#ifndef oxygenshadowdemowidget_h #define oxygenshadowdemowidget_h ////////////////////////////////////////////////////////////////////////////// // oxygenshadowdemowidget.h // shadow demo widget // ------------------- // // Copyright (c) 2009 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include "oxygentileset.h" #include "oxygenhelper.h" #include #include #include #include namespace Oxygen { //! shadow demo widget class ShadowDemoWidget: public QWidget { Q_OBJECT public: //! constructor explicit ShadowDemoWidget( QWidget* parent = 0 ): QWidget( parent ), _drawBackground( true ), _square( false ), _helper( 0L ) {} //! destructor virtual ~ShadowDemoWidget( void ) {} //! helper void setHelper( Helper& helper ) { _helper = &helper; } //! set tileSet void setTileSet( const TileSet& tileSet ) { _tileSet = tileSet; if( isVisible() ) update(); } //! tileset const TileSet& tileSet( void ) const { return _tileSet; } //! set shadow size void setShadowSize( int size ) { _shadowSize = size; setMinimumSize( _shadowSize*2 + 100, _shadowSize*2 + 60 ); } //! square void setSquare( bool value ) { _square = value; if( isVisible() ) update(); } protected Q_SLOTS: //! toggle background drawing void toggleBackground( bool value ) { if( value == _drawBackground ) return; _drawBackground = value; update(); } protected: //! paint event virtual void paintEvent( QPaintEvent* ); //! render window to pixmap void updateBackgroundPixmap( void ); Helper& helper( void ) const { assert( _helper ); return *_helper; } private: //! shadow size int _shadowSize; //! draw window background bool _drawBackground; //! true if (bottom) corners are square bool _square; //! helper Helper* _helper; //! dummy widget QWidget _dummy; //! window pixmap QPixmap _backgroundPixmap; //! tileSet TileSet _tileSet; }; } #endif