/* SPDX-FileCopyrightText: 2021 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "item.h" namespace KWin { /** * The ShadowItem class represents a nine-tile patch server-side drop-shadow. */ class KWIN_EXPORT ShadowItem : public Item { Q_OBJECT public: explicit ShadowItem(Shadow *shadow, Scene::Window *window, Item *parent = nullptr); ~ShadowItem() override; Shadow *shadow() const; protected: WindowQuadList buildQuads() const override; private Q_SLOTS: void handleTextureChanged(); void handleRegionChanged(); private: QScopedPointer m_shadow; }; } // namespace KWin