/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2016 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "composite.h" #include "core/output.h" #include "core/outputbackend.h" #include "core/renderbackend.h" #include "libkwineffects/kwineffects.h" #include "pointer_input.h" #include "screenedge.h" #include "wayland/keyboard_interface.h" #include "wayland/seat_interface.h" #include "wayland_server.h" #include "window.h" #include "workspace.h" #include #include #include #include #include #include #include #include #include // screenlocker #include #include #include #include Q_DECLARE_METATYPE(Qt::Orientation) namespace KWin { static const QString s_socketName = QStringLiteral("wayland_test_kwin_lock_screen-0"); class LockScreenTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testStackingOrder(); void testPointer(); void testPointerButton(); void testPointerAxis(); void testKeyboard(); void testScreenEdge(); void testEffects(); void testEffectsKeyboard(); void testEffectsKeyboardAutorepeat(); void testMoveWindow(); void testPointerShortcut(); void testAxisShortcut_data(); void testAxisShortcut(); void testKeyboardShortcut(); void testTouch(); private: void unlock(); std::pair> showWindow(); KWayland::Client::ConnectionThread *m_connection = nullptr; KWayland::Client::Compositor *m_compositor = nullptr; KWayland::Client::Seat *m_seat = nullptr; KWayland::Client::ShmPool *m_shm = nullptr; }; class HelperEffect : public Effect { Q_OBJECT public: HelperEffect() { } ~HelperEffect() override { } void windowInputMouseEvent(QEvent *) override { Q_EMIT inputEvent(); } void grabbedKeyboardEvent(QKeyEvent *e) override { Q_EMIT keyEvent(e->text()); } Q_SIGNALS: void inputEvent(); void keyEvent(const QString &); }; #define LOCK \ do { \ QVERIFY(!waylandServer()->isScreenLocked()); \ QSignalSpy lockStateChangedSpy(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged); \ ScreenLocker::KSldApp::self()->lock(ScreenLocker::EstablishLock::Immediate); \ QTRY_COMPARE(ScreenLocker::KSldApp::self()->lockState(), ScreenLocker::KSldApp::Locked); \ QVERIFY(waylandServer()->isScreenLocked()); \ } while (false) #define UNLOCK \ do { \ QSignalSpy lockStateChangedSpy(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged); \ unlock(); \ if (lockStateChangedSpy.count() != 1) { \ QVERIFY(lockStateChangedSpy.wait()); \ } \ QCOMPARE(lockStateChangedSpy.count(), 1); \ QVERIFY(!waylandServer()->isScreenLocked()); \ } while (false) #define MOTION(target) Test::pointerMotion(target, timestamp++) #define PRESS Test::pointerButtonPressed(BTN_LEFT, timestamp++) #define RELEASE Test::pointerButtonReleased(BTN_LEFT, timestamp++) #define KEYPRESS(key) Test::keyboardKeyPressed(key, timestamp++) #define KEYRELEASE(key) Test::keyboardKeyReleased(key, timestamp++) void LockScreenTest::unlock() { using namespace ScreenLocker; const auto children = KSldApp::self()->children(); for (auto it = children.begin(); it != children.end(); ++it) { if (qstrcmp((*it)->metaObject()->className(), "LogindIntegration") != 0) { continue; } QMetaObject::invokeMethod(*it, "requestUnlock"); break; } } std::pair> LockScreenTest::showWindow() { #define VERIFY(statement) \ if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__)) \ return {nullptr, nullptr}; #define COMPARE(actual, expected) \ if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__)) \ return {nullptr, nullptr}; std::unique_ptr surface = Test::createSurface(); VERIFY(surface.get()); Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get()); VERIFY(shellSurface); // let's render auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue); VERIFY(window); COMPARE(workspace()->activeWindow(), window); #undef VERIFY #undef COMPARE return {window, std::move(surface)}; } void LockScreenTest::initTestCase() { qRegisterMetaType(); qRegisterMetaType("ElectricBorder"); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(waylandServer()->init(s_socketName)); QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector, QVector() << QRect(0, 0, 1280, 1024) << QRect(1280, 0, 1280, 1024))); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); const auto outputs = workspace()->outputs(); QCOMPARE(outputs.count(), 2); QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024)); QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024)); setenv("QT_QPA_PLATFORM", "wayland", true); } void LockScreenTest::init() { QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat)); QVERIFY(Test::waitForWaylandPointer()); m_connection = Test::waylandConnection(); m_compositor = Test::waylandCompositor(); m_shm = Test::waylandShmPool(); m_seat = Test::waylandSeat(); workspace()->setActiveOutput(QPoint(640, 512)); input()->pointer()->warp(QPoint(640, 512)); } void LockScreenTest::cleanup() { Test::destroyWaylandConnection(); } void LockScreenTest::testStackingOrder() { // This test verifies that the lockscreen greeter is placed above other windows. QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded); LOCK; QVERIFY(windowAddedSpy.wait()); Window *window = windowAddedSpy.first().first().value(); QVERIFY(window); QVERIFY(window->isLockScreen()); QCOMPARE(window->layer(), UnmanagedLayer); UNLOCK; } void LockScreenTest::testPointer() { std::unique_ptr pointer(m_seat->createPointer()); QVERIFY(pointer != nullptr); QSignalSpy enteredSpy(pointer.get(), &KWayland::Client::Pointer::entered); QSignalSpy leftSpy(pointer.get(), &KWayland::Client::Pointer::left); auto [window, surface] = showWindow(); QVERIFY(window); // first move cursor into the center of the window quint32 timestamp = 1; MOTION(window->frameGeometry().center()); QVERIFY(enteredSpy.wait()); LOCK; QVERIFY(leftSpy.wait()); QCOMPARE(leftSpy.count(), 1); // simulate moving out in and out again MOTION(window->frameGeometry().center()); MOTION(window->frameGeometry().bottomRight() + QPoint(100, 100)); MOTION(window->frameGeometry().bottomRight() + QPoint(100, 100)); QVERIFY(!leftSpy.wait(10)); QCOMPARE(leftSpy.count(), 1); QCOMPARE(enteredSpy.count(), 1); // go back on the window MOTION(window->frameGeometry().center()); // and unlock UNLOCK; QVERIFY(enteredSpy.wait()); QCOMPARE(enteredSpy.count(), 2); // move on the window MOTION(window->frameGeometry().center() + QPoint(100, 100)); QVERIFY(leftSpy.wait()); MOTION(window->frameGeometry().center()); QVERIFY(enteredSpy.wait()); QCOMPARE(enteredSpy.count(), 3); } void LockScreenTest::testPointerButton() { std::unique_ptr pointer(m_seat->createPointer()); QVERIFY(pointer != nullptr); QSignalSpy enteredSpy(pointer.get(), &KWayland::Client::Pointer::entered); QSignalSpy buttonChangedSpy(pointer.get(), &KWayland::Client::Pointer::buttonStateChanged); auto [window, surface] = showWindow(); QVERIFY(window); // first move cursor into the center of the window quint32 timestamp = 1; MOTION(window->frameGeometry().center()); QVERIFY(enteredSpy.wait()); // and simulate a click PRESS; QVERIFY(buttonChangedSpy.wait()); RELEASE; QVERIFY(buttonChangedSpy.wait()); LOCK; // and simulate a click PRESS; QVERIFY(!buttonChangedSpy.wait(10)); RELEASE; QVERIFY(!buttonChangedSpy.wait(10)); UNLOCK; QVERIFY(enteredSpy.wait()); QCOMPARE(enteredSpy.count(), 2); // and click again PRESS; QVERIFY(buttonChangedSpy.wait()); RELEASE; QVERIFY(buttonChangedSpy.wait()); } void LockScreenTest::testPointerAxis() { std::unique_ptr pointer(m_seat->createPointer()); QVERIFY(pointer != nullptr); QSignalSpy axisChangedSpy(pointer.get(), &KWayland::Client::Pointer::axisChanged); QSignalSpy enteredSpy(pointer.get(), &KWayland::Client::Pointer::entered); auto [window, surface] = showWindow(); QVERIFY(window); // first move cursor into the center of the window quint32 timestamp = 1; MOTION(window->frameGeometry().center()); QVERIFY(enteredSpy.wait()); // and simulate axis Test::pointerAxisHorizontal(5.0, timestamp++); QVERIFY(axisChangedSpy.wait()); LOCK; // and simulate axis Test::pointerAxisHorizontal(5.0, timestamp++); QVERIFY(!axisChangedSpy.wait(10)); Test::pointerAxisVertical(5.0, timestamp++); QVERIFY(!axisChangedSpy.wait(10)); // and unlock UNLOCK; QVERIFY(enteredSpy.wait()); QCOMPARE(enteredSpy.count(), 2); // and move axis again Test::pointerAxisHorizontal(5.0, timestamp++); QVERIFY(axisChangedSpy.wait()); Test::pointerAxisVertical(5.0, timestamp++); QVERIFY(axisChangedSpy.wait()); } void LockScreenTest::testKeyboard() { std::unique_ptr keyboard(m_seat->createKeyboard()); QVERIFY(keyboard != nullptr); QSignalSpy enteredSpy(keyboard.get(), &KWayland::Client::Keyboard::entered); QSignalSpy leftSpy(keyboard.get(), &KWayland::Client::Keyboard::left); QSignalSpy keyChangedSpy(keyboard.get(), &KWayland::Client::Keyboard::keyChanged); auto [window, surface] = showWindow(); QVERIFY(window); QVERIFY(enteredSpy.wait()); QTRY_COMPARE(enteredSpy.count(), 1); quint32 timestamp = 1; KEYPRESS(KEY_A); QVERIFY(keyChangedSpy.wait()); QCOMPARE(keyChangedSpy.count(), 1); QCOMPARE(keyChangedSpy.at(0).at(0).value(), quint32(KEY_A)); QCOMPARE(keyChangedSpy.at(0).at(1).value(), KWayland::Client::Keyboard::KeyState::Pressed); QCOMPARE(keyChangedSpy.at(0).at(2).value(), quint32(1)); KEYRELEASE(KEY_A); QVERIFY(keyChangedSpy.wait()); QCOMPARE(keyChangedSpy.count(), 2); QCOMPARE(keyChangedSpy.at(1).at(0).value(), quint32(KEY_A)); QCOMPARE(keyChangedSpy.at(1).at(1).value(), KWayland::Client::Keyboard::KeyState::Released); QCOMPARE(keyChangedSpy.at(1).at(2).value(), quint32(2)); LOCK; QVERIFY(leftSpy.wait()); KEYPRESS(KEY_B); KEYRELEASE(KEY_B); QCOMPARE(leftSpy.count(), 1); QCOMPARE(keyChangedSpy.count(), 2); UNLOCK; QVERIFY(enteredSpy.wait()); QCOMPARE(enteredSpy.count(), 2); KEYPRESS(KEY_C); QVERIFY(keyChangedSpy.wait()); QCOMPARE(keyChangedSpy.count(), 3); KEYRELEASE(KEY_C); QVERIFY(keyChangedSpy.wait()); QCOMPARE(keyChangedSpy.count(), 4); QCOMPARE(enteredSpy.count(), 2); QCOMPARE(keyChangedSpy.at(2).at(0).value(), quint32(KEY_C)); QCOMPARE(keyChangedSpy.at(3).at(0).value(), quint32(KEY_C)); QCOMPARE(keyChangedSpy.at(2).at(2).value(), quint32(5)); QCOMPARE(keyChangedSpy.at(3).at(2).value(), quint32(6)); QCOMPARE(keyChangedSpy.at(2).at(1).value(), KWayland::Client::Keyboard::KeyState::Pressed); QCOMPARE(keyChangedSpy.at(3).at(1).value(), KWayland::Client::Keyboard::KeyState::Released); } class TestObject : public QObject { Q_OBJECT public Q_SLOTS: bool callback(ElectricBorder border) { return true; } }; void LockScreenTest::testScreenEdge() { QSignalSpy screenEdgeSpy(workspace()->screenEdges(), &ScreenEdges::approaching); QCOMPARE(screenEdgeSpy.count(), 0); TestObject callback; workspace()->screenEdges()->reserve(ElectricTopLeft, &callback, "callback"); quint32 timestamp = 1; MOTION(QPoint(5, 5)); QCOMPARE(screenEdgeSpy.count(), 1); LOCK; MOTION(QPoint(4, 4)); QCOMPARE(screenEdgeSpy.count(), 1); // and unlock UNLOCK; MOTION(QPoint(5, 5)); QCOMPARE(screenEdgeSpy.count(), 2); } void LockScreenTest::testEffects() { std::unique_ptr effect(new HelperEffect); QSignalSpy inputSpy(effect.get(), &HelperEffect::inputEvent); effects->startMouseInterception(effect.get(), Qt::ArrowCursor); quint32 timestamp = 1; QCOMPARE(inputSpy.count(), 0); MOTION(QPoint(5, 5)); QCOMPARE(inputSpy.count(), 1); // simlate click PRESS; QCOMPARE(inputSpy.count(), 2); RELEASE; QCOMPARE(inputSpy.count(), 3); LOCK; MOTION(QPoint(6, 6)); QCOMPARE(inputSpy.count(), 3); // simlate click PRESS; QCOMPARE(inputSpy.count(), 3); RELEASE; QCOMPARE(inputSpy.count(), 3); UNLOCK; MOTION(QPoint(5, 5)); QCOMPARE(inputSpy.count(), 4); // simlate click PRESS; QCOMPARE(inputSpy.count(), 5); RELEASE; QCOMPARE(inputSpy.count(), 6); effects->stopMouseInterception(effect.get()); } void LockScreenTest::testEffectsKeyboard() { std::unique_ptr effect(new HelperEffect); QSignalSpy inputSpy(effect.get(), &HelperEffect::keyEvent); effects->grabKeyboard(effect.get()); quint32 timestamp = 1; KEYPRESS(KEY_A); QCOMPARE(inputSpy.count(), 1); QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a")); KEYRELEASE(KEY_A); QCOMPARE(inputSpy.count(), 2); QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a")); QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a")); LOCK; KEYPRESS(KEY_B); QCOMPARE(inputSpy.count(), 2); KEYRELEASE(KEY_B); QCOMPARE(inputSpy.count(), 2); UNLOCK; KEYPRESS(KEY_C); QCOMPARE(inputSpy.count(), 3); QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a")); QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a")); QCOMPARE(inputSpy.at(2).first().toString(), QStringLiteral("c")); KEYRELEASE(KEY_C); QCOMPARE(inputSpy.count(), 4); QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a")); QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a")); QCOMPARE(inputSpy.at(2).first().toString(), QStringLiteral("c")); QCOMPARE(inputSpy.at(3).first().toString(), QStringLiteral("c")); effects->ungrabKeyboard(); } void LockScreenTest::testEffectsKeyboardAutorepeat() { // this test is just like testEffectsKeyboard, but tests auto repeat key events // while the key is pressed the Effect should get auto repeated events // but the lock screen should filter them out std::unique_ptr effect(new HelperEffect); QSignalSpy inputSpy(effect.get(), &HelperEffect::keyEvent); effects->grabKeyboard(effect.get()); // we need to configure the key repeat first. It is only enabled on libinput waylandServer()->seat()->keyboard()->setRepeatInfo(25, 300); quint32 timestamp = 1; KEYPRESS(KEY_A); QCOMPARE(inputSpy.count(), 1); QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a")); QVERIFY(inputSpy.wait()); QVERIFY(inputSpy.count() > 1); // and still more events QVERIFY(inputSpy.wait()); QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a")); // now release inputSpy.clear(); KEYRELEASE(KEY_A); QCOMPARE(inputSpy.count(), 1); // while locked key repeat should not pass any events to the Effect LOCK; KEYPRESS(KEY_B); QVERIFY(!inputSpy.wait(10)); KEYRELEASE(KEY_B); QVERIFY(!inputSpy.wait(10)); UNLOCK; // don't test again, that's covered by testEffectsKeyboard effects->ungrabKeyboard(); } void LockScreenTest::testMoveWindow() { auto [window, surface] = showWindow(); QVERIFY(window); QSignalSpy interactiveMoveResizeSteppedSpy(window, &Window::interactiveMoveResizeStepped); quint32 timestamp = 1; workspace()->slotWindowMove(); QCOMPARE(workspace()->moveResizeWindow(), window); QVERIFY(window->isInteractiveMove()); Test::keyboardKeyPressed(KEY_RIGHT, timestamp++); Test::keyboardKeyReleased(KEY_RIGHT, timestamp++); QEXPECT_FAIL("", "First event is ignored", Continue); QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 1); // TODO adjust once the expected fail is fixed Test::keyboardKeyPressed(KEY_RIGHT, timestamp++); Test::keyboardKeyReleased(KEY_RIGHT, timestamp++); QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 1); // while locking our window should continue to be in move resize LOCK; QCOMPARE(workspace()->moveResizeWindow(), window); QVERIFY(window->isInteractiveMove()); Test::keyboardKeyPressed(KEY_RIGHT, timestamp++); Test::keyboardKeyReleased(KEY_RIGHT, timestamp++); QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 1); UNLOCK; QCOMPARE(workspace()->moveResizeWindow(), window); QVERIFY(window->isInteractiveMove()); Test::keyboardKeyPressed(KEY_RIGHT, timestamp++); Test::keyboardKeyReleased(KEY_RIGHT, timestamp++); QCOMPARE(interactiveMoveResizeSteppedSpy.count(), 2); Test::keyboardKeyPressed(KEY_ESC, timestamp++); Test::keyboardKeyReleased(KEY_ESC, timestamp++); QVERIFY(!window->isInteractiveMove()); } void LockScreenTest::testPointerShortcut() { std::unique_ptr action(new QAction(nullptr)); QSignalSpy actionSpy(action.get(), &QAction::triggered); input()->registerPointerShortcut(Qt::MetaModifier, Qt::LeftButton, action.get()); // try to trigger the shortcut quint32 timestamp = 1; #define PERFORM(expectedCount) \ do { \ Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++); \ PRESS; \ QCoreApplication::instance()->processEvents(); \ QCOMPARE(actionSpy.count(), expectedCount); \ RELEASE; \ Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++); \ QCoreApplication::instance()->processEvents(); \ QCOMPARE(actionSpy.count(), expectedCount); \ } while (false) PERFORM(1); // now the same thing with a locked screen LOCK; PERFORM(1); // and as unlocked UNLOCK; PERFORM(2); #undef PERFORM } void LockScreenTest::testAxisShortcut_data() { QTest::addColumn("direction"); QTest::addColumn("sign"); QTest::newRow("up") << Qt::Vertical << 1; QTest::newRow("down") << Qt::Vertical << -1; QTest::newRow("left") << Qt::Horizontal << 1; QTest::newRow("right") << Qt::Horizontal << -1; } void LockScreenTest::testAxisShortcut() { std::unique_ptr action(new QAction(nullptr)); QSignalSpy actionSpy(action.get(), &QAction::triggered); QFETCH(Qt::Orientation, direction); QFETCH(int, sign); PointerAxisDirection axisDirection = PointerAxisUp; if (direction == Qt::Vertical) { axisDirection = sign > 0 ? PointerAxisUp : PointerAxisDown; } else { axisDirection = sign > 0 ? PointerAxisLeft : PointerAxisRight; } input()->registerAxisShortcut(Qt::MetaModifier, axisDirection, action.get()); // try to trigger the shortcut quint32 timestamp = 1; #define PERFORM(expectedCount) \ do { \ Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++); \ if (direction == Qt::Vertical) \ Test::pointerAxisVertical(sign * 5.0, timestamp++); \ else \ Test::pointerAxisHorizontal(sign * 5.0, timestamp++); \ QCoreApplication::instance()->processEvents(); \ QCOMPARE(actionSpy.count(), expectedCount); \ Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++); \ QCoreApplication::instance()->processEvents(); \ QCOMPARE(actionSpy.count(), expectedCount); \ } while (false) PERFORM(1); // now the same thing with a locked screen LOCK; PERFORM(1); // and as unlocked UNLOCK; PERFORM(2); #undef PERFORM } void LockScreenTest::testKeyboardShortcut() { std::unique_ptr action(new QAction(nullptr)); QSignalSpy actionSpy(action.get(), &QAction::triggered); action->setProperty("componentName", QStringLiteral("kwin")); action->setObjectName("LockScreenTest::testKeyboardShortcut"); KGlobalAccel::self()->setDefaultShortcut(action.get(), QList{Qt::CTRL | Qt::META | Qt::ALT | Qt::Key_Space}); KGlobalAccel::self()->setShortcut(action.get(), QList{Qt::CTRL | Qt::META | Qt::ALT | Qt::Key_Space}, KGlobalAccel::NoAutoloading); // try to trigger the shortcut quint32 timestamp = 1; KEYPRESS(KEY_LEFTCTRL); KEYPRESS(KEY_LEFTMETA); KEYPRESS(KEY_LEFTALT); KEYPRESS(KEY_SPACE); QVERIFY(actionSpy.wait()); QCOMPARE(actionSpy.count(), 1); KEYRELEASE(KEY_SPACE); QVERIFY(!actionSpy.wait(10)); QCOMPARE(actionSpy.count(), 1); LOCK; KEYPRESS(KEY_SPACE); QVERIFY(!actionSpy.wait(10)); QCOMPARE(actionSpy.count(), 1); KEYRELEASE(KEY_SPACE); QVERIFY(!actionSpy.wait(10)); QCOMPARE(actionSpy.count(), 1); UNLOCK; KEYPRESS(KEY_SPACE); QVERIFY(actionSpy.wait()); QCOMPARE(actionSpy.count(), 2); KEYRELEASE(KEY_SPACE); QVERIFY(!actionSpy.wait(10)); QCOMPARE(actionSpy.count(), 2); KEYRELEASE(KEY_LEFTCTRL); KEYRELEASE(KEY_LEFTMETA); KEYRELEASE(KEY_LEFTALT); } void LockScreenTest::testTouch() { auto touch = m_seat->createTouch(m_seat); QVERIFY(touch); QVERIFY(touch->isValid()); auto [window, surface] = showWindow(); QVERIFY(window); QSignalSpy sequenceStartedSpy(touch, &KWayland::Client::Touch::sequenceStarted); QSignalSpy cancelSpy(touch, &KWayland::Client::Touch::sequenceCanceled); QSignalSpy pointRemovedSpy(touch, &KWayland::Client::Touch::pointRemoved); quint32 timestamp = 1; Test::touchDown(1, QPointF(25, 25), timestamp++); QVERIFY(sequenceStartedSpy.wait()); QCOMPARE(sequenceStartedSpy.count(), 1); LOCK; QVERIFY(cancelSpy.wait()); Test::touchUp(1, timestamp++); QVERIFY(!pointRemovedSpy.wait(10)); Test::touchDown(1, QPointF(25, 25), timestamp++); Test::touchMotion(1, QPointF(26, 26), timestamp++); Test::touchUp(1, timestamp++); UNLOCK; Test::touchDown(1, QPointF(25, 25), timestamp++); QVERIFY(sequenceStartedSpy.wait()); QCOMPARE(sequenceStartedSpy.count(), 2); Test::touchUp(1, timestamp++); QVERIFY(pointRemovedSpy.wait()); QCOMPARE(pointRemovedSpy.count(), 1); } } WAYLANDTEST_MAIN(KWin::LockScreenTest) #include "lockscreen.moc"