/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2019 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "composite.h" #include "core/renderbackend.h" #include "effectloader.h" #include "effects.h" #include "virtualdesktops.h" #include "wayland_server.h" #include "window.h" #include "workspace.h" #include using namespace KWin; static const QString s_socketName = QStringLiteral("wayland_test_effects_desktop_switching_animation-0"); class DesktopSwitchingAnimationTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testSwitchDesktops_data(); void testSwitchDesktops(); }; void DesktopSwitchingAnimationTest::initTestCase() { if (!Test::renderNodeAvailable()) { QSKIP("no render node available"); return; } qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8()); qRegisterMetaType(); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(waylandServer()->init(s_socketName)); Test::setOutputConfig({ QRect(0, 0, 1280, 1024), QRect(1280, 0, 1280, 1024), }); auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig); KConfigGroup plugins(config, QStringLiteral("Plugins")); const auto builtinNames = EffectLoader().listOfKnownEffects(); for (const QString &name : builtinNames) { plugins.writeEntry(name + QStringLiteral("Enabled"), false); } config->sync(); kwinApp()->setConfig(config); qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2")); qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1")); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing); } void DesktopSwitchingAnimationTest::init() { QVERIFY(Test::setupWaylandConnection()); } void DesktopSwitchingAnimationTest::cleanup() { auto effectsImpl = qobject_cast(effects); QVERIFY(effectsImpl); effectsImpl->unloadAllEffects(); QVERIFY(effectsImpl->loadedEffects().isEmpty()); VirtualDesktopManager::self()->setCount(1); Test::destroyWaylandConnection(); } void DesktopSwitchingAnimationTest::testSwitchDesktops_data() { QTest::addColumn("effectName"); QTest::newRow("Fade Desktop") << QStringLiteral("fadedesktop"); QTest::newRow("Slide") << QStringLiteral("slide"); } void DesktopSwitchingAnimationTest::testSwitchDesktops() { // This test verifies that virtual desktop switching animation effects actually // try to animate switching between desktops. // We need at least 2 virtual desktops for the test. VirtualDesktopManager::self()->setCount(2); QCOMPARE(VirtualDesktopManager::self()->current(), 1u); QCOMPARE(VirtualDesktopManager::self()->count(), 2u); // The Fade Desktop effect will do nothing if there are no windows to fade, // so we have to create a dummy test window. std::unique_ptr surface(Test::createSurface()); QVERIFY(surface != nullptr); std::unique_ptr shellSurface(Test::createXdgToplevelSurface(surface.get())); QVERIFY(shellSurface != nullptr); Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue); QVERIFY(window); QCOMPARE(window->desktops().count(), 1); QCOMPARE(window->desktops().first(), VirtualDesktopManager::self()->desktops().first()); // Load effect that will be tested. QFETCH(QString, effectName); auto effectsImpl = qobject_cast(effects); QVERIFY(effectsImpl); QVERIFY(effectsImpl->loadEffect(effectName)); QCOMPARE(effectsImpl->loadedEffects().count(), 1); QCOMPARE(effectsImpl->loadedEffects().first(), effectName); Effect *effect = effectsImpl->findEffect(effectName); QVERIFY(effect); QVERIFY(!effect->isActive()); // Switch to the second virtual desktop. VirtualDesktopManager::self()->setCurrent(2u); QCOMPARE(VirtualDesktopManager::self()->current(), 2u); QVERIFY(effect->isActive()); QCOMPARE(effects->activeFullScreenEffect(), effect); // Eventually, the animation will be complete. QTRY_VERIFY(!effect->isActive()); QTRY_COMPARE(effects->activeFullScreenEffect(), nullptr); // Destroy the test window. surface.reset(); QVERIFY(Test::waitForWindowClosed(window)); } WAYLANDTEST_MAIN(DesktopSwitchingAnimationTest) #include "desktop_switching_animation_test.moc"