/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "deleted.h" #include "workspace.h" #include "client.h" #include "effects.h" namespace KWin { Deleted::Deleted( Workspace* ws ) : Toplevel( ws ) , delete_refcount( 1 ) { } Deleted::~Deleted() { assert( delete_refcount == 0 ); workspace()->removeDeleted( this, Allowed ); deleteEffectWindow(); } Deleted* Deleted::create( Toplevel* c ) { Deleted* d = new Deleted( c->workspace()); d->copyToDeleted( c ); d->workspace()->addDeleted( d, Allowed ); return d; } void Deleted::copyToDeleted( Toplevel* c ) { assert( dynamic_cast< Deleted* >( c ) == NULL ); Toplevel::copyToDeleted( c ); desk = c->desktop(); contentsRect = QRect( c->clientPos(), c->clientSize()); if( WinInfo* cinfo = dynamic_cast< WinInfo* >( info )) cinfo->disable(); } void Deleted::unrefWindow( bool delay ) { if( --delete_refcount > 0 ) return; // needs to be delayed when calling from effects, otherwise it'd be rather // complicated to handle the case of the window going away during a painting pass if( delay ) deleteLater(); else delete this; } int Deleted::desktop() const { return desk; } QPoint Deleted::clientPos() const { return contentsRect.topLeft(); } QSize Deleted::clientSize() const { return contentsRect.size(); } void Deleted::debug( kdbgstream& stream ) const { stream << "\'ID:" << window() << "\' (deleted)"; } } // namespace #include "deleted.moc"