.get()); } else { m_edges->gestureRecognizer()->unregisterSwipeGesture(m_gesture.get()); } } }); } Edge::~Edge() { stopApproaching(); } void Edge::reserve() { m_reserved++; if (m_reserved == 1) { // got activated activate(); } } void Edge::reserve(QObject *object, const char *slot) { connect(object, &QObject::destroyed, this, qOverload(&Edge::unreserve)); m_callBacks.insert(object, QByteArray(slot)); reserve(); } void Edge::reserveTouchCallBack(QAction *action, TouchCallback::CallbackFunction callback) { if (std::any_of(m_touchCallbacks.constBegin(), m_touchCallbacks.constEnd(), [action](const TouchCallback &c) { return c.touchUpAction() == action; })) { return; } reserveTouchCallBack(TouchCallback(action, callback)); } void Edge::reserveTouchCallBack(const TouchCallback &callback) { if (std::any_of(m_touchCallbacks.constBegin(), m_touchCallbacks.constEnd(), [callback](const TouchCallback &c) { return c.touchUpAction() == callback.touchUpAction(); })) { return; } connect(callback.touchUpAction(), &QAction::destroyed, this, [this, callback]() { unreserveTouchCallBack(callback.touchUpAction()); }); m_touchCallbacks << callback; reserve(); } void Edge::unreserveTouchCallBack(QAction *action) { auto it = std::find_if(m_touchCallbacks.begin(), m_touchCallbacks.end(), [action](const TouchCallback &c) { return c.touchUpAction() == action; }); if (it != m_touchCallbacks.end()) { m_touchCallbacks.erase(it); unreserve(); } } void Edge::unreserve() { m_reserved--; if (m_reserved == 0) { // got deactivated stopApproaching(); deactivate(); } } void Edge::unreserve(QObject *object) { if (m_callBacks.remove(object) > 0) { disconnect(object, &QObject::destroyed, this, qOverload(&Edge::unreserve)); unreserve(); } } bool Edge::activatesForPointer() const { bool isMovingWindow = false; // Don't activate edge when a mouse button is pressed, except when // moving a window. Dragging a scroll bar all the way to the edge // shouldn't activate the edge. if (input()->pointer()->areButtonsPressed()) { auto c = Workspace::self()->moveResizeWindow(); if (!c || c->isInteractiveResize()) { return false; } isMovingWindow = true; } if (m_client) { return true; } if (m_edges->isDesktopSwitching()) { return true; } if (m_edges->isDesktopSwitchingMovingClients() && isMovingWindow) { return true; } if (!m_callBacks.isEmpty()) { return true; } if (m_action != ElectricActionNone) { return true; } return false; } bool Edge::activatesForTouchGesture() const { if (!isScreenEdge()) { return false; } if (m_blocked) { return false; } if (m_client) { return true; } if (m_touchAction != ElectricActionNone) { return true; } if (!m_touchCallbacks.isEmpty()) { return true; } return false; } bool Edge::triggersFor(const QPoint &cursorPos) const { if (isBlocked()) { return false; } if (!activatesForPointer()) { return false; } if (!m_geometry.contains(cursorPos)) { return false; } if (isLeft() && cursorPos.x() != m_geometry.x()) { return false; } if (isRight() && cursorPos.x() != (m_geometry.x() + m_geometry.width() - 1)) { return false; } if (isTop() && cursorPos.y() != m_geometry.y()) { return false; } if (isBottom() && cursorPos.y() != (m_geometry.y() + m_geometry.height() - 1)) { return false; } return true; } bool Edge::check(const QPoint &cursorPos, const QDateTime &triggerTime, bool forceNoPushBack) { if (!triggersFor(cursorPos)) { return false; } if (m_lastTrigger.isValid() && // still in cooldown m_lastTrigger.msecsTo(triggerTime) < edges()->reActivationThreshold() - edges()->timeThreshold()) { // Reset the time, so the user has to actually keep the mouse still for this long to retrigger m_lastTrigger = triggerTime; return false; } // no pushback so we have to activate at once bool directActivate = forceNoPushBack || edges()->cursorPushBackDistance().isNull() || m_client; if (directActivate || canActivate(cursorPos, triggerTime)) { markAsTriggered(cursorPos, triggerTime); handle(cursorPos); return true; } else { pushCursorBack(cursorPos); m_triggeredPoint = cursorPos; } return false; } void Edge::markAsTriggered(const QPoint &cursorPos, const QDateTime &triggerTime) { m_lastTrigger = triggerTime; m_lastReset = QDateTime(); // invalidate m_triggeredPoint = cursorPos; } bool Edge::canActivate(const QPoint &cursorPos, const QDateTime &triggerTime) { // we check whether either the timer has explicitly been invalidated (successful trigger) or is // bigger than the reactivation threshold (activation "aborted", usually due to moving away the cursor // from the corner after successful activation) // either condition means that "this is the first event in a new attempt" if (!m_lastReset.isValid() || m_lastReset.msecsTo(triggerTime) > edges()->reActivationThreshold()) { m_lastReset = triggerTime; return false; } if (m_lastTrigger.isValid() && m_lastTrigger.msecsTo(triggerTime) < edges()->reActivationThreshold() - edges()->timeThreshold()) { return false; } if (m_lastReset.msecsTo(triggerTime) < edges()->timeThreshold()) { return false; } // does the check on position make any sense at all? if ((cursorPos - m_triggeredPoint).manhattanLength() > DISTANCE_RESET) { return false; } return true; } void Edge::handle(const QPoint &cursorPos) { Window *movingClient = Workspace::self()->moveResizeWindow(); if ((edges()->isDesktopSwitchingMovingClients() && movingClient && !movingClient->isInteractiveResize()) || (edges()->isDesktopSwitching() && isScreenEdge())) { // always switch desktops in case: // moving a Client and option for switch on client move is enabled // or switch on screen edge is enabled switchDesktop(cursorPos); return; } if (movingClient) { // if we are moving a window we don't want to trigger the actions. This just results in // problems, e.g. Desktop Grid activated or screen locker activated which just cannot // work as we hold a grab. return; } if (m_client) { pushCursorBack(cursorPos); m_client->showOnScreenEdge(); unreserve(); return; } if (handlePointerAction() || handleByCallback()) { pushCursorBack(cursorPos); return; } if (edges()->isDesktopSwitching() && isCorner()) { // try again desktop switching for the corner switchDesktop(cursorPos); } } bool Edge::handleAction(ElectricBorderAction action) { switch (action) { case ElectricActionShowDesktop: { Workspace::self()->setShowingDesktop(!Workspace::self()->showingDesktop()); return true; } case ElectricActionLockScreen: { // Lock the screen #if KWIN_BUILD_SCREENLOCKER OrgFreedesktopScreenSaverInterface interface(QStringLiteral("org.freedesktop.ScreenSaver"), QStringLiteral("/ScreenSaver"), QDBusConnection::sessionBus()); if (interface.isValid()) { interface.Lock(); } return true; #else return false; #endif } case ElectricActionKRunner: { // open krunner QDBusConnection::sessionBus().asyncCall( QDBusMessage::createMethodCall(QStringLiteral("org.kde.krunner"), QStringLiteral("/App"), QStringLiteral("org.kde.krunner.App"), QStringLiteral("display"))); return true; } case ElectricActionActivityManager: { // open activity manager QDBusConnection::sessionBus().asyncCall( QDBusMessage::createMethodCall(QStringLiteral("org.kde.plasmashell"), QStringLiteral("/PlasmaShell"), QStringLiteral("org.kde.PlasmaShell"), QStringLiteral("toggleActivityManager"))); return true; } case ElectricActionApplicationLauncher: { QDBusConnection::sessionBus().asyncCall( QDBusMessage::createMethodCall(QStringLiteral("org.kde.plasmashell"), QStringLiteral("/PlasmaShell"), QStringLiteral("org.kde.PlasmaShell"), QStringLiteral("activateLauncherMenu"))); return true; } default: return false; } } bool Edge::handleByCallback() { if (m_callBacks.isEmpty()) { return false; } for (auto it = m_callBacks.begin(); it != m_callBacks.end(); ++it) { bool retVal = false; QMetaObject::invokeMethod(it.key(), it.value().constData(), Q_RETURN_ARG(bool, retVal), Q_ARG(ElectricBorder, m_border)); if (retVal) { return true; } } return false; } void Edge::handleTouchCallback() { if (!m_touchCallbacks.isEmpty()) { m_touchCallbacks.constFirst().touchUpAction()->trigger(); } } void Edge::switchDesktop(const QPoint &cursorPos) { QPoint pos(cursorPos); VirtualDesktopManager *vds = VirtualDesktopManager::self(); VirtualDesktop *oldDesktop = vds->currentDesktop(); VirtualDesktop *desktop = oldDesktop; const int OFFSET = 2; if (isLeft()) { const VirtualDesktop *interimDesktop = desktop; desktop = vds->toLeft(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) { pos.setX(workspace()->geometry().width() - 1 - OFFSET); } } else if (isRight()) { const VirtualDesktop *interimDesktop = desktop; desktop = vds->toRight(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) { pos.setX(OFFSET); } } if (isTop()) { const VirtualDesktop *interimDesktop = desktop; desktop = vds->above(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) { pos.setY(workspace()->geometry().height() - 1 - OFFSET); } } else if (isBottom()) { const VirtualDesktop *interimDesktop = desktop; desktop = vds->below(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) { pos.setY(OFFSET); } } if (Window *c = Workspace::self()->moveResizeWindow()) { const QList desktops{desktop}; if (c->rules()->checkDesktops(desktops) != desktops) { // user attempts to move a client to another desktop where it is ruleforced to not be return; } } vds->setCurrent(desktop); if (vds->currentDesktop() != oldDesktop) { m_pushBackBlocked = true; Cursors::self()->mouse()->setPos(pos); auto unblockPush = [this] { m_pushBackBlocked = false; }; QObject::connect(QCoreApplication::eventDispatcher(), &QAbstractEventDispatcher::aboutToBlock, this, unblockPush, Qt::SingleShotConnection); } } void Edge::pushCursorBack(const QPoint &cursorPos) { if (m_pushBackBlocked) { return; } int x = cursorPos.x(); int y = cursorPos.y(); const QSize &distance = edges()->cursorPushBackDistance(); if (isLeft()) { x += distance.width(); } if (isRight()) { x -= distance.width(); } if (isTop()) { y += distance.height(); } if (isBottom()) { y -= distance.height(); } Cursors::self()->mouse()->setPos(QPoint(x, y)); } void Edge::setGeometry(const QRect &geometry) { if (m_geometry == geometry) { return; } m_geometry = geometry; int x = m_geometry.x(); int y = m_geometry.y(); int width = m_geometry.width(); int height = m_geometry.height(); const int offset = m_edges->cornerOffset(); if (isCorner()) { if (isRight()) { x = x + width - offset; } if (isBottom()) { y = y + height - offset; } width = offset; height = offset; } else { if (isLeft()) { y += offset; width = offset; height = height - offset * 2; } else if (isRight()) { x = x + width - offset; y += offset; width = offset; height = height - offset * 2; } else if (isTop()) { x += offset; width = width - offset * 2; height = offset; } else if (isBottom()) { x += offset; y = y + height - offset; width = width - offset * 2; height = offset; } } m_approachGeometry = QRect(x, y, width, height); doGeometryUpdate(); if (isScreenEdge()) { const Output *output = workspace()->outputAt(m_geometry.center()); m_gesture->setStartGeometry(m_geometry); m_gesture->setMinimumDelta(QPointF(MINIMUM_DELTA, MINIMUM_DELTA) / output->scale()); } } void Edge::checkBlocking() { Window *client = Workspace::self()->activeWindow(); const bool newValue = !m_edges->remainActiveOnFullscreen() && client && client->isFullScreen() && exclusiveContains(client->frameGeometry(), m_geometry.center()) && !(effects && effects->hasActiveFullScreenEffect()); if (newValue == m_blocked) { return; } const bool wasTouch = activatesForTouchGesture(); m_blocked = newValue; if (m_blocked && m_approaching) { stopApproaching(); } if (wasTouch != activatesForTouchGesture()) { Q_EMIT activatesForTouchGestureChanged(); } doUpdateBlocking(); } void Edge::doUpdateBlocking() { } void Edge::doGeometryUpdate() { } void Edge::activate() { if (activatesForTouchGesture()) { m_edges->gestureRecognizer()->registerSwipeGesture(m_gesture.get()); } doActivate(); } void Edge::doActivate() { } void Edge::deactivate() { m_edges->gestureRecognizer()->unregisterSwipeGesture(m_gesture.get()); doDeactivate(); } void Edge::doDeactivate() { } void Edge::startApproaching() { if (m_approaching) { return; } m_approaching = true; doStartApproaching(); m_lastApproachingFactor = 0; Q_EMIT approaching(border(), 0.0, m_approachGeometry); } void Edge::doStartApproaching() { } void Edge::stopApproaching() { if (!m_approaching) { return; } m_approaching = false; doStopApproaching(); m_lastApproachingFactor = 0; Q_EMIT approaching(border(), 0.0, m_approachGeometry); } void Edge::doStopApproaching() { } void Edge::updateApproaching(const QPointF &point) { if (exclusiveContains(approachGeometry(), point)) { int factor = 0; const int edgeDistance = m_edges->cornerOffset(); auto cornerDistance = [=](const QPointF &corner) { return std::max(std::abs(corner.x() - point.x()), std::abs(corner.y() - point.y())); }; constexpr double factorScale = 256; switch (border()) { case ElectricTopLeft: factor = (cornerDistance(approachGeometry().topLeft()) * factorScale) / edgeDistance; break; case ElectricTopRight: factor = (cornerDistance(approachGeometry().topRight()) * factorScale) / edgeDistance; break; case ElectricBottomRight: factor = (cornerDistance(approachGeometry().bottomRight()) * factorScale) / edgeDistance; break; case ElectricBottomLeft: factor = (cornerDistance(approachGeometry().bottomLeft()) * factorScale) / edgeDistance; break; case ElectricTop: factor = (std::abs(point.y() - approachGeometry().y()) * factorScale) / edgeDistance; break; case ElectricRight: factor = (std::abs(point.x() - approachGeometry().right()) * factorScale) / edgeDistance; break; case ElectricBottom: factor = (std::abs(point.y() - approachGeometry().bottom()) * factorScale) / edgeDistance; break; case ElectricLeft: factor = (std::abs(point.x() - approachGeometry().x()) * factorScale) / edgeDistance; break; default: break; } factor = factorScale - factor; if (m_lastApproachingFactor != factor) { m_lastApproachingFactor = factor; Q_EMIT approaching(border(), m_lastApproachingFactor / factorScale, m_approachGeometry); } } else { stopApproaching(); } } quint32 Edge::window() const { return 0; } quint32 Edge::approachWindow() const { return 0; } void Edge::setBorder(ElectricBorder border) { m_border = border; switch (m_border) { case ElectricTop: m_gesture->setDirection(SwipeDirection::Down); break; case ElectricRight: m_gesture->setDirection(SwipeDirection::Left); break; case ElectricBottom: m_gesture->setDirection(SwipeDirection::Up); break; case ElectricLeft: m_gesture->setDirection(SwipeDirection::Right); break; default: break; } } void Edge::setTouchAction(ElectricBorderAction action) { const bool wasTouch = activatesForTouchGesture(); m_touchAction = action; if (wasTouch != activatesForTouchGesture()) { Q_EMIT activatesForTouchGestureChanged(); } } void Edge::setClient(Window *client) { const bool wasTouch = activatesForTouchGesture(); m_client = client; if (wasTouch != activatesForTouchGesture()) { Q_EMIT activatesForTouchGestureChanged(); } } void Edge::setOutput(Output *output) { m_output = output; } Output *Edge::output() const { return m_output; } /********************************************************** * ScreenEdges *********************************************************/ ScreenEdges::ScreenEdges() : m_desktopSwitching(false) , m_desktopSwitchingMovingClients(false) , m_timeThreshold(0) , m_reactivateThreshold(0) , m_virtualDesktopLayout({}) , m_actionTopLeft(ElectricActionNone) , m_actionTop(ElectricActionNone) , m_actionTopRight(ElectricActionNone) , m_actionRight(ElectricActionNone) , m_actionBottomRight(ElectricActionNone) , m_actionBottom(ElectricActionNone) , m_actionBottomLeft(ElectricActionNone) , m_actionLeft(ElectricActionNone) , m_gestureRecognizer(new GestureRecognizer(this)) { const int gridUnit = QFontMetrics(QFontDatabase::systemFont(QFontDatabase::GeneralFont)).boundingRect(QLatin1Char('M')).height(); m_cornerOffset = 4 * gridUnit; connect(workspace(), &Workspace::windowRemoved, this, &ScreenEdges::deleteEdgeForClient); } void ScreenEdges::init() { reconfigure(); updateLayout(); recreateEdges(); } static ElectricBorderAction electricBorderAction(const QString &name) { QString lowerName = name.toLower(); if (lowerName == QStringLiteral("showdesktop")) { return ElectricActionShowDesktop; } else if (lowerName == QStringLiteral("lockscreen")) { return ElectricActionLockScreen; } else if (lowerName == QLatin1String("krunner")) { return ElectricActionKRunner; } else if (lowerName == QLatin1String("activitymanager")) { return ElectricActionActivityManager; } else if (lowerName == QLatin1String("applicationlauncher")) { return ElectricActionApplicationLauncher; } return ElectricActionNone; } void ScreenEdges::reconfigure() { if (!m_config) { return; } KConfigGroup screenEdgesConfig = m_config->group("ScreenEdges"); setRemainActiveOnFullscreen(screenEdgesConfig.readEntry("RemainActiveOnFullscreen", false)); // TODO: migrate settings to a group ScreenEdges KConfigGroup windowsConfig = m_config->group("Windows"); setTimeThreshold(windowsConfig.readEntry("ElectricBorderDelay", 150)); setReActivationThreshold(std::max(timeThreshold() + 50, windowsConfig.readEntry("ElectricBorderCooldown", 350))); int desktopSwitching = windowsConfig.readEntry("ElectricBorders", static_cast(ElectricDisabled)); if (desktopSwitching == ElectricDisabled) { setDesktopSwitching(false); setDesktopSwitchingMovingClients(false); } else if (desktopSwitching == ElectricMoveOnly) { setDesktopSwitching(false); setDesktopSwitchingMovingClients(true); } else if (desktopSwitching == ElectricAlways) { setDesktopSwitching(true); setDesktopSwitchingMovingClients(true); } const int pushBack = windowsConfig.readEntry("ElectricBorderPushbackPixels", 1); m_cursorPushBackDistance = QSize(pushBack, pushBack); KConfigGroup borderConfig = m_config->group("ElectricBorders"); setActionForBorder(ElectricTopLeft, &m_actionTopLeft, electricBorderAction(borderConfig.readEntry("TopLeft", "None"))); setActionForBorder(ElectricTop, &m_actionTop, electricBorderAction(borderConfig.readEntry("Top", "None"))); setActionForBorder(ElectricTopRight, &m_actionTopRight, electricBorderAction(borderConfig.readEntry("TopRight", "None"))); setActionForBorder(ElectricRight, &m_actionRight, electricBorderAction(borderConfig.readEntry("Right", "None"))); setActionForBorder(ElectricBottomRight, &m_actionBottomRight, electricBorderAction(borderConfig.readEntry("BottomRight", "None"))); setActionForBorder(ElectricBottom, &m_actionBottom, electricBorderAction(borderConfig.readEntry("Bottom", "None"))); setActionForBorder(ElectricBottomLeft, &m_actionBottomLeft, electricBorderAction(borderConfig.readEntry("BottomLeft", "None"))); setActionForBorder(ElectricLeft, &m_actionLeft, electricBorderAction(borderConfig.readEntry("Left", "None"))); borderConfig = m_config->group("TouchEdges"); setActionForTouchBorder(ElectricTop, electricBorderAction(borderConfig.readEntry("Top", "None"))); setActionForTouchBorder(ElectricRight, electricBorderAction(borderConfig.readEntry("Right", "None"))); setActionForTouchBorder(ElectricBottom, electricBorderAction(borderConfig.readEntry("Bottom", "None"))); setActionForTouchBorder(ElectricLeft, electricBorderAction(borderConfig.readEntry("Left", "None"))); } void ScreenEdges::setActionForBorder(ElectricBorder border, ElectricBorderAction *oldValue, ElectricBorderAction newValue) { if (*oldValue == newValue) { return; } if (*oldValue == ElectricActionNone) { // have to reserve for (const auto &edge : m_edges) { if (edge->border() == border) { edge->reserve(); } } } if (newValue == ElectricActionNone) { // have to unreserve for (const auto &edge : m_edges) { if (edge->border() == border) { edge->unreserve(); } } } *oldValue = newValue; // update action on all Edges for given border for (const auto &edge : m_edges) { if (edge->border() == border) { edge->setAction(newValue); } } } void ScreenEdges::setActionForTouchBorder(ElectricBorder border, ElectricBorderAction newValue) { auto it = m_touchCallbacks.find(border); ElectricBorderAction oldValue = ElectricActionNone; if (it != m_touchCallbacks.end()) { oldValue = it.value(); } if (oldValue == newValue) { return; } if (oldValue == ElectricActionNone) { // have to reserve for (const auto &edge : m_edges) { if (edge->border() == border) { edge->reserve(); } } } if (newValue == ElectricActionNone) { // have to unreserve for (const auto &edge : m_edges) { if (edge->border() == border) { edge->unreserve(); } } m_touchCallbacks.erase(it); } else { m_touchCallbacks.insert(border, newValue); } // update action on all Edges for given border for (const auto &edge : m_edges) { if (edge->border() == border) { edge->setTouchAction(newValue); } } } void ScreenEdges::updateLayout() { const QSize desktopMatrix = VirtualDesktopManager::self()->grid().size(); Qt::Orientations newLayout = {}; if (desktopMatrix.width() > 1) { newLayout |= Qt::Horizontal; } if (desktopMatrix.height() > 1) { newLayout |= Qt::Vertical; } if (newLayout == m_virtualDesktopLayout) { return; } if (isDesktopSwitching()) { reserveDesktopSwitching(false, m_virtualDesktopLayout); } m_virtualDesktopLayout = newLayout; if (isDesktopSwitching()) { reserveDesktopSwitching(true, m_virtualDesktopLayout); } } static bool isLeftScreen(const QRect &screen, const QRect &fullArea) { const auto outputs = workspace()->outputs(); if (outputs.count() == 1) { return true; } if (screen.x() == fullArea.x()) { return true; } // If any other screen has a right edge against our left edge, then this screen is not a left screen for (const Output *output : outputs) { const QRect otherGeo = output->geometry(); if (otherGeo == screen) { // that's our screen to test continue; } if (screen.x() == otherGeo.x() + otherGeo.width() && screen.y() < otherGeo.y() + otherGeo.height() && screen.y() + screen.height() > otherGeo.y()) { // There is a screen to the left return false; } } // No screen exists to the left, so this is a left screen return true; } static bool isRightScreen(const QRect &screen, const QRect &fullArea) { const auto outputs = workspace()->outputs(); if (outputs.count() == 1) { return true; } if (screen.x() + screen.width() == fullArea.x() + fullArea.width()) { return true; } // If any other screen has any left edge against any of our right edge, then this screen is not a right screen for (const Output *output : outputs) { const QRect otherGeo = output->geometry(); if (otherGeo == screen) { // that's our screen to test continue; } if (screen.x() + screen.width() == otherGeo.x() && screen.y() < otherGeo.y() + otherGeo.height() && screen.y() + screen.height() > otherGeo.y()) { // There is a screen to the right return false; } } // No screen exists to the right, so this is a right screen return true; } static bool isTopScreen(const QRect &screen, const QRect &fullArea) { const auto outputs = workspace()->outputs(); if (outputs.count() == 1) { return true; } if (screen.y() == fullArea.y()) { return true; } // If any other screen has any bottom edge against any of our top edge, then this screen is not a top screen for (const Output *output : outputs) { const QRect otherGeo = output->geometry(); if (otherGeo == screen) { // that's our screen to test continue; } if (screen.y() == otherGeo.y() + otherGeo.height() && screen.x() < otherGeo.x() + otherGeo.width() && screen.x() + screen.width() > otherGeo.x()) { // There is a screen to the top return false; } } // No screen exists to the top, so this is a top screen return true; } static bool isBottomScreen(const QRect &screen, const QRect &fullArea) { const auto outputs = workspace()->outputs(); if (outputs.count() == 1) { return true; } if (screen.y() + screen.height() == fullArea.y() + fullArea.height()) { return true; } // If any other screen has any top edge against any of our bottom edge, then this screen is not a bottom screen for (const Output *output : outputs) { const QRect otherGeo = output->geometry(); if (otherGeo == screen) { // that's our screen to test continue; } if (screen.y() + screen.height() == otherGeo.y() && screen.x() < otherGeo.x() + otherGeo.width() && screen.x() + screen.width() > otherGeo.x()) { // There is a screen to the bottom return false; } } // No screen exists to the bottom, so this is a bottom screen return true; } bool ScreenEdges::remainActiveOnFullscreen() const { return m_remainActiveOnFullscreen; } void ScreenEdges::recreateEdges() { std::vector> oldEdges = std::move(m_edges); m_edges.clear(); const QRect fullArea = workspace()->geometry(); QRegion processedRegion; const auto outputs = workspace()->outputs(); for (Output *output : outputs) { const QRegion screen = QRegion(output->geometry()).subtracted(processedRegion); processedRegion += screen; for (const QRect &screenPart : screen) { if (isLeftScreen(screenPart, fullArea)) { // left most screen createVerticalEdge(ElectricLeft, screenPart, fullArea, output); } if (isRightScreen(screenPart, fullArea)) { // right most screen createVerticalEdge(ElectricRight, screenPart, fullArea, output); } if (isTopScreen(screenPart, fullArea)) { // top most screen createHorizontalEdge(ElectricTop, screenPart, fullArea, output); } if (isBottomScreen(screenPart, fullArea)) { // bottom most screen createHorizontalEdge(ElectricBottom, screenPart, fullArea, output); } } } // copy over the effect/script reservations from the old edges for (const auto &edge : m_edges) { for (const auto &oldEdge : oldEdges) { if (oldEdge->client()) { // show the client again and don't recreate the edge oldEdge->client()->showOnScreenEdge(); continue; } if (oldEdge->border() != edge->border()) { continue; } const QHash &callbacks = oldEdge->callBacks(); for (auto callback = callbacks.begin(); callback != callbacks.end(); callback++) { edge->reserve(callback.key(), callback.value().constData()); } const auto touchCallBacks = oldEdge->touchCallBacks(); for (auto c : touchCallBacks) { edge->reserveTouchCallBack(c); } } } } void ScreenEdges::createVerticalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea, Output *output) { if (border != ElectricRight && border != KWin::ElectricLeft) { return; } int y = screen.y(); int height = screen.height(); const int x = (border == ElectricLeft) ? screen.x() : screen.x() + screen.width() - TOUCH_TARGET; if (isTopScreen(screen, fullArea)) { // also top most screen height -= m_cornerOffset; y += m_cornerOffset; // create top left/right edge const ElectricBorder edge = (border == ElectricLeft) ? ElectricTopLeft : ElectricTopRight; m_edges.push_back(createEdge(edge, x, screen.y(), TOUCH_TARGET, TOUCH_TARGET, output)); } if (isBottomScreen(screen, fullArea)) { // also bottom most screen height -= m_cornerOffset; // create bottom left/right edge const ElectricBorder edge = (border == ElectricLeft) ? ElectricBottomLeft : ElectricBottomRight; m_edges.push_back(createEdge(edge, x, screen.y() + screen.height() - TOUCH_TARGET, TOUCH_TARGET, TOUCH_TARGET, output)); } if (height <= m_cornerOffset) { // An overlap with another output is near complete. We ignore this border. return; } m_edges.push_back(createEdge(border, x, y, TOUCH_TARGET, height, output)); } void ScreenEdges::createHorizontalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea, Output *output) { if (border != ElectricTop && border != ElectricBottom) { return; } int x = screen.x(); int width = screen.width(); if (isLeftScreen(screen, fullArea)) { // also left most - adjust only x and width x += m_cornerOffset; width -= m_cornerOffset; } if (isRightScreen(screen, fullArea)) { // also right most edge width -= m_cornerOffset; } if (width <= m_cornerOffset) { // An overlap with another output is near complete. We ignore this border. return; } const int y = (border == ElectricTop) ? screen.y() : screen.y() + screen.height() - TOUCH_TARGET; m_edges.push_back(createEdge(border, x, y, width, TOUCH_TARGET, output)); } std::unique_ptr ScreenEdges::createEdge(ElectricBorder border, int x, int y, int width, int height, Output *output, bool createAction) { std::unique_ptr edge = kwinApp()->createScreenEdge(this); // Edges can not have negative size. Q_ASSERT(width >= 0); Q_ASSERT(height >= 0); edge->setBorder(border); edge->setGeometry(QRect(x, y, width, height)); edge->setOutput(output); if (createAction) { const ElectricBorderAction action = actionForEdge(edge.get()); if (action != KWin::ElectricActionNone) { edge->reserve(); edge->setAction(action); } const ElectricBorderAction touchAction = actionForTouchEdge(edge.get()); if (touchAction != KWin::ElectricActionNone) { edge->reserve(); edge->setTouchAction(touchAction); } } if (isDesktopSwitching()) { if (edge->isCorner()) { edge->reserve(); } else { if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) { edge->reserve(); } if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) { edge->reserve(); } } } connect(edge.get(), &Edge::approaching, this, &ScreenEdges::approaching); connect(this, &ScreenEdges::checkBlocking, edge.get(), &Edge::checkBlocking); return edge; } ElectricBorderAction ScreenEdges::actionForEdge(Edge *edge) const { switch (edge->border()) { case ElectricTopLeft: return m_actionTopLeft; case ElectricTop: return m_actionTop; case ElectricTopRight: return m_actionTopRight; case ElectricRight: return m_actionRight; case ElectricBottomRight: return m_actionBottomRight; case ElectricBottom: return m_actionBottom; case ElectricBottomLeft: return m_actionBottomLeft; case ElectricLeft: return m_actionLeft; default: // fall through break; } return ElectricActionNone; } ElectricBorderAction ScreenEdges::actionForTouchEdge(Edge *edge) const { auto it = m_touchCallbacks.find(edge->border()); if (it != m_touchCallbacks.end()) { return it.value(); } return ElectricActionNone; } ElectricBorderAction ScreenEdges::actionForTouchBorder(ElectricBorder border) const { return m_touchCallbacks.value(border); } void ScreenEdges::reserveDesktopSwitching(bool isToReserve, Qt::Orientations o) { if (!o) { return; } for (const auto &edge : m_edges) { if (edge->isCorner()) { isToReserve ? edge->reserve() : edge->unreserve(); } else { if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) { isToReserve ? edge->reserve() : edge->unreserve(); } if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) { isToReserve ? edge->reserve() : edge->unreserve(); } } } } void ScreenEdges::reserve(ElectricBorder border, QObject *object, const char *slot) { for (const auto &edge : m_edges) { if (edge->border() == border) { edge->reserve(object, slot); } } } void ScreenEdges::unreserve(ElectricBorder border, QObject *object) { for (const auto &edge : m_edges) { if (edge->border() == border) { edge->unreserve(object); } } } bool ScreenEdges::reserve(Window *client, ElectricBorder border) { const auto it = std::remove_if(m_edges.begin(), m_edges.end(), [client](const auto &edge) { return edge->client() == client; }); const bool hadBorder = it != m_edges.end(); m_edges.erase(it, m_edges.end()); if (border != ElectricNone) { return createEdgeForClient(client, border); } else { return hadBorder; } } void ScreenEdges::reserveTouch(ElectricBorder border, QAction *action, TouchCallback::CallbackFunction callback) { for (const auto &edge : m_edges) { if (edge->border() == border) { edge->reserveTouchCallBack(action, callback); } } } void ScreenEdges::unreserveTouch(ElectricBorder border, QAction *action) { for (const auto &edge : m_edges) { if (edge->border() == border) { edge->unreserveTouchCallBack(action); } } } bool ScreenEdges::createEdgeForClient(Window *client, ElectricBorder border) { int y = 0; int x = 0; int width = 0; int height = 0; const QRect geo = client->frameGeometry().toRect(); const QRect fullArea = workspace()->geometry(); const auto outputs = workspace()->outputs(); Output *foundOutput = nullptr; for (Output *output : outputs) { foundOutput = output; const QRect screen = output->geometry(); if (!screen.contains(geo)) { // ignoring Clients having a geometry overlapping with multiple screens // this would make the code more complex. If it's needed in future it can be added continue; } const bool bordersTop = (screen.y() == geo.y()); const bool bordersLeft = (screen.x() == geo.x()); const bool bordersBottom = (screen.y() + screen.height() == geo.y() + geo.height()); const bool bordersRight = (screen.x() + screen.width() == geo.x() + geo.width()); if (bordersTop && border == ElectricTop) { if (!isTopScreen(screen, fullArea)) { continue; } y = geo.y(); x = geo.x(); height = 1; width = geo.width(); break; } if (bordersBottom && border == ElectricBottom) { if (!isBottomScreen(screen, fullArea)) { continue; } y = geo.y() + geo.height() - 1; x = geo.x(); height = 1; width = geo.width(); break; } if (bordersLeft && border == ElectricLeft) { if (!isLeftScreen(screen, fullArea)) { continue; } x = geo.x(); y = geo.y(); width = 1; height = geo.height(); break; } if (bordersRight && border == ElectricRight) { if (!isRightScreen(screen, fullArea)) { continue; } x = geo.x() + geo.width() - 1; y = geo.y(); width = 1; height = geo.height(); break; } } if (width > 0 && height > 0) { m_edges.push_back(createEdge(border, x, y, width, height, foundOutput, false)); Edge *edge = m_edges.back().get(); edge->setClient(client); edge->reserve(); return true; } return false; } void ScreenEdges::deleteEdgeForClient(Window *window) { const auto it = std::remove_if(m_edges.begin(), m_edges.end(), [window](const auto &edge) { return edge->client() == window; }); m_edges.erase(it, m_edges.end()); } void ScreenEdges::check(const QPoint &pos, const QDateTime &now, bool forceNoPushBack) { bool activatedForClient = false; for (const auto &edge : m_edges) { if (!edge->isReserved() || edge->isBlocked()) { continue; } if (!edge->activatesForPointer()) { continue; } if (edge->approachGeometry().contains(pos)) { edge->startApproaching(); } if (edge->client() != nullptr && activatedForClient) { edge->markAsTriggered(pos, now); continue; } if (edge->check(pos, now, forceNoPushBack)) { if (edge->client()) { activatedForClient = true; } } } } bool ScreenEdges::isEntered(QMouseEvent *event) { if (event->type() != QEvent::MouseMove) { return false; } bool activated = false; bool activatedForClient = false; for (const auto &edge : m_edges) { if (!edge->isReserved() || edge->isBlocked()) { continue; } if (!edge->activatesForPointer()) { continue; } if (edge->approachGeometry().contains(event->globalPos())) { if (!edge->isApproaching()) { edge->startApproaching(); } else { edge->updateApproaching(event->globalPos()); } } else { if (edge->isApproaching()) { edge->stopApproaching(); } } if (edge->geometry().contains(event->globalPos())) { if (edge->check(event->globalPos(), QDateTime::fromMSecsSinceEpoch(event->timestamp(), Qt::UTC))) { if (edge->client()) { activatedForClient = true; } } } } if (activatedForClient) { for (const auto &edge : m_edges) { if (edge) { edge->markAsTriggered(event->globalPos(), QDateTime::fromMSecsSinceEpoch(event->timestamp(), Qt::UTC)); } } } return activated; } bool ScreenEdges::handleEnterNotifiy(xcb_window_t window, const QPoint &point, const QDateTime ×tamp) { bool activated = false; bool activatedForClient = false; for (const auto &edge : m_edges) { if (!edge || edge->window() == XCB_WINDOW_NONE) { continue; } if (!edge->isReserved() || edge->isBlocked()) { continue; } if (!edge->activatesForPointer()) { continue; } if (edge->window() == window) { if (edge->check(point, timestamp)) { if (edge->client()) { activatedForClient = true; } } activated = true; break; } if (edge->approachWindow() == window) { edge->startApproaching(); // TODO: if it's a corner, it should also trigger for other windows return true; } } if (activatedForClient) { for (const auto &edge : m_edges) { if (edge->client()) { edge->markAsTriggered(point, timestamp); } } } return activated; } bool ScreenEdges::handleDndNotify(xcb_window_t window, const QPoint &point) { for (const auto &edge : m_edges) { if (!edge || edge->window() == XCB_WINDOW_NONE) { continue; } if (edge->isReserved() && edge->window() == window) { kwinApp()->updateXTime(); edge->check(point, QDateTime::fromMSecsSinceEpoch(xTime(), Qt::UTC), true); return true; } } return false; } void ScreenEdges::ensureOnTop() { Xcb::restackWindowsWithRaise(windows()); } QList ScreenEdges::windows() const { QList wins; for (const auto &edge : m_edges) { xcb_window_t w = edge->window(); if (w != XCB_WINDOW_NONE) { wins.append(w); } // TODO: lambda w = edge->approachWindow(); if (w != XCB_WINDOW_NONE) { wins.append(w); } } return wins; } void ScreenEdges::setRemainActiveOnFullscreen(bool remainActive) { m_remainActiveOnFullscreen = remainActive; } const std::vector> &ScreenEdges::edges() const { return m_edges; } } // namespace #include "moc_screenedge.cpp"