/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2006 Lubos Lunak SPDX-FileCopyrightText: 2010, 2011 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "kwineffects.h" #include "kwinoffscreenquickview.h" #include "scene/workspacescene.h" #include #include #include class QMouseEvent; class QWheelEvent; namespace KWaylandServer { class Display; } class QDBusPendingCallWatcher; class QDBusServiceWatcher; namespace KWin { class Window; class Compositor; class Deleted; class EffectLoader; class Group; class Unmanaged; class WindowPropertyNotifyX11Filter; class TabletEvent; class TabletPadId; class TabletToolId; class KWIN_EXPORT EffectsHandlerImpl : public EffectsHandler { Q_OBJECT Q_CLASSINFO("D-Bus Interface", "org.kde.kwin.Effects") Q_PROPERTY(QStringList activeEffects READ activeEffects) Q_PROPERTY(QStringList loadedEffects READ loadedEffects) Q_PROPERTY(QStringList listOfEffects READ listOfEffects) public: EffectsHandlerImpl(Compositor *compositor, WorkspaceScene *scene); ~EffectsHandlerImpl() override; void prePaintScreen(ScreenPrePaintData &data, std::chrono::milliseconds presentTime) override; void paintScreen(int mask, const QRegion ®ion, ScreenPaintData &data) override; void postPaintScreen() override; void prePaintWindow(EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime) override; void paintWindow(EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) override; void postPaintWindow(EffectWindow *w) override; Effect *provides(Effect::Feature ef); void drawWindow(EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) override; void renderWindow(EffectWindow *w, int mask, const QRegion ®ion, WindowPaintData &data) override; void activateWindow(EffectWindow *c) override; EffectWindow *activeWindow() const override; void moveWindow(EffectWindow *w, const QPoint &pos, bool snap = false, double snapAdjust = 1.0) override; void windowToDesktop(EffectWindow *w, int desktop) override; void windowToScreen(EffectWindow *w, EffectScreen *screen) override; void setShowingDesktop(bool showing) override; QString currentActivity() const override; int currentDesktop() const override; int numberOfDesktops() const override; void setCurrentDesktop(int desktop) override; void setNumberOfDesktops(int desktops) override; QSize desktopGridSize() const override; int desktopGridWidth() const override; int desktopGridHeight() const override; int workspaceWidth() const override; int workspaceHeight() const override; int desktopAtCoords(QPoint coords) const override; QPoint desktopGridCoords(int id) const override; QPoint desktopCoords(int id) const override; int desktopAbove(int desktop = 0, bool wrap = true) const override; int desktopToRight(int desktop = 0, bool wrap = true) const override; int desktopBelow(int desktop = 0, bool wrap = true) const override; int desktopToLeft(int desktop = 0, bool wrap = true) const override; QString desktopName(int desktop) const override; bool optionRollOverDesktops() const override; QPoint cursorPos() const override; bool grabKeyboard(Effect *effect) override; void ungrabKeyboard() override; // not performing XGrabPointer void startMouseInterception(Effect *effect, Qt::CursorShape shape) override; void stopMouseInterception(Effect *effect) override; bool isMouseInterception() const; void registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action) override; void registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action) override; void registerTouchpadSwipeShortcut(SwipeDirection dir, uint fingerCount, QAction *onUp, std::function progressCallback) override; void registerTouchpadPinchShortcut(PinchDirection dir, uint fingerCount, QAction *onUp, std::function progressCallback) override; void registerTouchscreenSwipeShortcut(SwipeDirection direction, uint fingerCount, QAction *action, std::function progressCallback) override; void startMousePolling() override; void stopMousePolling() override; EffectWindow *findWindow(WId id) const override; EffectWindow *findWindow(KWaylandServer::SurfaceInterface *surf) const override; EffectWindow *findWindow(QWindow *w) const override; EffectWindow *findWindow(const QUuid &id) const override; EffectWindowList stackingOrder() const override; void setElevatedWindow(KWin::EffectWindow *w, bool set) override; void setTabBoxWindow(EffectWindow *) override; void setTabBoxDesktop(int) override; EffectWindowList currentTabBoxWindowList() const override; void refTabBox() override; void unrefTabBox() override; void closeTabBox() override; QList currentTabBoxDesktopList() const override; int currentTabBoxDesktop() const override; EffectWindow *currentTabBoxWindow() const override; void setActiveFullScreenEffect(Effect *e) override; Effect *activeFullScreenEffect() const override; bool hasActiveFullScreenEffect() const override; void addRepaintFull() override; void addRepaint(const QRect &r) override; void addRepaint(const QRectF &r) override; void addRepaint(const QRegion &r) override; void addRepaint(int x, int y, int w, int h) override; EffectScreen *activeScreen() const override; QRectF clientArea(clientAreaOption, const EffectScreen *screen, int desktop) const override; QRectF clientArea(clientAreaOption, const EffectWindow *c) const override; QRectF clientArea(clientAreaOption, const QPoint &p, int desktop) const override; QSize virtualScreenSize() const override; QRect virtualScreenGeometry() const override; double animationTimeFactor() const override; void defineCursor(Qt::CursorShape shape) override; bool checkInputWindowEvent(QMouseEvent *e); bool checkInputWindowEvent(QWheelEvent *e); void checkInputWindowStacking(); void reserveElectricBorder(ElectricBorder border, Effect *effect) override; void unreserveElectricBorder(ElectricBorder border, Effect *effect) override; void registerTouchBorder(ElectricBorder border, QAction *action) override; void registerRealtimeTouchBorder(ElectricBorder border, QAction *action, EffectsHandler::TouchBorderCallback progressCallback) override; void unregisterTouchBorder(ElectricBorder border, QAction *action) override; QPainter *scenePainter() override; void reconfigure() override; QByteArray readRootProperty(long atom, long type, int format) const override; xcb_atom_t announceSupportProperty(const QByteArray &propertyName, Effect *effect) override; void removeSupportProperty(const QByteArray &propertyName, Effect *effect) override; bool hasDecorationShadows() const override; bool decorationsHaveAlpha() const override; std::unique_ptr effectFrame(EffectFrameStyle style, bool staticSize, const QPoint &position, Qt::Alignment alignment) const override; QVariant kwinOption(KWinOption kwopt) override; bool isScreenLocked() const override; bool makeOpenGLContextCurrent() override; void doneOpenGLContextCurrent() override; xcb_connection_t *xcbConnection() const override; xcb_window_t x11RootWindow() const override; // internal (used by kwin core or compositing code) void startPaint(); void grabbedKeyboardEvent(QKeyEvent *e); bool hasKeyboardGrab() const; void reloadEffect(Effect *effect) override; QStringList loadedEffects() const; QStringList listOfEffects() const; void unloadAllEffects(); QList elevatedWindows() const; QStringList activeEffects() const; /** * @returns whether or not any effect is currently active where KWin should not use direct scanout */ bool blocksDirectScanout() const; KWaylandServer::Display *waylandDisplay() const override; bool animationsSupported() const override; PlatformCursorImage cursorImage() const override; void hideCursor() override; void showCursor() override; void startInteractiveWindowSelection(std::function callback) override; void startInteractivePositionSelection(std::function callback) override; void showOnScreenMessage(const QString &message, const QString &iconName = QString()) override; void hideOnScreenMessage(OnScreenMessageHideFlags flags = OnScreenMessageHideFlags()) override; KSharedConfigPtr config() const override; KSharedConfigPtr inputConfig() const override; WorkspaceScene *scene() const { return m_scene; } bool touchDown(qint32 id, const QPointF &pos, std::chrono::microseconds time); bool touchMotion(qint32 id, const QPointF &pos, std::chrono::microseconds time); bool touchUp(qint32 id, std::chrono::microseconds time); bool tabletToolEvent(KWin::TabletEvent *event); bool tabletToolButtonEvent(uint button, bool pressed, const KWin::TabletToolId &tabletToolId, std::chrono::microseconds time); bool tabletPadButtonEvent(uint button, bool pressed, const KWin::TabletPadId &tabletPadId, std::chrono::microseconds time); bool tabletPadStripEvent(int number, int position, bool isFinger, const KWin::TabletPadId &tabletPadId, std::chrono::microseconds time); bool tabletPadRingEvent(int number, int position, bool isFinger, const KWin::TabletPadId &tabletPadId, std::chrono::microseconds time); void highlightWindows(const QVector &windows); bool isPropertyTypeRegistered(xcb_atom_t atom) const { return registered_atoms.contains(atom); } void windowToDesktops(EffectWindow *w, const QVector &desktops) override; /** * Finds an effect with the given name. * * @param name The name of the effect. * @returns The effect with the given name @p name, or nullptr if there * is no such effect loaded. */ Effect *findEffect(const QString &name) const; void renderOffscreenQuickView(OffscreenQuickView *effectQuickView) const override; SessionState sessionState() const override; QList screens() const override; EffectScreen *screenAt(const QPoint &point) const override; EffectScreen *findScreen(const QString &name) const override; EffectScreen *findScreen(int screenId) const override; void renderScreen(EffectScreen *screen) override; bool isCursorHidden() const override; QRect renderTargetRect() const override; qreal renderTargetScale() const override; KWin::EffectWindow *inputPanel() const override; bool isInputPanelOverlay() const override; public Q_SLOTS: void slotCurrentTabAboutToChange(EffectWindow *from, EffectWindow *to); void slotTabAdded(EffectWindow *from, EffectWindow *to); void slotTabRemoved(EffectWindow *c, EffectWindow *newActiveWindow); // slots for D-Bus interface Q_SCRIPTABLE void reconfigureEffect(const QString &name); Q_SCRIPTABLE bool loadEffect(const QString &name); Q_SCRIPTABLE void toggleEffect(const QString &name); Q_SCRIPTABLE void unloadEffect(const QString &name); Q_SCRIPTABLE bool isEffectLoaded(const QString &name) const; Q_SCRIPTABLE bool isEffectSupported(const QString &name); Q_SCRIPTABLE QList areEffectsSupported(const QStringList &names); Q_SCRIPTABLE QString supportInformation(const QString &name) const; Q_SCRIPTABLE QString debug(const QString &name, const QString ¶meter = QString()) const; protected Q_SLOTS: void slotWindowShown(KWin::Window *); void slotUnmanagedShown(KWin::Window *); void slotWindowClosed(KWin::Window *original, KWin::Deleted *d); void slotClientMaximized(KWin::Window *window, MaximizeMode maxMode); void slotOpacityChanged(KWin::Window *window, qreal oldOpacity); void slotClientModalityChanged(); void slotGeometryShapeChanged(KWin::Window *window, const QRectF &old); void slotFrameGeometryChanged(Window *window, const QRectF &oldGeometry); void slotWindowDamaged(KWin::Window *window); void slotOutputAdded(Output *output); void slotOutputRemoved(Output *output); protected: void connectNotify(const QMetaMethod &signal) override; void disconnectNotify(const QMetaMethod &signal) override; void effectsChanged(); void setupWindowConnections(KWin::Window *window); void setupUnmanagedConnections(KWin::Unmanaged *u); /** * Default implementation does nothing and returns @c true. */ virtual bool doGrabKeyboard(); /** * Default implementation does nothing. */ virtual void doUngrabKeyboard(); /** * Default implementation sets Effects override cursor on the PointerInputRedirection. */ virtual void doStartMouseInterception(Qt::CursorShape shape); /** * Default implementation removes the Effects override cursor on the PointerInputRedirection. */ virtual void doStopMouseInterception(); /** * Default implementation does nothing */ virtual void doCheckInputWindowStacking(); Effect *keyboard_grab_effect; Effect *fullscreen_effect; QList elevated_windows; QMultiMap effect_order; QHash registered_atoms; private: void registerPropertyType(long atom, bool reg); void destroyEffect(Effect *effect); typedef QVector EffectsList; typedef EffectsList::const_iterator EffectsIterator; EffectsList m_activeEffects; EffectsIterator m_currentDrawWindowIterator; EffectsIterator m_currentPaintWindowIterator; EffectsIterator m_currentPaintScreenIterator; typedef QHash> PropertyEffectMap; PropertyEffectMap m_propertiesForEffects; QHash m_managedProperties; Compositor *m_compositor; WorkspaceScene *m_scene; QList m_grabbedMouseEffects; EffectLoader *m_effectLoader; int m_trackingCursorChanges; std::unique_ptr m_x11WindowPropertyNotify; QList m_effectScreens; }; class EffectScreenImpl : public EffectScreen { Q_OBJECT public: explicit EffectScreenImpl(Output *output, QObject *parent = nullptr); ~EffectScreenImpl() override; Output *platformOutput() const; QString name() const override; QString manufacturer() const override; QString model() const override; QString serialNumber() const override; qreal devicePixelRatio() const override; QRect geometry() const override; int refreshRate() const override; Transform transform() const override; static EffectScreenImpl *get(Output *output); private: QPointer m_platformOutput; }; class EffectWindowImpl : public EffectWindow { Q_OBJECT public: explicit EffectWindowImpl(Window *window); ~EffectWindowImpl() override; void addRepaint(const QRect &r) override; void addRepaintFull() override; void addLayerRepaint(const QRect &r) override; void refWindow() override; void unrefWindow() override; const EffectWindowGroup *group() const override; bool isDeleted() const override; bool isMinimized() const override; double opacity() const override; QStringList activities() const override; QVector desktops() const override; qreal x() const override; qreal y() const override; qreal width() const override; qreal height() const override; QSizeF basicUnit() const override; QRectF frameGeometry() const override; QRectF bufferGeometry() const override; QRectF clientGeometry() const override; QString caption() const override; QRectF expandedGeometry() const override; EffectScreen *screen() const override; QPointF pos() const override; QSizeF size() const override; QRectF rect() const override; bool isMovable() const override; bool isMovableAcrossScreens() const override; bool isUserMove() const override; bool isUserResize() const override; QRectF iconGeometry() const override; bool isDesktop() const override; bool isDock() const override; bool isToolbar() const override; bool isMenu() const override; bool isNormalWindow() const override; bool isSpecialWindow() const override; bool isDialog() const override; bool isSplash() const override; bool isUtility() const override; bool isDropdownMenu() const override; bool isPopupMenu() const override; bool isTooltip() const override; bool isNotification() const override; bool isCriticalNotification() const override; bool isAppletPopup() const override; bool isOnScreenDisplay() const override; bool isComboBox() const override; bool isDNDIcon() const override; bool skipsCloseAnimation() const override; bool acceptsFocus() const override; bool keepAbove() const override; bool keepBelow() const override; bool isModal() const override; bool isPopupWindow() const override; bool isOutline() const override; bool isLockScreen() const override; KWaylandServer::SurfaceInterface *surface() const override; bool isFullScreen() const override; bool isUnresponsive() const override; QRectF contentsRect() const override; bool decorationHasAlpha() const override; QIcon icon() const override; QString windowClass() const override; NET::WindowType windowType() const override; bool isSkipSwitcher() const override; QString windowRole() const override; bool isManaged() const override; bool isWaylandClient() const override; bool isX11Client() const override; pid_t pid() const override; qlonglong windowId() const override; QUuid internalId() const override; QRectF decorationInnerRect() const override; KDecoration2::Decoration *decoration() const override; QByteArray readProperty(long atom, long type, int format) const override; void deleteProperty(long atom) const override; EffectWindow *findModal() override; EffectWindow *transientFor() override; EffectWindowList mainWindows() const override; void minimize() override; void unminimize() override; void closeWindow() override; QWindow *internalWindow() const override; const Window *window() const; Window *window(); void setWindow(Window *w); // internal void setWindowItem(WindowItem *item); // internal WindowItem *windowItem() const; // internal void elevate(bool elevate); void setData(int role, const QVariant &data) override; QVariant data(int role) const override; private: void refVisible(const EffectWindowVisibleRef *holder) override; void unrefVisible(const EffectWindowVisibleRef *holder) override; Window *m_window; WindowItem *m_windowItem; // This one is used only during paint pass. QHash dataMap; bool managed = false; bool m_waylandWindow; bool m_x11Window; }; class EffectWindowGroupImpl : public EffectWindowGroup { public: explicit EffectWindowGroupImpl(Group *g); EffectWindowList members() const override; private: Group *group; }; class EffectFrameQuickScene : public OffscreenQuickScene { Q_OBJECT Q_PROPERTY(QFont font READ font NOTIFY fontChanged) Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged) Q_PROPERTY(QSize iconSize READ iconSize NOTIFY iconSizeChanged) Q_PROPERTY(QString text READ text NOTIFY textChanged) Q_PROPERTY(qreal frameOpacity READ frameOpacity NOTIFY frameOpacityChanged) Q_PROPERTY(bool crossFadeEnabled READ crossFadeEnabled NOTIFY crossFadeEnabledChanged) Q_PROPERTY(qreal crossFadeProgress READ crossFadeProgress NOTIFY crossFadeProgressChanged) public: EffectFrameQuickScene(EffectFrameStyle style, bool staticSize, QPoint position, Qt::Alignment alignment, QObject *parent = nullptr); ~EffectFrameQuickScene() override; EffectFrameStyle style() const; bool isStatic() const; // has to be const-ref to match EffectFrameImpl... const QFont &font() const; void setFont(const QFont &font); Q_SIGNAL void fontChanged(const QFont &font); const QIcon &icon() const; void setIcon(const QIcon &icon); Q_SIGNAL void iconChanged(const QIcon &icon); const QSize &iconSize() const; void setIconSize(const QSize &iconSize); Q_SIGNAL void iconSizeChanged(const QSize &iconSize); const QString &text() const; void setText(const QString &text); Q_SIGNAL void textChanged(const QString &text); qreal frameOpacity() const; void setFrameOpacity(qreal frameOpacity); Q_SIGNAL void frameOpacityChanged(qreal frameOpacity); bool crossFadeEnabled() const; void setCrossFadeEnabled(bool enabled); Q_SIGNAL void crossFadeEnabledChanged(bool enabled); qreal crossFadeProgress() const; void setCrossFadeProgress(qreal progress); Q_SIGNAL void crossFadeProgressChanged(qreal progress); Qt::Alignment alignment() const; void setAlignment(Qt::Alignment alignment); QPoint position() const; void setPosition(const QPoint &point); private: void reposition(); EffectFrameStyle m_style; // Position bool m_static; QPoint m_point; Qt::Alignment m_alignment; // Contents QFont m_font; QIcon m_icon; QSize m_iconSize; QString m_text; qreal m_frameOpacity = 0.0; bool m_crossFadeEnabled = false; qreal m_crossFadeProgress = 0.0; }; class KWIN_EXPORT EffectFrameImpl : public QObject, public EffectFrame { Q_OBJECT public: explicit EffectFrameImpl(EffectFrameStyle style, bool staticSize = true, QPoint position = QPoint(-1, -1), Qt::Alignment alignment = Qt::AlignCenter); ~EffectFrameImpl() override; void free() override; void render(const QRegion ®ion = infiniteRegion(), double opacity = 1.0, double frameOpacity = 1.0) override; Qt::Alignment alignment() const override; void setAlignment(Qt::Alignment alignment) override; const QFont &font() const override; void setFont(const QFont &font) override; const QRect &geometry() const override; void setGeometry(const QRect &geometry, bool force = false) override; const QIcon &icon() const override; void setIcon(const QIcon &icon) override; const QSize &iconSize() const override; void setIconSize(const QSize &size) override; void setPosition(const QPoint &point) override; const QString &text() const override; void setText(const QString &text) override; EffectFrameStyle style() const override; bool isCrossFade() const override; void enableCrossFade(bool enable) override; qreal crossFadeProgress() const override; void setCrossFadeProgress(qreal progress) override; private: Q_DISABLE_COPY(EffectFrameImpl) // As we need to use Qt slots we cannot copy this class EffectFrameQuickScene *m_view; QRect m_geometry; }; inline QList EffectsHandlerImpl::elevatedWindows() const { if (isScreenLocked()) { return QList(); } return elevated_windows; } inline xcb_window_t EffectsHandlerImpl::x11RootWindow() const { return kwinApp()->x11RootWindow(); } inline xcb_connection_t *EffectsHandlerImpl::xcbConnection() const { return kwinApp()->x11Connection(); } inline EffectWindowGroupImpl::EffectWindowGroupImpl(Group *g) : group(g) { } inline WindowItem *EffectWindowImpl::windowItem() const { return m_windowItem; } inline const Window *EffectWindowImpl::window() const { return m_window; } inline Window *EffectWindowImpl::window() { return m_window; } } // namespace