/* SPDX-FileCopyrightText: 2014 Martin Gräßlin SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL */ #ifndef WAYLAND_SERVER_SURFACE_INTERFACE_P_H #define WAYLAND_SERVER_SURFACE_INTERFACE_P_H #include "surface_interface.h" #include "resource_p.h" // Qt #include #include // Wayland #include namespace KWaylandServer { class IdleInhibitorInterface; class SurfaceRole; class ViewportInterface; class SurfaceInterface::Private : public Resource::Private { public: struct State { QRegion damage = QRegion(); QRegion bufferDamage = QRegion(); QRegion opaque = QRegion(); QRegion input = QRegion(); QRectF sourceGeometry = QRectF(); QSize destinationSize = QSize(); QSize size = QSize(); bool sourceGeometryIsSet = false; bool destinationSizeIsSet = false; bool inputIsSet = false; bool opaqueIsSet = false; bool bufferIsSet = false; bool shadowIsSet = false; bool blurIsSet = false; bool contrastIsSet = false; bool slideIsSet = false; bool inputIsInfinite = true; bool childrenChanged = false; bool bufferScaleIsSet = false; bool bufferTransformIsSet = false; qint32 bufferScale = 1; OutputInterface::Transform bufferTransform = OutputInterface::Transform::Normal; QList callbacks = QList(); QPoint offset = QPoint(); BufferInterface *buffer = nullptr; // stacking order: bottom (first) -> top (last) QList> children; QPointer shadow; QPointer blur; QPointer contrast; QPointer slide; }; Private(SurfaceInterface *q, CompositorInterface *c, wl_resource *parentResource); ~Private(); void destroy(); void addChild(QPointer subsurface); void removeChild(QPointer subsurface); bool raiseChild(QPointer subsurface, SurfaceInterface *sibling); bool lowerChild(QPointer subsurface, SurfaceInterface *sibling); void setShadow(const QPointer &shadow); void setBlur(const QPointer &blur); void setContrast(const QPointer &contrast); void setSlide(const QPointer &slide); void installPointerConstraint(LockedPointerInterface *lock); void installPointerConstraint(ConfinedPointerInterface *confinement); void installIdleInhibitor(IdleInhibitorInterface *inhibitor); void commitSubSurface(); void commit(); QMatrix4x4 buildSurfaceToBufferMatrix(const State *state); SurfaceRole *role = nullptr; State current; State pending; State subSurfacePending; QPointer subSurface; QRegion trackedDamage; QMatrix4x4 surfaceToBufferMatrix; QMatrix4x4 bufferToSurfaceMatrix; // workaround for https://bugreports.qt.io/browse/QTBUG-52192 // A subsurface needs to be considered mapped even if it doesn't have a buffer attached // Otherwise Qt's sub-surfaces will never be visible and the client will freeze due to // waiting on the frame callback of the never visible surface bool subSurfaceIsMapped = true; QVector outputs; QPointer lockedPointer; QPointer confinedPointer; QHash outputDestroyedConnections; QVector idleInhibitors; ViewportInterface *viewportExtension = nullptr; SurfaceInterface *dataProxy = nullptr; private: QMetaObject::Connection constrainsOneShotConnection; QMetaObject::Connection constrainsUnboundConnection; SurfaceInterface *q_func() { return reinterpret_cast(q); } void swapStates(State *source, State *target, bool emitChanged); void damage(const QRect &rect); void damageBuffer(const QRect &rect); void setScale(qint32 scale); void setTransform(OutputInterface::Transform transform); void addFrameCallback(uint32_t callback); void attachBuffer(wl_resource *buffer, const QPoint &offset); void setOpaque(const QRegion ®ion); void setInput(const QRegion ®ion, bool isInfinite); static void destroyFrameCallback(wl_resource *r); static void attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy); static void damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height); static void frameCallback(wl_client *client, wl_resource *resource, uint32_t callback); static void opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region); static void inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region); static void commitCallback(wl_client *client, wl_resource *resource); // since version 2 static void bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform); // since version 3 static void bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale); // since version 4 static void damageBufferCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height); static const struct wl_surface_interface s_interface; }; } #endif