/* * * Gallium-Quartz KWin client * * Copyright (C) 2005 Sandro Giessl * Copyright 2001 * Karol Szwed * http://gallium.n3.net/ * * Based on the KDE default client. * * Includes mini titlebars for ToolWindow Support. * Button positions are now customizable. * * drawColorBitmaps orignally from kdefx: * Copyright (C) 1999 Daniel M. Duley */ #include #include #include #include #include #include #include #include #include #include "quartz.h" namespace Quartz { static const unsigned char iconify_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static const unsigned char close_bits[] = { 0x00, 0x00, 0x86, 0x01, 0xcc, 0x00, 0x78, 0x00, 0x30, 0x00, 0x78, 0x00, 0xcc, 0x00, 0x86, 0x01, 0x00, 0x00, 0x00, 0x00}; static const unsigned char maximize_bits[] = { 0xff, 0x01, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff, 0x01, 0x00, 0x00}; static const unsigned char minmax_bits[] = { 0xfc, 0x00, 0xfc, 0x00, 0x84, 0x00, 0xbf, 0x00, 0xbf, 0x00, 0xe1, 0x00, 0x21, 0x00, 0x21, 0x00, 0x3f, 0x00, 0x00, 0x00}; static const unsigned char question_bits[] = { 0x00, 0x00, 0x3c, 0x00, 0x66, 0x00, 0x60, 0x00, 0x30, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00}; static const unsigned char pindown_white_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x80, 0x1f, 0xa0, 0x03, 0xb0, 0x01, 0x30, 0x01, 0xf0, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char pindown_gray_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x80, 0x07, 0xc0, 0x03, 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char pindown_dgray_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x10, 0x70, 0x20, 0x50, 0x20, 0x48, 0x30, 0xc8, 0x38, 0x08, 0x1f, 0x08, 0x18, 0x10, 0x1c, 0x10, 0x0e, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char pinup_white_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x11, 0x3f, 0x15, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char pinup_gray_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0a, 0xbf, 0x0a, 0x80, 0x15, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char pinup_dgray_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x40, 0x31, 0x40, 0x2e, 0x40, 0x20, 0x40, 0x20, 0x7f, 0x2a, 0x40, 0x3f, 0xc0, 0x31, 0xc0, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char above_on_bits[] = { 0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0x30, 0x00, 0xfc, 0x00, 0x78, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char above_off_bits[] = { 0x30, 0x00, 0x78, 0x00, 0xfc, 0x00, 0x30, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const unsigned char below_on_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x78, 0x00, 0xfc, 0x00, 0x30, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0x00, 0x00}; static const unsigned char below_off_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0x30, 0x00, 0xfc, 0x00, 0x78, 0x00, 0x30, 0x00}; static const unsigned char shade_on_bits[] = { 0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0xfe, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0xfe, 0x01, 0x00, 0x00}; static const unsigned char shade_off_bits[] = { 0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; void drawColorBitmaps(QPainter *p, const QPalette &pal, int x, int y, int w, int h, const uchar *lightColor, const uchar *midColor, const uchar *blackColor) { const uchar *data[]={lightColor, midColor, blackColor}; QColor colors[]={pal.color(QPalette::Light), pal.color(QPalette::Mid), Qt::black}; int i; QSize s(w,h); for(i=0; i < 3; ++i){ QBitmap b = QBitmap::fromData(s, data[i], QImage::Format_MonoLSB ); b.setMask(b); p->setPen(colors[i]); p->drawPixmap(x, y, b); } } /////////////////////////////////////////////////////////////////////////// // Titlebar button positions bool onAllDesktopsButtonOnLeft = true; bool coloredFrame = true; bool extraSlim = false; QPixmap* titleBlocks = NULL; QPixmap* ititleBlocks = NULL; QPixmap* pinDownPix = NULL; QPixmap* pinUpPix = NULL; QPixmap* ipinDownPix = NULL; QPixmap* ipinUpPix = NULL; static int normalTitleHeight; static int toolTitleHeight; static int borderWidth; bool quartz_initialized = false; QuartzHandler* clientHandler; /////////////////////////////////////////////////////////////////////////// QuartzHandler::QuartzHandler() { quartz_initialized = false; readConfig(); createPixmaps(); quartz_initialized = true; } QuartzHandler::~QuartzHandler() { quartz_initialized = false; freePixmaps(); } KDecoration* QuartzHandler::createDecoration( KDecorationBridge* bridge ) { return new QuartzClient( bridge, this ); } bool QuartzHandler::reset(unsigned long changed) { quartz_initialized = false; freePixmaps(); readConfig(); createPixmaps(); quartz_initialized = true; // Do we need to "hit the wooden hammer" ? bool needHardReset = true; if ((changed & ~(SettingColors | SettingButtons)) == 0) { needHardReset = false; } if (needHardReset) { return true; } else { resetDecorations(changed); return false; } return true; } bool QuartzHandler::supports( Ability ability ) { switch( ability ) { case AbilityAnnounceButtons: case AbilityButtonMenu: case AbilityButtonOnAllDesktops: case AbilityButtonHelp: case AbilityButtonMinimize: case AbilityButtonMaximize: case AbilityButtonClose: case AbilityButtonAboveOthers: case AbilityButtonBelowOthers: case AbilityButtonShade: case AbilityButtonSpacer: return true; default: return false; }; } void QuartzHandler::readConfig() { KConfig configFile("kwinquartzrc"); KConfigGroup conf( &configFile, "General"); coloredFrame = conf.readEntry( "UseTitleBarBorderColors", true); extraSlim = conf.readEntry( "UseQuartzExtraSlim", false); // A small hack to make the on all desktops button look nicer onAllDesktopsButtonOnLeft = KDecoration::options()->titleButtonsLeft().contains( 'S' ); if ( QApplication::isRightToLeft() ) onAllDesktopsButtonOnLeft = !onAllDesktopsButtonOnLeft; switch(options()->preferredBorderSize(this)) { case BorderLarge: borderWidth = 8; break; case BorderVeryLarge: borderWidth = 12; break; case BorderHuge: borderWidth = 18; break; case BorderVeryHuge: borderWidth = 27; break; case BorderOversized: borderWidth = 40; break; case BorderTiny: case BorderNormal: default: borderWidth = extraSlim?2:4; } normalTitleHeight = QFontMetrics(options()->font(true)).height(); int nTH_limit=extraSlim?14:18; normalTitleHeight = QFontMetrics(options()->font(true)).height()-(extraSlim?1:0); if (normalTitleHeight < nTH_limit) normalTitleHeight = nTH_limit; if (normalTitleHeight < borderWidth) normalTitleHeight = borderWidth; toolTitleHeight = QFontMetrics(options()->font(true, true)).height(); if (toolTitleHeight < 12) toolTitleHeight = 12; if (toolTitleHeight < borderWidth) toolTitleHeight = borderWidth; } // This does the colour transition magic. (You say "Oh, is that it?") // This may be made configurable at a later stage void QuartzHandler::drawBlocks( QPixmap *pi, QPixmap &p, const QColor &c1, const QColor &c2 ) { QPainter px; px.begin( pi ); // Draw a background gradient first QPainter gp(&p); QLinearGradient grad(0, 0, p.width(), 0); grad.setColorAt(0.0, c1); grad.setColorAt(1.0, c2); gp.setPen(Qt::NoPen); gp.setBrush(grad); gp.drawRect(p.rect()); int factor = (pi->height()-2)/4; int square = factor - (factor+2)/4; int x = pi->width() - 5*factor - square; int y = (pi->height() - 4*factor)/2; px.fillRect( x, y, square, square, c1.light(120) ); px.fillRect( x, y+factor, square, square, c1 ); px.fillRect( x, y+2*factor, square, square, c1.light(110) ); px.fillRect( x, y+3*factor, square, square, c1 ); px.fillRect( x+factor, y, square, square, c1.light(110) ); px.fillRect( x+factor, y+factor, square, square, c2.light(110) ); px.fillRect( x+factor, y+2*factor, square, square, c1.light(120) ); px.fillRect( x+factor, y+3*factor, square, square, c2.light(130) ); px.fillRect( x+2*factor, y+factor, square, square, c1.light(110) ); px.fillRect( x+2*factor, y+2*factor, square, square, c2.light(120) ); px.fillRect( x+2*factor, y+3*factor, square, square, c2.light(150) ); px.fillRect( x+3*factor, y, square, square, c1.dark(110) ); px.fillRect( x+3*factor, y+2*factor, square, square, c2.light(120) ); px.fillRect( x+3*factor, y+3*factor, square, square, c1.dark(120) ); px.fillRect( x+4*factor, y+factor, square, square, c1.light(110) ); px.fillRect( x+4*factor, y+3*factor, square, square, c1.dark(110) ); px.fillRect( x+5*factor, y+2*factor, square, square, c2.light(120)); px.fillRect( x+5*factor, y+3*factor, square, square, c2.light(110) ); } // This paints the button pixmaps upon loading the style. void QuartzHandler::createPixmaps() { // Obtain titlebar blend colours, and create the block stuff on pixmaps. QPalette g2 = options()->palette(ColorTitleBlend, true); g2.setCurrentColorGroup( QPalette::Active ); QColor c2 = g2.color( QPalette::Background ); g2 = options()->palette(ColorTitleBar, true ); g2.setCurrentColorGroup( QPalette::Active ); QColor c = g2.color(QPalette::Background).light(130); titleBlocks = new QPixmap( normalTitleHeight*25/18, normalTitleHeight ); drawBlocks( titleBlocks, *titleBlocks, c, c2 ); g2 = options()->palette(ColorTitleBlend, false); g2.setCurrentColorGroup( QPalette::Active ); c2 = g2.color( QPalette::Background ); g2 = options()->palette(ColorTitleBar, false ); g2.setCurrentColorGroup( QPalette::Active ); c = g2.color(QPalette::Background).light(130); ititleBlocks = new QPixmap( normalTitleHeight*25/18, normalTitleHeight ); drawBlocks( ititleBlocks, *ititleBlocks, c, c2 ); // Set the on all desktops pin pixmaps; QPalette g; QPainter p; g = options()->palette( onAllDesktopsButtonOnLeft ? ColorTitleBar : ColorTitleBlend, true ); g.setCurrentColorGroup( QPalette::Active ); c = onAllDesktopsButtonOnLeft ? g.color(QPalette::Background).light(130) : g.color(QPalette::Background); g2 = options()->palette( ColorButtonBg, true ); g2.setCurrentColorGroup( QPalette::Active ); pinUpPix = new QPixmap(16, 16); p.begin( pinUpPix ); p.fillRect( 0, 0, 16, 16, c); drawColorBitmaps( &p, g2, 0, 1, 16, 16, pinup_white_bits, pinup_gray_bits, pinup_dgray_bits ); p.end(); pinDownPix = new QPixmap(16, 16); p.begin( pinDownPix ); p.fillRect( 0, 0, 16, 16, c); drawColorBitmaps( &p, g2, 0, 1, 16, 16, pindown_white_bits, pindown_gray_bits, pindown_dgray_bits ); p.end(); // Inactive pins g = options()->palette( onAllDesktopsButtonOnLeft ? ColorTitleBar : ColorTitleBlend, false ); g.setCurrentColorGroup( QPalette::Active ); c = onAllDesktopsButtonOnLeft ? g.color(QPalette::Background).light(130) : g.color( QPalette::Background ); g2 = options()->palette( ColorButtonBg, false ); g2.setCurrentColorGroup( QPalette::Active ); ipinUpPix = new QPixmap(16, 16); p.begin( ipinUpPix ); p.fillRect( 0, 0, 16, 16, c); drawColorBitmaps( &p, g2, 0, 1, 16, 16, pinup_white_bits, pinup_gray_bits, pinup_dgray_bits ); p.end(); ipinDownPix = new QPixmap(16, 16); p.begin( ipinDownPix ); p.fillRect( 0, 0, 16, 16, c); drawColorBitmaps( &p, g2, 0, 1, 16, 16, pindown_white_bits, pindown_gray_bits, pindown_dgray_bits ); p.end(); } void QuartzHandler::freePixmaps() { delete titleBlocks; delete ititleBlocks; // On all desktops pin images delete pinUpPix; delete ipinUpPix; delete pinDownPix; delete ipinDownPix; } QList< QuartzHandler::BorderSize > QuartzHandler::borderSizes() const { // the list must be sorted return QList< BorderSize >() << BorderNormal << BorderLarge << BorderVeryLarge << BorderHuge << BorderVeryHuge << BorderOversized; } QuartzButton::QuartzButton(ButtonType type, QuartzClient *parent, const char *name) : KCommonDecorationButton(type, parent) { setObjectName( name ); // Eliminate any possible background flicker setAttribute(Qt::WA_NoSystemBackground, false); deco = 0; } QuartzButton::~QuartzButton() { delete deco; } void QuartzButton::reset(unsigned long changed) { if (changed&DecorationReset || changed&ManualReset || changed&SizeChange || changed&StateChange) { switch (type() ) { case CloseButton: setBitmap(close_bits); break; case HelpButton: setBitmap(question_bits); break; case MinButton: setBitmap(iconify_bits); break; case MaxButton: setBitmap( isChecked() ? minmax_bits : maximize_bits ); break; case OnAllDesktopsButton: setBitmap(0); break; case ShadeButton: setBitmap( isChecked() ? shade_on_bits : shade_off_bits ); break; case AboveButton: setBitmap( isChecked() ? above_on_bits : above_off_bits ); break; case BelowButton: setBitmap( isChecked() ? below_on_bits : below_off_bits ); break; default: setBitmap(0); break; } this->update(); } } void QuartzButton::setBitmap(const unsigned char *bitmap) { delete deco; deco = 0; if (bitmap) { deco = new QBitmap(10, 10, bitmap, true); deco->setMask( *deco ); repaint( ); } } void QuartzButton::paintEvent(QPaintEvent *) { QPainter p(this); drawButton(&p); } void QuartzButton::drawButton(QPainter *p) { // Never paint if the pixmaps have not been created if (!quartz_initialized) return; QColor c; if (isLeft() ) c = KDecoration::options()->color(KDecoration::ColorTitleBar, decoration()->isActive()).light(130); else c = KDecoration::options()->color(KDecoration::ColorTitleBlend, decoration()->isActive()); // Fill the button background with an appropriate color p->fillRect(0, 0, width(), height(), c ); // If we have a decoration bitmap, then draw that // otherwise we paint a menu button (with mini icon), or a onAllDesktops button. if( deco ) { int xOff = (width()-10)/2; int yOff = (height()-10)/2; p->setPen( Qt::black ); p->drawPixmap(isDown() ? xOff+2: xOff+1, isDown() ? yOff+2 : yOff+1, *deco); p->setPen( KDecoration::options()->color(KDecoration::ColorButtonBg, decoration()->isActive()).light(150) ); p->drawPixmap(isDown() ? xOff+1: xOff, isDown() ? yOff+1 : yOff, *deco); } else { QPixmap btnpix; int Offset = 0; if (type() == OnAllDesktopsButton) { if (isDown()) Offset = 1; // Select the right onAllDesktops button to paint if (decoration()->isActive()) btnpix = isChecked() ? *pinDownPix : *pinUpPix; else btnpix = isChecked() ? *ipinDownPix : *ipinUpPix; } else btnpix = decoration()->icon().pixmap( QIcon::Small, QIcon::Normal); // Shrink the miniIcon for tiny titlebars. if ( height() < 16) { // Smooth scale the image QPixmap tmpPix = btnpix.scaled(height(), height(), Qt::IgnoreAspectRatio,Qt::SmoothTransformation); p->drawPixmap( 0, 0, tmpPix ); } else { Offset += (height() - 16)/2; p->drawPixmap( Offset, Offset, btnpix ); } } } /////////////////////////////////////////////////////////////////////////// QuartzClient::QuartzClient(KDecorationBridge* bridge, KDecorationFactory* factory) : KCommonDecoration (bridge, factory) { } QString QuartzClient::visibleName() const { return i18n("Quartz"); } QString QuartzClient::defaultButtonsLeft() const { return "M"; } QString QuartzClient::defaultButtonsRight() const { return "HIAX"; } bool QuartzClient::decorationBehaviour(DecorationBehaviour behaviour) const { switch (behaviour) { case DB_MenuClose: return false; case DB_WindowMask: return false; case DB_ButtonHide: return true; default: return KCommonDecoration::decorationBehaviour(behaviour); } } int QuartzClient::layoutMetric(LayoutMetric lm, bool respectWindowState, const KCommonDecorationButton *btn) const { bool maximized = maximizeMode()==MaximizeFull && !options()->moveResizeMaximizedWindows(); switch (lm) { case LM_BorderLeft: case LM_BorderRight: case LM_BorderBottom: case LM_TitleEdgeLeft: case LM_TitleEdgeRight: { if (respectWindowState && maximized) { return 0; } else { return borderSize; } } case LM_TitleEdgeTop: return borderSize-1; case LM_TitleEdgeBottom: return 1; case LM_TitleBorderLeft: case LM_TitleBorderRight: return 5; case LM_TitleHeight: return titleHeight; case LM_ButtonWidth: case LM_ButtonHeight: return titleHeight-2; case LM_ButtonSpacing: return 1; case LM_ExplicitButtonSpacer: return 3; default: return KCommonDecoration::layoutMetric(lm, respectWindowState, btn); } } KCommonDecorationButton *QuartzClient::createButton(ButtonType type) { switch (type) { case MenuButton: return new QuartzButton(MenuButton, this, "menu"); case OnAllDesktopsButton: return new QuartzButton(OnAllDesktopsButton, this, "on_all_desktops"); case HelpButton: return new QuartzButton(HelpButton, this, "help"); case MinButton: return new QuartzButton(MinButton, this, "minimize"); case MaxButton: return new QuartzButton(MaxButton, this, "maximize"); case CloseButton: return new QuartzButton(CloseButton, this, "close"); case AboveButton: return new QuartzButton(AboveButton, this, "above"); case BelowButton: return new QuartzButton(BelowButton, this, "below"); case ShadeButton: return new QuartzButton(ShadeButton, this, "shade"); default: return 0; } } void QuartzClient::init() { // Finally, toolWindows look small if ( isToolWindow() ) { titleHeight = toolTitleHeight; largeButtons = false; } else { titleHeight = normalTitleHeight; largeButtons = true; } borderSize = borderWidth; KCommonDecoration::init(); } void QuartzClient::reset( unsigned long changed ) { if (changed & SettingColors || changed & SettingFont) { // repaint the whole thing widget()->repaint(); } KCommonDecoration::reset(changed); } // Quartz Paint magic goes here. void QuartzClient::paintEvent( QPaintEvent* ) { // Never paint if the pixmaps have not been created if (!quartz_initialized) return; const bool maxFull = (maximizeMode()==MaximizeFull) && !options()->moveResizeMaximizedWindows(); QPalette g; QPainter p(widget()); // Obtain widget bounds. QRect r(widget()->rect()); int x = r.x(); int y = r.y(); int x2 = r.width() - 1; int y2 = r.height() - 1; int w = r.width(); int h = r.height(); // Draw part of the frame that is the title color if( coloredFrame ) g = options()->palette(ColorTitleBar, isActive()); else g = options()->palette(ColorFrame, isActive()); g.setCurrentColorGroup( QPalette::Active ); // Draw outer highlights and lowlights p.setPen( g.color(QPalette::Light).light(120) ); p.drawLine( x, y, x2-1, y ); p.drawLine( x, y+1, x, y2-1 ); p.setPen( g.color(QPalette::Dark).light(120) ); p.drawLine( x2, y, x2, y2 ); p.drawLine( x, y2, x2, y2 ); // Fill out the border edges QColor frameColor; if ( coloredFrame) frameColor = g.color(QPalette::Background).light(130); else frameColor = g.color( QPalette::Background ); if (borderSize > 2) { p.fillRect(x+1, y+1, w-2, borderSize-2, frameColor); // top if (!maxFull) { p.fillRect(x+1, y+h-(borderSize-1), w-2, borderSize-2, frameColor); // bottom p.fillRect(x+1, y+borderSize-1, borderSize-1, h-2*(borderSize-1), frameColor); // left p.fillRect(x+w-(borderSize), y+borderSize-1, borderSize-1, h-2*(borderSize-1), frameColor); // right } } // Draw a frame around the wrapped widget. p.setPen( g.color(QPalette::Background) ); if (maxFull) { p.drawLine(x+1, y+titleHeight+(borderSize-1), w-2, y+titleHeight+(borderSize-1)); } else { p.drawRect( x+(borderSize-1), y+titleHeight+(borderSize-1), w-2*(borderSize-1), h-titleHeight-2*(borderSize-1) ); } // Drawing this extra line removes non-drawn areas when shaded p.drawLine( x+borderSize, y2-borderSize, x2-borderSize, y2-borderSize); // Highlight top corner p.setPen( g.color(QPalette::Light).light(160) ); p.drawPoint( x, y ); p.setPen( g.color(QPalette::Light).light(140) ); p.drawPoint( x+1, y ); p.drawPoint( x, y+1 ); // Draw the title bar. // =================== int r_x, r_y, r_x2, r_y2; widget()->rect().getCoords(&r_x, &r_y, &r_x2, &r_y2); const int titleEdgeLeft = layoutMetric(LM_TitleEdgeLeft); const int titleEdgeTop = layoutMetric(LM_TitleEdgeTop); const int titleEdgeRight = layoutMetric(LM_TitleEdgeRight); const int titleEdgeBottom = layoutMetric(LM_TitleEdgeBottom); const int ttlHeight = layoutMetric(LM_TitleHeight); const int titleEdgeBottomBottom = r_y+titleEdgeTop+ttlHeight+titleEdgeBottom-1; r = QRect(r_x+titleEdgeLeft+buttonsLeftWidth(), r_y+titleEdgeTop, r_x2-titleEdgeRight-buttonsRightWidth()-(r_x+titleEdgeLeft+buttonsLeftWidth()), titleEdgeBottomBottom-(r_y+titleEdgeTop) ); // Obtain titlebar blend colours QColor c1 = options()->color(ColorTitleBar, isActive() ).light(130); QColor c2 = options()->color(ColorTitleBlend, isActive() ); // Create a disposable pixmap buffer for the titlebar QPixmap* titleBuffer = new QPixmap( maxFull?w-2:(w-2*(borderSize-1)), titleHeight ); QPainter p2( titleBuffer ); // subtract titleBlocks pixmap width and some int rightoffset = r.x()+r.width()-titleBlocks->width()-borderSize; p2.fillRect( 0, 0, w, r.height(), c1 ); p2.fillRect( rightoffset, 0, maxFull?w-rightoffset:w-rightoffset-2*(borderSize-1), r.height(), c2 ); // 8 bit displays will be a bit dithered, but they still look ok. if ( isActive() ) p2.drawPixmap( rightoffset, 0, *titleBlocks ); else p2.drawPixmap( rightoffset, 0, *ititleBlocks ); // Draw the title text on the pixmap, and with a smaller font // for toolwindows than the default. QFont fnt; if ( largeButtons ) { fnt = options()->font(true, false); // font not small } else { fnt = options()->font(true, true); // font small fnt.setWeight( QFont::Normal ); // and disable bold } p2.setFont( fnt ); p2.setPen( options()->color(ColorFont, isActive() )); p2.drawText(r.x()+4-borderSize, 0, r.width()-3, r.height(), Qt::AlignLeft | Qt::AlignVCenter, caption() ); p2.end(); p.drawPixmap( maxFull?1:borderSize-1, borderSize-1, *titleBuffer ); delete titleBuffer; } } // Extended KWin plugin interface ///////////////////////////////// extern "C" { KDE_EXPORT KDecorationFactory *create_factory() { Quartz::clientHandler = new Quartz::QuartzHandler(); return Quartz::clientHandler; } } #include "quartz.moc" // vim: ts=4 // kate: space-indent off; tab-width 4;