/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2011 Arthur Arlt Copyright (C) 2013 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ // own #include "outline.h" // KWin #include "effects.h" // KWin libs #include // xcb #include namespace KWin { Outline::Outline() : m_initialized(false) , m_active(false) { } Outline::~Outline() { } void Outline::show() { m_active = true; if (effects && static_cast(effects)->provides(Effect::Outline)) { static_cast(effects)->slotShowOutline(m_outlineGeometry); return; // done by effect } showWithX(); } void Outline::hide() { if (!m_active) { return; } m_active = false; if (effects && static_cast(effects)->provides(Effect::Outline)) { static_cast(effects)->slotHideOutline(); return; // done by effect } forEachWindow(&Xcb::Window::unmap); } void Outline::show(const QRect& outlineGeometry) { setGeometry(outlineGeometry); show(); } void Outline::setGeometry(const QRect& outlineGeometry) { m_outlineGeometry = outlineGeometry; } QVector< xcb_window_t > Outline::windowIds() const { QVector windows; if (m_initialized) { windows.reserve(4); windows << m_leftOutline << m_topOutline << m_rightOutline << m_bottomOutline; } return windows; } void Outline::showWithX() { if (!m_initialized) { const QRect geo(0, 0, 1, 1); const uint32_t values[] = {true}; // TODO: use template variant m_leftOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values); m_rightOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values); m_topOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values); m_bottomOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values); m_initialized = true; } int screen = QX11Info::appScreen(); int defaultDepth = 0; // TODO: move into xcbutils or maybe kwinglobals for (xcb_screen_iterator_t it = xcb_setup_roots_iterator(xcb_get_setup(connection())); it.rem; --screen, xcb_screen_next(&it)) { if (screen == 0) { defaultDepth = it.data->root_depth; break; } } // left/right parts are between top/bottom, they don't reach as far as the corners const uint16_t verticalWidth = 5; const uint16_t verticalHeight = m_outlineGeometry.height() - 10; const uint16_t horizontalWidth = m_outlineGeometry.width(); const uint horizontalHeight = 5; m_leftOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y() + 5, verticalWidth, verticalHeight); m_rightOutline.setGeometry(m_outlineGeometry.x() + m_outlineGeometry.width() - 5, m_outlineGeometry.y() + 5, verticalWidth, verticalHeight); m_topOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y(), horizontalWidth, horizontalHeight); m_bottomOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y() + m_outlineGeometry.height() - 5, horizontalWidth, horizontalHeight); const xcb_render_color_t white = {0xffff, 0xffff, 0xffff, 0xffff}; QColor qGray(Qt::gray); const xcb_render_color_t gray = { uint16_t(0xffff * qGray.redF()), uint16_t(0xffff * qGray.greenF()), uint16_t(0xffff * qGray.blueF()), 0xffff }; const xcb_render_color_t black = {0, 0, 0, 0xffff}; { xcb_pixmap_t xpix = xcb_generate_id(connection()); xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), verticalWidth, verticalHeight); XRenderPicture pic(xpix, defaultDepth); xcb_rectangle_t rect = {0, 0, 5, verticalHeight}; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect); rect.x = 1; rect.width = 3; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 1, &rect); rect.x = 2; rect.width = 1; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 1, &rect); m_leftOutline.setBackgroundPixmap(xpix); m_rightOutline.setBackgroundPixmap(xpix); // According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed. xcb_free_pixmap(connection(), xpix); } { xcb_pixmap_t xpix = xcb_generate_id(connection()); xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), horizontalWidth, horizontalHeight); XRenderPicture pic(xpix, defaultDepth); xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight}; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect); xcb_rectangle_t grayRects[] = { {1, 1, uint16_t(horizontalWidth -2), 3}, {1, 4, 3, 1}, {int16_t(horizontalWidth - 4), 4, 3, 1} }; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects); xcb_rectangle_t blackRects[] = { {2, 2, uint16_t(horizontalWidth -4), 1}, {2, 3, 1, 2}, {int16_t(horizontalWidth - 3), 3, 1, 2} }; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects); m_topOutline.setBackgroundPixmap(xpix); // According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed. xcb_free_pixmap(connection(), xpix); } { xcb_pixmap_t xpix = xcb_generate_id(connection()); xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), m_outlineGeometry.width(), 5); XRenderPicture pic(xpix, defaultDepth); xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight}; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect); xcb_rectangle_t grayRects[] = { {1, 1, uint16_t(horizontalWidth -2), 3}, {1, 0, 3, 1}, {int16_t(horizontalWidth - 4), 0, 3, 1} }; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects); xcb_rectangle_t blackRects[] = { {2, 2, uint16_t(horizontalWidth -4), 1}, {2, 0, 1, 2}, {int16_t(horizontalWidth - 3), 0, 1, 2} }; xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects); m_bottomOutline.setBackgroundPixmap(xpix); // According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed. xcb_free_pixmap(connection(), xpix); } forEachWindow(&Xcb::Window::clear); forEachWindow(&Xcb::Window::map); } } // namespace