/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak Copyright (C) 2010 Jorge Mata This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "trackmouse.h" // KConfigSkeleton #include "trackmouseconfig.h" #include #include #include #include #include #include #include #include #include #include namespace KWin { TrackMouseEffect::TrackMouseEffect() : m_active(false) , m_angle(0) { m_texture[0] = m_texture[1] = 0; #ifdef KWIN_HAVE_XRENDER_COMPOSITING m_picture[0] = m_picture[1] = 0; if ( effects->compositingType() == XRenderCompositing) m_angleBase = 1.57079632679489661923; // Pi/2 #endif if ( effects->isOpenGLCompositing() || effects->compositingType() == QPainterCompositing) m_angleBase = 90.0; m_mousePolling = false; m_action = new QAction(this); m_action->setObjectName(QStringLiteral("TrackMouse")); m_action->setText(i18n("Track mouse")); KGlobalAccel::self()->setDefaultShortcut(m_action, QList()); KGlobalAccel::self()->setShortcut(m_action, QList()); effects->registerGlobalShortcut(QKeySequence(), m_action); connect(m_action, SIGNAL(triggered(bool)), this, SLOT(toggle())); connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)), SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers))); reconfigure(ReconfigureAll); } TrackMouseEffect::~TrackMouseEffect() { if (m_mousePolling) effects->stopMousePolling(); for (int i = 0; i < 2; ++i) { delete m_texture[i]; m_texture[i] = 0; #ifdef KWIN_HAVE_XRENDER_COMPOSITING delete m_picture[i]; m_picture[i] = 0; #endif } } void TrackMouseEffect::reconfigure(ReconfigureFlags) { m_modifiers = 0; TrackMouseConfig::self()->read(); if (TrackMouseConfig::shift()) m_modifiers |= Qt::ShiftModifier; if (TrackMouseConfig::alt()) m_modifiers |= Qt::AltModifier; if (TrackMouseConfig::control()) m_modifiers |= Qt::ControlModifier; if (TrackMouseConfig::meta()) m_modifiers |= Qt::MetaModifier; if (m_modifiers) { if (!m_mousePolling) effects->startMousePolling(); m_mousePolling = true; } else if (m_mousePolling) { effects->stopMousePolling(); m_mousePolling = false; } } void TrackMouseEffect::prePaintScreen(ScreenPrePaintData& data, int time) { if (m_active) { QTime t = QTime::currentTime(); m_angle = ((t.second() % 4) * m_angleBase) + (t.msec() / 1000.0 * m_angleBase); m_lastRect[0].moveCenter(cursorPos()); m_lastRect[1].moveCenter(cursorPos()); data.paint |= m_lastRect[0].adjusted(-1,-1,1,1); } effects->prePaintScreen(data, time); } void TrackMouseEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data) { effects->paintScreen(mask, region, data); // paint normal screen if (!m_active) return; if ( effects->isOpenGLCompositing() && m_texture[0] && m_texture[1]) { ShaderBinder binder(ShaderManager::GenericShader); GLShader *shader(binder.shader()); if (!shader) { return; } QMatrix4x4 modelview; modelview = shader->getUniformMatrix4x4("modelview"); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); QMatrix4x4 matrix(modelview); const QPointF p = m_lastRect[0].topLeft() + QPoint(m_lastRect[0].width()/2.0, m_lastRect[0].height()/2.0); for (int i = 0; i < 2; ++i) { matrix.translate(p.x(), p.y(), 0.0); matrix.rotate(i ? -2*m_angle : m_angle, 0, 0, 1.0); matrix.translate(-p.x(), -p.y(), 0.0); shader->setUniform(GLShader::ModelViewMatrix, matrix); shader->setUniform(GLShader::Saturation, 1.0); shader->setUniform(GLShader::ModulationConstant, QVector4D(1.0, 1.0, 1.0, 1.0)); m_texture[i]->bind(); m_texture[i]->render(region, m_lastRect[i]); m_texture[i]->unbind(); } glDisable(GL_BLEND); shader->setUniform(GLShader::ModelViewMatrix, modelview); } #ifdef KWIN_HAVE_XRENDER_COMPOSITING if ( effects->compositingType() == XRenderCompositing && m_picture[0] && m_picture[1]) { float sine = sin(m_angle); const float cosine = cos(m_angle); for (int i = 0; i < 2; ++i) { if (i) sine = -sine; const float dx = m_size[i].width()/2.0; const float dy = m_size[i].height()/2.0; const xcb_render_picture_t picture = *m_picture[i]; #define DOUBLE_TO_FIXED(d) ((xcb_render_fixed_t) ((d) * 65536)) xcb_render_transform_t xform = { DOUBLE_TO_FIXED( cosine ), DOUBLE_TO_FIXED( -sine ), DOUBLE_TO_FIXED( dx - cosine*dx + sine*dy ), DOUBLE_TO_FIXED( sine ), DOUBLE_TO_FIXED( cosine ), DOUBLE_TO_FIXED( dy - sine*dx - cosine*dy ), DOUBLE_TO_FIXED( 0.0 ), DOUBLE_TO_FIXED( 0.0 ), DOUBLE_TO_FIXED( 1.0 ) }; #undef DOUBLE_TO_FIXED xcb_render_set_picture_transform(connection(), picture, xform); xcb_render_set_picture_filter(connection(), picture, 8, "bilinear", 0, NULL); const QRect &rect = m_lastRect[i]; xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, picture, XCB_RENDER_PICTURE_NONE, effects->xrenderBufferPicture(), 0, 0, 0, 0, rect.x(), rect.y(), rect.width(), rect.height()); } } #endif if (effects->compositingType() == QPainterCompositing && !m_image[0].isNull() && !m_image[1].isNull()) { QPainter *painter = effects->scenePainter(); const QPointF p = m_lastRect[0].topLeft() + QPoint(m_lastRect[0].width()/2.0, m_lastRect[0].height()/2.0); for (int i = 0; i < 2; ++i) { painter->save(); painter->translate(p.x(), p.y()); painter->rotate(i ? -2*m_angle : m_angle); painter->translate(-p.x(), -p.y()); painter->drawImage(m_lastRect[i], m_image[i]); painter->restore(); } } } void TrackMouseEffect::postPaintScreen() { if (m_active) { effects->addRepaint(m_lastRect[0].adjusted(-1,-1,1,1)); } effects->postPaintScreen(); } bool TrackMouseEffect::init() { effects->makeOpenGLContextCurrent(); #ifdef KWIN_HAVE_XRENDER_COMPOSITING if (!(m_texture[0] || m_picture[0] || m_image[0].isNull())) { loadTexture(); if (!(m_texture[0] || m_picture[0] || m_image[0].isNull())) return false; } #else if (!m_texture[0] || m_image[0].isNull()) { loadTexture(); if (!m_texture[0] || m_image[0].isNull()) return false; } #endif m_lastRect[0].moveCenter(cursorPos()); m_lastRect[1].moveCenter(cursorPos()); m_active = true; m_angle = 0; return true; } void TrackMouseEffect::toggle() { if (m_mousePolling) return; if (m_active) { m_active = false; } else if (!init()) { return; } effects->addRepaint(m_lastRect[0].adjusted(-1,-1,1,1)); } void TrackMouseEffect::slotMouseChanged(const QPoint&, const QPoint&, Qt::MouseButtons, Qt::MouseButtons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers) { if (!m_mousePolling) // we didn't ask for it but maybe someone else did... return; if (m_modifiers && modifiers == m_modifiers) { if (!m_active && !init()) { return; } effects->addRepaint(m_lastRect[0].adjusted(-1,-1,1,1)); } else if (m_active) { m_active = false; effects->addRepaint(m_lastRect[0].adjusted(-1,-1,1,1)); } } void TrackMouseEffect::loadTexture() { QString f[2] = {QStandardPaths::locate(QStandardPaths::DataLocation, QStringLiteral("tm_outer.png")), QStandardPaths::locate(QStandardPaths::DataLocation, QStringLiteral("tm_inner.png"))}; if (f[0].isEmpty() || f[1].isEmpty()) return; for (int i = 0; i < 2; ++i) { if ( effects->isOpenGLCompositing()) { QImage img(f[i]); m_texture[i] = new GLTexture(img); m_lastRect[i].setSize(img.size()); } #ifdef KWIN_HAVE_XRENDER_COMPOSITING if ( effects->compositingType() == XRenderCompositing) { QImage pixmap(f[i]); m_picture[i] = new XRenderPicture(pixmap); m_size[i] = pixmap.size(); m_lastRect[i].setSize(pixmap.size()); } #endif if (effects->compositingType() == QPainterCompositing) { m_image[i] = QImage(f[i]); m_lastRect[i].setSize(m_image[i].size()); } } } bool TrackMouseEffect::isActive() const { return m_active; } } // namespace