/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Rivo Laks You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #ifndef KWIN_GLUTILS_H #define KWIN_GLUTILS_H #include "utils.h" #include #include #include #include #include #define MAKE_OPENGL_VERSION(major, minor, release) ( ((major) << 16) | ((minor) << 8) | (release) ) namespace KWinInternal { // Initializes GLX function pointers void initGLX(); // Initializes OpenGL stuff. This includes resolving function pointers as // well as checking for GL version and extensions // Note that GL context has to be created by the time this function is called void initGL(); // Number of supported texture units extern int glTextureUnitsCount; bool hasGLVersion(int major, int minor, int release = 0); bool hasGLExtension(const QString& extension); // Defines /* ** GLX_EXT_texture_from_pixmap */ #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 #define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 #define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 #define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 #define GLX_Y_INVERTED_EXT 0x20D4 #define GLX_TEXTURE_FORMAT_EXT 0x20D5 #define GLX_TEXTURE_TARGET_EXT 0x20D6 #define GLX_MIPMAP_TEXTURE_EXT 0x20D7 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 #define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 #define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA #define GLX_FRONT_LEFT_EXT 0x20DE // Function pointers // finding of OpenGL extensions functions typedef void (*glXFuncPtr)(); typedef glXFuncPtr (*glXGetProcAddress_func)( const GLubyte* ); extern glXGetProcAddress_func glXGetProcAddress; // texture_from_pixmap extension functions typedef void (*glXBindTexImageEXT_func)( Display* dpy, GLXDrawable drawable, int buffer, const int* attrib_list ); typedef void (*glXReleaseTexImageEXT_func)( Display* dpy, GLXDrawable drawable, int buffer ); extern glXReleaseTexImageEXT_func glXReleaseTexImageEXT; extern glXBindTexImageEXT_func glXBindTexImageEXT; // glActiveTexture typedef void (*glActiveTexture_func)(GLenum); extern glActiveTexture_func glActiveTexture; } // namespace #endif