/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #include "maketransparent.h" #include namespace KWinInternal { void MakeTransparentEffect::prePaintWindow( EffectWindow* w, int* mask, QRegion* region, int time ) { const Client* c = dynamic_cast< const Client* >( w->window()); if(( c != NULL && ( c->isMove() || c->isResize())) || w->window()->isDialog()) { *mask |= Scene::PAINT_WINDOW_TRANSLUCENT; *mask &= ~Scene::PAINT_WINDOW_OPAQUE; } effects->prePaintWindow( w, mask, region, time ); } void MakeTransparentEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) { const Client* c = dynamic_cast< const Client* >( w->window()); if( w->window()->isDialog()) data.opacity *= 0.8; if( c != NULL && ( c->isMove() || c->isResize())) data.opacity *= 0.5; effects->paintWindow( w, mask, region, data ); } void MakeTransparentEffect::windowUserMovedResized( EffectWindow* c, bool first, bool last ) { if( first || last ) c->window()->addDamageFull(); } } // namespace