/******************************************************************** Copyright 2014 Martin Gräßlin This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) version 3, or any later version accepted by the membership of KDE e.V. (or its successor approved by the membership of KDE e.V.), which shall act as a proxy defined in Section 6 of version 3 of the license. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. If not, see . *********************************************************************/ // Qt #include // WaylandServer #include "../../src/server/display.h" #include "../../src/server/pointer_interface.h" #include "../../src/server/seat_interface.h" using namespace KWayland::Server; class TestWaylandServerSeat : public QObject { Q_OBJECT private Q_SLOTS: void testCapabilities(); void testName(); void testPointerButton(); void testPointerPos(); void testDestroyThroughTerminate(); }; static const QString s_socketName = QStringLiteral("kwin-wayland-server-seat-test-0"); void TestWaylandServerSeat::testCapabilities() { Display display; display.setSocketName(s_socketName); display.start(); SeatInterface *seat = display.createSeat(); QVERIFY(!seat->hasKeyboard()); QVERIFY(!seat->hasPointer()); QVERIFY(!seat->hasTouch()); QSignalSpy keyboardSpy(seat, SIGNAL(hasKeyboardChanged(bool))); QVERIFY(keyboardSpy.isValid()); seat->setHasKeyboard(true); QCOMPARE(keyboardSpy.count(), 1); QVERIFY(keyboardSpy.last().first().toBool()); QVERIFY(seat->hasKeyboard()); seat->setHasKeyboard(false); QCOMPARE(keyboardSpy.count(), 2); QVERIFY(!keyboardSpy.last().first().toBool()); QVERIFY(!seat->hasKeyboard()); seat->setHasKeyboard(false); QCOMPARE(keyboardSpy.count(), 2); QSignalSpy pointerSpy(seat, SIGNAL(hasPointerChanged(bool))); QVERIFY(pointerSpy.isValid()); seat->setHasPointer(true); QCOMPARE(pointerSpy.count(), 1); QVERIFY(pointerSpy.last().first().toBool()); QVERIFY(seat->hasPointer()); seat->setHasPointer(false); QCOMPARE(pointerSpy.count(), 2); QVERIFY(!pointerSpy.last().first().toBool()); QVERIFY(!seat->hasPointer()); seat->setHasPointer(false); QCOMPARE(pointerSpy.count(), 2); QSignalSpy touchSpy(seat, SIGNAL(hasTouchChanged(bool))); QVERIFY(touchSpy.isValid()); seat->setHasTouch(true); QCOMPARE(touchSpy.count(), 1); QVERIFY(touchSpy.last().first().toBool()); QVERIFY(seat->hasTouch()); seat->setHasTouch(false); QCOMPARE(touchSpy.count(), 2); QVERIFY(!touchSpy.last().first().toBool()); QVERIFY(!seat->hasTouch()); seat->setHasTouch(false); QCOMPARE(touchSpy.count(), 2); } void TestWaylandServerSeat::testName() { Display display; display.setSocketName(s_socketName); display.start(); SeatInterface *seat = display.createSeat(); QCOMPARE(seat->name(), QString()); QSignalSpy nameSpy(seat, SIGNAL(nameChanged(QString))); QVERIFY(nameSpy.isValid()); const QString name = QStringLiteral("foobar"); seat->setName(name); QCOMPARE(seat->name(), name); QCOMPARE(nameSpy.count(), 1); QCOMPARE(nameSpy.first().first().toString(), name); seat->setName(name); QCOMPARE(nameSpy.count(), 1); } void TestWaylandServerSeat::testPointerButton() { Display display; display.setSocketName(s_socketName); display.start(); SeatInterface *seat = display.createSeat(); PointerInterface *pointer = seat->focusedPointer(); QVERIFY(!pointer); // no button pressed yet, should be released and no serial QVERIFY(!seat->isPointerButtonPressed(0)); QVERIFY(!seat->isPointerButtonPressed(1)); QCOMPARE(seat->pointerButtonSerial(0), quint32(0)); QCOMPARE(seat->pointerButtonSerial(1), quint32(0)); // mark the button as pressed seat->pointerButtonPressed(0); QVERIFY(seat->isPointerButtonPressed(0)); QCOMPARE(seat->pointerButtonSerial(0), display.serial()); // other button should still be unpressed QVERIFY(!seat->isPointerButtonPressed(1)); QCOMPARE(seat->pointerButtonSerial(1), quint32(0)); // release it again seat->pointerButtonReleased(0); QVERIFY(!seat->isPointerButtonPressed(0)); QCOMPARE(seat->pointerButtonSerial(0), display.serial()); } void TestWaylandServerSeat::testPointerPos() { Display display; display.setSocketName(s_socketName); display.start(); SeatInterface *seat = display.createSeat(); QSignalSpy seatPosSpy(seat, SIGNAL(pointerPosChanged(QPointF))); QVERIFY(seatPosSpy.isValid()); PointerInterface *pointer = seat->focusedPointer(); QVERIFY(!pointer); QCOMPARE(seat->pointerPos(), QPointF()); seat->setPointerPos(QPointF(10, 15)); QCOMPARE(seat->pointerPos(), QPointF(10, 15)); QCOMPARE(seatPosSpy.count(), 1); QCOMPARE(seatPosSpy.first().first().toPointF(), QPointF(10, 15)); seat->setPointerPos(QPointF(10, 15)); QCOMPARE(seatPosSpy.count(), 1); seat->setPointerPos(QPointF(5, 7)); QCOMPARE(seat->pointerPos(), QPointF(5, 7)); QCOMPARE(seatPosSpy.count(), 2); QCOMPARE(seatPosSpy.first().first().toPointF(), QPointF(10, 15)); QCOMPARE(seatPosSpy.last().first().toPointF(), QPointF(5, 7)); } void TestWaylandServerSeat::testDestroyThroughTerminate() { Display display; display.setSocketName(s_socketName); display.start(); SeatInterface *seat = display.createSeat(); QSignalSpy destroyedSpy(seat, SIGNAL(destroyed(QObject*))); QVERIFY(destroyedSpy.isValid()); display.terminate(); QVERIFY(!destroyedSpy.isEmpty()); } QTEST_GUILESS_MAIN(TestWaylandServerSeat) #include "test_seat.moc"