/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2018 Martin Flöser SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "x11client.h" #include "composite.h" #include "cursor.h" #include "effects.h" #include "effectloader.h" #include "platform.h" #include "wayland_server.h" #include "workspace.h" #include "effect_builtins.h" #include #include #include #include #include #include #include using namespace KWin; static const QString s_socketName = QStringLiteral("wayland_test_effects_wobbly_shade-0"); class WobblyWindowsShadeTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testShadeMove(); }; void WobblyWindowsShadeTest::initTestCase() { qRegisterMetaType(); qRegisterMetaType(); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(applicationStartedSpy.isValid()); kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024)); QVERIFY(waylandServer()->init(s_socketName)); // disable all effects - we don't want to have it interact with the rendering auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig); KConfigGroup plugins(config, QStringLiteral("Plugins")); ScriptedEffectLoader loader; const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects(); for (QString name : builtinNames) { plugins.writeEntry(name + QStringLiteral("Enabled"), false); } config->sync(); kwinApp()->setConfig(config); qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2")); qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1"); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); QVERIFY(Compositor::self()); auto scene = KWin::Compositor::self()->scene(); QVERIFY(scene); QCOMPARE(scene->compositingType(), KWin::OpenGL2Compositing); } void WobblyWindowsShadeTest::init() { QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Decoration)); } void WobblyWindowsShadeTest::cleanup() { Test::destroyWaylandConnection(); auto effectsImpl = static_cast(effects); effectsImpl->unloadAllEffects(); QVERIFY(effectsImpl->loadedEffects().isEmpty()); } struct XcbConnectionDeleter { static inline void cleanup(xcb_connection_t *pointer) { xcb_disconnect(pointer); } }; void WobblyWindowsShadeTest::testShadeMove() { // this test simulates the condition from BUG 390953 EffectsHandlerImpl *e = static_cast(effects); QVERIFY(e->loadEffect(BuiltInEffects::nameForEffect(BuiltInEffect::WobblyWindows))); QVERIFY(e->isEffectLoaded(BuiltInEffects::nameForEffect(BuiltInEffect::WobblyWindows))); QScopedPointer c(xcb_connect(nullptr, nullptr)); QVERIFY(!xcb_connection_has_error(c.data())); const QRect windowGeometry(0, 0, 100, 200); xcb_window_t w = xcb_generate_id(c.data()); xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(), windowGeometry.x(), windowGeometry.y(), windowGeometry.width(), windowGeometry.height(), 0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr); xcb_size_hints_t hints; memset(&hints, 0, sizeof(hints)); xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y()); xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height()); xcb_icccm_set_wm_normal_hints(c.data(), w, &hints); xcb_map_window(c.data(), w); xcb_flush(c.data()); // we should get a client for it QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded); QVERIFY(windowCreatedSpy.isValid()); QVERIFY(windowCreatedSpy.wait()); X11Client *client = windowCreatedSpy.first().first().value(); QVERIFY(client); QCOMPARE(client->window(), w); QVERIFY(client->isDecorated()); QVERIFY(client->isShadeable()); QVERIFY(!client->isShade()); QVERIFY(client->isActive()); QSignalSpy windowShownSpy(client, &AbstractClient::windowShown); QVERIFY(windowShownSpy.isValid()); QVERIFY(windowShownSpy.wait()); // now shade the window workspace()->slotWindowShade(); QVERIFY(client->isShade()); QSignalSpy windowStartUserMovedResizedSpy(e, &EffectsHandler::windowStartUserMovedResized); QVERIFY(windowStartUserMovedResizedSpy.isValid()); // begin move QVERIFY(workspace()->moveResizeClient() == nullptr); QCOMPARE(client->isMove(), false); workspace()->slotWindowMove(); QCOMPARE(workspace()->moveResizeClient(), client); QCOMPARE(client->isMove(), true); QCOMPARE(windowStartUserMovedResizedSpy.count(), 1); // wait for frame rendered QTest::qWait(100); // send some key events, not going through input redirection client->keyPressEvent(Qt::Key_Right); client->updateMoveResize(KWin::Cursors::self()->mouse()->pos()); // wait for frame rendered QTest::qWait(100); client->keyPressEvent(Qt::Key_Right); client->updateMoveResize(KWin::Cursors::self()->mouse()->pos()); // wait for frame rendered QTest::qWait(100); client->keyPressEvent(Qt::Key_Down | Qt::ALT); client->updateMoveResize(KWin::Cursors::self()->mouse()->pos()); // wait for frame rendered QTest::qWait(100); // let's end client->keyPressEvent(Qt::Key_Enter); // wait for frame rendered QTest::qWait(100); } WAYLANDTEST_MAIN(WobblyWindowsShadeTest) #include "wobbly_shade_test.moc"