/* * Copyright (c) 2004 Lubos Lunak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __RULESWIDGET_H__ #define __RULESWIDGET_H__ #include #include #include #include "ui_ruleswidgetbase.h" #include "ui_editshortcut.h" namespace KWin { class Rules; class DetectDialog; class RulesWidget : public QWidget, public Ui::RulesWidgetBase { Q_OBJECT public: RulesWidget(QWidget* parent = NULL); void setRules(Rules* r); Rules* rules() const; bool finalCheck(); void prepareWindowSpecific(WId window); signals: void changed(bool state); protected slots: void detectClicked(); void wmclassMatchChanged(); void roleMatchChanged(); void titleMatchChanged(); void machineMatchChanged(); void shortcutEditClicked(); private slots: // geometry tab void updateEnableposition(); void updateEnablesize(); void updateEnabledesktop(); void updateEnableactivity(); void updateEnablemaximizehoriz(); void updateEnablemaximizevert(); void updateEnableminimize(); void updateEnableshade(); void updateEnablefullscreen(); void updateEnableplacement(); // preferences tab void updateEnableabove(); void updateEnablebelow(); void updateEnablenoborder(); void updateEnableskiptaskbar(); void updateEnableskippager(); void updateEnableskipswitcher(); void updateEnableacceptfocus(); void updateEnablecloseable(); void updateEnableautogroup(); void updateEnableautogroupfg(); void updateEnableautogroupid(); void updateEnableopacityactive(); void updateEnableopacityinactive(); // workarounds tab void updateEnablefsplevel(); void updateEnabletype(); void updateEnableignoreposition(); void updateEnableminsize(); void updateEnablemaxsize(); void updateEnablestrictgeometry(); void updateEnableshortcut(); void updateEnabledisableglobalshortcuts(); void updateEnableblockcompositing(); // internal void detected(bool); private: int desktopToCombo(int d) const; int comboToDesktop(int val) const; int activityToCombo(QString d) const; QString comboToActivity(int val) const; int comboToTiling(int val) const; void prefillUnusedValues(const KWindowInfo& info); DetectDialog* detect_dlg; bool detect_dlg_ok; }; class RulesDialog : public KDialog { Q_OBJECT public: explicit RulesDialog(QWidget* parent = NULL, const char* name = NULL); Rules* edit(Rules* r, WId window, bool show_hints); protected: virtual void accept(); private slots: void displayHints(); private: RulesWidget* widget; Rules* rules; }; class EditShortcut : public QWidget, public Ui_EditShortcut { Q_OBJECT public: EditShortcut(QWidget* parent = NULL); protected slots: void editShortcut(); void clearShortcut(); }; class EditShortcutDialog : public KDialog { Q_OBJECT public: explicit EditShortcutDialog(QWidget* parent = NULL, const char* name = NULL); void setShortcut(const QString& cut); QString shortcut() const; private: EditShortcut* widget; }; // slightly duped from utils.cpp class ShortcutDialog : public KDialog { Q_OBJECT public: explicit ShortcutDialog(const QKeySequence& cut, QWidget* parent = NULL); virtual void accept(); QKeySequence shortcut() const; private: KKeySequenceWidget* widget; }; } // namespace #endif