/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2015 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #include "platform.h" #include "abstract_output.h" #include #include "composite.h" #include "cursor.h" #include "effects.h" #include #include "overlaywindow.h" #include "outline.h" #include "pointer_input.h" #include "scene.h" #include "screens.h" #include "screenedge.h" #include "wayland_server.h" #include #include #include #include namespace KWin { Platform::Platform(QObject *parent) : QObject(parent) , m_eglDisplay(EGL_NO_DISPLAY) { setSoftwareCursorForced(false); connect(Cursors::self(), &Cursors::currentCursorRendered, this, &Platform::cursorRendered); } Platform::~Platform() { } PlatformCursorImage Platform::cursorImage() const { Cursor* cursor = Cursors::self()->currentCursor(); return PlatformCursorImage(cursor->image(), cursor->hotspot()); } void Platform::hideCursor() { m_hideCursorCounter++; if (m_hideCursorCounter == 1) { doHideCursor(); } } void Platform::doHideCursor() { } void Platform::showCursor() { m_hideCursorCounter--; if (m_hideCursorCounter == 0) { doShowCursor(); } } void Platform::doShowCursor() { } OpenGLBackend *Platform::createOpenGLBackend() { return nullptr; } QPainterBackend *Platform::createQPainterBackend() { return nullptr; } #ifdef KWIN_HAVE_XRENDER_COMPOSITING XRenderBackend *Platform::createXRenderBackend() { return nullptr; } #endif void Platform::prepareShutdown() { setOutputsEnabled(false); } Edge *Platform::createScreenEdge(ScreenEdges *edges) { return new Edge(edges); } void Platform::createPlatformCursor(QObject *parent) { new InputRedirectionCursor(parent); } void Platform::requestOutputsChange(KWaylandServer::OutputConfigurationInterface *config) { if (!m_supportsOutputChanges) { qCWarning(KWIN_CORE) << "This backend does not support configuration changes."; config->setFailed(); return; } using Enablement = KWaylandServer::OutputDeviceInterface::Enablement; const auto changes = config->changes(); //process all non-disabling changes for (auto it = changes.begin(); it != changes.end(); it++) { const KWaylandServer::OutputChangeSet *changeset = it.value(); auto output = findOutput(it.key()->uuid()); if (!output) { qCWarning(KWIN_CORE) << "Could NOT find output matching " << it.key()->uuid(); continue; } if (changeset->enabledChanged() && changeset->enabled() == Enablement::Enabled) { output->setEnabled(true); } output->applyChanges(changeset); } //process any disable requests for (auto it = changes.begin(); it != changes.end(); it++) { const KWaylandServer::OutputChangeSet *changeset = it.value(); if (changeset->enabledChanged() && changeset->enabled() == Enablement::Disabled) { if (enabledOutputs().count() == 1) { // TODO: check beforehand this condition and set failed otherwise // TODO: instead create a dummy output? qCWarning(KWIN_CORE) << "Not disabling final screen" << it.key()->uuid(); continue; } auto output = findOutput(it.key()->uuid()); if (!output) { qCWarning(KWIN_CORE) << "Could NOT find output matching " << it.key()->uuid(); continue; } output->setEnabled(false); } } emit screens()->changed(); config->setApplied(); } AbstractOutput *Platform::findOutput(int screenId) { return enabledOutputs().value(screenId); } AbstractOutput *Platform::findOutput(const QByteArray &uuid) { const auto outs = outputs(); auto it = std::find_if(outs.constBegin(), outs.constEnd(), [uuid](AbstractOutput *output) { return output->uuid() == uuid; } ); if (it != outs.constEnd()) { return *it; } return nullptr; } bool Platform::usesSoftwareCursor() const { return m_softwareCursor; } void Platform::setSoftwareCursor(bool set) { if (m_softwareCursor == set) { return; } m_softwareCursor = set; doSetSoftwareCursor(); if (m_softwareCursor) { connect(Cursors::self(), &Cursors::positionChanged, this, &Platform::triggerCursorRepaint); connect(Cursors::self(), &Cursors::currentCursorChanged, this, &Platform::triggerCursorRepaint); } else { disconnect(Cursors::self(), &Cursors::positionChanged, this, &Platform::triggerCursorRepaint); disconnect(Cursors::self(), &Cursors::currentCursorChanged, this, &Platform::triggerCursorRepaint); } triggerCursorRepaint(); } void Platform::doSetSoftwareCursor() { } bool Platform::isSoftwareCursorForced() const { return m_softwareCursorForced; } void Platform::setSoftwareCursorForced(bool forced) { if (qEnvironmentVariableIsSet("KWIN_FORCE_SW_CURSOR")) { forced = true; } if (m_softwareCursorForced == forced) { return; } m_softwareCursorForced = forced; if (m_softwareCursorForced) { setSoftwareCursor(true); } else { // Do not unset the software cursor yet, the platform will choose the right // moment when it can be done. There is still a chance that we must continue // using the software cursor. } } void Platform::triggerCursorRepaint() { if (!Compositor::self()) { return; } Compositor::self()->addRepaint(m_cursor.lastRenderedGeometry); Compositor::self()->addRepaint(Cursors::self()->currentCursor()->geometry()); } void Platform::cursorRendered(const QRect &geometry) { if (m_softwareCursor) { m_cursor.lastRenderedGeometry = geometry; } } void Platform::keyboardKeyPressed(quint32 key, quint32 time) { if (!input()) { return; } input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time); } void Platform::keyboardKeyReleased(quint32 key, quint32 time) { if (!input()) { return; } input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time); } void Platform::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group) { if (!input()) { return; } input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group); } void Platform::keymapChange(int fd, uint32_t size) { if (!input()) { return; } input()->processKeymapChange(fd, size); } void Platform::pointerAxisHorizontal(qreal delta, quint32 time, qint32 discreteDelta, InputRedirection::PointerAxisSource source) { if (!input()) { return; } input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, discreteDelta, source, time); } void Platform::pointerAxisVertical(qreal delta, quint32 time, qint32 discreteDelta, InputRedirection::PointerAxisSource source) { if (!input()) { return; } input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, discreteDelta, source, time); } void Platform::pointerButtonPressed(quint32 button, quint32 time) { if (!input()) { return; } input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time); } void Platform::pointerButtonReleased(quint32 button, quint32 time) { if (!input()) { return; } input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time); } void Platform::pointerMotion(const QPointF &position, quint32 time) { if (!input()) { return; } input()->processPointerMotion(position, time); } void Platform::touchCancel() { if (!input()) { return; } input()->cancelTouch(); } void Platform::touchDown(qint32 id, const QPointF &pos, quint32 time) { if (!input()) { return; } input()->processTouchDown(id, pos, time); } void Platform::touchFrame() { if (!input()) { return; } input()->touchFrame(); } void Platform::touchMotion(qint32 id, const QPointF &pos, quint32 time) { if (!input()) { return; } input()->processTouchMotion(id, pos, time); } void Platform::touchUp(qint32 id, quint32 time) { if (!input()) { return; } input()->processTouchUp(id, time); } void Platform::processSwipeGestureBegin(int fingerCount, quint32 time) { if (!input()) { return; } input()->pointer()->processSwipeGestureBegin(fingerCount, time); } void Platform::processSwipeGestureUpdate(const QSizeF &delta, quint32 time) { if (!input()) { return; } input()->pointer()->processSwipeGestureUpdate(delta, time); } void Platform::processSwipeGestureEnd(quint32 time) { if (!input()) { return; } input()->pointer()->processSwipeGestureEnd(time); } void Platform::processSwipeGestureCancelled(quint32 time) { if (!input()) { return; } input()->pointer()->processSwipeGestureCancelled(time); } void Platform::processPinchGestureBegin(int fingerCount, quint32 time) { if (!input()) { return; } input()->pointer()->processPinchGestureBegin(fingerCount, time); } void Platform::processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time) { if (!input()) { return; } input()->pointer()->processPinchGestureUpdate(scale, angleDelta, delta, time); } void Platform::processPinchGestureEnd(quint32 time) { if (!input()) { return; } input()->pointer()->processPinchGestureEnd(time); } void Platform::processPinchGestureCancelled(quint32 time) { if (!input()) { return; } input()->pointer()->processPinchGestureCancelled(time); } void Platform::repaint(const QRect &rect) { if (!Compositor::self()) { return; } Compositor::self()->addRepaint(rect); } void Platform::setReady(bool ready) { if (m_ready == ready) { return; } m_ready = ready; emit readyChanged(m_ready); } bool Platform::isPerScreenRenderingEnabled() const { return m_isPerScreenRenderingEnabled; } void Platform::setPerScreenRenderingEnabled(bool enabled) { m_isPerScreenRenderingEnabled = enabled; } void Platform::warpPointer(const QPointF &globalPos) { Q_UNUSED(globalPos) } bool Platform::supportsSurfacelessContext() const { Compositor *compositor = Compositor::self(); if (Q_UNLIKELY(!compositor)) { return false; } if (Scene *scene = compositor->scene()) { return scene->supportsSurfacelessContext(); } return false; } bool Platform::supportsNativeFence() const { if (Compositor *compositor = Compositor::self()) { return compositor->scene()->supportsNativeFence(); } return false; } EGLDisplay KWin::Platform::sceneEglDisplay() const { return m_eglDisplay; } void Platform::setSceneEglDisplay(EGLDisplay display) { m_eglDisplay = display; } QSize Platform::screenSize() const { return QSize(); } QVector Platform::screenGeometries() const { return QVector({QRect(QPoint(0, 0), screenSize())}); } QVector Platform::screenScales() const { return QVector({1}); } bool Platform::requiresCompositing() const { return true; } bool Platform::compositingPossible() const { return true; } QString Platform::compositingNotPossibleReason() const { return QString(); } bool Platform::openGLCompositingIsBroken() const { return false; } void Platform::createOpenGLSafePoint(OpenGLSafePoint safePoint) { Q_UNUSED(safePoint) } void Platform::startInteractiveWindowSelection(std::function callback, const QByteArray &cursorName) { if (!input()) { callback(nullptr); return; } input()->startInteractiveWindowSelection(callback, cursorName); } void Platform::startInteractivePositionSelection(std::function callback) { if (!input()) { callback(QPoint(-1, -1)); return; } input()->startInteractivePositionSelection(callback); } void Platform::setupActionForGlobalAccel(QAction *action) { Q_UNUSED(action) } OverlayWindow *Platform::createOverlayWindow() { return nullptr; } static quint32 monotonicTime() { timespec ts; const int result = clock_gettime(CLOCK_MONOTONIC, &ts); if (result) qCWarning(KWIN_CORE, "Failed to query monotonic time: %s", strerror(errno)); return ts.tv_sec * 1000 + ts.tv_nsec / 1000000L; } void Platform::updateXTime() { switch (kwinApp()->operationMode()) { case Application::OperationModeX11: kwinApp()->setX11Time(QX11Info::getTimestamp(), Application::TimestampUpdate::Always); break; case Application::OperationModeXwayland: kwinApp()->setX11Time(monotonicTime(), Application::TimestampUpdate::Always); break; default: // Do not update the current X11 time stamp if it's the Wayland only session. break; } } OutlineVisual *Platform::createOutline(Outline *outline) { if (Compositor::compositing()) { return new CompositedOutlineVisual(outline); } return nullptr; } Decoration::Renderer *Platform::createDecorationRenderer(Decoration::DecoratedClientImpl *client) { if (Compositor::self()->scene()) { return Compositor::self()->scene()->createDecorationRenderer(client); } return nullptr; } void Platform::invertScreen() { if (effects) { if (Effect *inverter = static_cast(effects)->provides(Effect::ScreenInversion)) { qCDebug(KWIN_CORE) << "inverting screen using Effect plugin"; QMetaObject::invokeMethod(inverter, "toggleScreenInversion", Qt::DirectConnection); } } } void Platform::createEffectsHandler(Compositor *compositor, Scene *scene) { new EffectsHandlerImpl(compositor, scene); } QString Platform::supportInformation() const { return QStringLiteral("Name: %1\n").arg(metaObject()->className()); } EGLContext Platform::sceneEglGlobalShareContext() const { return m_globalShareContext; } void Platform::setSceneEglGlobalShareContext(EGLContext context) { m_globalShareContext = context; } }