/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2011 Arthur Arlt Copyright (C) 2013 Martin Gräßlin Since the functionality provided in this class has been moved from class Workspace, it is not clear who exactly has written the code. The list below contains the copyright holders of the class Workspace. Copyright (C) 1999, 2000 Matthias Ettrich Copyright (C) 2003 Lubos Lunak Copyright (C) 2009 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "screenedge.h" // KWin #include "atoms.h" #include #include "cursor.h" #include "main.h" #include "platform.h" #include "screens.h" #include "utils.h" #include #include "virtualdesktops.h" #ifdef KWIN_UNIT_TEST #include "plugins/platforms/x11/standalone/edge.h" #endif // DBus generated #include "screenlocker_interface.h" // frameworks #include // Qt #include #include #include #include #include #include #include #include namespace KWin { // Mouse should not move more than this many pixels static const int DISTANCE_RESET = 30; Edge::Edge(ScreenEdges *parent) : QObject(parent) , m_edges(parent) , m_border(ElectricNone) , m_action(ElectricActionNone) , m_reserved(0) , m_approaching(false) , m_lastApproachingFactor(0) , m_blocked(false) , m_pushBackBlocked(false) , m_client(nullptr) { } Edge::~Edge() { } void Edge::reserve() { m_reserved++; if (m_reserved == 1) { // got activated activate(); } } void Edge::reserve(QObject *object, const char *slot) { connect(object, SIGNAL(destroyed(QObject*)), SLOT(unreserve(QObject*))); m_callBacks.insert(object, QByteArray(slot)); reserve(); } void Edge::unreserve() { m_reserved--; if (m_reserved == 0) { // got deactivated stopApproaching(); deactivate(); } } void Edge::unreserve(QObject *object) { if (m_callBacks.contains(object)) { m_callBacks.remove(object); disconnect(object, SIGNAL(destroyed(QObject*)), this, SLOT(unreserve(QObject*))); unreserve(); } } bool Edge::triggersFor(const QPoint &cursorPos) const { if (isBlocked()) { return false; } if (!m_geometry.contains(cursorPos)) { return false; } if (isLeft() && cursorPos.x() != m_geometry.x()) { return false; } if (isRight() && cursorPos.x() != (m_geometry.x() + m_geometry.width() -1)) { return false; } if (isTop() && cursorPos.y() != m_geometry.y()) { return false; } if (isBottom() && cursorPos.y() != (m_geometry.y() + m_geometry.height() -1)) { return false; } return true; } bool Edge::check(const QPoint &cursorPos, const QDateTime &triggerTime, bool forceNoPushBack) { if (!triggersFor(cursorPos)) { return false; } if (m_lastTrigger.isValid() && // still in cooldown m_lastTrigger.msecsTo(triggerTime) < edges()->reActivationThreshold() - edges()->timeThreshold()) { return false; } // no pushback so we have to activate at once bool directActivate = forceNoPushBack || edges()->cursorPushBackDistance().isNull() || m_client; if (directActivate || canActivate(cursorPos, triggerTime)) { markAsTriggered(cursorPos, triggerTime); handle(cursorPos); return true; } else { pushCursorBack(cursorPos); m_triggeredPoint = cursorPos; } return false; } void Edge::markAsTriggered(const QPoint &cursorPos, const QDateTime &triggerTime) { m_lastTrigger = triggerTime; m_lastReset = QDateTime(); // invalidate m_triggeredPoint = cursorPos; } bool Edge::canActivate(const QPoint &cursorPos, const QDateTime &triggerTime) { // we check whether either the timer has explicitly been invalidated (successfull trigger) or is // bigger than the reactivation threshold (activation "aborted", usually due to moving away the cursor // from the corner after successfull activation) // either condition means that "this is the first event in a new attempt" if (!m_lastReset.isValid() || m_lastReset.msecsTo(triggerTime) > edges()->reActivationThreshold()) { m_lastReset = triggerTime; return false; } if (m_lastTrigger.isValid() && m_lastTrigger.msecsTo(triggerTime) < edges()->reActivationThreshold() - edges()->timeThreshold()) { return false; } if (m_lastReset.msecsTo(triggerTime) < edges()->timeThreshold()) { return false; } // does the check on position make any sense at all? if ((cursorPos - m_triggeredPoint).manhattanLength() > DISTANCE_RESET) { return false; } return true; } void Edge::handle(const QPoint &cursorPos) { AbstractClient *movingClient = Workspace::self()->getMovingClient(); bool isResize = false; if (Client *movingClientClient = qobject_cast(movingClient)) isResize = movingClientClient->isResize(); if ((edges()->isDesktopSwitchingMovingClients() && movingClient && !isResize) || (edges()->isDesktopSwitching() && isScreenEdge())) { // always switch desktops in case: // moving a Client and option for switch on client move is enabled // or switch on screen edge is enabled switchDesktop(cursorPos); return; } if (movingClient) { // if we are moving a window we don't want to trigger the actions. This just results in // problems, e.g. Desktop Grid activated or screen locker activated which just cannot // work as we hold a grab. return; } if (m_client) { pushCursorBack(cursorPos); m_client->showOnScreenEdge(); unreserve(); return; } if (handleAction() || handleByCallback()) { pushCursorBack(cursorPos); return; } if (edges()->isDesktopSwitching() && isCorner()) { // try again desktop switching for the corner switchDesktop(cursorPos); } } bool Edge::handleAction() { switch (m_action) { case ElectricActionShowDesktop: { Workspace::self()->setShowingDesktop(!Workspace::self()->showingDesktop()); return true; } case ElectricActionLockScreen: { // Lock the screen OrgFreedesktopScreenSaverInterface interface(QStringLiteral("org.freedesktop.ScreenSaver"), QStringLiteral("/ScreenSaver"), QDBusConnection::sessionBus()); if (interface.isValid()) { interface.Lock(); } return true; } default: return false; } } bool Edge::handleByCallback() { if (m_callBacks.isEmpty()) { return false; } for (QHash::iterator it = m_callBacks.begin(); it != m_callBacks.end(); ++it) { bool retVal = false; QMetaObject::invokeMethod(it.key(), it.value().constData(), Q_RETURN_ARG(bool, retVal), Q_ARG(ElectricBorder, m_border)); if (retVal) { return true; } } return false; } void Edge::switchDesktop(const QPoint &cursorPos) { QPoint pos(cursorPos); VirtualDesktopManager *vds = VirtualDesktopManager::self(); const uint oldDesktop = vds->current(); uint desktop = oldDesktop; const int OFFSET = 2; if (isLeft()) { const uint interimDesktop = desktop; desktop = vds->toLeft(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) pos.setX(displayWidth() - 1 - OFFSET); } else if (isRight()) { const uint interimDesktop = desktop; desktop = vds->toRight(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) pos.setX(OFFSET); } if (isTop()) { const uint interimDesktop = desktop; desktop = vds->above(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) pos.setY(displayHeight() - 1 - OFFSET); } else if (isBottom()) { const uint interimDesktop = desktop; desktop = vds->below(desktop, vds->isNavigationWrappingAround()); if (desktop != interimDesktop) pos.setY(OFFSET); } #ifndef KWIN_UNIT_TEST if (AbstractClient *c = Workspace::self()->getMovingClient()) { if (c->rules()->checkDesktop(desktop) != int(desktop)) { // user attempts to move a client to another desktop where it is ruleforced to not be return; } } #endif vds->setCurrent(desktop); if (vds->current() != oldDesktop) { m_pushBackBlocked = true; Cursor::setPos(pos); QSharedPointer me(new QMetaObject::Connection); *me = QObject::connect(QCoreApplication::eventDispatcher(), &QAbstractEventDispatcher::aboutToBlock, this, [this, me](){ QObject::disconnect(*me); const_cast*>(&me)->reset(nullptr); m_pushBackBlocked = false; } ); } } void Edge::pushCursorBack(const QPoint &cursorPos) { if (m_pushBackBlocked) return; int x = cursorPos.x(); int y = cursorPos.y(); const QSize &distance = edges()->cursorPushBackDistance(); if (isLeft()) { x += distance.width(); } if (isRight()) { x -= distance.width(); } if (isTop()) { y += distance.height(); } if (isBottom()) { y -= distance.height(); } Cursor::setPos(x, y); } void Edge::setGeometry(const QRect &geometry) { if (m_geometry == geometry) { return; } m_geometry = geometry; int x = m_geometry.x(); int y = m_geometry.y(); int width = m_geometry.width(); int height = m_geometry.height(); const int size = m_edges->cornerOffset(); if (isCorner()) { if (isRight()) { x = x - size +1; } if (isBottom()) { y = y - size +1; } width = size; height = size; } else { if (isLeft()) { y += size + 1; width = size; height = height - size * 2; } else if (isRight()) { x = x - size + 1; y += size; width = size; height = height - size * 2; } else if (isTop()) { x += size; width = width - size * 2; height = size; } else if (isBottom()) { x += size; y = y - size +1; width = width - size * 2; height = size; } } m_approachGeometry = QRect(x, y, width, height); doGeometryUpdate(); } void Edge::checkBlocking() { if (isCorner()) { return; } bool newValue = false; if (AbstractClient *client = Workspace::self()->activeClient()) { newValue = client->isFullScreen() && client->geometry().contains(m_geometry.center()); } if (newValue == m_blocked) { return; } m_blocked = newValue; doUpdateBlocking(); } void Edge::doUpdateBlocking() { } void Edge::doGeometryUpdate() { } void Edge::activate() { } void Edge::deactivate() { } void Edge::startApproaching() { if (m_approaching) { return; } m_approaching = true; doStartApproaching(); m_lastApproachingFactor = 0; emit approaching(border(), 0.0, m_approachGeometry); } void Edge::doStartApproaching() { } void Edge::stopApproaching() { if (!m_approaching) { return; } m_approaching = false; doStopApproaching(); m_lastApproachingFactor = 0; emit approaching(border(), 0.0, m_approachGeometry); } void Edge::doStopApproaching() { } void Edge::updateApproaching(const QPoint &point) { if (approachGeometry().contains(point)) { int factor = 0; const int edgeDistance = m_edges->cornerOffset(); // manhattan length for our edge const int cornerDistance = 2*edgeDistance; switch (border()) { case ElectricTopLeft: factor = (point.manhattanLength()<<8) / cornerDistance; break; case ElectricTopRight: factor = ((point - approachGeometry().topRight()).manhattanLength()<<8) / cornerDistance; break; case ElectricBottomRight: factor = ((point - approachGeometry().bottomRight()).manhattanLength()<<8) / cornerDistance; break; case ElectricBottomLeft: factor = ((point - approachGeometry().bottomLeft()).manhattanLength()<<8) / cornerDistance; break; case ElectricTop: factor = (qAbs(point.y() - approachGeometry().y())<<8) / edgeDistance; break; case ElectricRight: factor = (qAbs(point.x() - approachGeometry().right())<<8) / edgeDistance; break; case ElectricBottom: factor = (qAbs(point.y() - approachGeometry().bottom())<<8) / edgeDistance; break; case ElectricLeft: factor = (qAbs(point.x() - approachGeometry().x())<<8) / edgeDistance; break; default: break; } factor = 256 - factor; if (m_lastApproachingFactor != factor) { m_lastApproachingFactor = factor; emit approaching(border(), m_lastApproachingFactor/256.0f, m_approachGeometry); } } else { stopApproaching(); } } quint32 Edge::window() const { return 0; } quint32 Edge::approachWindow() const { return 0; } /********************************************************** * ScreenEdges *********************************************************/ KWIN_SINGLETON_FACTORY(ScreenEdges) ScreenEdges::ScreenEdges(QObject *parent) : QObject(parent) , m_desktopSwitching(false) , m_desktopSwitchingMovingClients(false) , m_timeThreshold(0) , m_reactivateThreshold(0) , m_virtualDesktopLayout(0) , m_actionTopLeft(ElectricActionNone) , m_actionTop(ElectricActionNone) , m_actionTopRight(ElectricActionNone) , m_actionRight(ElectricActionNone) , m_actionBottomRight(ElectricActionNone) , m_actionBottom(ElectricActionNone) , m_actionBottomLeft(ElectricActionNone) , m_actionLeft(ElectricActionNone) { QWidget w; m_cornerOffset = (w.physicalDpiX() + w.physicalDpiY() + 5) / 6; connect(workspace(), &Workspace::clientRemoved, this, [this](KWin::AbstractClient *c) { Client *client = qobject_cast(c); if (!client) { return; } deleteEdgeForClient(client); }); } ScreenEdges::~ScreenEdges() { s_self = NULL; } void ScreenEdges::init() { reconfigure(); updateLayout(); recreateEdges(); } static ElectricBorderAction electricBorderAction(const QString& name) { QString lowerName = name.toLower(); if (lowerName == QStringLiteral("showdesktop")) { return ElectricActionShowDesktop; } else if (lowerName == QStringLiteral("lockscreen")) { return ElectricActionLockScreen; } return ElectricActionNone; } void ScreenEdges::reconfigure() { if (!m_config) { return; } // TODO: migrate settings to a group ScreenEdges KConfigGroup windowsConfig = m_config->group("Windows"); setTimeThreshold(windowsConfig.readEntry("ElectricBorderDelay", 150)); setReActivationThreshold(qMax(timeThreshold() + 50, windowsConfig.readEntry("ElectricBorderCooldown", 350))); int desktopSwitching = windowsConfig.readEntry("ElectricBorders", static_cast(ElectricDisabled)); if (desktopSwitching == ElectricDisabled) { setDesktopSwitching(false); setDesktopSwitchingMovingClients(false); } else if (desktopSwitching == ElectricMoveOnly) { setDesktopSwitching(false); setDesktopSwitchingMovingClients(true); } else if (desktopSwitching == ElectricAlways) { setDesktopSwitching(true); setDesktopSwitchingMovingClients(true); } const int pushBack = windowsConfig.readEntry("ElectricBorderPushbackPixels", 1); m_cursorPushBackDistance = QSize(pushBack, pushBack); KConfigGroup borderConfig = m_config->group("ElectricBorders"); setActionForBorder(ElectricTopLeft, &m_actionTopLeft, electricBorderAction(borderConfig.readEntry("TopLeft", "None"))); setActionForBorder(ElectricTop, &m_actionTop, electricBorderAction(borderConfig.readEntry("Top", "None"))); setActionForBorder(ElectricTopRight, &m_actionTopRight, electricBorderAction(borderConfig.readEntry("TopRight", "None"))); setActionForBorder(ElectricRight, &m_actionRight, electricBorderAction(borderConfig.readEntry("Right", "None"))); setActionForBorder(ElectricBottomRight, &m_actionBottomRight, electricBorderAction(borderConfig.readEntry("BottomRight", "None"))); setActionForBorder(ElectricBottom, &m_actionBottom, electricBorderAction(borderConfig.readEntry("Bottom", "None"))); setActionForBorder(ElectricBottomLeft, &m_actionBottomLeft, electricBorderAction(borderConfig.readEntry("BottomLeft", "None"))); setActionForBorder(ElectricLeft, &m_actionLeft, electricBorderAction(borderConfig.readEntry("Left", "None"))); } void ScreenEdges::setActionForBorder(ElectricBorder border, ElectricBorderAction *oldValue, ElectricBorderAction newValue) { if (*oldValue == newValue) { return; } if (*oldValue == ElectricActionNone) { // have to reserve for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { if ((*it)->border() == border) { (*it)->reserve(); } } } if (newValue == ElectricActionNone) { // have to unreserve for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { if ((*it)->border() == border) { (*it)->unreserve(); } } } *oldValue = newValue; // update action on all Edges for given border for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { if ((*it)->border() == border) { (*it)->setAction(newValue); } } } void ScreenEdges::updateLayout() { const QSize desktopMatrix = VirtualDesktopManager::self()->grid().size(); Qt::Orientations newLayout = 0; if (desktopMatrix.width() > 1) { newLayout |= Qt::Horizontal; } if (desktopMatrix.height() > 1) { newLayout |= Qt::Vertical; } if (newLayout == m_virtualDesktopLayout) { return; } if (isDesktopSwitching()) { reserveDesktopSwitching(false, m_virtualDesktopLayout); } m_virtualDesktopLayout = newLayout; if (isDesktopSwitching()) { reserveDesktopSwitching(true, m_virtualDesktopLayout); } } static bool isLeftScreen(const QRect &screen, const QRect &fullArea) { if (screens()->count() == 1) { return true; } if (screen.x() == fullArea.x()) { return true; } // the screen is also on the left in case of a vertical layout with a second screen // more to the left. In that case no screen ends left of screen's x coord for (int i=0; icount(); ++i) { const QRect otherGeo = screens()->geometry(i); if (otherGeo == screen) { // that's our screen to test continue; } if (otherGeo.x() + otherGeo.width() <= screen.x()) { // other screen is completely in the left return false; } } // did not find a screen left of our current screen, so it is the left most return true; } static bool isRightScreen(const QRect &screen, const QRect &fullArea) { if (screens()->count() == 1) { return true; } if (screen.x() + screen.width() == fullArea.x() + fullArea.width()) { return true; } // the screen is also on the right in case of a vertical layout with a second screen // more to the right. In that case no screen starts right of this screen for (int i=0; icount(); ++i) { const QRect otherGeo = screens()->geometry(i); if (otherGeo == screen) { // that's our screen to test continue; } if (otherGeo.x() >= screen.x() + screen.width()) { // other screen is completely in the right return false; } } // did not find a screen right of our current screen, so it is the right most return true; } static bool isTopScreen(const QRect &screen, const QRect &fullArea) { if (screens()->count() == 1) { return true; } if (screen.y() == fullArea.y()) { return true; } // the screen is also top most in case of a horizontal layout with a second screen // more to the top. In that case no screen ends above screen's y coord for (int i=0; icount(); ++i) { const QRect otherGeo = screens()->geometry(i); if (otherGeo == screen) { // that's our screen to test continue; } if (otherGeo.y() + otherGeo.height() <= screen.y()) { // other screen is completely above return false; } } // did not find a screen above our current screen, so it is the top most return true; } static bool isBottomScreen(const QRect &screen, const QRect &fullArea) { if (screens()->count() == 1) { return true; } if (screen.y() + screen.height() == fullArea.y() + fullArea.height()) { return true; } // the screen is also bottom most in case of a horizontal layout with a second screen // more below. In that case no screen starts below screen's y coord + height for (int i=0; icount(); ++i) { const QRect otherGeo = screens()->geometry(i); if (otherGeo == screen) { // that's our screen to test continue; } if (otherGeo.y() >= screen.y() + screen.height()) { // other screen is completely below return false; } } // did not find a screen below our current screen, so it is the bottom most return true; } void ScreenEdges::recreateEdges() { QList oldEdges(m_edges); m_edges.clear(); const QRect fullArea(0, 0, displayWidth(), displayHeight()); QRegion processedRegion; for (int i=0; icount(); ++i) { const QRegion screen = QRegion(screens()->geometry(i)).subtracted(processedRegion); processedRegion += screen; Q_FOREACH (const QRect &screenPart, screen.rects()) { if (isLeftScreen(screenPart, fullArea)) { // left most screen createVerticalEdge(ElectricLeft, screenPart, fullArea); } if (isRightScreen(screenPart, fullArea)) { // right most screen createVerticalEdge(ElectricRight, screenPart, fullArea); } if (isTopScreen(screenPart, fullArea)) { // top most screen createHorizontalEdge(ElectricTop, screenPart, fullArea); } if (isBottomScreen(screenPart, fullArea)) { // bottom most screen createHorizontalEdge(ElectricBottom, screenPart, fullArea); } } } // copy over the effect/script reservations from the old edges for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { Edge *edge = *it; for (auto oldIt = oldEdges.constBegin(); oldIt != oldEdges.constEnd(); ++oldIt) { Edge *oldEdge = *oldIt; if (oldEdge->client()) { // show the client again and don't recreate the edge oldEdge->client()->showOnScreenEdge(); continue; } if (oldEdge->border() != edge->border()) { continue; } const QHash &callbacks = oldEdge->callBacks(); for (QHash::const_iterator callback = callbacks.begin(); callback != callbacks.end(); ++callback) { edge->reserve(callback.key(), callback.value().constData()); } } } qDeleteAll(oldEdges); } void ScreenEdges::createVerticalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea) { if (border != ElectricRight && border != KWin::ElectricLeft) { return; } int y = screen.y(); int height = screen.height(); const int x = (border == ElectricLeft) ? screen.x() : screen.x() + screen.width() -1; if (isTopScreen(screen, fullArea)) { // also top most screen height -= m_cornerOffset; y += m_cornerOffset; // create top left/right edge const ElectricBorder edge = (border == ElectricLeft) ? ElectricTopLeft : ElectricTopRight; m_edges << createEdge(edge, x, screen.y(), 1, 1); } if (isBottomScreen(screen, fullArea)) { // also bottom most screen height -= m_cornerOffset; // create bottom left/right edge const ElectricBorder edge = (border == ElectricLeft) ? ElectricBottomLeft : ElectricBottomRight; m_edges << createEdge(edge, x, screen.y() + screen.height() -1, 1, 1); } // create border m_edges << createEdge(border, x, y, 1, height); } void ScreenEdges::createHorizontalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea) { if (border != ElectricTop && border != ElectricBottom) { return; } int x = screen.x(); int width = screen.width(); if (isLeftScreen(screen, fullArea)) { // also left most - adjust only x and width x += m_cornerOffset; width -= m_cornerOffset; } if (isRightScreen(screen, fullArea)) { // also right most edge width -= m_cornerOffset; } const int y = (border == ElectricTop) ? screen.y() : screen.y() + screen.height() - 1; m_edges << createEdge(border, x, y, width, 1); } Edge *ScreenEdges::createEdge(ElectricBorder border, int x, int y, int width, int height, bool createAction) { #ifdef KWIN_UNIT_TEST Edge *edge = new WindowBasedEdge(this); #else Edge *edge = kwinApp()->platform()->createScreenEdge(this); #endif edge->setBorder(border); edge->setGeometry(QRect(x, y, width, height)); if (createAction) { const ElectricBorderAction action = actionForEdge(edge); if (action != KWin::ElectricActionNone) { edge->reserve(); edge->setAction(action); } } if (isDesktopSwitching()) { if (edge->isCorner()) { edge->reserve(); } else { if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) { edge->reserve(); } if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) { edge->reserve(); } } } connect(edge, SIGNAL(approaching(ElectricBorder,qreal,QRect)), SIGNAL(approaching(ElectricBorder,qreal,QRect))); if (edge->isScreenEdge()) { connect(this, SIGNAL(checkBlocking()), edge, SLOT(checkBlocking())); } return edge; } ElectricBorderAction ScreenEdges::actionForEdge(Edge *edge) const { switch (edge->border()) { case ElectricTopLeft: return m_actionTopLeft; case ElectricTop: return m_actionTop; case ElectricTopRight: return m_actionTopRight; case ElectricRight: return m_actionRight; case ElectricBottomRight: return m_actionBottomRight; case ElectricBottom: return m_actionBottom; case ElectricBottomLeft: return m_actionBottomLeft; case ElectricLeft: return m_actionLeft; default: // fall through break; } return ElectricActionNone; } void ScreenEdges::reserveDesktopSwitching(bool isToReserve, Qt::Orientations o) { if (!o) return; for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { Edge *edge = *it; if (edge->isCorner()) { isToReserve ? edge->reserve() : edge->unreserve(); } else { if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) { isToReserve ? edge->reserve() : edge->unreserve(); } if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) { isToReserve ? edge->reserve() : edge->unreserve(); } } } } void ScreenEdges::reserve(ElectricBorder border, QObject *object, const char *slot) { for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { if ((*it)->border() == border) { (*it)->reserve(object, slot); } } } void ScreenEdges::unreserve(ElectricBorder border, QObject *object) { for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { if ((*it)->border() == border) { (*it)->unreserve(object); } } } void ScreenEdges::reserve(Client *client, ElectricBorder border) { bool hadBorder = false; auto it = m_edges.begin(); while (it != m_edges.end()) { if ((*it)->client() == client) { hadBorder = true; if ((*it)->border() == border) { if (!(*it)->isReserved()) { (*it)->reserve(); } return; } else { delete *it; it = m_edges.erase(it); } } else { it++; } } if (border != ElectricNone) { createEdgeForClient(client, border); } else { if (hadBorder) // show again client->showOnScreenEdge(); } } void ScreenEdges::createEdgeForClient(Client *client, ElectricBorder border) { int y = 0; int x = 0; int width = 0; int height = 0; const QRect geo = client->geometry(); const QRect fullArea = workspace()->clientArea(FullArea, 0, 1); for (int i = 0; i < screens()->count(); ++i) { const QRect screen = screens()->geometry(i); if (!screen.contains(geo)) { // ignoring Clients having a geometry overlapping with multiple screens // this would make the code more complex. If it's needed in future it can be added continue; } const bool bordersTop = (screen.y() == geo.y()); const bool bordersLeft = (screen.x() == geo.x()); const bool bordersBottom = (screen.y() + screen.height() == geo.y() + geo.height()); const bool bordersRight = (screen.x() + screen.width() == geo.x() + geo.width()); if (bordersTop && border == ElectricTop) { if (!isTopScreen(screen, fullArea)) { continue; } y = geo.y(); x = geo.x(); height = 1; width = geo.width(); break; } if (bordersBottom && border == ElectricBottom) { if (!isBottomScreen(screen, fullArea)) { continue; } y = geo.y() + geo.height() - 1; x = geo.x(); height = 1; width = geo.width(); break; } if (bordersLeft && border == ElectricLeft) { if (!isLeftScreen(screen, fullArea)) { continue; } x = geo.x(); y = geo.y(); width = 1; height = geo.height(); break; } if (bordersRight && border == ElectricRight) { if (!isRightScreen(screen, fullArea)) { continue; } x = geo.x() + geo.width() - 1; y = geo.y(); width = 1; height = geo.height(); break; } } if (width > 0 && height > 0) { Edge *edge = createEdge(border, x, y, width, height, false); edge->setClient(client); m_edges.append(edge); edge->reserve(); } else { // we could not create an edge window, so don't allow the window to hide client->showOnScreenEdge(); } } void ScreenEdges::deleteEdgeForClient(Client* c) { auto it = m_edges.begin(); while (it != m_edges.end()) { if ((*it)->client() == c) { delete *it; it = m_edges.erase(it); } else { it++; } } } void ScreenEdges::check(const QPoint &pos, const QDateTime &now, bool forceNoPushBack) { bool activatedForClient = false; for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { if (!(*it)->isReserved()) { continue; } if ((*it)->approachGeometry().contains(pos)) { (*it)->startApproaching(); } if ((*it)->client() != nullptr && activatedForClient) { (*it)->markAsTriggered(pos, now); continue; } if ((*it)->check(pos, now, forceNoPushBack)) { if ((*it)->client()) { activatedForClient = true; } } } } bool ScreenEdges::isEntered(xcb_enter_notify_event_t *event) { return handleEnterNotifiy(event->event, QPoint(event->root_x, event->root_y), QDateTime::fromMSecsSinceEpoch(event->time)); } bool ScreenEdges::isEntered(xcb_client_message_event_t *event) { if (event->type != atoms->xdnd_position) { return false; } return handleDndNotify(event->window, QPoint(event->data.data32[2] >> 16, event->data.data32[2] & 0xffff)); } bool ScreenEdges::isEntered(QMouseEvent *event) { if (event->type() != QEvent::MouseMove) { return false; } bool activated = false; bool activatedForClient = false; for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { Edge *edge = *it; if (!edge->isReserved()) { continue; } if (edge->approachGeometry().contains(event->globalPos())) { if (!edge->isApproaching()) { edge->startApproaching(); } else { edge->updateApproaching(event->globalPos()); } } else { if (edge->isApproaching()) { edge->stopApproaching(); } } if (edge->geometry().contains(event->globalPos())) { if (edge->check(event->globalPos(), QDateTime::fromMSecsSinceEpoch(event->timestamp()))) { if (edge->client()) { activatedForClient = true; } } } } if (activatedForClient) { for (auto it = m_edges.constBegin(); it != m_edges.constEnd(); ++it) { if ((*it)->client()) { (*it)->markAsTriggered(event->globalPos(), QDateTime::fromMSecsSinceEpoch(event->timestamp())); } } } return activated; } bool ScreenEdges::handleEnterNotifiy(xcb_window_t window, const QPoint &point, const QDateTime ×tamp) { bool activated = false; bool activatedForClient = false; for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { Edge *edge = *it; if (!edge || edge->window() == XCB_WINDOW_NONE) { continue; } if (!edge->isReserved()) { continue; } if (edge->window() == window) { if (edge->check(point, timestamp)) { if ((*it)->client()) { activatedForClient = true; } } activated = true; break; } if (edge->approachWindow() == window) { edge->startApproaching(); // TODO: if it's a corner, it should also trigger for other windows return true; } } if (activatedForClient) { for (auto it = m_edges.constBegin(); it != m_edges.constEnd(); ++it) { if ((*it)->client()) { (*it)->markAsTriggered(point, timestamp); } } } return activated; } bool ScreenEdges::handleDndNotify(xcb_window_t window, const QPoint &point) { for (auto it = m_edges.begin(); it != m_edges.end(); ++it) { Edge *edge = *it; if (!edge || edge->window() == XCB_WINDOW_NONE) { continue; } if (edge->isReserved() && edge->window() == window) { updateXTime(); edge->check(point, QDateTime::fromMSecsSinceEpoch(xTime()), true); return true; } } return false; } void ScreenEdges::ensureOnTop() { Xcb::restackWindowsWithRaise(windows()); } QVector< xcb_window_t > ScreenEdges::windows() const { QVector wins; for (auto it = m_edges.constBegin(); it != m_edges.constEnd(); ++it) { Edge *edge = *it; xcb_window_t w = edge->window(); if (w != XCB_WINDOW_NONE) { wins.append(w); } // TODO: lambda w = edge->approachWindow(); if (w != XCB_WINDOW_NONE) { wins.append(w); } } return wins; } } //namespace