/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2014 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "surface.h" #include #include namespace KWin { namespace Wayland { Surface::Surface(QObject *parent) : QObject(parent) , m_surface(nullptr) , m_frameCallbackInstalled(false) { } Surface::~Surface() { release(); } void Surface::release() { if (!m_surface) { return; } wl_surface_destroy(m_surface); m_surface = nullptr; } void Surface::destroy() { if (!m_surface) { return; } free(m_surface); m_surface = nullptr; } void Surface::setup(wl_surface *surface) { Q_ASSERT(surface); Q_ASSERT(!m_surface); m_surface = surface; } void Surface::frameCallback(void *data, wl_callback *callback, uint32_t time) { Q_UNUSED(time) Surface *s = reinterpret_cast(data); if (callback) { wl_callback_destroy(callback); } s->handleFrameCallback(); } void Surface::handleFrameCallback() { m_frameCallbackInstalled = false; frameRendered(); } const struct wl_callback_listener Surface::s_listener = { Surface::frameCallback }; void Surface::setupFrameCallback() { Q_ASSERT(isValid()); Q_ASSERT(!m_frameCallbackInstalled); wl_callback *callback = wl_surface_frame(m_surface); wl_callback_add_listener(callback, &s_listener, this); m_frameCallbackInstalled = true; } void Surface::commit(Surface::CommitFlag flag) { Q_ASSERT(isValid()); if (flag == CommitFlag::FrameCallback) { setupFrameCallback(); } wl_surface_commit(m_surface); } void Surface::damage(const QRegion ®ion) { for (const QRect &r : region.rects()) { damage(r); } } void Surface::damage(const QRect &rect) { Q_ASSERT(isValid()); wl_surface_damage(m_surface, rect.x(), rect.y(), rect.width(), rect.height()); } void Surface::attachBuffer(wl_buffer *buffer, const QPoint &offset) { Q_ASSERT(isValid()); wl_surface_attach(m_surface, buffer, offset.x(), offset.y()); } } }