/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2013 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_INPUT_H #define KWIN_INPUT_H #include #include #include #include #include #include #include #include class QKeySequence; struct xkb_context; struct xkb_keymap; struct xkb_state; typedef uint32_t xkb_mod_index_t; typedef uint32_t xkb_keysym_t; namespace KWin { class GlobalShortcutsManager; class Toplevel; class Xkb; namespace LibInput { class Connection; } /** * @brief This class is responsible for redirecting incoming input to the surface which currently * has input or send enter/leave events. * * In addition input is intercepted before passed to the surfaces to have KWin internal areas * getting input first (e.g. screen edges) and filter the input event out if we currently have * a full input grab. * */ class InputRedirection : public QObject { Q_OBJECT public: enum PointerButtonState { PointerButtonReleased, PointerButtonPressed }; enum PointerAxis { PointerAxisVertical, PointerAxisHorizontal }; enum KeyboardKeyState { KeyboardKeyReleased, KeyboardKeyPressed }; virtual ~InputRedirection(); /** * @return const QPointF& The current global pointer position */ const QPointF &globalPointer() const; /** * @brief The last known state of the @p button. If @p button is still unknown the state is * @c PointerButtonReleased. * * @param button The button for which the last known state should be queried. * @return KWin::InputRedirection::PointerButtonState */ PointerButtonState pointerButtonState(uint32_t button) const; Qt::MouseButtons qtButtonStates() const; Qt::KeyboardModifiers keyboardModifiers() const; void registerShortcut(const QKeySequence &shortcut, QAction *action); /** * @overload * * Like registerShortcut, but also connects QAction::triggered to the @p slot on @p receiver. * It's recommended to use this method as it ensures that the X11 timestamp is updated prior * to the @p slot being invoked. If not using this overload it's required to ensure that * registerShortcut is called before connecting to QAction's triggered signal. **/ template void registerShortcut(const QKeySequence &shortcut, QAction *action, T *receiver, void (T::*slot)()); void registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action); void registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action); /** * @internal */ void processPointerMotion(const QPointF &pos, uint32_t time); /** * @internal */ void processPointerButton(uint32_t button, PointerButtonState state, uint32_t time); /** * @internal */ void processPointerAxis(PointerAxis axis, qreal delta, uint32_t time); /** * @internal */ void processKeyboardKey(uint32_t key, KeyboardKeyState state, uint32_t time); /** * @internal */ void processKeyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group); /** * @internal **/ void processKeymapChange(int fd, uint32_t size); void processTouchDown(qint32 id, const QPointF &pos, quint32 time); void processTouchUp(qint32 id, quint32 time); void processTouchMotion(qint32 id, const QPointF &pos, quint32 time); void cancelTouch(); void touchFrame(); static uint8_t toXPointerButton(uint32_t button); static uint8_t toXPointerButton(PointerAxis axis, qreal delta); public Q_SLOTS: void updatePointerWindow(); Q_SIGNALS: /** * @brief Emitted when the global pointer position changed * * @param pos The new global pointer position. */ void globalPointerChanged(const QPointF &pos); /** * @brief Emitted when the state of a pointer button changed. * * @param button The button which changed * @param state The new button state */ void pointerButtonStateChanged(uint32_t button, InputRedirection::PointerButtonState state); /** * @brief Emitted when a pointer axis changed * * @param axis The axis on which the even occurred * @param delta The delta of the event. */ void pointerAxisChanged(InputRedirection::PointerAxis axis, qreal delta); /** * @brief Emitted when the modifiers changes. * * Only emitted for the mask which is provided by Qt::KeyboardModifiers, if other modifiers * change signal is not emitted * * @param newMods The new modifiers state * @param oldMods The previous modifiers state */ void keyboardModifiersChanged(Qt::KeyboardModifiers newMods, Qt::KeyboardModifiers oldMods); private: static QEvent::Type buttonStateToEvent(PointerButtonState state); static Qt::MouseButton buttonToQtMouseButton(uint32_t button); Toplevel *findToplevel(const QPoint &pos); void setupLibInput(); void setupLibInputWithScreens(); void updatePointerPosition(const QPointF &pos); void updatePointerAfterScreenChange(); void registerShortcutForGlobalAccelTimestamp(QAction *action); void updateFocusedPointerPosition(); void updateFocusedTouchPosition(); void updateTouchWindow(const QPointF &pos); QPointF m_globalPointer; QHash m_pointerButtons; #if HAVE_XKB QScopedPointer m_xkb; #endif /** * @brief The Toplevel which currently receives pointer events */ QWeakPointer m_pointerWindow; /** * @brief The Toplevel which currently receives touch events */ QWeakPointer m_touchWindow; /** * external/kwayland **/ QHash m_touchIdMapper; GlobalShortcutsManager *m_shortcuts; LibInput::Connection *m_libInput = nullptr; KWIN_SINGLETON(InputRedirection) friend InputRedirection *input(); }; #if HAVE_XKB class Xkb { public: Xkb(InputRedirection *input); ~Xkb(); void installKeymap(int fd, uint32_t size); void updateModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group); void updateKey(uint32_t key, InputRedirection::KeyboardKeyState state); xkb_keysym_t toKeysym(uint32_t key); QString toString(xkb_keysym_t keysym); Qt::Key toQtKey(xkb_keysym_t keysym); Qt::KeyboardModifiers modifiers() const; private: void updateKeymap(xkb_keymap *keymap); void createKeymapFile(); void updateModifiers(); InputRedirection *m_input; xkb_context *m_context; xkb_keymap *m_keymap; xkb_state *m_state; xkb_mod_index_t m_shiftModifier; xkb_mod_index_t m_controlModifier; xkb_mod_index_t m_altModifier; xkb_mod_index_t m_metaModifier; Qt::KeyboardModifiers m_modifiers; }; #endif inline InputRedirection *input() { return InputRedirection::s_self; } inline const QPointF &InputRedirection::globalPointer() const { return m_globalPointer; } inline InputRedirection::PointerButtonState InputRedirection::pointerButtonState(uint32_t button) const { auto it = m_pointerButtons.constFind(button); if (it != m_pointerButtons.constEnd()) { return it.value(); } else { return KWin::InputRedirection::PointerButtonReleased; } } template inline void InputRedirection::registerShortcut(const QKeySequence &shortcut, QAction *action, T *receiver, void (T::*slot)()) { registerShortcut(shortcut, action); connect(action, &QAction::triggered, receiver, slot); } #if HAVE_XKB inline Qt::KeyboardModifiers Xkb::modifiers() const { return m_modifiers; } #endif } // namespace KWin #endif // KWIN_INPUT_H