#ifndef oxygenbutton_h #define oxygenbutton_h ////////////////////////////////////////////////////////////////////////////// // oxygenbutton.h // ------------------- // // Copyright (c) 2006, 2007 Riccardo Iaconelli // Copyright (c) 2006, 2007 Casper Boemann // Copyright (c) 2009 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include #include #include "oxygen.h" namespace Oxygen { class OxygenClient; enum ButtonStatus { Normal, Hovered, Pressed }; Q_DECLARE_FLAGS(ButtonState, ButtonStatus) class OxygenButton : public KCommonDecorationButton { Q_OBJECT public: //! constructor explicit OxygenButton(OxygenClient &parent, const QString &tip=NULL, ButtonType type=ButtonHelp ); //! destructor ~OxygenButton(); //! destructor QSize sizeHint() const; //! reset void reset(long unsigned int) {repaint();} //! button type ButtonType type( void ) const { return type_; } //! set force inactive /*! returns true if value was actually changed */ void setForceInactive( const bool& value ) { forceInactive_ = value; } protected: //! press event void mousePressEvent(QMouseEvent* ); //! release event void mouseReleaseEvent(QMouseEvent* ); //! enter event void enterEvent( QEvent* ); //! leave event void leaveEvent(QEvent* ); //! paint void paintEvent(QPaintEvent* ); //! draw icon void drawIcon(QPainter*, QPalette&, ButtonType& ); //! color QColor buttonDetailColor(const QPalette& ); //! color QColor buttonDetailColor(const QPalette&, bool active ); //! opacity qreal opacity( void ) const { return qreal( timeLine_.currentFrame() ) / qreal(timeLine_.endFrame()); } //! true if timeline is running bool timeLineIsRunning( void ) const { return timeLine_.state() == QTimeLine::Running; } //! true if button is active bool isActive( void ) const; private: //! parent client const OxygenClient &client_; //! helper OxygenHelper &helper_; //! button type ButtonType type_; //! button status ButtonState status_; //! true if button should be forced inactive bool forceInactive_; //! timeline used for smooth transitions QTimeLine timeLine_; }; } //namespace Oxygen #endif