/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2010 Rohan Prabhu Copyright (C) 2011 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_SCRIPTING_H #define KWIN_SCRIPTING_H #include #include #include class QAction; class QDeclarativeView; class QMutex; class QScriptEngine; class QScriptValue; class KConfigGroup; /// @c true == javascript, @c false == qml typedef QList< QPair > > LoadScriptList; namespace KWin { class WorkspaceWrapper; class AbstractScript : public QObject { Q_OBJECT public: AbstractScript(int id, QString scriptName, QString pluginName, QObject *parent = NULL); ~AbstractScript(); QString fileName() const { return m_scriptFile.fileName(); } const QString &pluginName() { return m_pluginName; } void printMessage(const QString &message); void registerShortcut(QAction *a, QScriptValue callback); KConfigGroup config() const; const QHash &shortcutCallbacks() const { return m_shortcutCallbacks; } public Q_SLOTS: Q_SCRIPTABLE void stop(); Q_SCRIPTABLE virtual void run() = 0; private Q_SLOTS: void globalShortcutTriggered(); Q_SIGNALS: Q_SCRIPTABLE void print(const QString &text); protected: QFile &scriptFile() { return m_scriptFile; } bool running() const { return m_running; } void setRunning(bool running) { m_running = running; } int scriptId() const { return m_scriptId; } WorkspaceWrapper *workspace() { return m_workspace; } void installScriptFunctions(QScriptEngine *engine); private: int m_scriptId; QFile m_scriptFile; QString m_pluginName; bool m_running; WorkspaceWrapper *m_workspace; QHash m_shortcutCallbacks; }; class Script : public AbstractScript { Q_OBJECT Q_CLASSINFO("D-Bus Interface", "org.kde.kwin.Scripting") public: Script(int id, QString scriptName, QString pluginName, QObject *parent = NULL); virtual ~Script(); public Q_SLOTS: Q_SCRIPTABLE void run(); Q_SIGNALS: Q_SCRIPTABLE void printError(const QString &text); private slots: /** * A nice clean way to handle exceptions in scripting. * TODO: Log to file, show from notifier.. */ void sigException(const QScriptValue &exception); /** * Callback for when loadScriptFromFile has finished. **/ void slotScriptLoadedFromFile(); private: /** * Read the script from file into a byte array. * If file cannot be read an empty byte array is returned. **/ QByteArray loadScriptFromFile(); QScriptEngine *m_engine; bool m_starting; }; class DeclarativeScript : public AbstractScript { Q_OBJECT Q_CLASSINFO("D-Bus Interface", "org.kde.kwin.Scripting") public: explicit DeclarativeScript(int id, QString scriptName, QString pluginName, QObject *parent = 0); virtual ~DeclarativeScript(); public Q_SLOTS: Q_SCRIPTABLE void run(); private: QDeclarativeView *m_view; }; /** * The heart of KWin::Scripting. Infinite power lies beyond */ class Scripting : public QObject { Q_OBJECT Q_CLASSINFO("D-Bus Interface", "org.kde.kwin.Scripting") private: QStringList scriptList; QList scripts; /** * Lock to protect the scripts member variable. **/ QScopedPointer m_scriptsLock; // Preferably call ONLY at load time void runScripts(); public: Scripting(QObject *parent = NULL); ~Scripting(); Q_SCRIPTABLE Q_INVOKABLE int loadScript(const QString &filePath, const QString &pluginName = QString()); Q_SCRIPTABLE Q_INVOKABLE int loadDeclarativeScript(const QString &filePath, const QString &pluginName = QString()); Q_SCRIPTABLE Q_INVOKABLE bool isScriptLoaded(const QString &pluginName) const; Q_SCRIPTABLE Q_INVOKABLE bool unloadScript(const QString &pluginName); public Q_SLOTS: void scriptDestroyed(QObject *object); void start(); private Q_SLOTS: void slotScriptsQueried(); private: LoadScriptList queryScriptsToLoad(); }; } #endif