/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Rivo Laks Copyright (C) 2007 Christian Nitschkowski This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_LOOKINGGLASS_H #define KWIN_LOOKINGGLASS_H #include class KActionCollection; namespace KWin { class GLRenderTarget; class GLShader; class GLTexture; class GLVertexBuffer; /** * Enhanced magnifier **/ class LookingGlassEffect : public QObject, public Effect { Q_OBJECT public: LookingGlassEffect(); virtual ~LookingGlassEffect(); virtual void reconfigure( ReconfigureFlags ); virtual void mouseChanged( const QPoint& pos, const QPoint& old, Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers ); virtual void prePaintScreen( ScreenPrePaintData& data, int time ); virtual void postPaintScreen(); static bool supported(); public slots: void toggle(); void zoomIn(); void zoomOut(); private: bool loadData(); double zoom; double target_zoom; bool polling; // Mouse polling int radius; int initialradius; KActionCollection* actionCollection; GLTexture *m_texture; GLRenderTarget *m_fbo; GLVertexBuffer *m_vbo; GLShader *m_shader; bool m_enabled; bool m_valid; }; } // namespace #endif