/* SPDX-FileCopyrightText: 2021 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "surfaceitem.h" class QOpenGLFramebufferObject; namespace KWin { class InternalClient; /** * The SurfaceItemInternal class represents an internal surface in the scene. */ class KWIN_EXPORT SurfaceItemInternal : public SurfaceItem { Q_OBJECT public: explicit SurfaceItemInternal(InternalClient *window, Item *parent = nullptr); QRegion shape() const override; private Q_SLOTS: void handleBufferGeometryChanged(Toplevel *toplevel, const QRect &old); protected: SurfacePixmap *createPixmap() override; }; class KWIN_EXPORT SurfacePixmapInternal final : public SurfacePixmap { Q_OBJECT public: explicit SurfacePixmapInternal(SurfaceItemInternal *item, QObject *parent = nullptr); QOpenGLFramebufferObject *fbo() const; QImage image() const; void create() override; void update() override; bool isValid() const override; private: SurfaceItemInternal *m_item; QSharedPointer m_fbo; QImage m_rasterBuffer; }; } // namespace KWin