/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2008 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef KWIN_COVERSWITCH_H #define KWIN_COVERSWITCH_H #include #include #include #include #include #include #include #include namespace KWin { class CoverSwitchEffect : public Effect { Q_OBJECT Q_PROPERTY(int animationDuration READ configuredAnimationDuration) Q_PROPERTY(bool animateSwitch READ isAnimateSwitch) Q_PROPERTY(bool animateStart READ isAnimateStart) Q_PROPERTY(bool animateStop READ isAnimateStop) Q_PROPERTY(bool reflection READ isReflection) Q_PROPERTY(bool windowTitle READ isWindowTitle) Q_PROPERTY(qreal zPosition READ windowZPosition) Q_PROPERTY(bool primaryTabBox READ isPrimaryTabBox) Q_PROPERTY(bool secondaryTabBox READ isSecondaryTabBox) // TODO: mirror colors public: CoverSwitchEffect(); ~CoverSwitchEffect() override; void reconfigure(ReconfigureFlags) override; void prePaintScreen(ScreenPrePaintData &data, std::chrono::milliseconds presentTime) override; void paintScreen(int mask, const QRegion ®ion, ScreenPaintData &data) override; void postPaintScreen() override; void paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data) override; void windowInputMouseEvent(QEvent *e) override; bool isActive() const override; static bool supported(); // for properties int configuredAnimationDuration() const { return animationDuration.count(); } bool isAnimateSwitch() const { return animateSwitch; } bool isAnimateStart() const { return animateStart; } bool isAnimateStop() const { return animateStop; } bool isReflection() const { return reflection; } bool isWindowTitle() const { return windowTitle; } qreal windowZPosition() const { return zPosition; } bool isPrimaryTabBox() const { return primaryTabBox; } bool isSecondaryTabBox() const { return secondaryTabBox; } int requestedEffectChainPosition() const override { return 50; } public Q_SLOTS: void slotWindowClosed(KWin::EffectWindow *c); void slotTabBoxAdded(int mode); void slotTabBoxClosed(); void slotTabBoxUpdated(); void slotTabBoxKeyEvent(QKeyEvent* event); private: void paintScene(EffectWindow* frontWindow, const EffectWindowList& leftWindows, const EffectWindowList& rightWindows, bool reflectedWindows = false); void paintWindowCover(EffectWindow* w, bool reflectedWindow, WindowPaintData& data); void paintFrontWindow(EffectWindow* frontWindow, int width, int leftWindows, int rightWindows, bool reflectedWindow); void paintWindows(const EffectWindowList& windows, bool left, bool reflectedWindows, EffectWindow* additionalWindow = nullptr); void selectNextOrPreviousWindow(bool forward); inline void selectNextWindow() { selectNextOrPreviousWindow(true); } inline void selectPreviousWindow() { selectNextOrPreviousWindow(false); } void abort(); /** * Updates the caption of the caption frame. * Taking care of rewording the desktop client. * As well sets the icon for the caption frame. */ void updateCaption(); bool mActivated; float angle; bool animateSwitch; bool animateStart; bool animateStop; bool animation; bool start; bool stop; bool reflection; float mirrorColor[2][4]; bool windowTitle; std::chrono::milliseconds animationDuration; bool stopRequested; bool startRequested; TimeLine timeLine; std::chrono::milliseconds lastPresentTime; QRect area; float zPosition; float scaleFactor; enum Direction { Left, Right }; Direction direction; QQueue scheduled_directions; EffectWindow* selected_window; int activeScreen; QList< EffectWindow* > leftWindows; QList< EffectWindow* > rightWindows; EffectWindowList currentWindowList; EffectWindowList referrencedWindows; EffectFrame* captionFrame; QFont captionFont; bool primaryTabBox; bool secondaryTabBox; GLShader *m_reflectionShader; QMatrix4x4 m_projectionMatrix; QMatrix4x4 m_modelviewMatrix; }; } // namespace #endif