/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Philip Falkner This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "boxswitch.h" #include #include #include #include #include #ifdef KWIN_HAVE_OPENGL_COMPOSITING #include #endif namespace KWin { KWIN_EFFECT( boxswitch, BoxSwitchEffect ) BoxSwitchEffect::BoxSwitchEffect() : mActivated( 0 ) , mMode( 0 ) , selected_window( 0 ) , painting_desktop( 0 ) { frame_margin = 10; highlight_margin = 5; color_frame = KColorScheme( QPalette::Active, KColorScheme::Window ).background().color(); color_frame.setAlphaF( 0.9 ); color_highlight = KColorScheme( QPalette::Active, KColorScheme::Selection ).background().color(); color_highlight.setAlphaF( 0.9 ); color_text = KColorScheme( QPalette::Active, KColorScheme::Window ).foreground().color(); } BoxSwitchEffect::~BoxSwitchEffect() { } void BoxSwitchEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ) { if( mActivated ) { if( mMode == TabBoxWindowsMode ) { if( windows.contains( w )) { if( w != selected_window ) data.setTranslucent(); w->enablePainting( EffectWindow::PAINT_DISABLED_BY_MINIMIZE ); } } else { if( painting_desktop ) { if( w->isOnDesktop( painting_desktop )) w->enablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); else w->disablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); } } } effects->prePaintWindow( w, data, time ); } void BoxSwitchEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data ) { effects->paintScreen( mask, region, data ); if( mActivated ) { if( mMode == TabBoxWindowsMode ) { paintFrame(); foreach( EffectWindow* w, windows.keys()) { if( w == selected_window ) { paintHighlight( windows[ w ]->area ); } paintWindowThumbnail( w ); paintWindowIcon( w ); } paintText( selected_window->caption() ); } else { if( !painting_desktop ) { paintFrame(); foreach( painting_desktop, desktops.keys()) { if( painting_desktop == selected_desktop ) { paintHighlight( desktops[ painting_desktop ]->area ); //effects->desktopName( painting_desktop ) } paintDesktopThumbnail( painting_desktop ); } paintText( effects->desktopName( selected_desktop )); painting_desktop = 0; } } } } void BoxSwitchEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) { if( mActivated ) { if( mMode == TabBoxWindowsMode ) { if( windows.contains( w ) && w != selected_window ) { data.opacity *= 0.2; } } } effects->paintWindow( w, mask, region, data ); } void BoxSwitchEffect::windowInputMouseEvent( Window w, QEvent* e ) { assert( w == mInput ); if( e->type() != QEvent::MouseButtonPress ) return; QPoint pos = static_cast< QMouseEvent* >( e )->pos(); pos += frame_area.topLeft(); // determine which item was clicked if( mMode == TabBoxWindowsMode ) { foreach( EffectWindow* w, windows.keys()) { if( windows[ w ]->clickable.contains( pos )) { effects->setTabBoxWindow( w ); } } } else { foreach( int i, desktops.keys()) { if( desktops[ i ]->clickable.contains( pos )) { effects->setTabBoxDesktop( i ); } } } } void BoxSwitchEffect::windowDamaged( EffectWindow* w, const QRect& damage ) { if( mActivated ) { if( mMode == TabBoxWindowsMode ) { if( windows.contains( w )) { effects->addRepaint( windows[ w ]->area ); } } else { if( w->isOnAllDesktops()) { foreach( ItemInfo* info, desktops ) effects->addRepaint( info->area ); } else { effects->addRepaint( desktops[ w->desktop() ]->area ); } } } } void BoxSwitchEffect::windowGeometryShapeChanged( EffectWindow* w, const QRect& old ) { if( mActivated ) { if( mMode == TabBoxWindowsMode ) { if( windows.contains( w ) && w->size() != old.size()) { effects->addRepaint( windows[ w ]->area ); } } else { if( w->isOnAllDesktops()) { foreach( ItemInfo* info, desktops ) effects->addRepaint( info->area ); } else { effects->addRepaint( desktops[ w->desktop() ]->area ); } } } } void BoxSwitchEffect::tabBoxAdded( int mode ) { if( !mActivated ) { if( mode == TabBoxWindowsMode ) { if( effects->currentTabBoxWindowList().count() > 0 ) { mMode = mode; effects->refTabBox(); setActive(); } } else { // DesktopMode if( effects->currentTabBoxDesktopList().count() > 0 ) { mMode = mode; painting_desktop = 0; effects->refTabBox(); setActive(); } } } } void BoxSwitchEffect::tabBoxClosed() { if( mActivated ) setInactive(); } void BoxSwitchEffect::tabBoxUpdated() { if( mActivated ) { if( mMode == TabBoxWindowsMode ) { if( selected_window != NULL ) { if( windows.contains( selected_window )) effects->addRepaint( windows.value( selected_window )->area ); selected_window->addRepaintFull(); } setSelectedWindow( effects->currentTabBoxWindow()); if( windows.contains( selected_window )) effects->addRepaint( windows.value( selected_window )->area ); selected_window->addRepaintFull(); effects->addRepaint( text_area ); if( effects->currentTabBoxWindowList() == original_windows ) return; original_windows = effects->currentTabBoxWindowList(); } else { // DesktopMode if( desktops.contains( selected_desktop )) effects->addRepaint( desktops.value( selected_desktop )->area ); selected_desktop = effects->currentTabBoxDesktop(); if( desktops.contains( selected_desktop )) effects->addRepaint( desktops.value( selected_desktop )->area ); effects->addRepaint( text_area ); if( effects->currentTabBoxDesktopList() == original_desktops ) return; original_desktops = effects->currentTabBoxDesktopList(); } effects->addRepaint( frame_area ); calculateFrameSize(); calculateItemSizes(); moveResizeInputWindow( frame_area.x(), frame_area.y(), frame_area.width(), frame_area.height()); effects->addRepaint( frame_area ); } } void BoxSwitchEffect::setActive() { mActivated = true; if( mMode == TabBoxWindowsMode ) { original_windows = effects->currentTabBoxWindowList(); setSelectedWindow( effects->currentTabBoxWindow()); } else { original_desktops = effects->currentTabBoxDesktopList(); selected_desktop = effects->currentTabBoxDesktop(); } calculateFrameSize(); calculateItemSizes(); mInput = effects->createInputWindow( this, frame_area.x(), frame_area.y(), frame_area.width(), frame_area.height(), Qt::ArrowCursor ); effects->addRepaint( frame_area ); if( mMode == TabBoxWindowsMode ) { foreach( EffectWindow* w, windows.keys()) { w->addRepaintFull(); } } } void BoxSwitchEffect::setInactive() { mActivated = false; effects->unrefTabBox(); if( mInput != None ) { effects->destroyInputWindow( mInput ); mInput = None; } if( mMode == TabBoxWindowsMode ) { foreach( EffectWindow* w, windows.keys()) { if( w != selected_window ) w->addRepaintFull(); } qDeleteAll( windows ); windows.clear(); setSelectedWindow( 0 ); } else { // DesktopMode qDeleteAll( windows ); desktops.clear(); } effects->addRepaint( frame_area ); frame_area = QRect(); } void BoxSwitchEffect::setSelectedWindow( EffectWindow* w ) { if( selected_window ) { effects->setElevatedWindow( selected_window, false ); } selected_window = w; if( w ) { effects->setElevatedWindow( selected_window, true ); } } void BoxSwitchEffect::windowClosed( EffectWindow* w ) { if( w == selected_window ) { setSelectedWindow( 0 ); } } void BoxSwitchEffect::moveResizeInputWindow( int x, int y, int width, int height ) { XMoveWindow( display(), mInput, x, y ); XResizeWindow( display(), mInput, width, height ); } void BoxSwitchEffect::calculateFrameSize() { int itemcount; if( mMode == TabBoxWindowsMode ) { itemcount = original_windows.count(); item_max_size.setWidth( 200 ); item_max_size.setHeight( 200 ); } else { itemcount = original_desktops.count(); item_max_size.setWidth( 200 ); item_max_size.setHeight( 200 ); } // How much height to reserve for a one-line text label text_font.setBold( true ); text_font.setPointSize( 12 ); text_area.setHeight( QFontMetrics( text_font ).height() * 1.2 ); // Separator space between items and text const int separator_height = 6; // Shrink the size until all windows/desktops can fit onscreen frame_area.setWidth( frame_margin * 2 + itemcount * item_max_size.width()); QRect screenr = effects->clientArea( PlacementArea, effects->activeScreen(), effects->currentDesktop()); while( frame_area.width() > screenr.width()) { item_max_size /= 2; frame_area.setWidth( frame_margin * 2 + itemcount * item_max_size.width()); } frame_area.setHeight( frame_margin * 2 + item_max_size.height() + separator_height + text_area.height()); text_area.setWidth( frame_area.width() - frame_margin * 2 ); frame_area.moveTo( screenr.x() + ( screenr.width() - frame_area.width()) / 2, screenr.y() + ( screenr.height() - frame_area.height()) / 2 ); text_area.moveTo( frame_area.x() + frame_margin, frame_area.y() + frame_margin + item_max_size.height() + separator_height); } void BoxSwitchEffect::calculateItemSizes() { if( mMode == TabBoxWindowsMode ) { windows.clear(); for( int i = 0; i < original_windows.count(); i++ ) { EffectWindow* w = original_windows.at( i ); windows[ w ] = new ItemInfo(); windows[ w ]->area = QRect( frame_area.x() + frame_margin + i * item_max_size.width(), frame_area.y() + frame_margin, item_max_size.width(), item_max_size.height()); windows[ w ]->clickable = windows[ w ]->area; } } else { desktops.clear(); for( int i = 0; i < original_desktops.count(); i++ ) { int it = original_desktops.at( i ); desktops[ it ] = new ItemInfo(); desktops[ it ]->area = QRect( frame_area.x() + frame_margin + i * item_max_size.width(), frame_area.y() + frame_margin, item_max_size.width(), item_max_size.height()); desktops[ it ]->clickable = desktops[ it ]->area; } } } void BoxSwitchEffect::paintFrame() { #ifdef KWIN_HAVE_OPENGL_COMPOSITING if( effects->compositingType() == OpenGLCompositing ) { glPushAttrib( GL_CURRENT_BIT ); glColor4f( color_frame.redF(), color_frame.greenF(), color_frame.blueF(), color_frame.alphaF()); renderRoundBoxWithEdge( frame_area ); glPopAttrib(); } #endif #ifdef KWIN_HAVE_XRENDER_COMPOSITING if( effects->compositingType() == XRenderCompositing ) { Pixmap pixmap = XCreatePixmap( display(), rootWindow(), frame_area.width(), frame_area.height(), 32 ); XRenderPicture pic( pixmap, 32 ); XFreePixmap( display(), pixmap ); XRenderColor col; col.alpha = int( color_frame.alphaF() * 0xffff ); col.red = int( color_frame.redF() * color_frame.alphaF() * 0xffff ); col.green = int( color_frame.greenF() * color_frame.alphaF() * 0xffff ); col.blue = int( color_frame.blueF() * color_frame.alphaF() * 0xffff ); XRenderFillRectangle( display(), PictOpSrc, pic, &col, 0, 0, frame_area.width(), frame_area.height()); XRenderComposite( display(), color_frame.alphaF() != 1.0 ? PictOpOver : PictOpSrc, pic, None, effects->xrenderBufferPicture(), 0, 0, 0, 0, frame_area.x(), frame_area.y(), frame_area.width(), frame_area.height()); } #endif } void BoxSwitchEffect::paintHighlight( QRect area ) { #ifdef KWIN_HAVE_OPENGL_COMPOSITING if( effects->compositingType() == OpenGLCompositing ) { glPushAttrib( GL_CURRENT_BIT ); glColor4f( color_highlight.redF(), color_highlight.greenF(), color_highlight.blueF(), color_highlight.alphaF()); renderRoundBox( area, 6 ); glPopAttrib(); } #endif #ifdef KWIN_HAVE_XRENDER_COMPOSITING if( effects->compositingType() == XRenderCompositing ) { Pixmap pixmap = XCreatePixmap( display(), rootWindow(), area.width(), area.height(), 32 ); XRenderPicture pic( pixmap, 32 ); XFreePixmap( display(), pixmap ); XRenderColor col; col.alpha = int( color_highlight.alphaF() * 0xffff ); col.red = int( color_highlight.redF() * color_highlight.alphaF() * 0xffff ); col.green = int( color_highlight.greenF() * color_highlight.alphaF() * 0xffff ); col.blue = int( color_highlight.blueF() * color_highlight.alphaF() * 0xffff ); XRenderFillRectangle( display(), PictOpSrc, pic, &col, 0, 0, area.width(), area.height()); XRenderComposite( display(), color_highlight.alphaF() != 1.0 ? PictOpOver : PictOpSrc, pic, None, effects->xrenderBufferPicture(), 0, 0, 0, 0, area.x(), area.y(), area.width(), area.height()); } #endif } void BoxSwitchEffect::paintWindowThumbnail( EffectWindow* w ) { if( !windows.contains( w )) return; WindowPaintData data( w ); setPositionTransformations( data, windows[ w ]->thumbnail, w, windows[ w ]->area.adjusted( highlight_margin, highlight_margin, -highlight_margin, -highlight_margin ), Qt::KeepAspectRatio ); effects->drawWindow( w, PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSFORMED, windows[ w ]->thumbnail, data ); } void BoxSwitchEffect::paintDesktopThumbnail( int iDesktop ) { if( !desktops.contains( iDesktop )) return; ScreenPaintData data; QRect region; QRect r = desktops[ iDesktop ]->area.adjusted( highlight_margin, highlight_margin, -highlight_margin, -highlight_margin ); QSize size = QSize( displayWidth(), displayHeight()); size.scale( r.size(), Qt::KeepAspectRatio ); data.xScale = size.width() / double( displayWidth()); data.yScale = size.height() / double( displayHeight()); int width = int( displayWidth() * data.xScale ); int height = int( displayHeight() * data.yScale ); int x = r.x() + ( r.width() - width ) / 2; int y = r.y() + ( r.height() - height ) / 2; region = QRect( x, y, width, height ); data.xTranslate = x; data.yTranslate = y; effects->paintScreen( PAINT_SCREEN_TRANSFORMED | PAINT_SCREEN_BACKGROUND_FIRST, region, data ); } void BoxSwitchEffect::paintWindowIcon( EffectWindow* w ) { if( !windows.contains( w )) return; // Don't render null icons if( w->icon().isNull() ) { return; } if( windows[ w ]->icon.cacheKey() != w->icon().cacheKey()) { // make sure windows[ w ]->icon is the right QPixmap, and rebind windows[ w ]->icon = w->icon(); #ifdef KWIN_HAVE_OPENGL_COMPOSITING if( effects->compositingType() == OpenGLCompositing ) { windows[ w ]->iconTexture.load( windows[ w ]->icon ); windows[ w ]->iconTexture.setFilter( GL_LINEAR ); } #endif #ifdef KWIN_HAVE_XRENDER_COMPOSITING if( effects->compositingType() == XRenderCompositing ) windows[ w ]->iconPicture = XRenderPicture( windows[ w ]->icon ); #endif } int width = windows[ w ]->icon.width(); int height = windows[ w ]->icon.height(); int x = windows[ w ]->area.x() + windows[ w ]->area.width() - width - highlight_margin; int y = windows[ w ]->area.y() + windows[ w ]->area.height() - height - highlight_margin; #ifdef KWIN_HAVE_OPENGL_COMPOSITING if( effects->compositingType() == OpenGLCompositing ) { glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT ); glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); // Render some background glColor4f( 0, 0, 0, 0.5 ); renderRoundBox( QRect( x-3, y-3, width+6, height+6 ), 3 ); // Render the icon glColor4f( 1, 1, 1, 1 ); windows[ w ]->iconTexture.bind(); const float verts[ 4 * 2 ] = { x, y, x, y + height, x + width, y + height, x + width, y }; const float texcoords[ 4 * 2 ] = { 0, 1, 0, 0, 1, 0, 1, 1 }; renderGLGeometry( 4, verts, texcoords ); windows[ w ]->iconTexture.unbind(); glPopAttrib(); } #endif #ifdef KWIN_HAVE_XRENDER_COMPOSITING if( effects->compositingType() == XRenderCompositing ) { XRenderComposite( display(), windows[ w ]->icon.depth() == 32 ? PictOpOver : PictOpSrc, windows[ w ]->iconPicture, None, effects->xrenderBufferPicture(), 0, 0, 0, 0, x, y, width, height ); } #endif } void BoxSwitchEffect::paintText( const QString& text ) { int maxwidth = text_area.width(); effects->paintText( text, text_area.center(), maxwidth, color_text, text_font ); } } // namespace