/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2009 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "snaphelper.h" #include "kwinglutils.h" //#include "kwinxrenderutils.h" namespace KWin { KWIN_EFFECT( snaphelper, SnapHelperEffect ) KWIN_EFFECT_SUPPORTED( snaphelper, SnapHelperEffect::supported() ) SnapHelperEffect::SnapHelperEffect() : m_active( false ) , m_window( NULL ) { m_timeline.setCurveShape( TimeLine::LinearCurve ); reconfigure( ReconfigureAll ); /*if( effects->compositingType() == XRenderCompositing ) { XGCValues gcattr; // TODO: Foreground color gcattr.line_width = 4; m_gc = XCreateGC( display(), rootWindow(), GCLineWidth, &gcattr ); }*/ } SnapHelperEffect::~SnapHelperEffect() { //if( effects->compositingType() == XRenderCompositing ) // XFreeGC( display(), m_gc ); } void SnapHelperEffect::reconfigure( ReconfigureFlags ) { m_timeline.setDuration( animationTime( 250 )); } bool SnapHelperEffect::supported() { return effects->compositingType() == OpenGLCompositing; } void SnapHelperEffect::prePaintScreen( ScreenPrePaintData &data, int time ) { double oldValue = m_timeline.value(); if( m_active ) m_timeline.addTime( time ); else m_timeline.removeTime( time ); if( oldValue != m_timeline.value() ) effects->addRepaintFull(); effects->prePaintScreen( data, time ); } void SnapHelperEffect::postPaintScreen() { effects->postPaintScreen(); if( m_timeline.value() != 0.0 ) { // Display the guide if( effects->compositingType() == OpenGLCompositing ) { glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT ); glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); glColor4f( 0.5, 0.5, 0.5, m_timeline.value() * 0.5 ); glLineWidth( 4.0 ); glBegin( GL_LINES ); for( int i = 0; i < effects->numScreens(); i++ ) { const QRect& rect = effects->clientArea( ScreenArea, i, 0 ); int midX = rect.x() + rect.width() / 2; int midY = rect.y() + rect.height() / 2 ; int halfWidth = m_window->width() / 2; int halfHeight = m_window->height() / 2; // Center lines glVertex2f( rect.x() + rect.width() / 2, rect.y() ); glVertex2f( rect.x() + rect.width() / 2, rect.y() + rect.height() ); glVertex2f( rect.x(), rect.y() + rect.height() / 2 ); glVertex2f( rect.x() + rect.width(), rect.y() + rect.height() / 2 ); // Window outline // The +/- 2 is to prevent line overlap glVertex2f( midX - halfWidth + 2, midY - halfHeight ); glVertex2f( midX + halfWidth + 2, midY - halfHeight ); glVertex2f( midX + halfWidth, midY - halfHeight + 2 ); glVertex2f( midX + halfWidth, midY + halfHeight + 2 ); glVertex2f( midX + halfWidth - 2, midY + halfHeight ); glVertex2f( midX - halfWidth - 2, midY + halfHeight ); glVertex2f( midX - halfWidth, midY + halfHeight - 2 ); glVertex2f( midX - halfWidth, midY - halfHeight - 2 ); } glEnd(); glDisable( GL_BLEND ); glPopAttrib(); } /*if( effects->compositingType() == XRenderCompositing ) { // TODO for( int i = 0; i < effects->numScreens(); i++ ) { const QRect& rect = effects->clientArea( ScreenArea, i, 0 ); int midX = rect.x() + rect.width() / 2; int midY = rect.y() + rect.height() / 2 ; int halfWidth = m_window->width() / 2; int halfHeight = m_window->height() / 2; XSegment segments[6]; // Center lines segments[0].x1 = rect.x() + rect.width() / 2; segments[0].y1 = rect.y(); segments[0].x2 = rect.x() + rect.width() / 2; segments[0].y2 = rect.y() + rect.height(); segments[1].x1 = rect.x(); segments[1].y1 = rect.y() + rect.height() / 2; segments[1].x2 = rect.x() + rect.width(); segments[1].y2 = rect.y() + rect.height() / 2; // Window outline // The +/- 2 is to prevent line overlap segments[2].x1 = midX - halfWidth + 2; segments[2].y1 = midY - halfHeight; segments[2].x2 = midX + halfWidth + 2; segments[2].y2 = midY - halfHeight; segments[3].x1 = midX + halfWidth; segments[3].y1 = midY - halfHeight + 2; segments[3].x2 = midX + halfWidth; segments[3].y2 = midY + halfHeight + 2; segments[4].x1 = midX + halfWidth - 2; segments[4].y1 = midY + halfHeight; segments[4].x2 = midX - halfWidth - 2; segments[4].y2 = midY + halfHeight; segments[5].x1 = midX - halfWidth; segments[5].y1 = midY + halfHeight - 2; segments[5].x2 = midX - halfWidth; segments[5].y2 = midY - halfHeight - 2; XDrawSegments( display(), effects->xrenderBufferPicture(), m_gc, segments, 6 ); } }*/ } else if( m_window ) m_window = NULL; } void SnapHelperEffect::windowClosed( EffectWindow* w ) { if( m_window == w ) m_active = false; } void SnapHelperEffect::windowUserMovedResized( EffectWindow* w, bool first, bool last ) { if( first && w->isMovable() ) { m_active = true; m_window = w; effects->addRepaintFull(); } else if( last ) m_active = false; } } // namespace