/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2004 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #include "rules.h" #include #include #include #include #include #include #include #ifndef KCMRULES #include "client.h" #include "workspace.h" #endif namespace KWinInternal { Rules::Rules() : temporary_state( 0 ) , wmclassmatch( UnimportantMatch ) , wmclasscomplete( UnimportantMatch ) , windowrolematch( UnimportantMatch ) , titlematch( UnimportantMatch ) , extrarolematch( UnimportantMatch ) , clientmachinematch( UnimportantMatch ) , types( NET::AllTypesMask ) , placementrule( UnusedForceRule ) , positionrule( UnusedSetRule ) , sizerule( UnusedSetRule ) , minsizerule( UnusedForceRule ) , maxsizerule( UnusedForceRule ) , opacityactiverule( UnusedForceRule ) , opacityinactiverule( UnusedForceRule ) , ignorepositionrule( UnusedForceRule ) , desktoprule( UnusedSetRule ) , typerule( UnusedForceRule ) , maximizevertrule( UnusedSetRule ) , maximizehorizrule( UnusedSetRule ) , minimizerule( UnusedSetRule ) , shaderule( UnusedSetRule ) , skiptaskbarrule( UnusedSetRule ) , skippagerrule( UnusedSetRule ) , aboverule( UnusedSetRule ) , belowrule( UnusedSetRule ) , fullscreenrule( UnusedSetRule ) , noborderrule( UnusedSetRule ) , fsplevelrule( UnusedForceRule ) , acceptfocusrule( UnusedForceRule ) , moveresizemoderule( UnusedForceRule ) , closeablerule( UnusedForceRule ) , strictgeometryrule( UnusedForceRule ) , shortcutrule( UnusedSetRule ) , disableglobalshortcutsrule( UnusedForceRule ) { } Rules::Rules( const QString& str, bool temporary ) : temporary_state( temporary ? 2 : 0 ) { KTemporaryFile file; if( file.open() ) { QByteArray s = str.toUtf8(); file.write( s.data(), s.length()); } file.flush(); KSimpleConfig cfg( file.fileName()); readFromCfg( cfg ); if( description.isEmpty()) description = "temporary"; } #define READ_MATCH_STRING( var, func ) \ var = cfg.readEntry( #var ) func; \ var##match = (StringMatch) qMax( FirstStringMatch, \ qMin( LastStringMatch, static_cast< StringMatch >( cfg.readEntry( #var "match",0 )))); #define READ_SET_RULE( var, func, def ) \ var = func ( cfg.readEntry( #var, def)); \ var##rule = readSetRule( cfg, #var "rule" ); #define READ_SET_RULE_DEF( var , func, def ) \ var = func ( cfg.readEntry( #var, def )); \ var##rule = readSetRule( cfg, #var "rule" ); #define READ_FORCE_RULE( var, func, def) \ var = func ( cfg.readEntry( #var, def)); \ var##rule = readForceRule( cfg, #var "rule" ); #define READ_FORCE_RULE2( var, def, func, funcarg ) \ var = func ( cfg.readEntry( #var, def),funcarg ); \ var##rule = readForceRule( cfg, #var "rule" ); Rules::Rules( KConfig& cfg ) : temporary_state( 0 ) { readFromCfg( cfg ); } static int limit0to4( int i ) { return qMax( 0, qMin( 4, i )); } void Rules::readFromCfg( KConfig& cfg ) { description = cfg.readEntry( "description" ); READ_MATCH_STRING( wmclass, .toLower().toLatin1() ); wmclasscomplete = cfg.readEntry( "wmclasscomplete" , QVariant(false)).toBool(); READ_MATCH_STRING( windowrole, .toLower().toLatin1() ); READ_MATCH_STRING( title, ); READ_MATCH_STRING( extrarole, .toLower().toLatin1() ); READ_MATCH_STRING( clientmachine, .toLower().toLatin1() ); types = cfg.readEntry( "types", uint(NET::AllTypesMask) ); READ_FORCE_RULE2( placement,QString(), Placement::policyFromString,false ); READ_SET_RULE_DEF( position, , invalidPoint ); READ_SET_RULE( size,, QSize()); if( size.isEmpty() && sizerule != ( SetRule )Remember) sizerule = UnusedSetRule; READ_FORCE_RULE( minsize,, QSize()); if( !minsize.isValid()) minsize = QSize( 1, 1 ); READ_FORCE_RULE( maxsize, , QSize()); if( maxsize.isEmpty()) maxsize = QSize( 32767, 32767 ); READ_FORCE_RULE( opacityactive, , 0); if( opacityactive < 0 || opacityactive > 100 ) opacityactive = 100; READ_FORCE_RULE( opacityinactive,, 0); if( opacityinactive < 0 || opacityinactive > 100 ) opacityinactive = 100; READ_FORCE_RULE( ignoreposition,, false); READ_SET_RULE( desktop,,0 ); type = readType( cfg, "type" ); typerule = type != NET::Unknown ? readForceRule( cfg, "typerule" ) : UnusedForceRule; READ_SET_RULE( maximizevert,, false); READ_SET_RULE( maximizehoriz,, false); READ_SET_RULE( minimize,, false); READ_SET_RULE( shade,, false); READ_SET_RULE( skiptaskbar,, false); READ_SET_RULE( skippager,, false); READ_SET_RULE( above,, false); READ_SET_RULE( below,, false); READ_SET_RULE( fullscreen,, false); READ_SET_RULE( noborder,,false ); READ_FORCE_RULE( fsplevel,limit0to4,0 ); // fsp is 0-4 READ_FORCE_RULE( acceptfocus, , false); READ_FORCE_RULE( moveresizemode,Options::stringToMoveResizeMode, QString()); READ_FORCE_RULE( closeable, , false); READ_FORCE_RULE( strictgeometry, , false); READ_SET_RULE( shortcut, ,QString() ); READ_FORCE_RULE( disableglobalshortcuts, , false); } #undef READ_MATCH_STRING #undef READ_SET_RULE #undef READ_FORCE_RULE #undef READ_FORCE_RULE2 #define WRITE_MATCH_STRING( var, cast, force ) \ if( !var.isEmpty() || force ) \ { \ cfg.writeEntry( #var, cast var ); \ cfg.writeEntry( #var "match", (int)var##match ); \ } \ else \ { \ cfg.deleteEntry( #var ); \ cfg.deleteEntry( #var "match" ); \ } #define WRITE_SET_RULE( var, func ) \ if( var##rule != UnusedSetRule ) \ { \ cfg.writeEntry( #var, func ( var )); \ cfg.writeEntry( #var "rule", (int)var##rule ); \ } \ else \ { \ cfg.deleteEntry( #var ); \ cfg.deleteEntry( #var "rule" ); \ } #define WRITE_FORCE_RULE( var, func ) \ if( var##rule != UnusedForceRule ) \ { \ cfg.writeEntry( #var, func ( var )); \ cfg.writeEntry( #var "rule", (int)var##rule ); \ } \ else \ { \ cfg.deleteEntry( #var ); \ cfg.deleteEntry( #var "rule" ); \ } void Rules::write( KConfig& cfg ) const { cfg.writeEntry( "description", description ); // always write wmclass WRITE_MATCH_STRING( wmclass, (const char*), true ); cfg.writeEntry( "wmclasscomplete", wmclasscomplete ); WRITE_MATCH_STRING( windowrole, (const char*), false ); WRITE_MATCH_STRING( title,, false ); WRITE_MATCH_STRING( extrarole, (const char*), false ); WRITE_MATCH_STRING( clientmachine, (const char*), false ); if (types != NET::AllTypesMask) cfg.writeEntry("types", uint(types)); else cfg.deleteEntry("types"); WRITE_FORCE_RULE( placement, Placement::policyToString ); WRITE_SET_RULE( position, ); WRITE_SET_RULE( size, ); WRITE_FORCE_RULE( minsize, ); WRITE_FORCE_RULE( maxsize, ); WRITE_FORCE_RULE( opacityactive, ); WRITE_FORCE_RULE( opacityinactive, ); WRITE_FORCE_RULE( ignoreposition, ); WRITE_SET_RULE( desktop, ); WRITE_FORCE_RULE( type, int ); WRITE_SET_RULE( maximizevert, ); WRITE_SET_RULE( maximizehoriz, ); WRITE_SET_RULE( minimize, ); WRITE_SET_RULE( shade, ); WRITE_SET_RULE( skiptaskbar, ); WRITE_SET_RULE( skippager, ); WRITE_SET_RULE( above, ); WRITE_SET_RULE( below, ); WRITE_SET_RULE( fullscreen, ); WRITE_SET_RULE( noborder, ); WRITE_FORCE_RULE( fsplevel, ); WRITE_FORCE_RULE( acceptfocus, ); WRITE_FORCE_RULE( moveresizemode, Options::moveResizeModeToString ); WRITE_FORCE_RULE( closeable, ); WRITE_FORCE_RULE( strictgeometry, ); WRITE_SET_RULE( shortcut, ); WRITE_FORCE_RULE( disableglobalshortcuts, ); } #undef WRITE_MATCH_STRING #undef WRITE_SET_RULE #undef WRITE_FORCE_RULE // returns true if it doesn't affect anything bool Rules::isEmpty() const { return( placementrule == UnusedForceRule && positionrule == UnusedSetRule && sizerule == UnusedSetRule && minsizerule == UnusedForceRule && maxsizerule == UnusedForceRule && opacityactiverule == UnusedForceRule && opacityinactiverule == UnusedForceRule && ignorepositionrule == UnusedForceRule && desktoprule == UnusedSetRule && typerule == UnusedForceRule && maximizevertrule == UnusedSetRule && maximizehorizrule == UnusedSetRule && minimizerule == UnusedSetRule && shaderule == UnusedSetRule && skiptaskbarrule == UnusedSetRule && skippagerrule == UnusedSetRule && aboverule == UnusedSetRule && belowrule == UnusedSetRule && fullscreenrule == UnusedSetRule && noborderrule == UnusedSetRule && fsplevelrule == UnusedForceRule && acceptfocusrule == UnusedForceRule && moveresizemoderule == UnusedForceRule && closeablerule == UnusedForceRule && strictgeometryrule == UnusedForceRule && shortcutrule == UnusedSetRule && disableglobalshortcutsrule == UnusedForceRule ); } Rules::SetRule Rules::readSetRule( KConfig& cfg, const QString& key ) { int v = cfg.readEntry( key,0 ); if( v >= DontAffect && v <= ForceTemporarily ) return static_cast< SetRule >( v ); return UnusedSetRule; } Rules::ForceRule Rules::readForceRule( KConfig& cfg, const QString& key ) { int v = cfg.readEntry( key,0 ); if( v == DontAffect || v == Force || v == ForceTemporarily ) return static_cast< ForceRule >( v ); return UnusedForceRule; } NET::WindowType Rules::readType( KConfig& cfg, const QString& key ) { int v = cfg.readEntry( key,0 ); if( v >= NET::Normal && v <= NET::Splash ) return static_cast< NET::WindowType >( v ); return NET::Unknown; } bool Rules::matchType( NET::WindowType match_type ) const { if( types != NET::AllTypesMask ) { if( match_type == NET::Unknown ) match_type = NET::Normal; // NET::Unknown->NET::Normal is only here for matching if( !NET::typeMatchesMask( match_type, types )) return false; } return true; } bool Rules::matchWMClass( const QByteArray& match_class, const QByteArray& match_name ) const { if( wmclassmatch != UnimportantMatch ) { // TODO optimize? QByteArray cwmclass = wmclasscomplete ? match_name + ' ' + match_class : match_class; if( wmclassmatch == RegExpMatch && QRegExp( wmclass ).indexIn( cwmclass ) == -1 ) return false; if( wmclassmatch == ExactMatch && wmclass != cwmclass ) return false; if( wmclassmatch == SubstringMatch && !cwmclass.contains( wmclass )) return false; } return true; } bool Rules::matchRole( const QByteArray& match_role ) const { if( windowrolematch != UnimportantMatch ) { if( windowrolematch == RegExpMatch && QRegExp( windowrole ).indexIn( match_role ) == -1 ) return false; if( windowrolematch == ExactMatch && windowrole != match_role ) return false; if( windowrolematch == SubstringMatch && !match_role.contains( windowrole )) return false; } return true; } bool Rules::matchTitle( const QString& match_title ) const { if( titlematch != UnimportantMatch ) { if( titlematch == RegExpMatch && QRegExp( title ).indexIn( match_title ) == -1 ) return false; if( titlematch == ExactMatch && title != match_title ) return false; if( titlematch == SubstringMatch && !match_title.contains( title )) return false; } return true; } bool Rules::matchClientMachine( const QByteArray& match_machine ) const { if( clientmachinematch != UnimportantMatch ) { // if it's localhost, check also "localhost" before checking hostname if( match_machine != "localhost" && isLocalMachine( match_machine ) && matchClientMachine( "localhost" )) return true; if( clientmachinematch == RegExpMatch && QRegExp( clientmachine ).indexIn( match_machine ) == -1 ) return false; if( clientmachinematch == ExactMatch && clientmachine != match_machine ) return false; if( clientmachinematch == SubstringMatch && !match_machine.contains( clientmachine )) return false; } return true; } #ifndef KCMRULES bool Rules::match( const Client* c ) const { if( !matchType( c->windowType( true ))) return false; if( !matchWMClass( c->resourceClass(), c->resourceName())) return false; if( !matchRole( c->windowRole())) return false; if( !matchTitle( c->caption( false ))) return false; // TODO extrarole if( !matchClientMachine( c->wmClientMachine( false ))) return false; return true; } bool Rules::update( Client* c ) { // TODO check this setting is for this client ? bool updated = false; if( positionrule == ( SetRule )Remember) { if( !c->isFullScreen()) { QPoint new_pos = position; // don't use the position in the direction which is maximized if(( c->maximizeMode() & MaximizeHorizontal ) == 0 ) new_pos.setX( c->pos().x()); if(( c->maximizeMode() & MaximizeVertical ) == 0 ) new_pos.setY( c->pos().y()); updated = updated || position != new_pos; position = new_pos; } } if( sizerule == ( SetRule )Remember) { if( !c->isFullScreen()) { QSize new_size = size; // don't use the position in the direction which is maximized if(( c->maximizeMode() & MaximizeHorizontal ) == 0 ) new_size.setWidth( c->size().width()); if(( c->maximizeMode() & MaximizeVertical ) == 0 ) new_size.setHeight( c->size().height()); updated = updated || size != new_size; size = new_size; } } if( desktoprule == ( SetRule )Remember) { updated = updated || desktop != c->desktop(); desktop = c->desktop(); } if( maximizevertrule == ( SetRule )Remember) { updated = updated || maximizevert != bool( c->maximizeMode() & MaximizeVertical ); maximizevert = c->maximizeMode() & MaximizeVertical; } if( maximizehorizrule == ( SetRule )Remember) { updated = updated || maximizehoriz != bool( c->maximizeMode() & MaximizeHorizontal ); maximizehoriz = c->maximizeMode() & MaximizeHorizontal; } if( minimizerule == ( SetRule )Remember) { updated = updated || minimize != c->isMinimized(); minimize = c->isMinimized(); } if( shaderule == ( SetRule )Remember) { updated = updated || ( shade != ( c->shadeMode() != ShadeNone )); shade = c->shadeMode() != ShadeNone; } if( skiptaskbarrule == ( SetRule )Remember) { updated = updated || skiptaskbar != c->skipTaskbar(); skiptaskbar = c->skipTaskbar(); } if( skippagerrule == ( SetRule )Remember) { updated = updated || skippager != c->skipPager(); skippager = c->skipPager(); } if( aboverule == ( SetRule )Remember) { updated = updated || above != c->keepAbove(); above = c->keepAbove(); } if( belowrule == ( SetRule )Remember) { updated = updated || below != c->keepBelow(); below = c->keepBelow(); } if( fullscreenrule == ( SetRule )Remember) { updated = updated || fullscreen != c->isFullScreen(); fullscreen = c->isFullScreen(); } if( noborderrule == ( SetRule )Remember) { updated = updated || noborder != c->isUserNoBorder(); noborder = c->isUserNoBorder(); } if (opacityactiverule == ( ForceRule )Force) { // TODO } if (opacityinactiverule == ( ForceRule )Force) { // TODO } return updated; } #define APPLY_RULE( var, name, type ) \ bool Rules::apply##name( type& arg, bool init ) const \ { \ if( checkSetRule( var##rule, init )) \ arg = this->var; \ return checkSetStop( var##rule ); \ } #define APPLY_FORCE_RULE( var, name, type ) \ bool Rules::apply##name( type& arg ) const \ { \ if( checkForceRule( var##rule )) \ arg = this->var; \ return checkForceStop( var##rule ); \ } APPLY_FORCE_RULE( placement, Placement, Placement::Policy ) bool Rules::applyGeometry( QRect& rect, bool init ) const { QPoint p = rect.topLeft(); QSize s = rect.size(); bool ret = false; // no short-circuiting if( applyPosition( p, init )) { rect.moveTopLeft( p ); ret = true; } if( applySize( s, init )) { rect.setSize( s ); ret = true; } return ret; } bool Rules::applyPosition( QPoint& pos, bool init ) const { if( this->position != invalidPoint && checkSetRule( positionrule, init )) pos = this->position; return checkSetStop( positionrule ); } bool Rules::applySize( QSize& s, bool init ) const { if( this->size.isValid() && checkSetRule( sizerule, init )) s = this->size; return checkSetStop( sizerule ); } APPLY_FORCE_RULE( minsize, MinSize, QSize ) APPLY_FORCE_RULE( maxsize, MaxSize, QSize ) APPLY_FORCE_RULE( opacityactive, OpacityActive, int ) APPLY_FORCE_RULE( opacityinactive, OpacityInactive, int ) APPLY_FORCE_RULE( ignoreposition, IgnorePosition, bool ) // the cfg. entry needs to stay named the say for backwards compatibility bool Rules::applyIgnoreGeometry( bool& ignore ) const { return applyIgnorePosition( ignore ); } APPLY_RULE( desktop, Desktop, int ) APPLY_FORCE_RULE( type, Type, NET::WindowType ) bool Rules::applyMaximizeHoriz( MaximizeMode& mode, bool init ) const { if( checkSetRule( maximizehorizrule, init )) mode = static_cast< MaximizeMode >(( maximizehoriz ? MaximizeHorizontal : 0 ) | ( mode & MaximizeVertical )); return checkSetStop( maximizehorizrule ); } bool Rules::applyMaximizeVert( MaximizeMode& mode, bool init ) const { if( checkSetRule( maximizevertrule, init )) mode = static_cast< MaximizeMode >(( maximizevert ? MaximizeVertical : 0 ) | ( mode & MaximizeHorizontal )); return checkSetStop( maximizevertrule ); } APPLY_RULE( minimize, Minimize, bool ) bool Rules::applyShade( ShadeMode& sh, bool init ) const { if( checkSetRule( shaderule, init )) { if( !this->shade ) sh = ShadeNone; if( this->shade && sh == ShadeNone ) sh = ShadeNormal; } return checkSetStop( shaderule ); } APPLY_RULE( skiptaskbar, SkipTaskbar, bool ) APPLY_RULE( skippager, SkipPager, bool ) APPLY_RULE( above, KeepAbove, bool ) APPLY_RULE( below, KeepBelow, bool ) APPLY_RULE( fullscreen, FullScreen, bool ) APPLY_RULE( noborder, NoBorder, bool ) APPLY_FORCE_RULE( fsplevel, FSP, int ) APPLY_FORCE_RULE( acceptfocus, AcceptFocus, bool ) APPLY_FORCE_RULE( moveresizemode, MoveResizeMode, Options::MoveResizeMode ) APPLY_FORCE_RULE( closeable, Closeable, bool ) APPLY_FORCE_RULE( strictgeometry, StrictGeometry, bool ) APPLY_RULE( shortcut, Shortcut, QString ) APPLY_FORCE_RULE( disableglobalshortcuts, DisableGlobalShortcuts, bool ) #undef APPLY_RULE #undef APPLY_FORCE_RULE bool Rules::isTemporary() const { return temporary_state > 0; } bool Rules::discardTemporary( bool force ) { if( temporary_state == 0 ) // not temporary return false; if( force || --temporary_state == 0 ) // too old { delete this; return true; } return false; } #define DISCARD_USED_SET_RULE( var ) \ do { \ if( var##rule == ( SetRule ) ApplyNow || ( withdrawn && var##rule == ( SetRule ) ForceTemporarily )) \ var##rule = UnusedSetRule; \ } while( false ) #define DISCARD_USED_FORCE_RULE( var ) \ do { \ if( withdrawn && var##rule == ( ForceRule ) ForceTemporarily ) \ var##rule = UnusedForceRule; \ } while( false ) void Rules::discardUsed( bool withdrawn ) { DISCARD_USED_FORCE_RULE( placement ); DISCARD_USED_SET_RULE( position ); DISCARD_USED_SET_RULE( size ); DISCARD_USED_FORCE_RULE( minsize ); DISCARD_USED_FORCE_RULE( maxsize ); DISCARD_USED_FORCE_RULE( opacityactive ); DISCARD_USED_FORCE_RULE( opacityinactive ); DISCARD_USED_FORCE_RULE( ignoreposition ); DISCARD_USED_SET_RULE( desktop ); DISCARD_USED_FORCE_RULE( type ); DISCARD_USED_SET_RULE( maximizevert ); DISCARD_USED_SET_RULE( maximizehoriz ); DISCARD_USED_SET_RULE( minimize ); DISCARD_USED_SET_RULE( shade ); DISCARD_USED_SET_RULE( skiptaskbar ); DISCARD_USED_SET_RULE( skippager ); DISCARD_USED_SET_RULE( above ); DISCARD_USED_SET_RULE( below ); DISCARD_USED_SET_RULE( fullscreen ); DISCARD_USED_SET_RULE( noborder ); DISCARD_USED_FORCE_RULE( fsplevel ); DISCARD_USED_FORCE_RULE( acceptfocus ); DISCARD_USED_FORCE_RULE( moveresizemode ); DISCARD_USED_FORCE_RULE( closeable ); DISCARD_USED_FORCE_RULE( strictgeometry ); DISCARD_USED_SET_RULE( shortcut ); DISCARD_USED_FORCE_RULE( disableglobalshortcuts ); } #undef DISCARD_USED_SET_RULE #undef DISCARD_USED_FORCE_RULE #endif #ifndef NDEBUG kdbgstream& operator<<( kdbgstream& stream, const Rules* r ) { return stream << "[" << r->description << ":" << r->wmclass << "]" ; } #endif #ifndef KCMRULES void WindowRules::discardTemporary() { QVector< Rules* >::Iterator it2 = rules.begin(); for( QVector< Rules* >::Iterator it = rules.begin(); it != rules.end(); ) { if( (*it)->discardTemporary( true )) ++it; else { *it2++ = *it++; } } rules.erase( it2, rules.end()); } void WindowRules::update( Client* c ) { bool updated = false; for( QVector< Rules* >::ConstIterator it = rules.begin(); it != rules.end(); ++it ) if( (*it)->update( c )) // no short-circuiting here updated = true; if( updated ) Workspace::self()->rulesUpdated(); } #define CHECK_RULE( rule, type ) \ type WindowRules::check##rule( type arg, bool init ) const \ { \ if( rules.count() == 0 ) \ return arg; \ type ret = arg; \ for( QVector< Rules* >::ConstIterator it = rules.begin(); \ it != rules.end(); \ ++it ) \ { \ if( (*it)->apply##rule( ret, init )) \ break; \ } \ return ret; \ } #define CHECK_FORCE_RULE( rule, type ) \ type WindowRules::check##rule( type arg ) const \ { \ if( rules.count() == 0 ) \ return arg; \ type ret = arg; \ for( QVector< Rules* >::ConstIterator it = rules.begin(); \ it != rules.end(); \ ++it ) \ { \ if( (*it)->apply##rule( ret )) \ break; \ } \ return ret; \ } CHECK_FORCE_RULE( Placement, Placement::Policy ) QRect WindowRules::checkGeometry( QRect rect, bool init ) const { return QRect( checkPosition( rect.topLeft(), init ), checkSize( rect.size(), init )); } CHECK_RULE( Position, QPoint ) CHECK_RULE( Size, QSize ) CHECK_FORCE_RULE( MinSize, QSize ) CHECK_FORCE_RULE( MaxSize, QSize ) CHECK_FORCE_RULE( OpacityActive, int ) CHECK_FORCE_RULE( OpacityInactive, int ) CHECK_FORCE_RULE( IgnorePosition, bool ) bool WindowRules::checkIgnoreGeometry( bool ignore ) const { return checkIgnorePosition( ignore ); } CHECK_RULE( Desktop, int ) CHECK_FORCE_RULE( Type, NET::WindowType ) CHECK_RULE( MaximizeVert, KDecorationDefines::MaximizeMode ) CHECK_RULE( MaximizeHoriz, KDecorationDefines::MaximizeMode ) KDecorationDefines::MaximizeMode WindowRules::checkMaximize( MaximizeMode mode, bool init ) const { bool vert = checkMaximizeVert( mode, init ) & MaximizeVertical; bool horiz = checkMaximizeHoriz( mode, init ) & MaximizeHorizontal; return static_cast< MaximizeMode >(( vert ? MaximizeVertical : 0 ) | ( horiz ? MaximizeHorizontal : 0 )); } CHECK_RULE( Minimize, bool ) CHECK_RULE( Shade, ShadeMode ) CHECK_RULE( SkipTaskbar, bool ) CHECK_RULE( SkipPager, bool ) CHECK_RULE( KeepAbove, bool ) CHECK_RULE( KeepBelow, bool ) CHECK_RULE( FullScreen, bool ) CHECK_RULE( NoBorder, bool ) CHECK_FORCE_RULE( FSP, int ) CHECK_FORCE_RULE( AcceptFocus, bool ) CHECK_FORCE_RULE( MoveResizeMode, Options::MoveResizeMode ) CHECK_FORCE_RULE( Closeable, bool ) CHECK_FORCE_RULE( StrictGeometry, bool ) CHECK_RULE( Shortcut, QString ) CHECK_FORCE_RULE( DisableGlobalShortcuts, bool ) #undef CHECK_RULE #undef CHECK_FORCE_RULE // Client void Client::setupWindowRules( bool ignore_temporary ) { client_rules = workspace()->findWindowRules( this, ignore_temporary ); // check only after getting the rules, because there may be a rule forcing window type if( isTopMenu()) // TODO cannot have restrictions client_rules = WindowRules(); } // Applies Force, ForceTemporarily and ApplyNow rules // Used e.g. after the rules have been modified using the kcm. void Client::applyWindowRules() { // apply force rules // Placement - does need explicit update, just like some others below // Geometry : setGeometry() doesn't check rules QRect orig_geom = QRect( pos(), sizeForClientSize( clientSize())); // handle shading QRect geom = client_rules.checkGeometry( orig_geom ); if( geom != orig_geom ) setGeometry( geom ); // MinSize, MaxSize handled by Geometry // IgnorePosition setDesktop( desktop()); // Type maximize( maximizeMode()); // Minimize : functions don't check, and there are two functions if( client_rules.checkMinimize( isMinimized())) minimize(); else unminimize(); setShade( shadeMode()); setSkipTaskbar( skipTaskbar(), true ); setSkipPager( skipPager()); setKeepAbove( keepAbove()); setKeepBelow( keepBelow()); setFullScreen( isFullScreen(), true ); setUserNoBorder( isUserNoBorder()); // FSP // AcceptFocus : if( workspace()->mostRecentlyActivatedClient() == this && !client_rules.checkAcceptFocus( true )) workspace()->activateNextClient( this ); // MoveResizeMode // Closeable QSize s = adjustedSize(); if( s != size()) resizeWithChecks( s ); // StrictGeometry setShortcut( rules()->checkShortcut( shortcut().toString())); // see also Client::setActive() if( isActive()) workspace()->disableGlobalShortcutsForClient( rules()->checkDisableGlobalShortcuts( false )); } void Client::updateWindowRules() { if( !isManaged()) // not fully setup yet return; client_rules.update( this ); } void Client::finishWindowRules() { updateWindowRules(); client_rules = WindowRules(); } // Workspace WindowRules Workspace::findWindowRules( const Client* c, bool ignore_temporary ) { QVector< Rules* > ret; for( QList< Rules* >::Iterator it = rules.begin(); it != rules.end(); ) { if( ignore_temporary && (*it)->isTemporary()) { ++it; continue; } if( (*it)->match( c )) { Rules* rule = *it; kDebug( 1212 ) << "Rule found:" << rule << ":" << c << endl; if( rule->isTemporary()) it = rules.erase( it ); else ++it; ret.append( rule ); continue; } ++it; } return WindowRules( ret ); } void Workspace::editWindowRules( Client* c, bool whole_app ) { writeWindowRules(); QStringList args; args << "--wid" << QString::number( c->window()); if( whole_app ) args << "--whole-app"; KToolInvocation::kdeinitExec( "kwin_rules_dialog", args ); } void Workspace::loadWindowRules() { while( !rules.isEmpty()) { delete rules.front(); rules.pop_front(); } KConfig cfg( "kwinrulesrc", true ); cfg.setGroup( "General" ); int count = cfg.readEntry( "count",0 ); for( int i = 1; i <= count; ++i ) { cfg.setGroup( QString::number( i )); Rules* rule = new Rules( cfg ); rules.append( rule ); } } void Workspace::writeWindowRules() { rulesUpdatedTimer.stop(); KConfig cfg( "kwinrulesrc" ); QStringList groups = cfg.groupList(); for( QStringList::ConstIterator it = groups.begin(); it != groups.end(); ++it ) cfg.deleteGroup( *it ); cfg.setGroup( "General" ); cfg.writeEntry( "count", rules.count()); int i = 1; for( QList< Rules* >::ConstIterator it = rules.begin(); it != rules.end(); ++it ) { if( (*it)->isTemporary()) continue; cfg.setGroup( QString::number( i )); (*it)->write( cfg ); ++i; } } void Workspace::gotTemporaryRulesMessage( const QString& message ) { bool was_temporary = false; for( QList< Rules* >::ConstIterator it = rules.begin(); it != rules.end(); ++it ) if( (*it)->isTemporary()) was_temporary = true; Rules* rule = new Rules( message, true ); rules.prepend( rule ); // highest priority first if( !was_temporary ) QTimer::singleShot( 60000, this, SLOT( cleanupTemporaryRules())); } void Workspace::cleanupTemporaryRules() { bool has_temporary = false; for( QList< Rules* >::Iterator it = rules.begin(); it != rules.end(); ) { if( (*it)->discardTemporary( false )) it = rules.erase( it ); else { if( (*it)->isTemporary()) has_temporary = true; ++it; } } if( has_temporary ) QTimer::singleShot( 60000, this, SLOT( cleanupTemporaryRules())); } void Workspace::discardUsedWindowRules( Client* c, bool withdrawn ) { bool updated = false; for( QList< Rules* >::Iterator it = rules.begin(); it != rules.end(); ) { if( c->rules()->contains( *it )) { updated = true; (*it)->discardUsed( withdrawn ); if( (*it)->isEmpty()) { c->removeRule( *it ); Rules* r = *it; it = rules.erase( it ); delete r; continue; } } ++it; } if( updated ) rulesUpdated(); } void Workspace::rulesUpdated() { rulesUpdatedTimer.setSingleShot( true ); rulesUpdatedTimer.start( 1000 ); } #endif } // namespace