/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 1999, 2000 Matthias Ettrich SPDX-FileCopyrightText: 2003 Lubos Lunak SPDX-FileCopyrightText: 2012 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef KWIN_OPTIONS_H #define KWIN_OPTIONS_H #include "main.h" #include "placement.h" #include namespace KWin { // Whether to keep all windows mapped when compositing (i.e. whether to have // actively updated window pixmaps). enum HiddenPreviews { // The normal mode with regard to mapped windows. Hidden (minimized, etc.) // and windows on inactive virtual desktops are not mapped, their pixmaps // are only their icons. HiddenPreviewsNever, // Like normal mode, but shown windows (i.e. on inactive virtual desktops) // are kept mapped, only hidden windows are unmapped. HiddenPreviewsShown, // All windows are kept mapped regardless of their state. HiddenPreviewsAlways }; /** * This enum type specifies whether the Xwayland server must be restarted after a crash. */ enum XwaylandCrashPolicy { Stop, Restart, }; /** * This enum type specifies the latency level configured by the user. */ enum LatencyPolicy { LatencyExteremelyLow, LatencyLow, LatencyMedium, LatencyHigh, LatencyExtremelyHigh, }; /** * This enum type specifies the method for estimating the expected render time. */ enum RenderTimeEstimator { RenderTimeEstimatorMinimum, RenderTimeEstimatorMaximum, RenderTimeEstimatorAverage, }; class Settings; class KWIN_EXPORT Options : public QObject { Q_OBJECT Q_ENUMS(XwaylandCrashPolicy) Q_ENUMS(LatencyPolicy) Q_ENUMS(RenderTimeEstimator) Q_PROPERTY(FocusPolicy focusPolicy READ focusPolicy WRITE setFocusPolicy NOTIFY focusPolicyChanged) Q_PROPERTY(XwaylandCrashPolicy xwaylandCrashPolicy READ xwaylandCrashPolicy WRITE setXwaylandCrashPolicy NOTIFY xwaylandCrashPolicyChanged) Q_PROPERTY(int xwaylandMaxCrashCount READ xwaylandMaxCrashCount WRITE setXwaylandMaxCrashCount NOTIFY xwaylandMaxCrashCountChanged) Q_PROPERTY(bool nextFocusPrefersMouse READ isNextFocusPrefersMouse WRITE setNextFocusPrefersMouse NOTIFY nextFocusPrefersMouseChanged) /** * Whether clicking on a window raises it in FocusFollowsMouse * mode or not. */ Q_PROPERTY(bool clickRaise READ isClickRaise WRITE setClickRaise NOTIFY clickRaiseChanged) /** * Whether autoraise is enabled FocusFollowsMouse mode or not. */ Q_PROPERTY(bool autoRaise READ isAutoRaise WRITE setAutoRaise NOTIFY autoRaiseChanged) /** * Autoraise interval. */ Q_PROPERTY(int autoRaiseInterval READ autoRaiseInterval WRITE setAutoRaiseInterval NOTIFY autoRaiseIntervalChanged) /** * Delayed focus interval. */ Q_PROPERTY(int delayFocusInterval READ delayFocusInterval WRITE setDelayFocusInterval NOTIFY delayFocusIntervalChanged) /** * Whether shade hover is enabled or not. */ Q_PROPERTY(bool shadeHover READ isShadeHover WRITE setShadeHover NOTIFY shadeHoverChanged) /** * Shade hover interval. */ Q_PROPERTY(int shadeHoverInterval READ shadeHoverInterval WRITE setShadeHoverInterval NOTIFY shadeHoverIntervalChanged) /** * Whether to see Xinerama screens separately for focus (in Alt+Tab, when activating next client) */ Q_PROPERTY(bool separateScreenFocus READ isSeparateScreenFocus WRITE setSeparateScreenFocus NOTIFY separateScreenFocusChanged) Q_PROPERTY(int placement READ placement WRITE setPlacement NOTIFY placementChanged) Q_PROPERTY(bool focusPolicyIsReasonable READ focusPolicyIsReasonable NOTIFY focusPolicyIsResonableChanged) /** * The size of the zone that triggers snapping on desktop borders. */ Q_PROPERTY(int borderSnapZone READ borderSnapZone WRITE setBorderSnapZone NOTIFY borderSnapZoneChanged) /** * The size of the zone that triggers snapping with other windows. */ Q_PROPERTY(int windowSnapZone READ windowSnapZone WRITE setWindowSnapZone NOTIFY windowSnapZoneChanged) /** * The size of the zone that triggers snapping on the screen center. */ Q_PROPERTY(int centerSnapZone READ centerSnapZone WRITE setCenterSnapZone NOTIFY centerSnapZoneChanged) /** * Snap only when windows will overlap. */ Q_PROPERTY(bool snapOnlyWhenOverlapping READ isSnapOnlyWhenOverlapping WRITE setSnapOnlyWhenOverlapping NOTIFY snapOnlyWhenOverlappingChanged) /** * Whether or not we roll over to the other edge when switching desktops past the edge. */ Q_PROPERTY(bool rollOverDesktops READ isRollOverDesktops WRITE setRollOverDesktops NOTIFY rollOverDesktopsChanged) /** * 0 - 4 , see Workspace::allowClientActivation() */ Q_PROPERTY(int focusStealingPreventionLevel READ focusStealingPreventionLevel WRITE setFocusStealingPreventionLevel NOTIFY focusStealingPreventionLevelChanged) Q_PROPERTY(KWin::Options::WindowOperation operationTitlebarDblClick READ operationTitlebarDblClick WRITE setOperationTitlebarDblClick NOTIFY operationTitlebarDblClickChanged) Q_PROPERTY(KWin::Options::WindowOperation operationMaxButtonLeftClick READ operationMaxButtonLeftClick WRITE setOperationMaxButtonLeftClick NOTIFY operationMaxButtonLeftClickChanged) Q_PROPERTY(KWin::Options::WindowOperation operationMaxButtonMiddleClick READ operationMaxButtonMiddleClick WRITE setOperationMaxButtonMiddleClick NOTIFY operationMaxButtonMiddleClickChanged) Q_PROPERTY(KWin::Options::WindowOperation operationMaxButtonRightClick READ operationMaxButtonRightClick WRITE setOperationMaxButtonRightClick NOTIFY operationMaxButtonRightClickChanged) Q_PROPERTY(MouseCommand commandActiveTitlebar1 READ commandActiveTitlebar1 WRITE setCommandActiveTitlebar1 NOTIFY commandActiveTitlebar1Changed) Q_PROPERTY(MouseCommand commandActiveTitlebar2 READ commandActiveTitlebar2 WRITE setCommandActiveTitlebar2 NOTIFY commandActiveTitlebar2Changed) Q_PROPERTY(MouseCommand commandActiveTitlebar3 READ commandActiveTitlebar3 WRITE setCommandActiveTitlebar3 NOTIFY commandActiveTitlebar3Changed) Q_PROPERTY(MouseCommand commandInactiveTitlebar1 READ commandInactiveTitlebar1 WRITE setCommandInactiveTitlebar1 NOTIFY commandInactiveTitlebar1Changed) Q_PROPERTY(MouseCommand commandInactiveTitlebar2 READ commandInactiveTitlebar2 WRITE setCommandInactiveTitlebar2 NOTIFY commandInactiveTitlebar2Changed) Q_PROPERTY(MouseCommand commandInactiveTitlebar3 READ commandInactiveTitlebar3 WRITE setCommandInactiveTitlebar3 NOTIFY commandInactiveTitlebar3Changed) Q_PROPERTY(MouseCommand commandWindow1 READ commandWindow1 WRITE setCommandWindow1 NOTIFY commandWindow1Changed) Q_PROPERTY(MouseCommand commandWindow2 READ commandWindow2 WRITE setCommandWindow2 NOTIFY commandWindow2Changed) Q_PROPERTY(MouseCommand commandWindow3 READ commandWindow3 WRITE setCommandWindow3 NOTIFY commandWindow3Changed) Q_PROPERTY(MouseCommand commandWindowWheel READ commandWindowWheel WRITE setCommandWindowWheel NOTIFY commandWindowWheelChanged) Q_PROPERTY(MouseCommand commandAll1 READ commandAll1 WRITE setCommandAll1 NOTIFY commandAll1Changed) Q_PROPERTY(MouseCommand commandAll2 READ commandAll2 WRITE setCommandAll2 NOTIFY commandAll2Changed) Q_PROPERTY(MouseCommand commandAll3 READ commandAll3 WRITE setCommandAll3 NOTIFY commandAll3Changed) Q_PROPERTY(uint keyCmdAllModKey READ keyCmdAllModKey WRITE setKeyCmdAllModKey NOTIFY keyCmdAllModKeyChanged) /** * Whether the Geometry Tip should be shown during a window move/resize. */ Q_PROPERTY(bool showGeometryTip READ showGeometryTip WRITE setShowGeometryTip NOTIFY showGeometryTipChanged) /** * Whether the visible name should be condensed. */ Q_PROPERTY(bool condensedTitle READ condensedTitle WRITE setCondensedTitle NOTIFY condensedTitleChanged) /** * Whether a window gets maximized when it reaches top screen edge while being moved. */ Q_PROPERTY(bool electricBorderMaximize READ electricBorderMaximize WRITE setElectricBorderMaximize NOTIFY electricBorderMaximizeChanged) /** * Whether a window is tiled to half screen when reaching left or right screen edge while been moved. */ Q_PROPERTY(bool electricBorderTiling READ electricBorderTiling WRITE setElectricBorderTiling NOTIFY electricBorderTilingChanged) /** * Whether a window is tiled to half screen when reaching left or right screen edge while been moved. */ Q_PROPERTY(float electricBorderCornerRatio READ electricBorderCornerRatio WRITE setElectricBorderCornerRatio NOTIFY electricBorderCornerRatioChanged) Q_PROPERTY(bool borderlessMaximizedWindows READ borderlessMaximizedWindows WRITE setBorderlessMaximizedWindows NOTIFY borderlessMaximizedWindowsChanged) /** * timeout before non-responding application will be killed after attempt to close. */ Q_PROPERTY(int killPingTimeout READ killPingTimeout WRITE setKillPingTimeout NOTIFY killPingTimeoutChanged) /** * Whether to hide utility windows for inactive applications. */ Q_PROPERTY(bool hideUtilityWindowsForInactive READ isHideUtilityWindowsForInactive WRITE setHideUtilityWindowsForInactive NOTIFY hideUtilityWindowsForInactiveChanged) Q_PROPERTY(int compositingMode READ compositingMode WRITE setCompositingMode NOTIFY compositingModeChanged) Q_PROPERTY(bool useCompositing READ isUseCompositing WRITE setUseCompositing NOTIFY useCompositingChanged) Q_PROPERTY(int hiddenPreviews READ hiddenPreviews WRITE setHiddenPreviews NOTIFY hiddenPreviewsChanged) /** * 0 = no, 1 = yes when transformed, * 2 = try trilinear when transformed; else 1, * -1 = auto */ Q_PROPERTY(int glSmoothScale READ glSmoothScale WRITE setGlSmoothScale NOTIFY glSmoothScaleChanged) Q_PROPERTY(bool xrenderSmoothScale READ isXrenderSmoothScale WRITE setXrenderSmoothScale NOTIFY xrenderSmoothScaleChanged) Q_PROPERTY(bool glStrictBinding READ isGlStrictBinding WRITE setGlStrictBinding NOTIFY glStrictBindingChanged) /** * Whether strict binding follows the driver or has been overwritten by a user defined config value. * If @c true glStrictBinding is set by the OpenGL Scene during initialization. * If @c false glStrictBinding is set from a config value and not updated during scene initialization. */ Q_PROPERTY(bool glStrictBindingFollowsDriver READ isGlStrictBindingFollowsDriver WRITE setGlStrictBindingFollowsDriver NOTIFY glStrictBindingFollowsDriverChanged) Q_PROPERTY(bool glCoreProfile READ glCoreProfile WRITE setGLCoreProfile NOTIFY glCoreProfileChanged) Q_PROPERTY(GlSwapStrategy glPreferBufferSwap READ glPreferBufferSwap WRITE setGlPreferBufferSwap NOTIFY glPreferBufferSwapChanged) Q_PROPERTY(KWin::OpenGLPlatformInterface glPlatformInterface READ glPlatformInterface WRITE setGlPlatformInterface NOTIFY glPlatformInterfaceChanged) Q_PROPERTY(bool windowsBlockCompositing READ windowsBlockCompositing WRITE setWindowsBlockCompositing NOTIFY windowsBlockCompositingChanged) Q_PROPERTY(LatencyPolicy latencyPolicy READ latencyPolicy WRITE setLatencyPolicy NOTIFY latencyPolicyChanged) Q_PROPERTY(RenderTimeEstimator renderTimeEstimator READ renderTimeEstimator WRITE setRenderTimeEstimator NOTIFY renderTimeEstimatorChanged) public: explicit Options(QObject *parent = nullptr); ~Options() override; void updateSettings(); /** * This enum type is used to specify the focus policy. * * Note that FocusUnderMouse and FocusStrictlyUnderMouse are not * particulary useful. They are only provided for old-fashined * die-hard UNIX people ;-) */ enum FocusPolicy { /** * Clicking into a window activates it. This is also the default. */ ClickToFocus, /** * Moving the mouse pointer actively onto a normal window activates it. * For convenience, the desktop and windows on the dock are excluded. * They require clicking. */ FocusFollowsMouse, /** * The window that happens to be under the mouse pointer becomes active. * The invariant is: no window can have focus that is not under the mouse. * This also means that Alt-Tab won't work properly and popup dialogs are * usually unsable with the keyboard. Note that the desktop and windows on * the dock are excluded for convenience. They get focus only when clicking * on it. */ FocusUnderMouse, /** * This is even worse than FocusUnderMouse. Only the window under the mouse * pointer is active. If the mouse points nowhere, nothing has the focus. If * the mouse points onto the desktop, the desktop has focus. The same holds * for windows on the dock. */ FocusStrictlyUnderMouse }; Q_ENUM(FocusPolicy) FocusPolicy focusPolicy() const { return m_focusPolicy; } bool isNextFocusPrefersMouse() const { return m_nextFocusPrefersMouse; } XwaylandCrashPolicy xwaylandCrashPolicy() const { return m_xwaylandCrashPolicy; } int xwaylandMaxCrashCount() const { return m_xwaylandMaxCrashCount; } /** * Whether clicking on a window raises it in FocusFollowsMouse * mode or not. */ bool isClickRaise() const { return m_clickRaise; } /** * Whether autoraise is enabled FocusFollowsMouse mode or not. */ bool isAutoRaise() const { return m_autoRaise; } /** * Autoraise interval */ int autoRaiseInterval() const { return m_autoRaiseInterval; } /** * Delayed focus interval. */ int delayFocusInterval() const { return m_delayFocusInterval; } /** * Whether shade hover is enabled or not. */ bool isShadeHover() const { return m_shadeHover; } /** * Shade hover interval. */ int shadeHoverInterval() { return m_shadeHoverInterval; } /** * Whether to see Xinerama screens separately for focus (in Alt+Tab, when activating next client) */ bool isSeparateScreenFocus() const { return m_separateScreenFocus; } Placement::Policy placement() const { return m_placement; } bool focusPolicyIsReasonable() { return m_focusPolicy == ClickToFocus || m_focusPolicy == FocusFollowsMouse; } /** * The size of the zone that triggers snapping on desktop borders. */ int borderSnapZone() const { return m_borderSnapZone; } /** * The size of the zone that triggers snapping with other windows. */ int windowSnapZone() const { return m_windowSnapZone; } /** * The size of the zone that triggers snapping on the screen center. */ int centerSnapZone() const { return m_centerSnapZone; } /** * Snap only when windows will overlap. */ bool isSnapOnlyWhenOverlapping() const { return m_snapOnlyWhenOverlapping; } /** * Whether or not we roll over to the other edge when switching desktops past the edge. */ bool isRollOverDesktops() const { return m_rollOverDesktops; } /** * Returns the focus stealing prevention level. * * @see allowClientActivation */ int focusStealingPreventionLevel() const { return m_focusStealingPreventionLevel; } enum WindowOperation { MaximizeOp = 5000, RestoreOp, MinimizeOp, MoveOp, UnrestrictedMoveOp, ResizeOp, UnrestrictedResizeOp, CloseOp, OnAllDesktopsOp, ShadeOp, KeepAboveOp, KeepBelowOp, OperationsOp, WindowRulesOp, ToggleStoreSettingsOp = WindowRulesOp, ///< @obsolete HMaximizeOp, VMaximizeOp, LowerOp, FullScreenOp, NoBorderOp, NoOp, SetupWindowShortcutOp, ApplicationRulesOp, }; Q_ENUM(WindowOperation) WindowOperation operationTitlebarDblClick() const { return OpTitlebarDblClick; } WindowOperation operationMaxButtonLeftClick() const { return opMaxButtonLeftClick; } WindowOperation operationMaxButtonRightClick() const { return opMaxButtonRightClick; } WindowOperation operationMaxButtonMiddleClick() const { return opMaxButtonMiddleClick; } WindowOperation operationMaxButtonClick(Qt::MouseButtons button) const; enum MouseCommand { MouseRaise, MouseLower, MouseOperationsMenu, MouseToggleRaiseAndLower, MouseActivateAndRaise, MouseActivateAndLower, MouseActivate, MouseActivateRaiseAndPassClick, MouseActivateAndPassClick, MouseMove, MouseUnrestrictedMove, MouseActivateRaiseAndMove, MouseActivateRaiseAndUnrestrictedMove, MouseResize, MouseUnrestrictedResize, MouseShade, MouseSetShade, MouseUnsetShade, MouseMaximize, MouseRestore, MouseMinimize, MouseNextDesktop, MousePreviousDesktop, MouseAbove, MouseBelow, MouseOpacityMore, MouseOpacityLess, MouseClose, MouseNothing }; Q_ENUM(MouseCommand) enum MouseWheelCommand { MouseWheelRaiseLower, MouseWheelShadeUnshade, MouseWheelMaximizeRestore, MouseWheelAboveBelow, MouseWheelPreviousNextDesktop, MouseWheelChangeOpacity, MouseWheelNothing }; Q_ENUM(MouseWheelCommand) MouseCommand operationTitlebarMouseWheel(int delta) const { return wheelToMouseCommand(CmdTitlebarWheel, delta); } MouseCommand operationWindowMouseWheel(int delta) const { return wheelToMouseCommand(CmdAllWheel, delta); } MouseCommand commandActiveTitlebar1() const { return CmdActiveTitlebar1; } MouseCommand commandActiveTitlebar2() const { return CmdActiveTitlebar2; } MouseCommand commandActiveTitlebar3() const { return CmdActiveTitlebar3; } MouseCommand commandInactiveTitlebar1() const { return CmdInactiveTitlebar1; } MouseCommand commandInactiveTitlebar2() const { return CmdInactiveTitlebar2; } MouseCommand commandInactiveTitlebar3() const { return CmdInactiveTitlebar3; } MouseCommand commandWindow1() const { return CmdWindow1; } MouseCommand commandWindow2() const { return CmdWindow2; } MouseCommand commandWindow3() const { return CmdWindow3; } MouseCommand commandWindowWheel() const { return CmdWindowWheel; } MouseCommand commandAll1() const { return CmdAll1; } MouseCommand commandAll2() const { return CmdAll2; } MouseCommand commandAll3() const { return CmdAll3; } MouseWheelCommand commandAllWheel() const { return CmdAllWheel; } uint keyCmdAllModKey() const { return CmdAllModKey; } Qt::KeyboardModifier commandAllModifier() const { switch (CmdAllModKey) { case Qt::Key_Alt: return Qt::AltModifier; case Qt::Key_Meta: return Qt::MetaModifier; default: Q_UNREACHABLE(); } } static WindowOperation windowOperation(const QString &name, bool restricted); static MouseCommand mouseCommand(const QString &name, bool restricted); static MouseWheelCommand mouseWheelCommand(const QString &name); /** * @returns true if the Geometry Tip should be shown during a window move/resize. */ bool showGeometryTip() const; /** * Returns whether the user prefers his caption clean. */ bool condensedTitle() const; /** * @returns true if a window gets maximized when it reaches top screen edge * while being moved. */ bool electricBorderMaximize() const { return electric_border_maximize; } /** * @returns true if window is tiled to half screen when reaching left or * right screen edge while been moved. */ bool electricBorderTiling() const { return electric_border_tiling; } /** * @returns the factor that determines the corner part of the edge (ie. 0.1 means tiny corner) */ float electricBorderCornerRatio() const { return electric_border_corner_ratio; } bool borderlessMaximizedWindows() const { return borderless_maximized_windows; } /** * Timeout before non-responding application will be killed after attempt to close. */ int killPingTimeout() const { return m_killPingTimeout; } /** * Whether to hide utility windows for inactive applications. */ bool isHideUtilityWindowsForInactive() const { return m_hideUtilityWindowsForInactive; } /** * Returns the animation time factor for desktop effects. */ double animationTimeFactor() const; //---------------------- // Compositing settings void reloadCompositingSettings(bool force = false); CompositingType compositingMode() const { return m_compositingMode; } void setCompositingMode(CompositingType mode) { m_compositingMode = mode; } // Separate to mode so the user can toggle bool isUseCompositing() const; // General preferences HiddenPreviews hiddenPreviews() const { return m_hiddenPreviews; } // OpenGL // 0 = no, 1 = yes when transformed, // 2 = try trilinear when transformed; else 1, // -1 = auto int glSmoothScale() const { return m_glSmoothScale; } // XRender bool isXrenderSmoothScale() const { return m_xrenderSmoothScale; } // Settings that should be auto-detected bool isGlStrictBinding() const { return m_glStrictBinding; } bool isGlStrictBindingFollowsDriver() const { return m_glStrictBindingFollowsDriver; } bool glCoreProfile() const { return m_glCoreProfile; } OpenGLPlatformInterface glPlatformInterface() const { return m_glPlatformInterface; } enum GlSwapStrategy { CopyFrontBuffer = 'c', PaintFullScreen = 'p', ExtendDamage = 'e', AutoSwapStrategy = 'a' }; Q_ENUM(GlSwapStrategy) GlSwapStrategy glPreferBufferSwap() const { return m_glPreferBufferSwap; } bool windowsBlockCompositing() const { return m_windowsBlockCompositing; } bool moveMinimizedWindowsToEndOfTabBoxFocusChain() const { return m_MoveMinimizedWindowsToEndOfTabBoxFocusChain; } QStringList modifierOnlyDBusShortcut(Qt::KeyboardModifier mod) const; LatencyPolicy latencyPolicy() const; RenderTimeEstimator renderTimeEstimator() const; // setters void setFocusPolicy(FocusPolicy focusPolicy); void setXwaylandCrashPolicy(XwaylandCrashPolicy crashPolicy); void setXwaylandMaxCrashCount(int maxCrashCount); void setNextFocusPrefersMouse(bool nextFocusPrefersMouse); void setClickRaise(bool clickRaise); void setAutoRaise(bool autoRaise); void setAutoRaiseInterval(int autoRaiseInterval); void setDelayFocusInterval(int delayFocusInterval); void setShadeHover(bool shadeHover); void setShadeHoverInterval(int shadeHoverInterval); void setSeparateScreenFocus(bool separateScreenFocus); void setPlacement(int placement); void setBorderSnapZone(int borderSnapZone); void setWindowSnapZone(int windowSnapZone); void setCenterSnapZone(int centerSnapZone); void setSnapOnlyWhenOverlapping(bool snapOnlyWhenOverlapping); void setRollOverDesktops(bool rollOverDesktops); void setFocusStealingPreventionLevel(int focusStealingPreventionLevel); void setOperationTitlebarDblClick(WindowOperation operationTitlebarDblClick); void setOperationMaxButtonLeftClick(WindowOperation op); void setOperationMaxButtonRightClick(WindowOperation op); void setOperationMaxButtonMiddleClick(WindowOperation op); void setCommandActiveTitlebar1(MouseCommand commandActiveTitlebar1); void setCommandActiveTitlebar2(MouseCommand commandActiveTitlebar2); void setCommandActiveTitlebar3(MouseCommand commandActiveTitlebar3); void setCommandInactiveTitlebar1(MouseCommand commandInactiveTitlebar1); void setCommandInactiveTitlebar2(MouseCommand commandInactiveTitlebar2); void setCommandInactiveTitlebar3(MouseCommand commandInactiveTitlebar3); void setCommandWindow1(MouseCommand commandWindow1); void setCommandWindow2(MouseCommand commandWindow2); void setCommandWindow3(MouseCommand commandWindow3); void setCommandWindowWheel(MouseCommand commandWindowWheel); void setCommandAll1(MouseCommand commandAll1); void setCommandAll2(MouseCommand commandAll2); void setCommandAll3(MouseCommand commandAll3); void setKeyCmdAllModKey(uint keyCmdAllModKey); void setShowGeometryTip(bool showGeometryTip); void setCondensedTitle(bool condensedTitle); void setElectricBorderMaximize(bool electricBorderMaximize); void setElectricBorderTiling(bool electricBorderTiling); void setElectricBorderCornerRatio(float electricBorderCornerRatio); void setBorderlessMaximizedWindows(bool borderlessMaximizedWindows); void setKillPingTimeout(int killPingTimeout); void setHideUtilityWindowsForInactive(bool hideUtilityWindowsForInactive); void setCompositingMode(int compositingMode); void setUseCompositing(bool useCompositing); void setHiddenPreviews(int hiddenPreviews); void setGlSmoothScale(int glSmoothScale); void setXrenderSmoothScale(bool xrenderSmoothScale); void setGlStrictBinding(bool glStrictBinding); void setGlStrictBindingFollowsDriver(bool glStrictBindingFollowsDriver); void setGLCoreProfile(bool glCoreProfile); void setGlPreferBufferSwap(char glPreferBufferSwap); void setGlPlatformInterface(OpenGLPlatformInterface interface); void setWindowsBlockCompositing(bool set); void setMoveMinimizedWindowsToEndOfTabBoxFocusChain(bool set); void setLatencyPolicy(LatencyPolicy policy); void setRenderTimeEstimator(RenderTimeEstimator estimator); // default values static WindowOperation defaultOperationTitlebarDblClick() { return MaximizeOp; } static WindowOperation defaultOperationMaxButtonLeftClick() { return MaximizeOp; } static WindowOperation defaultOperationMaxButtonRightClick() { return HMaximizeOp; } static WindowOperation defaultOperationMaxButtonMiddleClick() { return VMaximizeOp; } static MouseCommand defaultCommandActiveTitlebar1() { return MouseRaise; } static MouseCommand defaultCommandActiveTitlebar2() { return MouseNothing; } static MouseCommand defaultCommandActiveTitlebar3() { return MouseOperationsMenu; } static MouseCommand defaultCommandInactiveTitlebar1() { return MouseActivateAndRaise; } static MouseCommand defaultCommandInactiveTitlebar2() { return MouseNothing; } static MouseCommand defaultCommandInactiveTitlebar3() { return MouseOperationsMenu; } static MouseCommand defaultCommandWindow1() { return MouseActivateRaiseAndPassClick; } static MouseCommand defaultCommandWindow2() { return MouseActivateAndPassClick; } static MouseCommand defaultCommandWindow3() { return MouseActivateAndPassClick; } static MouseCommand defaultCommandWindowWheel() { return MouseNothing; } static MouseCommand defaultCommandAll1() { return MouseUnrestrictedMove; } static MouseCommand defaultCommandAll2() { return MouseToggleRaiseAndLower; } static MouseCommand defaultCommandAll3() { return MouseUnrestrictedResize; } static MouseWheelCommand defaultCommandTitlebarWheel() { return MouseWheelNothing; } static MouseWheelCommand defaultCommandAllWheel() { return MouseWheelNothing; } static uint defaultKeyCmdAllModKey() { return Qt::Key_Alt; } static CompositingType defaultCompositingMode() { return OpenGLCompositing; } static bool defaultUseCompositing() { return true; } static HiddenPreviews defaultHiddenPreviews() { return HiddenPreviewsShown; } static int defaultGlSmoothScale() { return 2; } static bool defaultXrenderSmoothScale() { return false; } static bool defaultGlStrictBinding() { return true; } static bool defaultGlStrictBindingFollowsDriver() { return true; } static bool defaultGLCoreProfile() { return false; } static GlSwapStrategy defaultGlPreferBufferSwap() { return AutoSwapStrategy; } static OpenGLPlatformInterface defaultGlPlatformInterface() { return kwinApp()->shouldUseWaylandForCompositing() ? EglPlatformInterface : GlxPlatformInterface; } static XwaylandCrashPolicy defaultXwaylandCrashPolicy() { return XwaylandCrashPolicy::Restart; } static int defaultXwaylandMaxCrashCount() { return 3; } static LatencyPolicy defaultLatencyPolicy() { return LatencyMedium; } static RenderTimeEstimator defaultRenderTimeEstimator() { return RenderTimeEstimatorMaximum; } /** * Performs loading all settings except compositing related. */ void loadConfig(); /** * Performs loading of compositing settings which do not depend on OpenGL. */ bool loadCompositingConfig(bool force); void reparseConfiguration(); //---------------------- Q_SIGNALS: // for properties void focusPolicyChanged(); void focusPolicyIsResonableChanged(); void xwaylandCrashPolicyChanged(); void xwaylandMaxCrashCountChanged(); void nextFocusPrefersMouseChanged(); void clickRaiseChanged(); void autoRaiseChanged(); void autoRaiseIntervalChanged(); void delayFocusIntervalChanged(); void shadeHoverChanged(); void shadeHoverIntervalChanged(); void separateScreenFocusChanged(bool); void placementChanged(); void borderSnapZoneChanged(); void windowSnapZoneChanged(); void centerSnapZoneChanged(); void snapOnlyWhenOverlappingChanged(); void rollOverDesktopsChanged(bool enabled); void focusStealingPreventionLevelChanged(); void operationTitlebarDblClickChanged(); void operationMaxButtonLeftClickChanged(); void operationMaxButtonRightClickChanged(); void operationMaxButtonMiddleClickChanged(); void commandActiveTitlebar1Changed(); void commandActiveTitlebar2Changed(); void commandActiveTitlebar3Changed(); void commandInactiveTitlebar1Changed(); void commandInactiveTitlebar2Changed(); void commandInactiveTitlebar3Changed(); void commandWindow1Changed(); void commandWindow2Changed(); void commandWindow3Changed(); void commandWindowWheelChanged(); void commandAll1Changed(); void commandAll2Changed(); void commandAll3Changed(); void keyCmdAllModKeyChanged(); void showGeometryTipChanged(); void condensedTitleChanged(); void electricBorderMaximizeChanged(); void electricBorderTilingChanged(); void electricBorderCornerRatioChanged(); void borderlessMaximizedWindowsChanged(); void killPingTimeoutChanged(); void hideUtilityWindowsForInactiveChanged(); void compositingModeChanged(); void useCompositingChanged(); void hiddenPreviewsChanged(); void glSmoothScaleChanged(); void xrenderSmoothScaleChanged(); void glStrictBindingChanged(); void glStrictBindingFollowsDriverChanged(); void glCoreProfileChanged(); void glPreferBufferSwapChanged(); void glPlatformInterfaceChanged(); void windowsBlockCompositingChanged(); void animationSpeedChanged(); void latencyPolicyChanged(); void configChanged(); void renderTimeEstimatorChanged(); private: void setElectricBorders(int borders); void syncFromKcfgc(); QScopedPointer m_settings; KConfigWatcher::Ptr m_configWatcher; FocusPolicy m_focusPolicy; bool m_nextFocusPrefersMouse; bool m_clickRaise; bool m_autoRaise; int m_autoRaiseInterval; int m_delayFocusInterval; bool m_shadeHover; int m_shadeHoverInterval; bool m_separateScreenFocus; Placement::Policy m_placement; int m_borderSnapZone; int m_windowSnapZone; int m_centerSnapZone; bool m_snapOnlyWhenOverlapping; bool m_rollOverDesktops; int m_focusStealingPreventionLevel; int m_killPingTimeout; bool m_hideUtilityWindowsForInactive; XwaylandCrashPolicy m_xwaylandCrashPolicy; int m_xwaylandMaxCrashCount; LatencyPolicy m_latencyPolicy; RenderTimeEstimator m_renderTimeEstimator; CompositingType m_compositingMode; bool m_useCompositing; HiddenPreviews m_hiddenPreviews; int m_glSmoothScale; bool m_xrenderSmoothScale; // Settings that should be auto-detected bool m_glStrictBinding; bool m_glStrictBindingFollowsDriver; bool m_glCoreProfile; GlSwapStrategy m_glPreferBufferSwap; OpenGLPlatformInterface m_glPlatformInterface; bool m_windowsBlockCompositing; bool m_MoveMinimizedWindowsToEndOfTabBoxFocusChain; WindowOperation OpTitlebarDblClick; WindowOperation opMaxButtonRightClick = defaultOperationMaxButtonRightClick(); WindowOperation opMaxButtonMiddleClick = defaultOperationMaxButtonMiddleClick(); WindowOperation opMaxButtonLeftClick = defaultOperationMaxButtonRightClick(); // mouse bindings MouseCommand CmdActiveTitlebar1; MouseCommand CmdActiveTitlebar2; MouseCommand CmdActiveTitlebar3; MouseCommand CmdInactiveTitlebar1; MouseCommand CmdInactiveTitlebar2; MouseCommand CmdInactiveTitlebar3; MouseWheelCommand CmdTitlebarWheel; MouseCommand CmdWindow1; MouseCommand CmdWindow2; MouseCommand CmdWindow3; MouseCommand CmdWindowWheel; MouseCommand CmdAll1; MouseCommand CmdAll2; MouseCommand CmdAll3; MouseWheelCommand CmdAllWheel; uint CmdAllModKey; bool electric_border_maximize; bool electric_border_tiling; float electric_border_corner_ratio; bool borderless_maximized_windows; bool show_geometry_tip; bool condensed_title; QHash m_modifierOnlyShortcuts; MouseCommand wheelToMouseCommand(MouseWheelCommand com, int delta) const; }; extern KWIN_EXPORT Options* options; } // namespace Q_DECLARE_METATYPE(KWin::Options::WindowOperation) Q_DECLARE_METATYPE(KWin::OpenGLPlatformInterface) #endif