/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 1999, 2000 Matthias Ettrich Copyright (C) 2003 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #include "client.h" #include #include #include #include #include #include #include #include #include #include #include "bridge.h" #include "group.h" #include "workspace.h" #include "atoms.h" #include "notifications.h" #include "rules.h" #include "scene.h" #include "effects.h" #include "deleted.h" #include #include // put all externs before the namespace statement to allow the linker // to resolve them properly namespace KWinInternal { /* Creating a client: - only by calling Workspace::createClient() - it creates a new client and calls manage() for it Destroying a client: - destroyClient() - only when the window itself has been destroyed - releaseWindow() - the window is kept, only the client itself is destroyed */ /*! \class Client client.h \brief The Client class encapsulates a window decoration frame. */ /*! This ctor is "dumb" - it only initializes data. All the real initialization is done in manage(). */ Client::Client( Workspace *ws ) : Toplevel( ws ), client( None ), wrapper( None ), decoration( NULL ), bridge( new Bridge( this )), move_faked_activity( false ), move_resize_grab_window( None ), transient_for( NULL ), transient_for_id( None ), original_transient_for_id( None ), in_group( NULL ), window_group( None ), in_layer( UnknownLayer ), ping_timer( NULL ), process_killer( NULL ), user_time( CurrentTime ), // not known yet allowed_actions( 0 ), block_geometry_updates( 0 ), pending_geometry_update( false ), shade_geometry_change( false ), border_left( 0 ), border_right( 0 ), border_top( 0 ), border_bottom( 0 ), sm_stacking_order( -1 ), demandAttentionKNotifyTimer( NULL ) // SELI do all as initialization { autoRaiseTimer = 0; shadeHoverTimer = 0; // set the initial mapping state mapping_state = WithdrawnState; desk = 0; // no desktop yet mode = PositionCenter; buttonDown = false; moveResizeMode = false; info = NULL; shade_mode = ShadeNone; active = false; deleting = false; keep_above = false; keep_below = false; motif_noborder = false; motif_may_move = true; motif_may_resize = true; motif_may_close = true; fullscreen_mode = FullScreenNone; skip_taskbar = false; original_skip_taskbar = false; minimized = false; hidden = false; modal = false; noborder = false; user_noborder = false; not_obscured = false; urgency = false; ignore_focus_stealing = false; demands_attention = false; check_active_modal = false; Pdeletewindow = 0; Ptakefocus = 0; Ptakeactivity = 0; Pcontexthelp = 0; Pping = 0; input = false; skip_pager = false; max_mode = MaximizeRestore; maxmode_restore = MaximizeRestore; cmap = None; geom = QRect( 0, 0, 100, 100 ); // so that decorations don't start with size being (0,0) client_size = QSize( 100, 100 ); // SELI initialize xsizehints?? } /*! "Dumb" destructor. */ Client::~Client() { assert(!moveResizeMode); assert( client == None ); assert( wrapper == None ); // assert( frameId() == None ); assert( decoration == NULL ); assert( block_geometry_updates == 0 ); assert( !check_active_modal ); delete bridge; } // use destroyClient() or releaseWindow(), Client instances cannot be deleted directly void Client::deleteClient( Client* c, allowed_t ) { delete c; } /*! Releases the window. The client has done its job and the window is still existing. */ void Client::releaseWindow( bool on_shutdown ) { assert( !deleting ); deleting = true; Deleted* del = Deleted::create( this ); if( effects ) { effects->windowClosed( effectWindow()); scene->windowClosed( this, del ); } finishCompositing(); workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules StackingUpdatesBlocker blocker( workspace()); if (moveResizeMode) leaveMoveResize(); finishWindowRules(); ++block_geometry_updates; if( isOnCurrentDesktop() && isShown( true )) addWorkspaceRepaint( geometry()); setMappingState( WithdrawnState ); setModal( false ); // otherwise its mainwindow wouldn't get focus hidden = true; // so that it's not considered visible anymore (can't use hideClient(), it would set flags) if( !on_shutdown ) workspace()->clientHidden( this ); XUnmapWindow( display(), frameId()); // destroying decoration would cause ugly visual effect destroyDecoration(); cleanGrouping(); if( !on_shutdown ) { workspace()->removeClient( this, Allowed ); // only when the window is being unmapped, not when closing down KWin // (NETWM sections 5.5,5.7) info->setDesktop( 0 ); desk = 0; info->setState( 0, info->state()); // reset all state flags } XDeleteProperty( display(), client, atoms->kde_net_wm_user_creation_time); XDeleteProperty( display(), client, atoms->net_frame_extents ); XDeleteProperty( display(), client, atoms->kde_net_wm_frame_strut ); XReparentWindow( display(), client, workspace()->rootWin(), x(), y()); XRemoveFromSaveSet( display(), client ); XSelectInput( display(), client, NoEventMask ); if( on_shutdown ) { // map the window, so it can be found after another WM is started XMapWindow( display(), client ); // TODO preserve minimized, shaded etc. state? } else { // Make sure it's not mapped if the app unmapped it (#65279). The app // may do map+unmap before we initially map the window by calling rawShow() from manage(). XUnmapWindow( display(), client ); } client = None; XDestroyWindow( display(), wrapper ); wrapper = None; XDestroyWindow( display(), frameId()); // frame = None; --block_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry disownDataPassedToDeleted(); del->unrefWindow(); deleteClient( this, Allowed ); } // like releaseWindow(), but this one is called when the window has been already destroyed // (e.g. the application closed it) void Client::destroyClient() { assert( !deleting ); deleting = true; Deleted* del = Deleted::create( this ); if( effects ) { effects->windowClosed( effectWindow()); scene->windowClosed( this, del ); } finishCompositing(); workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules StackingUpdatesBlocker blocker( workspace()); if (moveResizeMode) leaveMoveResize(); finishWindowRules(); ++block_geometry_updates; if( isOnCurrentDesktop() && isShown( true )) addWorkspaceRepaint( geometry()); setModal( false ); hidden = true; // so that it's not considered visible anymore workspace()->clientHidden( this ); destroyDecoration(); cleanGrouping(); workspace()->removeClient( this, Allowed ); client = None; // invalidate XDestroyWindow( display(), wrapper ); wrapper = None; XDestroyWindow( display(), frameId()); // frame = None; --block_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry disownDataPassedToDeleted(); del->unrefWindow(); deleteClient( this, Allowed ); } void Client::updateDecoration( bool check_workspace_pos, bool force ) { if( !force && (( decoration == NULL && noBorder()) || ( decoration != NULL && !noBorder()))) return; bool do_show = false; QRect oldgeom = geometry(); blockGeometryUpdates( true ); if( force ) destroyDecoration(); if( !noBorder()) { decoration = workspace()->createDecoration( bridge ); // TODO check decoration's minimum size? decoration->init(); decoration->widget()->installEventFilter( this ); XReparentWindow( display(), decoration->widget()->winId(), frameId(), 0, 0 ); decoration->widget()->lower(); decoration->borders( border_left, border_right, border_top, border_bottom ); int save_workarea_diff_x = workarea_diff_x; int save_workarea_diff_y = workarea_diff_y; move( calculateGravitation( false )); plainResize( sizeForClientSize( clientSize()), ForceGeometrySet ); workarea_diff_x = save_workarea_diff_x; workarea_diff_y = save_workarea_diff_y; do_show = true; if( compositing() ) discardWindowPixmap(); if( scene != NULL ) scene->windowGeometryShapeChanged( this ); if( effects != NULL ) effects->windowGeometryShapeChanged( effectWindow(), oldgeom ); } else destroyDecoration(); if( check_workspace_pos ) checkWorkspacePosition(); blockGeometryUpdates( false ); if( do_show ) decoration->widget()->show(); updateFrameExtents(); } void Client::destroyDecoration() { QRect oldgeom = geometry(); if( decoration != NULL ) { delete decoration; decoration = NULL; QPoint grav = calculateGravitation( true ); border_left = border_right = border_top = border_bottom = 0; setMask( QRegion()); // reset shape mask int save_workarea_diff_x = workarea_diff_x; int save_workarea_diff_y = workarea_diff_y; plainResize( sizeForClientSize( clientSize()), ForceGeometrySet ); move( grav ); workarea_diff_x = save_workarea_diff_x; workarea_diff_y = save_workarea_diff_y; if( compositing() ) discardWindowPixmap(); if( scene != NULL && !deleting ) scene->windowGeometryShapeChanged( this ); if( effects != NULL && !deleting ) effects->windowGeometryShapeChanged( effectWindow(), oldgeom ); } } void Client::checkBorderSizes() { if( decoration == NULL ) return; int new_left, new_right, new_top, new_bottom; decoration->borders( new_left, new_right, new_top, new_bottom ); if( new_left == border_left && new_right == border_right && new_top == border_top && new_bottom == border_bottom ) return; GeometryUpdatesBlocker blocker( this ); move( calculateGravitation( true )); border_left = new_left; border_right = new_right; border_top = new_top; border_bottom = new_bottom; if (border_left != new_left || border_right != new_right || border_top != new_top || border_bottom != new_bottom) move( calculateGravitation( false )); plainResize( sizeForClientSize( clientSize()), ForceGeometrySet ); checkWorkspacePosition(); } void Client::detectNoBorder() { if( shape()) { noborder = true; return; } switch( windowType()) { case NET::Desktop : case NET::Dock : case NET::TopMenu : case NET::Splash : noborder = true; break; case NET::Unknown : case NET::Normal : case NET::Toolbar : case NET::Menu : case NET::Dialog : case NET::Utility : noborder = false; break; default: assert( false ); } // NET::Override is some strange beast without clear definition, usually // just meaning "noborder", so let's treat it only as such flag, and ignore it as // a window type otherwise (SUPPORTED_WINDOW_TYPES_MASK doesn't include it) if( info->windowType( SUPPORTED_WINDOW_TYPES_MASK | NET::OverrideMask ) == NET::Override ) noborder = true; } void Client::updateFrameExtents() { NETStrut strut; strut.left = border_left; strut.right = border_right; strut.top = border_top; strut.bottom = border_bottom; info->setFrameExtents( strut ); } // Resizes the decoration, and makes sure the decoration widget gets resize event // even if the size hasn't changed. This is needed to make sure the decoration // re-layouts (e.g. when options()->moveResizeMaximizedWindows() changes, // the decoration may turn on/off some borders, but the actual size // of the decoration stays the same). void Client::resizeDecoration( const QSize& s ) { if( decoration == NULL ) return; QSize oldsize = decoration->widget()->size(); decoration->resize( s ); if( oldsize == s ) { QResizeEvent e( s, oldsize ); QApplication::sendEvent( decoration->widget(), &e ); } } bool Client::noBorder() const { return noborder || isFullScreen() || user_noborder || motif_noborder; } bool Client::userCanSetNoBorder() const { return !noborder && !isFullScreen() && !isShade(); } bool Client::isUserNoBorder() const { return user_noborder; } void Client::setUserNoBorder( bool set ) { if( !userCanSetNoBorder()) return; set = rules()->checkNoBorder( set ); if( user_noborder == set ) return; user_noborder = set; updateDecoration( true, false ); updateWindowRules(); } void Client::updateShape() { if ( shape() ) XShapeCombineShape(display(), frameId(), ShapeBounding, clientPos().x(), clientPos().y(), window(), ShapeBounding, ShapeSet); else XShapeCombineMask( display(), frameId(), ShapeBounding, 0, 0, None, ShapeSet); if( compositing()) addDamageFull(); if( scene != NULL ) scene->windowGeometryShapeChanged( this ); if( effects != NULL ) effects->windowGeometryShapeChanged( effectWindow(), geometry()); // workaround for #19644 - shaped windows shouldn't have decoration if( shape() && !noBorder()) { noborder = true; updateDecoration( true ); } } void Client::setMask( const QRegion& reg, int mode ) { _mask = reg; if( reg.isEmpty()) XShapeCombineMask( display(), frameId(), ShapeBounding, 0, 0, None, ShapeSet ); else if( mode == X::Unsorted ) XShapeCombineRegion( display(), frameId(), ShapeBounding, 0, 0, reg.handle(), ShapeSet ); else { QVector< QRect > rects = reg.rects(); XRectangle* xrects = new XRectangle[ rects.count() ]; for( int i = 0; i < rects.count(); ++i ) { xrects[ i ].x = rects[ i ].x(); xrects[ i ].y = rects[ i ].y(); xrects[ i ].width = rects[ i ].width(); xrects[ i ].height = rects[ i ].height(); } XShapeCombineRectangles( display(), frameId(), ShapeBounding, 0, 0, xrects, rects.count(), ShapeSet, mode ); delete[] xrects; } if( compositing()) addDamageFull(); if( scene != NULL ) scene->windowGeometryShapeChanged( this ); if( effects != NULL ) effects->windowGeometryShapeChanged( effectWindow(), geometry()); } QRegion Client::mask() const { if( _mask.isEmpty()) return QRegion( 0, 0, width(), height()); return _mask; } void Client::hideClient( bool hide ) { if( hidden == hide ) return; hidden = hide; updateVisibility(); } /* Returns whether the window is minimizable or not */ bool Client::isMinimizable() const { if( isSpecialWindow()) return false; if( isTransient()) { // #66868 - let other xmms windows be minimized when the mainwindow is minimized bool shown_mainwindow = false; ClientList mainclients = mainClients(); for( ClientList::ConstIterator it = mainclients.begin(); it != mainclients.end(); ++it ) { if( (*it)->isShown( true )) shown_mainwindow = true; } if( !shown_mainwindow ) return true; } // this is here because kicker's taskbar doesn't provide separate entries // for windows with an explicitly given parent // TODO perhaps this should be redone if( transientFor() != NULL ) return false; if( !wantsTabFocus()) // SELI - NET::Utility? why wantsTabFocus() - skiptaskbar? ? return false; return true; } /*! Minimizes this client plus its transients */ void Client::minimize( bool avoid_animation ) { if ( !isMinimizable() || isMinimized()) return; Notify::raise( Notify::Minimize ); minimized = true; updateVisibility(); updateAllowedActions(); workspace()->updateMinimizedOfTransients( this ); updateWindowRules(); workspace()->updateFocusChains( this, Workspace::FocusChainMakeLast ); if( effects && !avoid_animation ) // TODO shouldn't it tell effects at least about the change? effects->windowMinimized( effectWindow()); } void Client::unminimize( bool avoid_animation ) { if( !isMinimized()) return; Notify::raise( Notify::UnMinimize ); minimized = false; updateVisibility(); updateAllowedActions(); workspace()->updateMinimizedOfTransients( this ); updateWindowRules(); if( effects && !avoid_animation ) effects->windowUnminimized( effectWindow()); } QRect Client::iconGeometry() const { NETRect r = info->iconGeometry(); QRect geom( r.pos.x, r.pos.y, r.size.width, r.size.height ); if( geom.isValid() ) return geom; else { // Check all mainwindows of this window (recursively) foreach( Client* mainwin, mainClients() ) { geom = mainwin->iconGeometry(); if( geom.isValid() ) return geom; } // No mainwindow (or their parents) with icon geometry was found return QRect(); } } bool Client::isShadeable() const { return !isSpecialWindow() && !noBorder(); } void Client::setShade( ShadeMode mode ) { if( !isShadeable()) return; mode = rules()->checkShade( mode ); if( shade_mode == mode ) return; bool was_shade = isShade(); ShadeMode was_shade_mode = shade_mode; shade_mode = mode; if( was_shade == isShade()) { if( decoration != NULL ) // decoration may want to update after e.g. hover-shade changes decoration->shadeChange(); return; // no real change in shaded state } if( shade_mode == ShadeNormal ) { if ( isShown( true ) && isOnCurrentDesktop()) Notify::raise( Notify::ShadeUp ); } else if( shade_mode == ShadeNone ) { if( isShown( true ) && isOnCurrentDesktop()) Notify::raise( Notify::ShadeDown ); } assert( decoration != NULL ); // noborder windows can't be shaded GeometryUpdatesBlocker blocker( this ); // decorations may turn off some borders when shaded decoration->borders( border_left, border_right, border_top, border_bottom ); // TODO all this unmapping, resizing etc. feels too much duplicated from elsewhere if ( isShade()) { // shade_mode == ShadeNormal addWorkspaceRepaint( geometry()); // shade shade_geometry_change = true; QSize s( sizeForClientSize( QSize( clientSize()))); s.setHeight( border_top + border_bottom ); XSelectInput( display(), wrapper, ClientWinMask ); // avoid getting UnmapNotify XUnmapWindow( display(), wrapper ); XUnmapWindow( display(), client ); XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask ); plainResize( s ); shade_geometry_change = false; if( isActive()) { if( was_shade_mode == ShadeHover ) workspace()->activateNextClient( this ); else workspace()->focusToNull(); } } else { shade_geometry_change = true; QSize s( sizeForClientSize( clientSize())); shade_geometry_change = false; plainResize( s ); if( shade_mode == ShadeHover || shade_mode == ShadeActivated ) setActive( true ); XMapWindow( display(), wrapperId()); XMapWindow( display(), window()); if ( isActive() ) workspace()->requestFocus( this ); } checkMaximizeGeometry(); info->setState( isShade() ? NET::Shaded : 0, NET::Shaded ); info->setState( isShown( false ) ? 0 : NET::Hidden, NET::Hidden ); discardWindowPixmap(); updateVisibility(); updateAllowedActions(); workspace()->updateMinimizedOfTransients( this ); decoration->shadeChange(); updateWindowRules(); } void Client::shadeHover() { setShade( ShadeHover ); cancelShadeHover(); } void Client::cancelShadeHover() { delete shadeHoverTimer; shadeHoverTimer = 0; } void Client::toggleShade() { // if the mode is ShadeHover or ShadeActive, cancel shade too setShade( shade_mode == ShadeNone ? ShadeNormal : ShadeNone ); } void Client::updateVisibility() { if( deleting ) return; bool show = true; if( hidden ) { setMappingState( IconicState ); info->setState( NET::Hidden, NET::Hidden ); setSkipTaskbar( true, false ); // also hide from taskbar rawHide(); show = false; } else { setSkipTaskbar( original_skip_taskbar, false ); } if( minimized ) { setMappingState( IconicState ); info->setState( NET::Hidden, NET::Hidden ); rawHide(); show = false; } if( show ) info->setState( 0, NET::Hidden ); if( !isOnCurrentDesktop()) { setMappingState( IconicState ); rawHide(); show = false; } if( show ) { bool belongs_to_desktop = false; for( ClientList::ConstIterator it = group()->members().begin(); it != group()->members().end(); ++it ) if( (*it)->isDesktop()) { belongs_to_desktop = true; break; } if( !belongs_to_desktop && workspace()->showingDesktop()) workspace()->resetShowingDesktop( true ); if( isShade()) setMappingState( IconicState ); else setMappingState( NormalState ); rawShow(); } } /*! Sets the client window's mapping state. Possible values are WithdrawnState, IconicState, NormalState. */ void Client::setMappingState(int s) { assert( client != None ); assert( !deleting || s == WithdrawnState ); if( mapping_state == s ) return; bool was_unmanaged = ( mapping_state == WithdrawnState ); mapping_state = s; if( mapping_state == WithdrawnState ) { XDeleteProperty( display(), window(), atoms->wm_state ); return; } assert( s == NormalState || s == IconicState ); unsigned long data[2]; data[0] = (unsigned long) s; data[1] = (unsigned long) None; XChangeProperty(display(), window(), atoms->wm_state, atoms->wm_state, 32, PropModeReplace, (unsigned char *)data, 2); if( was_unmanaged ) // manage() did block_geometry_updates = 1, now it's ok to finally set the geometry blockGeometryUpdates( false ); } /*! Reimplemented to map the managed window in the window wrapper. Proper mapping state should be set before showing the client. */ void Client::rawShow() { if( decoration != NULL ) decoration->widget()->show(); // not really necessary, but let it know the state XMapWindow( display(), frameId()); if( !isShade()) { XMapWindow( display(), wrapper ); XMapWindow( display(), client ); } // XComposite invalidates backing pixmaps on unmap (minimize, different // virtual desktop, etc.). We kept the last known good pixmap around // for use in effects, but now we want to have access to the new pixmap if( compositing() ) discardWindowPixmap(); } /*! Reimplemented to unmap the managed window in the window wrapper. Also informs the workspace. Proper mapping state should be set before hiding the client. */ void Client::rawHide() { addWorkspaceRepaint( geometry()); // Here it may look like a race condition, as some other client might try to unmap // the window between these two XSelectInput() calls. However, they're supposed to // use XWithdrawWindow(), which also sends a synthetic event to the root window, // which won't be missed, so this shouldn't be a problem. The chance the real UnmapNotify // will be missed is also very minimal, so I don't think it's needed to grab the server // here. XSelectInput( display(), wrapper, ClientWinMask ); // avoid getting UnmapNotify XUnmapWindow( display(), frameId()); XUnmapWindow( display(), wrapper ); XUnmapWindow( display(), client ); XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask ); if( decoration != NULL ) decoration->widget()->hide(); // not really necessary, but let it know the state workspace()->clientHidden( this ); } void Client::sendClientMessage(Window w, Atom a, Atom protocol, long data1, long data2, long data3) { XEvent ev; long mask; memset(&ev, 0, sizeof(ev)); ev.xclient.type = ClientMessage; ev.xclient.window = w; ev.xclient.message_type = a; ev.xclient.format = 32; ev.xclient.data.l[0] = protocol; ev.xclient.data.l[1] = xTime(); ev.xclient.data.l[2] = data1; ev.xclient.data.l[3] = data2; ev.xclient.data.l[4] = data3; mask = 0L; if (w == rootWindow()) mask = SubstructureRedirectMask; /* magic! */ XSendEvent(display(), w, False, mask, &ev); } /* Returns whether the window may be closed (have a close button) */ bool Client::isCloseable() const { return rules()->checkCloseable( motif_may_close && !isSpecialWindow()); } /*! Closes the window by either sending a delete_window message or using XKill. */ void Client::closeWindow() { if( !isCloseable()) return; // Update user time, because the window may create a confirming dialog. updateUserTime(); if ( Pdeletewindow ) { Notify::raise( Notify::Close ); sendClientMessage( window(), atoms->wm_protocols, atoms->wm_delete_window); pingWindow(); } else { // client will not react on wm_delete_window. We have not choice // but destroy his connection to the XServer. killWindow(); } } /*! Kills the window via XKill */ void Client::killWindow() { kDebug( 1212 ) << "Client::killWindow():" << caption() << endl; // not sure if we need an Notify::Kill or not.. until then, use // Notify::Close Notify::raise( Notify::Close ); if( isDialog()) Notify::raise( Notify::TransDelete ); if( isNormalWindow()) Notify::raise( Notify::Delete ); killProcess( false ); // always kill this client at the server XKillClient(display(), window() ); destroyClient(); } // send a ping to the window using _NET_WM_PING if possible // if it doesn't respond within a reasonable time, it will be // killed void Client::pingWindow() { if( !Pping ) return; // can't ping :( if( options->killPingTimeout == 0 ) return; // turned off if( ping_timer != NULL ) return; // pinging already ping_timer = new QTimer( this ); connect( ping_timer, SIGNAL( timeout()), SLOT( pingTimeout())); ping_timer->setSingleShot( true ); ping_timer->start( options->killPingTimeout ); ping_timestamp = xTime(); workspace()->sendPingToWindow( window(), ping_timestamp ); } void Client::gotPing( Time timestamp ) { if( timestamp != ping_timestamp ) return; delete ping_timer; ping_timer = NULL; if( process_killer != NULL ) { process_killer->kill(); delete process_killer; process_killer = NULL; } } void Client::pingTimeout() { kDebug( 1212 ) << "Ping timeout:" << caption() << endl; delete ping_timer; ping_timer = NULL; killProcess( true, ping_timestamp ); } void Client::killProcess( bool ask, Time timestamp ) { if( process_killer != NULL ) return; Q_ASSERT( !ask || timestamp != CurrentTime ); QByteArray machine = wmClientMachine( true ); pid_t pid = info->pid(); if( pid <= 0 || machine.isEmpty()) // needed properties missing return; kDebug( 1212 ) << "Kill process:" << pid << "(" << machine << ")" << endl; if( !ask ) { if( machine != "localhost" ) { K3Process proc; proc << "xon" << machine << "kill" << QString::number( pid ); proc.start( K3Process::DontCare ); } else ::kill( pid, SIGTERM ); } else { // SELI TODO handle the window created by handler specially (on top,urgent?) process_killer = new K3Process( this ); *process_killer << KStandardDirs::findExe( "kwin_killer_helper" ) << "--pid" << QByteArray().setNum( pid ) << "--hostname" << machine << "--windowname" << caption().toUtf8() << "--applicationname" << resourceClass() << "--wid" << QString::number( window() ) << "--timestamp" << QString::number( timestamp ); connect( process_killer, SIGNAL( processExited( K3Process* )), SLOT( processKillerExited())); if( !process_killer->start( K3Process::NotifyOnExit )) { delete process_killer; process_killer = NULL; return; } } } void Client::processKillerExited() { kDebug( 1212 ) << "Killer exited" << endl; delete process_killer; process_killer = NULL; } void Client::setSkipTaskbar( bool b, bool from_outside ) { int was_wants_tab_focus = wantsTabFocus(); if( from_outside ) { b = rules()->checkSkipTaskbar( b ); original_skip_taskbar = b; } if ( b == skipTaskbar() ) return; skip_taskbar = b; info->setState( b?NET::SkipTaskbar:0, NET::SkipTaskbar ); updateWindowRules(); if( was_wants_tab_focus != wantsTabFocus()) workspace()->updateFocusChains( this, isActive() ? Workspace::FocusChainMakeFirst : Workspace::FocusChainUpdate ); } void Client::setSkipPager( bool b ) { b = rules()->checkSkipPager( b ); if ( b == skipPager() ) return; skip_pager = b; info->setState( b?NET::SkipPager:0, NET::SkipPager ); updateWindowRules(); } void Client::setModal( bool m ) { // Qt-3.2 can have even modal normal windows :( if( modal == m ) return; modal = m; if( !modal ) return; // changing modality for a mapped window is weird (?) // _NET_WM_STATE_MODAL should possibly rather be _NET_WM_WINDOW_TYPE_MODAL_DIALOG } void Client::setDesktop( int desktop ) { if( desktop != NET::OnAllDesktops ) // do range check desktop = qMax( 1, qMin( workspace()->numberOfDesktops(), desktop )); desktop = rules()->checkDesktop( desktop ); if( desk == desktop ) return; int was_desk = desk; desk = desktop; info->setDesktop( desktop ); if(( was_desk == NET::OnAllDesktops ) != ( desktop == NET::OnAllDesktops )) { // onAllDesktops changed if ( isShown( true )) Notify::raise( isOnAllDesktops() ? Notify::OnAllDesktops : Notify::NotOnAllDesktops ); workspace()->updateOnAllDesktopsOfTransients( this ); } if( decoration != NULL ) decoration->desktopChange(); workspace()->updateFocusChains( this, Workspace::FocusChainMakeFirst ); updateVisibility(); updateWindowRules(); } /*! Returns the virtual desktop within the workspace() the client window is located in, 0 if it isn't located on any special desktop (not mapped yet), or NET::OnAllDesktops. Do not use desktop() directly, use isOnDesktop() instead. */ int Client::desktop() const { return desk; } void Client::setOnAllDesktops( bool b ) { if(( b && isOnAllDesktops()) || ( !b && !isOnAllDesktops())) return; if( b ) setDesktop( NET::OnAllDesktops ); else setDesktop( workspace()->currentDesktop()); } // performs activation and/or raising of the window void Client::takeActivity( int flags, bool handled, allowed_t ) { if( !handled || !Ptakeactivity ) { if( flags & ActivityFocus ) takeFocus( Allowed ); if( flags & ActivityRaise ) workspace()->raiseClient( this ); return; } #ifndef NDEBUG static Time previous_activity_timestamp; static Client* previous_client; if( previous_activity_timestamp == xTime() && previous_client != this ) { kDebug( 1212 ) << "Repeated use of the same X timestamp for activity" << endl; kDebug( 1212 ) << kBacktrace() << endl; } previous_activity_timestamp = xTime(); previous_client = this; #endif workspace()->sendTakeActivity( this, xTime(), flags ); } // performs the actual focusing of the window using XSetInputFocus and WM_TAKE_FOCUS void Client::takeFocus( allowed_t ) { #ifndef NDEBUG static Time previous_focus_timestamp; static Client* previous_client; if( previous_focus_timestamp == xTime() && previous_client != this ) { kDebug( 1212 ) << "Repeated use of the same X timestamp for focus" << endl; kDebug( 1212 ) << kBacktrace() << endl; } previous_focus_timestamp = xTime(); previous_client = this; #endif if ( rules()->checkAcceptFocus( input )) { XSetInputFocus( display(), window(), RevertToPointerRoot, xTime() ); } if ( Ptakefocus ) sendClientMessage(window(), atoms->wm_protocols, atoms->wm_take_focus); workspace()->setShouldGetFocus( this ); } /*! Returns whether the window provides context help or not. If it does, you should show a help menu item or a help button like '?' and call contextHelp() if this is invoked. \sa contextHelp() */ bool Client::providesContextHelp() const { return Pcontexthelp; } /*! Invokes context help on the window. Only works if the window actually provides context help. \sa providesContextHelp() */ void Client::showContextHelp() { if ( Pcontexthelp ) { sendClientMessage(window(), atoms->wm_protocols, atoms->net_wm_context_help); QWhatsThis::enterWhatsThisMode(); // SELI? } } /*! Fetches the window's caption (WM_NAME property). It will be stored in the client's caption(). */ void Client::fetchName() { setCaption( readName()); } QString Client::readName() const { if ( info->name() && info->name()[ 0 ] != '\0' ) return QString::fromUtf8( info->name() ); else return KWin::readNameProperty( window(), XA_WM_NAME ); } KWIN_COMPARE_PREDICATE( FetchNameInternalPredicate, Client, const Client*, (!cl->isSpecialWindow() || cl->isToolbar()) && cl != value && cl->caption() == value->caption()); void Client::setCaption( const QString& _s, bool force ) { QString s = _s; if ( s != cap_normal || force ) { bool reset_name = force; for( int i = 0; i < s.length(); ++i ) if( !s[ i ].isPrint()) s[ i ] = QChar( ' ' ); cap_normal = s; bool was_suffix = ( !cap_suffix.isEmpty()); QString machine_suffix; if( wmClientMachine( false ) != "localhost" && !isLocalMachine( wmClientMachine( false ))) machine_suffix = " <@" + wmClientMachine( true ) + '>'; QString shortcut_suffix = !shortcut().isEmpty() ? ( " {" + shortcut().toString() + '}' ) : QString(); cap_suffix = machine_suffix + shortcut_suffix; if ( ( !isSpecialWindow() || isToolbar()) && workspace()->findClient( FetchNameInternalPredicate( this ))) { int i = 2; do { cap_suffix = machine_suffix + " <" + QString::number(i) + '>' + shortcut_suffix; i++; } while ( workspace()->findClient( FetchNameInternalPredicate( this ))); info->setVisibleName( caption().toUtf8() ); reset_name = false; } if(( was_suffix && cap_suffix.isEmpty() || reset_name )) // if it was new window, it may have old value still set, if the window is reused { info->setVisibleName( "" ); // remove info->setVisibleIconName( "" ); // remove } else if( !cap_suffix.isEmpty() && !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set info->setVisibleIconName( ( cap_iconic + cap_suffix ).toUtf8() ); if( isManaged() && decoration != NULL ) decoration->captionChange(); } } void Client::updateCaption() { setCaption( cap_normal, true ); } void Client::fetchIconicName() { QString s; if ( info->iconName() && info->iconName()[ 0 ] != '\0' ) s = QString::fromUtf8( info->iconName() ); else s = KWin::readNameProperty( window(), XA_WM_ICON_NAME ); if ( s != cap_iconic ) { bool was_set = !cap_iconic.isEmpty(); cap_iconic = s; if( !cap_suffix.isEmpty()) { if( !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set info->setVisibleIconName( ( s + cap_suffix ).toUtf8() ); else if( was_set ) info->setVisibleIconName( "" ); //remove } } } /*!\reimp */ QString Client::caption( bool full ) const { return full ? cap_normal + cap_suffix : cap_normal; } void Client::getWMHints() { XWMHints *hints = XGetWMHints(display(), window() ); input = true; window_group = None; urgency = false; if ( hints ) { if( hints->flags & InputHint ) input = hints->input; if( hints->flags & WindowGroupHint ) window_group = hints->window_group; urgency = ( hints->flags & UrgencyHint ) ? true : false; // true/false needed, it's uint bitfield XFree( (char*)hints ); } checkGroup(); updateUrgency(); updateAllowedActions(); // group affects isMinimizable() } void Client::getMotifHints() { bool mnoborder, mresize, mmove, mminimize, mmaximize, mclose; Motif::readFlags( client, mnoborder, mresize, mmove, mminimize, mmaximize, mclose ); motif_noborder = mnoborder; if( !hasNETSupport()) // NETWM apps should set type and size constraints { motif_may_resize = mresize; // this should be set using minsize==maxsize, but oh well motif_may_move = mmove; } else motif_may_resize = motif_may_move = true; // mminimize; - ignore, bogus - e.g. shading or sending to another desktop is "minimizing" too // mmaximize; - ignore, bogus - maximizing is basically just resizing motif_may_close = mclose; // motif apps like to crash when they set this hint and WM closes them anyway if( isManaged()) updateDecoration( true ); // check if noborder state has changed } void Client::readIcons( Window win, QPixmap* icon, QPixmap* miniicon ) { // get the icons, allow scaling if( icon != NULL ) *icon = KWin::icon( win, 32, 32, true, KWin::NETWM | KWin::WMHints ); if( miniicon != NULL ) if( icon == NULL || !icon->isNull()) *miniicon = KWin::icon( win, 16, 16, true, KWin::NETWM | KWin::WMHints ); else *miniicon = QPixmap(); } void Client::getIcons() { // first read icons from the window itself readIcons( window(), &icon_pix, &miniicon_pix ); if( icon_pix.isNull()) { // then try window group icon_pix = group()->icon(); miniicon_pix = group()->miniIcon(); } if( icon_pix.isNull() && isTransient()) { // then mainclients ClientList mainclients = mainClients(); for( ClientList::ConstIterator it = mainclients.begin(); it != mainclients.end() && icon_pix.isNull(); ++it ) { icon_pix = (*it)->icon(); miniicon_pix = (*it)->miniIcon(); } } if( icon_pix.isNull()) { // and if nothing else, load icon from classhint or xapp icon icon_pix = KWin::icon( window(), 32, 32, true, KWin::ClassHint | KWin::XApp ); miniicon_pix = KWin::icon( window(), 16, 16, true, KWin::ClassHint | KWin::XApp ); } if( isManaged() && decoration != NULL ) decoration->iconChange(); } void Client::getWindowProtocols() { Atom *p; int i,n; Pdeletewindow = 0; Ptakefocus = 0; Ptakeactivity = 0; Pcontexthelp = 0; Pping = 0; if (XGetWMProtocols(display(), window(), &p, &n)) { for (i = 0; i < n; i++) if (p[i] == atoms->wm_delete_window) Pdeletewindow = 1; else if (p[i] == atoms->wm_take_focus) Ptakefocus = 1; else if (p[i] == atoms->net_wm_take_activity) Ptakeactivity = 1; else if (p[i] == atoms->net_wm_context_help) Pcontexthelp = 1; else if (p[i] == atoms->net_wm_ping) Pping = 1; if (n>0) XFree(p); } } bool Client::wantsTabFocus() const { return ( isNormalWindow() || isDialog()) && wantsInput(); } bool Client::wantsInput() const { return rules()->checkAcceptFocus( input || Ptakefocus ); } bool Client::isSpecialWindow() const { return isDesktop() || isDock() || isSplash() || isTopMenu() || isToolbar(); // TODO } /*! Sets an appropriate cursor shape for the logical mouse position \a m */ void Client::setCursor( Position m ) { if( !isResizable() || isShade()) { m = PositionCenter; } switch ( m ) { case PositionTopLeft: case PositionBottomRight: setCursor( Qt::SizeFDiagCursor ); break; case PositionBottomLeft: case PositionTopRight: setCursor( Qt::SizeBDiagCursor ); break; case PositionTop: case PositionBottom: setCursor( Qt::SizeVerCursor ); break; case PositionLeft: case PositionRight: setCursor( Qt::SizeHorCursor ); break; default: if( buttonDown && isMovable()) setCursor( Qt::SizeAllCursor ); else setCursor( Qt::ArrowCursor ); break; } } // TODO mit nejake checkCursor(), ktere se zavola v manage() a pri vecech, kdy by se kurzor mohl zmenit? void Client::setCursor( const QCursor& c ) { if( c.handle() == cursor.handle()) return; cursor = c; if( decoration != NULL ) decoration->widget()->setCursor( cursor ); XDefineCursor( display(), frameId(), cursor.handle()); } Client::Position Client::mousePosition( const QPoint& p ) const { if( decoration != NULL ) return decoration->mousePosition( p ); return PositionCenter; } void Client::updateAllowedActions( bool force ) { if( !isManaged() && !force ) return; unsigned long old_allowed_actions = allowed_actions; allowed_actions = 0; if( isMovable()) allowed_actions |= NET::ActionMove; if( isResizable()) allowed_actions |= NET::ActionResize; if( isMinimizable()) allowed_actions |= NET::ActionMinimize; if( isShadeable()) allowed_actions |= NET::ActionShade; // sticky state not supported if( isMaximizable()) allowed_actions |= NET::ActionMax; if( userCanSetFullScreen()) allowed_actions |= NET::ActionFullScreen; allowed_actions |= NET::ActionChangeDesktop; // always (pagers shouldn't show Docks etc.) if( isCloseable()) allowed_actions |= NET::ActionClose; if( old_allowed_actions == allowed_actions ) return; // TODO this could be delayed and compressed - it's only for pagers etc. anyway info->setAllowedActions( allowed_actions ); // TODO this should also tell the decoration, so that it can update the buttons } void Client::autoRaise() { workspace()->raiseClient( this ); cancelAutoRaise(); } void Client::cancelAutoRaise() { delete autoRaiseTimer; autoRaiseTimer = 0; } void Client::debug( kdbgstream& stream ) const { stream << "\'ID:" << window() << ";WMCLASS:" << resourceClass() << ":" << resourceName() << ";Caption:" << caption() << "\'"; } QPixmap * kwin_get_menu_pix_hack() { static QPixmap p; if ( p.isNull() ) p = SmallIcon( "bx2" ); return &p; } } // namespace #include "client.moc"