/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak Copyright (C) 2009, 2010, 2011 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_SCENE_OPENGL_TEXTURE_H #define KWIN_SCENE_OPENGL_TEXTURE_H #include #include namespace KWin { class OpenGLBackend; class WindowPixmap; class SceneOpenGLTexturePrivate; class SceneOpenGLTexture : public GLTexture { public: SceneOpenGLTexture(OpenGLBackend *backend); virtual ~SceneOpenGLTexture(); SceneOpenGLTexture & operator = (const SceneOpenGLTexture& tex); void discard() override final; protected: bool load(WindowPixmap *pixmap); void updateFromPixmap(WindowPixmap *pixmap); SceneOpenGLTexture(SceneOpenGLTexturePrivate& dd); private: Q_DECLARE_PRIVATE(SceneOpenGLTexture) friend class OpenGLWindowPixmap; }; class SceneOpenGLTexturePrivate : public GLTexturePrivate { public: virtual ~SceneOpenGLTexturePrivate(); virtual bool loadTexture(WindowPixmap *pixmap) = 0; virtual void updateTexture(WindowPixmap *pixmap); virtual OpenGLBackend *backend() = 0; protected: SceneOpenGLTexturePrivate(); private: Q_DISABLE_COPY(SceneOpenGLTexturePrivate) }; } #endif