/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2015 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #include "scene_qpainter_fb_backend.h" #include "fb_backend.h" #include "composite.h" #include "logind.h" #include "cursor.h" #include "renderloop.h" #include "virtual_terminal.h" #include "vsyncmonitor.h" // Qt #include namespace KWin { FramebufferQPainterBackend::FramebufferQPainterBackend(FramebufferBackend *backend) : QObject() , QPainterBackend() , m_renderBuffer(backend->screenSize(), QImage::Format_RGB32) , m_backend(backend) , m_needsFullRepaint(true) { m_renderBuffer.fill(Qt::black); m_backend->map(); m_backBuffer = QImage((uchar*)m_backend->mappedMemory(), m_backend->bytesPerLine() / (m_backend->bitsPerPixel() / 8), m_backend->bufferSize() / m_backend->bytesPerLine(), m_backend->bytesPerLine(), m_backend->imageFormat()); m_backBuffer.fill(Qt::black); connect(VirtualTerminal::self(), &VirtualTerminal::activeChanged, this, [this](bool active) { if (active) { reactivate(); } else { deactivate(); } }); } void FramebufferQPainterBackend::reactivate() { const QVector outputs = m_backend->outputs(); for (AbstractOutput *output : outputs) { output->renderLoop()->uninhibit(); } Compositor::self()->addRepaintFull(); } void FramebufferQPainterBackend::deactivate() { const QVector outputs = m_backend->outputs(); for (AbstractOutput *output : outputs) { output->renderLoop()->inhibit(); } } FramebufferQPainterBackend::~FramebufferQPainterBackend() = default; QImage* FramebufferQPainterBackend::bufferForScreen(int screenId) { Q_UNUSED(screenId) return &m_renderBuffer; } bool FramebufferQPainterBackend::needsFullRepaint(int screenId) const { Q_UNUSED(screenId) return m_needsFullRepaint; } void FramebufferQPainterBackend::beginFrame(int screenId) { Q_UNUSED(screenId) m_needsFullRepaint = true; } void FramebufferQPainterBackend::endFrame(int screenId, int mask, const QRegion &damage) { Q_UNUSED(screenId) Q_UNUSED(mask) Q_UNUSED(damage) if (!LogindIntegration::self()->isActiveSession()) { return; } m_needsFullRepaint = false; FramebufferOutput *output = static_cast(m_backend->findOutput(screenId)); output->vsyncMonitor()->arm(); QPainter p(&m_backBuffer); p.drawImage(QPoint(0, 0), m_backend->isBGR() ? m_renderBuffer.rgbSwapped() : m_renderBuffer); } }