/* * Copyright (c) 2004 Lubos Lunak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ // Include some code from kwin core in order to avoid // double implementation. #include "ruleslist.h" #include "../../cursor.cpp" #include "../../rules.cpp" #include "../../placement.cpp" #include "../../options.cpp" #include "../../utils.cpp" #include "../../client_machine.cpp" KWin::InputRedirection *KWin::InputRedirection::s_self = nullptr; Qt::MouseButtons KWin::InputRedirection::qtButtonStates() const { return Qt::NoButton; } Qt::KeyboardModifiers KWin::InputRedirection::keyboardModifiers() const { return Qt::NoModifier; } void KWin::InputRedirection::warpPointer(const QPointF&) { }