/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Philip Falkner Copyright (C) 2009 Martin Gräßlin Copyright (C) 2010 Alexandre Pereira This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_GLIDE_H #define KWIN_GLIDE_H #include class QTimeLine; namespace KWin { class GlideEffect : public Effect { Q_OBJECT Q_PROPERTY(int duration READ configuredDuration) Q_PROPERTY(int effect READ configuredEffect) Q_PROPERTY(int angle READ configuredAngle) public: GlideEffect(); ~GlideEffect(); virtual void reconfigure(ReconfigureFlags); virtual void prePaintScreen(ScreenPrePaintData& data, int time); virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time); virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data); virtual void postPaintWindow(EffectWindow* w); virtual bool isActive() const; int requestedEffectChainPosition() const override { return 50; } static bool supported(); // for properties int configuredDuration() const { return duration; } int configuredEffect() const { return effect; } int configuredAngle() const { return angle; } public Q_SLOTS: void slotWindowAdded(KWin::EffectWindow* c); void slotWindowClosed(KWin::EffectWindow *c); void slotWindowDeleted(KWin::EffectWindow *w); private: class WindowInfo; typedef QMap< const EffectWindow*, WindowInfo > InfoHash; void glideIn(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info); void glideOut(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info); bool isGlideWindow(EffectWindow* w); void cancelWindowGrab(EffectWindow *w, int grabRole); InfoHash windows; float duration; int angle; enum EffectStyle { GlideIn = 0, GlideInOut = 1, GlideOutIn = 2, GlideOut = 3 }; EffectStyle effect; }; class GlideEffect::WindowInfo { public: WindowInfo(); ~WindowInfo(); bool deleted; bool added; bool closed; QTimeLine *timeLine; }; } // namespace #endif