/* SPDX-FileCopyrightText: 2020 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "kwinglobals.h" #include namespace KWin { class RenderLoopPrivate; class SurfaceItem; /** * The RenderLoop class represents the compositing scheduler on a particular output. * * The RenderLoop class drives the compositing. The frameRequested() signal is emitted * when the loop wants a new frame to be rendered. The frameCompleted() signal is * emitted when a previously rendered frame has been presented on the screen. In case * you want the compositor to repaint the scene, call the scheduleRepaint() function. */ class KWIN_EXPORT RenderLoop : public QObject { Q_OBJECT public: explicit RenderLoop(QObject *parent = nullptr); ~RenderLoop() override; /** * Pauses the render loop. While the render loop is inhibited, scheduleRepaint() * requests are queued. * * Once the render loop is uninhibited, the pending schedule requests are going to * be re-applied. */ void inhibit(); /** * Uninhibits the render loop. */ void uninhibit(); /** * This function must be called before the Compositor starts rendering the next * frame. */ void beginFrame(); /** * This function must be called after the Compositor has finished rendering the * next frame. */ void endFrame(); /** * Returns the refresh rate at which the output is being updated, in millihertz. */ int refreshRate() const; /** * Sets the refresh rate of this RenderLoop to @a refreshRate, in millihertz. */ void setRefreshRate(int refreshRate); /** * Schedules a compositing cycle at the next available moment. */ void scheduleRepaint(); /** * Returns the timestamp of the last frame that has been presented on the screen. * The returned timestamp is sourced from the monotonic clock. */ std::chrono::nanoseconds lastPresentationTimestamp() const; /** * If a repaint has been scheduled, this function returns the expected time when * the next frame will be presented on the screen. The returned timestamp is sourced * from the monotonic clock. */ std::chrono::nanoseconds nextPresentationTimestamp() const; /** * Sets the surface that currently gets scanned out, * so that this RenderLoop can adjust its timing behavior to that surface */ void setFullscreenSurface(SurfaceItem *surface); enum class VrrPolicy : uint32_t { Never = 0, Always = 1, Automatic = 2, }; Q_ENUM(VrrPolicy); /** * the current policy regarding the use of variable refresh rate */ VrrPolicy vrrPolicy() const; /** * Set the policy regarding the use of variable refresh rate with RenderLoop */ void setVrrPolicy(VrrPolicy vrrPolicy); Q_SIGNALS: /** * This signal is emitted when the refresh rate of this RenderLoop has changed. */ void refreshRateChanged(); /** * This signal is emitted when a frame has been actually presented on the screen. * @a timestamp indicates the time when it took place. */ void framePresented(RenderLoop *loop, std::chrono::nanoseconds timestamp); /** * This signal is emitted when the render loop wants a new frame to be composited. * * The Compositor should make a connection to this signal using Qt::DirectConnection. */ void frameRequested(RenderLoop *loop); private: QScopedPointer d; friend class RenderLoopPrivate; }; } // namespace KWin