/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2015 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "abstract_backend.h" #include #include "composite.h" #include "cursor.h" #include "input.h" #include "wayland_server.h" #include "wayland_cursor_theme.h" // KWayland #include #include #include #include #include #include // Wayland #if HAVE_WAYLAND_CURSOR #include #endif namespace KWin { AbstractBackend::AbstractBackend(QObject *parent) : QObject(parent) { WaylandServer::self()->installBackend(this); } AbstractBackend::~AbstractBackend() { WaylandServer::self()->uninstallBackend(this); } void AbstractBackend::installCursorFromServer() { if (!m_softWareCursor) { return; } triggerCursorRepaint(); updateCursorFromServer(); } void AbstractBackend::updateCursorFromServer() { if (!waylandServer() || !waylandServer()->seat()->focusedPointer()) { return; } auto c = waylandServer()->seat()->focusedPointer()->cursor(); if (!c) { return; } auto cursorSurface = c->surface(); if (cursorSurface.isNull()) { return; } auto buffer = cursorSurface.data()->buffer(); if (!buffer) { return; } m_cursor.hotspot = c->hotspot(); m_cursor.image = buffer->data().copy(); emit cursorChanged(); } void AbstractBackend::installCursorImage(Qt::CursorShape shape) { if (!m_softWareCursor) { return; } updateCursorImage(shape); } void AbstractBackend::updateCursorImage(Qt::CursorShape shape) { #if HAVE_WAYLAND_CURSOR if (!m_cursorTheme) { // check whether we can create it if (waylandServer() && waylandServer()->internalShmPool()) { m_cursorTheme = new WaylandCursorTheme(waylandServer()->internalShmPool(), this); } } if (!m_cursorTheme) { return; } wl_cursor_image *cursor = m_cursorTheme->get(shape); if (!cursor) { return; } wl_buffer *b = wl_cursor_image_get_buffer(cursor); if (!b) { return; } waylandServer()->internalClientConection()->flush(); QMetaObject::invokeMethod(this, "installThemeCursor", Qt::QueuedConnection, Q_ARG(quint32, KWayland::Client::Buffer::getId(b)), Q_ARG(QPoint, QPoint(cursor->hotspot_x, cursor->hotspot_y))); #else Q_UNUSED(shape) #endif } void AbstractBackend::installThemeCursor(quint32 id, const QPoint &hotspot) { auto buffer = KWayland::Server::BufferInterface::get(waylandServer()->internalConnection()->getResource(id)); if (!buffer) { return; } if (m_softWareCursor) { triggerCursorRepaint(); } m_cursor.hotspot = hotspot; m_cursor.image = buffer->data().copy(); emit cursorChanged(); } Screens *AbstractBackend::createScreens(QObject *parent) { Q_UNUSED(parent) return nullptr; } OpenGLBackend *AbstractBackend::createOpenGLBackend() { return nullptr; } QPainterBackend *AbstractBackend::createQPainterBackend() { return nullptr; } void AbstractBackend::setSoftWareCursor(bool set) { if (m_softWareCursor == set) { return; } m_softWareCursor = set; if (m_softWareCursor) { connect(Cursor::self(), &Cursor::posChanged, this, &AbstractBackend::triggerCursorRepaint); } else { disconnect(Cursor::self(), &Cursor::posChanged, this, &AbstractBackend::triggerCursorRepaint); } } void AbstractBackend::triggerCursorRepaint() { if (!Compositor::self() || m_cursor.image.isNull()) { return; } Compositor::self()->addRepaint(m_cursor.lastRenderedPosition.x() - m_cursor.hotspot.x(), m_cursor.lastRenderedPosition.y() - m_cursor.hotspot.y(), m_cursor.image.width(), m_cursor.image.height()); } void AbstractBackend::markCursorAsRendered() { m_cursor.lastRenderedPosition = Cursor::pos(); } void AbstractBackend::keyboardKeyPressed(quint32 key, quint32 time) { if (!input()) { return; } input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time); } void AbstractBackend::keyboardKeyReleased(quint32 key, quint32 time) { if (!input()) { return; } input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time); } void AbstractBackend::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group) { if (!input()) { return; } input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group); } void AbstractBackend::keymapChange(int fd, uint32_t size) { if (!input()) { return; } input()->processKeymapChange(fd, size); } void AbstractBackend::pointerAxisHorizontal(qreal delta, quint32 time) { if (!input()) { return; } input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, time); } void AbstractBackend::pointerAxisVertical(qreal delta, quint32 time) { if (!input()) { return; } input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, time); } void AbstractBackend::pointerButtonPressed(quint32 button, quint32 time) { if (!input()) { return; } input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time); } void AbstractBackend::pointerButtonReleased(quint32 button, quint32 time) { if (!input()) { return; } input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time); } void AbstractBackend::pointerMotion(const QPointF &position, quint32 time) { if (!input()) { return; } input()->processPointerMotion(position, time); } void AbstractBackend::touchCancel() { if (!input()) { return; } input()->cancelTouch(); } void AbstractBackend::touchDown(qint32 id, const QPointF &pos, quint32 time) { if (!input()) { return; } input()->processTouchDown(id, pos, time); } void AbstractBackend::touchFrame() { if (!input()) { return; } input()->touchFrame(); } void AbstractBackend::touchMotion(qint32 id, const QPointF &pos, quint32 time) { if (!input()) { return; } input()->processTouchMotion(id, pos, time); } void AbstractBackend::touchUp(qint32 id, quint32 time) { if (!input()) { return; } input()->processTouchUp(id, time); } void AbstractBackend::repaint(const QRect &rect) { if (!Compositor::self()) { return; } Compositor::self()->addRepaint(rect); } void AbstractBackend::setReady(bool ready) { if (m_ready == ready) { return; } m_ready = ready; emit readyChanged(m_ready); } }