/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak Copyright (C) 2008 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "desktopgrid.h" #include #include #include #include #include #include #include #include namespace KWin { KWIN_EFFECT( desktopgrid, DesktopGridEffect ) DesktopGridEffect::DesktopGridEffect() : activated( false ) , timeline() , keyboardGrab( false ) , wasWindowMove( false ) , windowMove( NULL ) , windowMoveDiff() , gridSize() , orientation( Qt::Horizontal ) , activeCell( 1, 1 ) , scale() , unscaledBorder() , scaledSize() , scaledOffset() { // Load shortcuts KActionCollection* actionCollection = new KActionCollection( this ); KAction* a = (KAction*) actionCollection->addAction( "ShowDesktopGrid" ); a->setText( i18n( "Show Desktop Grid" )); a->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::Key_F8 )); connect( a, SIGNAL( triggered( bool )), this, SLOT( toggle() )); // Load all other configuration details KConfigGroup conf = effects->effectConfig( "DesktopGrid" ); borderActivate = ElectricBorder( conf.readEntry( "BorderActivate", int( ElectricNone ))); effects->reserveElectricBorder( borderActivate ); zoomDuration = conf.readEntry( "ZoomDuration", 500 ); timeline.setCurveShape( TimeLine::EaseInOutCurve ); timeline.setDuration( zoomDuration ); border = conf.readEntry( "BorderWidth", 10 ); desktopNameAlignment = Qt::Alignment( conf.readEntry( "DesktopNameAlignment", 0 )); customLayout = conf.readEntry( "CustomLayout", 0 ) ? true : false; customLayoutRows = conf.readEntry( "CustomLayoutRows", 2 ); } DesktopGridEffect::~DesktopGridEffect() { effects->unreserveElectricBorder( borderActivate ); } //----------------------------------------------------------------------------- // Screen painting void DesktopGridEffect::prePaintScreen( ScreenPrePaintData& data, int time ) { if( timeline.value() != 0 || activated ) { if( activated ) timeline.addTime(time); else timeline.removeTime(time); for( int i = 0; i < effects->numberOfDesktops(); i++ ) { if( i == highlightedDesktop - 1 ) hoverTimeline[i].addTime(time); else hoverTimeline[i].removeTime(time); } // PAINT_SCREEN_BACKGROUND_FIRST is needed because screen will be actually painted more than once, // so with normal screen painting second screen paint would erase parts of the first paint if( timeline.value() != 0 ) data.mask |= PAINT_SCREEN_TRANSFORMED | PAINT_SCREEN_BACKGROUND_FIRST; if( !activated && timeline.value() == 0 ) finish(); } effects->prePaintScreen( data, time ); } void DesktopGridEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data ) { if( timeline.value() == 0 ) { effects->paintScreen( mask, region, data ); return; } for( int desktop = 1; desktop <= effects->numberOfDesktops(); desktop++ ) { ScreenPaintData d = data; paintingDesktop = desktop; effects->paintScreen( mask, region, d ); } if( desktopNameAlignment ) { double progress = timeline.value(); QColor textColor( 255, 255, 255, 255 * progress ); QColor bgColor( 0, 0, 0, 178 * progress ); // 70% QFont f; f.setBold( true ); f.setPointSize( 12 ); for( int screen = 0; screen < effects->numScreens(); screen++ ) { QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); PaintClipper pc( screenGeom ); // TODO: Doesn't work in XRender for some reason? for( int desktop = 1; desktop <= effects->numberOfDesktops(); desktop++ ) { QPointF posTL( scalePos( screenGeom.topLeft(), desktop, screen )); QPointF posBR( scalePos( screenGeom.bottomRight(), desktop, screen )); QRect textArea( posTL.x(), posTL.y(), posBR.x() - posTL.x(), posBR.y() - posTL.y() ); textArea.adjust( textArea.width() / 10, textArea.height() / 10, -textArea.width() / 10, -textArea.height() / 10 ); effects->paintTextWithBackground( effects->desktopName( desktop ), textArea, textColor, bgColor, f, desktopNameAlignment ); } } } } void DesktopGridEffect::postPaintScreen() { if( activated ? timeline.value() != 1 : timeline.value() != 0 ) effects->addRepaintFull(); // Repaint during zoom if( activated ) { for( int i = 0; i < effects->numberOfDesktops(); i++ ) { if( hoverTimeline[i].value() != 0.0 && hoverTimeline[i].value() != 1.0 ) { // Repaint during soft highlighting effects->addRepaintFull(); break; } } } effects->postPaintScreen(); } //----------------------------------------------------------------------------- // Window painting void DesktopGridEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ) { if( timeline.value() != 0 ) { if( w->isOnDesktop( paintingDesktop )) { w->enablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); data.mask |= PAINT_WINDOW_TRANSFORMED; // Split windows at screen edges for( int screen = 0; screen < effects->numScreens(); screen++ ) { QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); if( w->x() < screenGeom.x() ) data.quads = data.quads.splitAtX( screenGeom.x() - w->x() ); if( w->x() + w->width() > screenGeom.x() + screenGeom.width() ) data.quads = data.quads.splitAtX( screenGeom.x() + screenGeom.width() - w->x() ); if( w->y() < screenGeom.y() ) data.quads = data.quads.splitAtY( screenGeom.y() - w->y() ); if( w->y() + w->height() > screenGeom.y() + screenGeom.height() ) data.quads = data.quads.splitAtY( screenGeom.y() + screenGeom.height() - w->y() ); } } else w->disablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); } effects->prePaintWindow( w, data, time ); } void DesktopGridEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) { if( timeline.value() != 0 ) { double xScale = data.xScale; double yScale = data.yScale; data.brightness *= 1.0 - ( 0.3 * ( 1.0 - hoverTimeline[paintingDesktop - 1].value() )); for( int screen = 0; screen < effects->numScreens(); screen++ ) { QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); // Display all quads on the same screen on the same pass WindowQuadList screenQuads; foreach( WindowQuad quad, data.quads ) { QRect quadRect( w->x() + quad.left(), w->y() + quad.top(), quad.right() - quad.left(), quad.bottom() - quad.top() ); if( quadRect.intersects( screenGeom )) screenQuads.append( quad ); } if( screenQuads.isEmpty() ) continue; // Nothing is being displayed, don't bother WindowPaintData d = data; d.quads = screenQuads; QPointF newPos = scalePos( QPoint( w->x(), w->y() ), paintingDesktop, screen); double progress = timeline.value(); d.xScale = interpolate( 1, xScale * scale[screen], progress); d.yScale = interpolate( 1, yScale * scale[screen], progress); d.xTranslate += qRound( newPos.x() - w->x() ); d.yTranslate += qRound( newPos.y() - w->y() ); if( effects->compositingType() == XRenderCompositing ) { // More exact clipping as XRender displays the entire window instead of just the quad QPointF screenPosF = scalePos( screenGeom.topLeft(), paintingDesktop ).toPoint(); QPoint screenPos( qRound( screenPosF.x() ), qRound( screenPosF.y() ) ); QSize screenSize( qRound( interpolate( screenGeom.width(), scaledSize[screen].width(), progress )), qRound( interpolate( screenGeom.height(), scaledSize[screen].height(), progress )) ); PaintClipper pc( effects->clientArea( ScreenArea, screen, 0 ) & QRect( screenPos, screenSize )); effects->paintWindow( w, mask, region, d ); } else { PaintClipper pc( effects->clientArea( ScreenArea, screen, 0 )); effects->paintWindow( w, mask, region, d ); } } } else effects->paintWindow( w, mask, region, data ); } //----------------------------------------------------------------------------- // User interaction void DesktopGridEffect::windowClosed( EffectWindow* w ) { if( w == windowMove ) { effects->setElevatedWindow( windowMove, false ); windowMove = NULL; } } void DesktopGridEffect::windowInputMouseEvent( Window, QEvent* e ) { if(( e->type() != QEvent::MouseMove && e->type() != QEvent::MouseButtonPress && e->type() != QEvent::MouseButtonRelease ) || timeline.value() != 1 ) // Block user input during animations return; QMouseEvent* me = static_cast< QMouseEvent* >( e ); if( e->type() == QEvent::MouseMove ) { int d = posToDesktop( me->pos()); if( windowMove != NULL ) { // Handle window moving if( !wasWindowMove ) // Activate on move effects->activateWindow( windowMove ); wasWindowMove = true; effects->moveWindow( windowMove, unscalePos( me->pos(), NULL ) + windowMoveDiff ); // TODO: Window snap if( d != highlightedDesktop && !windowMove->isOnAllDesktops() ) effects->windowToDesktop( windowMove, d ); // Not true all desktop move } if( d != highlightedDesktop ) // Highlight desktop setHighlightedDesktop( d ); } if( e->type() == QEvent::MouseButtonPress ) { if( me->buttons() == Qt::LeftButton ) { QRect rect; EffectWindow* w = windowAt( me->pos()); if( w != NULL && w->isMovable()) { // Prepare it for moving windowMoveDiff = w->pos() - unscalePos( me->pos(), NULL ); windowMove = w; } } else if(( me->buttons() == Qt::MidButton || me->buttons() == Qt::RightButton ) && windowMove == NULL ) { EffectWindow* w = windowAt( me->pos()); if( w != NULL ) { if( w->isOnAllDesktops()) effects->windowToDesktop( w, posToDesktop( me->pos())); else effects->windowToDesktop( w, NET::OnAllDesktops ); effects->addRepaintFull(); } } } if( e->type() == QEvent::MouseButtonRelease && me->button() == Qt::LeftButton ) { if( wasWindowMove ) effects->activateWindow( windowMove ); // Just in case it was deactivated else { setCurrentDesktop( highlightedDesktop ); setActive( false ); } windowMove = NULL; wasWindowMove = false; } } void DesktopGridEffect::grabbedKeyboardEvent( QKeyEvent* e ) { if( e->type() == QEvent::KeyPress ) { int desktop = -1; // switch by F or just if( e->key() >= Qt::Key_F1 && e->key() <= Qt::Key_F35 ) desktop = e->key() - Qt::Key_F1 + 1; else if( e->key() >= Qt::Key_0 && e->key() <= Qt::Key_9 ) desktop = e->key() == Qt::Key_0 ? 10 : e->key() - Qt::Key_0; if( desktop != -1 ) { if( desktop <= effects->numberOfDesktops()) { setHighlightedDesktop( desktop ); setCurrentDesktop( desktop ); setActive( false ); } return; } switch( e->key()) { // Wrap only on autorepeat case Qt::Key_Left: setHighlightedDesktop( effects->desktopToLeft( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Right: setHighlightedDesktop( effects->desktopToRight( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Up: setHighlightedDesktop( effects->desktopUp( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Down: setHighlightedDesktop( effects->desktopDown( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Escape: setActive( false ); return; case Qt::Key_Enter: case Qt::Key_Return: case Qt::Key_Space: setCurrentDesktop( highlightedDesktop ); setActive( false ); return; default: break; } } } bool DesktopGridEffect::borderActivated( ElectricBorder border ) { if( effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this ) return false; if( border == borderActivate && !activated ) { toggle(); return true; } return false; } //----------------------------------------------------------------------------- // Helper functions // Transform a point to its position on the scaled grid QPointF DesktopGridEffect::scalePos( const QPoint& pos, int desktop, int screen ) const { if( screen == -1 ) screen = effects->screenNumber( pos ); QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); QPoint desktopCell; if( orientation == Qt::Horizontal ) { desktopCell.setX(( desktop - 1 ) % gridSize.width() + 1 ); desktopCell.setY(( desktop - 1 ) / gridSize.width() + 1 ); } else { desktopCell.setX(( desktop - 1 ) / gridSize.height() + 1 ); desktopCell.setY(( desktop - 1 ) % gridSize.height() + 1 ); } double progress = timeline.value(); QPointF point( interpolate( ( ( screenGeom.width() + unscaledBorder[screen] ) * ( desktopCell.x() - 1 ) - ( screenGeom.width() + unscaledBorder[screen] ) * ( activeCell.x() - 1 ) ) + pos.x(), ( ( scaledSize[screen].width() + border ) * ( desktopCell.x() - 1 ) + scaledOffset[screen].x() + ( pos.x() - screenGeom.x() ) * scale[screen] ), progress ), interpolate( ( ( screenGeom.height() + unscaledBorder[screen] ) * ( desktopCell.y() - 1 ) - ( screenGeom.height() + unscaledBorder[screen] ) * ( activeCell.y() - 1 ) ) + pos.y(), ( ( scaledSize[screen].height() + border ) * ( desktopCell.y() - 1 ) + scaledOffset[screen].y() + ( pos.y() - screenGeom.y() ) * scale[screen] ), progress ) ); return point; } // Detransform a point to its position on the full grid // TODO: Doesn't correctly interpolate (Final position is correct though), don't forget to copy to posToDesktop() QPoint DesktopGridEffect::unscalePos( const QPoint& pos, int* desktop ) const { int screen = effects->screenNumber( pos ); QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); //double progress = timeline.value(); double scaledX = /*interpolate( ( pos.x() - screenGeom.x() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.width() + unscaledBorder[screen] ) + activeCell.x() - 1,*/ ( pos.x() - scaledOffset[screen].x() + double( border ) / 2.0 ) / ( scaledSize[screen].width() + border )/*, progress )*/; double scaledY = /*interpolate( ( pos.y() - screenGeom.y() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.height() + unscaledBorder[screen] ) + activeCell.y() - 1,*/ ( pos.y() - scaledOffset[screen].y() + double( border ) / 2.0 ) / ( scaledSize[screen].height() + border )/*, progress )*/; int gx = qBound( 0, int( scaledX ), gridSize.width() - 1 ); // Zero-based int gy = qBound( 0, int( scaledY ), gridSize.height() - 1 ); scaledX -= gx; scaledY -= gy; if( desktop != NULL ) { if( orientation == Qt::Horizontal ) *desktop = gy * gridSize.width() + gx + 1; else *desktop = gx * gridSize.height() + gy + 1; } return QPoint( qBound( screenGeom.x(), qRound( scaledX * ( screenGeom.width() + unscaledBorder[screen] ) - unscaledBorder[screen] / 2.0 + screenGeom.x() ), screenGeom.right() ), qBound( screenGeom.y(), qRound( scaledY * ( screenGeom.height() + unscaledBorder[screen] ) - unscaledBorder[screen] / 2.0 + screenGeom.y() ), screenGeom.bottom() ) ); } int DesktopGridEffect::posToDesktop( const QPoint& pos ) const { // Copied from unscalePos() int screen = effects->screenNumber( pos ); QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); //double progress = timeline.value(); double scaledX = /*interpolate( ( pos.x() - screenGeom.x() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.width() + unscaledBorder[screen] ) + activeCell.x() - 1,*/ ( pos.x() - scaledOffset[screen].x() + double( border ) / 2.0 ) / ( scaledSize[screen].width() + border )/*, progress )*/; double scaledY = /*interpolate( ( pos.y() - screenGeom.y() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.height() + unscaledBorder[screen] ) + activeCell.y() - 1,*/ ( pos.y() - scaledOffset[screen].y() + double( border ) / 2.0 ) / ( scaledSize[screen].height() + border )/*, progress )*/; int gx = qBound( 0, int( scaledX ), gridSize.width() - 1 ); // Zero-based int gy = qBound( 0, int( scaledY ), gridSize.height() - 1 ); scaledX -= gx; scaledY -= gy; if( orientation == Qt::Horizontal ) return gy * gridSize.width() + gx + 1; return gx * gridSize.height() + gy + 1; } EffectWindow* DesktopGridEffect::windowAt( QPoint pos ) const { // Get stacking order top first EffectWindowList windows = effects->stackingOrder(); EffectWindowList::Iterator begin = windows.begin(); EffectWindowList::Iterator end = windows.end(); --end; while( begin < end ) qSwap( *begin++, *end-- ); int desktop; pos = unscalePos( pos, &desktop ); foreach( EffectWindow* w, windows ) if( w->isOnDesktop( desktop ) && w->geometry().contains( pos )) return w; return NULL; } void DesktopGridEffect::setCurrentDesktop( int desktop ) { if( orientation == Qt::Horizontal ) { activeCell.setX(( desktop - 1 ) % gridSize.width() + 1 ); activeCell.setY(( desktop - 1 ) / gridSize.width() + 1 ); } else { activeCell.setX(( desktop - 1 ) / gridSize.height() + 1 ); activeCell.setY(( desktop - 1 ) % gridSize.height() + 1 ); } if( effects->currentDesktop() != desktop ) effects->setCurrentDesktop( desktop ); } void DesktopGridEffect::setHighlightedDesktop( int d ) { if( d == highlightedDesktop || d <= 0 || d > effects->numberOfDesktops() ) return; highlightedDesktop = d; effects->addRepaintFull(); } //----------------------------------------------------------------------------- // Activation void DesktopGridEffect::toggle() { setActive( !activated ); } void DesktopGridEffect::setActive( bool active ) { if( effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this ) return; // Only one fullscreen effect at a time thanks if( effects->numberOfDesktops() < 2 ) return; // No point if there is only one desktop if( activated == active ) return; // Already in that state activated = active; if( activated && timeline.value() == 0 ) setup(); effects->addRepaintFull(); } void DesktopGridEffect::setup() { keyboardGrab = effects->grabKeyboard( this ); input = effects->createInputWindow( this, 0, 0, displayWidth(), displayHeight(), Qt::PointingHandCursor ); effects->setActiveFullScreenEffect( this ); setHighlightedDesktop( effects->currentDesktop() ); // Soft highlighting hoverTimeline.clear(); for( int i = 0; i < effects->numberOfDesktops(); i++ ) { TimeLine newTimeline; newTimeline.setCurveShape( TimeLine::EaseInOutCurve ); hoverTimeline.append( newTimeline ); } hoverTimeline[effects->currentDesktop() - 1].setProgress( 1.0 ); // We need these variables for every paint so lets cache them effects->calcDesktopLayout( &gridSize.rwidth(), &gridSize.rheight(), &orientation ); if( customLayout ) { gridSize.setWidth( ceil( effects->numberOfDesktops() / double( customLayoutRows ))); gridSize.setHeight( customLayoutRows ); } setCurrentDesktop( effects->currentDesktop() ); scale.clear(); unscaledBorder.clear(); scaledSize.clear(); scaledOffset.clear(); for( int i = 0; i < effects->numScreens(); i++ ) { QRect geom = effects->clientArea( ScreenArea, i, 0 ); double sScale; if( gridSize.width() > gridSize.height() ) sScale = ( geom.width() - border * ( gridSize.width() + 1 )) / double( geom.width() * gridSize.width() ); else sScale = ( geom.height() - border * ( gridSize.height() + 1 )) / double( geom.height() * gridSize.height() ); double sBorder = border / sScale; QSizeF size( double( geom.width() ) * sScale, double( geom.height() ) * sScale ); QPointF offset( geom.x() + ( geom.width() - size.width() * gridSize.width() - border * ( gridSize.width() - 1 )) / 2.0, geom.y() + ( geom.height() - size.height() * gridSize.height() - border * ( gridSize.height() - 1 )) / 2.0 ); scale.append( sScale ); unscaledBorder.append( sBorder ); scaledSize.append( size ); scaledOffset.append( offset ); } } void DesktopGridEffect::finish() { if( keyboardGrab ) effects->ungrabKeyboard(); keyboardGrab = false; effects->destroyInputWindow( input ); effects->setActiveFullScreenEffect( 0 ); } } // namespace #include "desktopgrid.moc"