/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006-2007 Rivo Laks This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_SHADEREFFECT_H #define KWIN_SHADEREFFECT_H #include #ifdef KWIN_HAVE_OPENGL_COMPOSITING /** @addtogroup kwineffects */ /** @{ */ namespace KWin { class GLTexture; class GLRenderTarget; class GLShader; /** * Unsupported in OpenGL ES * @deprecated Use a normal Shader */ class KWIN_EXPORT ShaderEffect : public Effect { public: ShaderEffect(const QString& shadername); virtual ~ShaderEffect(); virtual void prePaintScreen( ScreenPrePaintData& data, int time ); virtual void postPaintScreen(); static bool supported(); protected: bool isEnabled() const; void setEnabled(bool enabled); GLShader* shader() const; bool loadData(const QString& shadername); private: GLTexture* mTexture; GLRenderTarget* mRenderTarget; GLShader* mShader; bool mValid; double mTime; bool mEnabled; }; } // namespace /** @} */ #endif #endif