/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2006 Lubos Lunak SPDX-FileCopyrightText: 2010 Sebastian Sauer SPDX-License-Identifier: GPL-2.0-or-later */ #include "zoom.h" // KConfigSkeleton #include "zoomconfig.h" #if HAVE_ACCESSIBILITY #include "accessibilityintegration.h" #endif #include #include #include #include #include #include #include #include #include namespace KWin { ZoomEffect::ZoomEffect() : Effect() , zoom(1) , target_zoom(1) , polling(false) , zoomFactor(1.25) , mouseTracking(MouseTrackingProportional) , mousePointer(MousePointerScale) , focusDelay(350) // in milliseconds , imageWidth(0) , imageHeight(0) , isMouseHidden(false) , xMove(0) , yMove(0) , moveFactor(20.0) , lastPresentTime(std::chrono::milliseconds::zero()) { initConfig(); QAction* a = nullptr; a = KStandardAction::zoomIn(this, SLOT(zoomIn()), this); KGlobalAccel::self()->setDefaultShortcut(a, QList() << Qt::META + Qt::Key_Equal); KGlobalAccel::self()->setShortcut(a, QList() << Qt::META + Qt::Key_Equal); effects->registerGlobalShortcut(Qt::META + Qt::Key_Equal, a); effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisDown, a); a = KStandardAction::zoomOut(this, SLOT(zoomOut()), this); KGlobalAccel::self()->setDefaultShortcut(a, QList() << Qt::META + Qt::Key_Minus); KGlobalAccel::self()->setShortcut(a, QList() << Qt::META + Qt::Key_Minus); effects->registerGlobalShortcut(Qt::META + Qt::Key_Minus, a); effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisUp, a); a = KStandardAction::actualSize(this, SLOT(actualSize()), this); KGlobalAccel::self()->setDefaultShortcut(a, QList() << Qt::META + Qt::Key_0); KGlobalAccel::self()->setShortcut(a, QList() << Qt::META + Qt::Key_0); effects->registerGlobalShortcut(Qt::META + Qt::Key_0, a); a = new QAction(this); a->setObjectName(QStringLiteral("MoveZoomLeft")); a->setText(i18n("Move Zoomed Area to Left")); KGlobalAccel::self()->setDefaultShortcut(a, QList()); KGlobalAccel::self()->setShortcut(a, QList()); effects->registerGlobalShortcut(QKeySequence(), a); connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomLeft); a = new QAction(this); a->setObjectName(QStringLiteral("MoveZoomRight")); a->setText(i18n("Move Zoomed Area to Right")); KGlobalAccel::self()->setDefaultShortcut(a, QList()); KGlobalAccel::self()->setShortcut(a, QList()); effects->registerGlobalShortcut(QKeySequence(), a); connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomRight); a = new QAction(this); a->setObjectName(QStringLiteral("MoveZoomUp")); a->setText(i18n("Move Zoomed Area Upwards")); KGlobalAccel::self()->setDefaultShortcut(a, QList()); KGlobalAccel::self()->setShortcut(a, QList()); effects->registerGlobalShortcut(QKeySequence(), a); connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomUp); a = new QAction(this); a->setObjectName(QStringLiteral("MoveZoomDown")); a->setText(i18n("Move Zoomed Area Downwards")); KGlobalAccel::self()->setDefaultShortcut(a, QList()); KGlobalAccel::self()->setShortcut(a, QList()); effects->registerGlobalShortcut(QKeySequence(), a); connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomDown); // TODO: these two actions don't belong into the effect. They need to be moved into KWin core a = new QAction(this); a->setObjectName(QStringLiteral("MoveMouseToFocus")); a->setText(i18n("Move Mouse to Focus")); KGlobalAccel::self()->setDefaultShortcut(a, QList() << Qt::META + Qt::Key_F5); KGlobalAccel::self()->setShortcut(a, QList() << Qt::META + Qt::Key_F5); effects->registerGlobalShortcut(Qt::META + Qt::Key_F5, a); connect(a, &QAction::triggered, this, &ZoomEffect::moveMouseToFocus); a = new QAction(this); a->setObjectName(QStringLiteral("MoveMouseToCenter")); a->setText(i18n("Move Mouse to Center")); KGlobalAccel::self()->setDefaultShortcut(a, QList() << Qt::META + Qt::Key_F6); KGlobalAccel::self()->setShortcut(a, QList() << Qt::META + Qt::Key_F6); effects->registerGlobalShortcut(Qt::META + Qt::Key_F6, a); connect(a, &QAction::triggered, this, &ZoomEffect::moveMouseToCenter); timeline.setDuration(350); timeline.setFrameRange(0, 100); connect(&timeline, &QTimeLine::frameChanged, this, &ZoomEffect::timelineFrameChanged); connect(effects, &EffectsHandler::mouseChanged, this, &ZoomEffect::slotMouseChanged); connect(effects, &EffectsHandler::windowDamaged, this, &ZoomEffect::slotWindowDamaged); #if HAVE_ACCESSIBILITY m_accessibilityIntegration = new ZoomAccessibilityIntegration(this); connect(m_accessibilityIntegration, &ZoomAccessibilityIntegration::focusPointChanged, this, &ZoomEffect::moveFocus); #endif source_zoom = -1; // used to trigger initialZoom reading reconfigure(ReconfigureAll); } ZoomEffect::~ZoomEffect() { // switch off and free resources showCursor(); // Save the zoom value. ZoomConfig::setInitialZoom(target_zoom); ZoomConfig::self()->save(); } bool ZoomEffect::isFocusTrackingEnabled() const { #if HAVE_ACCESSIBILITY return m_accessibilityIntegration->isFocusTrackingEnabled(); #else return false; #endif } bool ZoomEffect::isTextCaretTrackingEnabled() const { #if HAVE_ACCESSIBILITY return m_accessibilityIntegration->isTextCaretTrackingEnabled(); #else return false; #endif } void ZoomEffect::showCursor() { if (isMouseHidden) { disconnect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture); // show the previously hidden mouse-pointer again and free the loaded texture/picture. effects->showCursor(); texture.reset(); isMouseHidden = false; } } void ZoomEffect::hideCursor() { if (mouseTracking == MouseTrackingProportional && mousePointer == MousePointerKeep) return; // don't replace the actual cursor by a static image for no reason. if (!isMouseHidden) { // try to load the cursor-theme into a OpenGL texture and if successful then hide the mouse-pointer recreateTexture(); bool shouldHide = false; if (effects->isOpenGLCompositing()) { shouldHide = !texture.isNull(); } if (shouldHide) { effects->hideCursor(); connect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture); isMouseHidden = true; } } } void ZoomEffect::recreateTexture() { effects->makeOpenGLContextCurrent(); const auto cursor = effects->cursorImage(); if (!cursor.image().isNull()) { imageWidth = cursor.image().width(); imageHeight = cursor.image().height(); cursorHotSpot = cursor.hotSpot(); if (effects->isOpenGLCompositing()) { texture.reset(new GLTexture(cursor.image())); texture->setWrapMode(GL_CLAMP_TO_EDGE); } } else { qCDebug(KWINEFFECTS) << "Falling back to proportional mouse tracking!"; mouseTracking = MouseTrackingProportional; } } void ZoomEffect::reconfigure(ReconfigureFlags) { ZoomConfig::self()->read(); // On zoom-in and zoom-out change the zoom by the defined zoom-factor. zoomFactor = qMax(0.1, ZoomConfig::zoomFactor()); // Visibility of the mouse-pointer. mousePointer = MousePointerType(ZoomConfig::mousePointer()); // Track moving of the mouse. mouseTracking = MouseTrackingType(ZoomConfig::mouseTracking()); #if HAVE_ACCESSIBILITY // Enable tracking of the focused location. m_accessibilityIntegration->setFocusTrackingEnabled(ZoomConfig::enableFocusTracking()); // Enable tracking of the text caret. m_accessibilityIntegration->setTextCaretTrackingEnabled(ZoomConfig::enableTextCaretTracking()); #endif // The time in milliseconds to wait before a focus-event takes away a mouse-move. focusDelay = qMax(uint(0), ZoomConfig::focusDelay()); // The factor the zoom-area will be moved on touching an edge on push-mode or using the navigation KAction's. moveFactor = qMax(0.1, ZoomConfig::moveFactor()); if (source_zoom < 0) { // Load the saved zoom value. source_zoom = 1.0; target_zoom = ZoomConfig::initialZoom(); if (target_zoom > 1.0) zoomIn(target_zoom); } else { source_zoom = 1.0; } } void ZoomEffect::prePaintScreen(ScreenPrePaintData& data, std::chrono::milliseconds presentTime) { if (zoom != target_zoom) { int time = 0; if (lastPresentTime.count()) time = (presentTime - lastPresentTime).count(); lastPresentTime = presentTime; const float zoomDist = qAbs(target_zoom - source_zoom); if (target_zoom > zoom) zoom = qMin(zoom + ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom); else zoom = qMax(zoom - ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom); } if (zoom == 1.0) { showCursor(); } else { hideCursor(); data.mask |= PAINT_SCREEN_TRANSFORMED; } effects->prePaintScreen(data, presentTime); } void ZoomEffect::paintScreen(int mask, const QRegion ®ion, ScreenPaintData& data) { if (zoom != 1.0) { data *= QVector2D(zoom, zoom); const QSize screenSize = effects->virtualScreenSize(); // mouse-tracking allows navigation of the zoom-area using the mouse. switch(mouseTracking) { case MouseTrackingProportional: data.setXTranslation(- int(cursorPoint.x() * (zoom - 1.0))); data.setYTranslation(- int(cursorPoint.y() * (zoom - 1.0))); prevPoint = cursorPoint; break; case MouseTrackingCentred: prevPoint = cursorPoint; // fall through case MouseTrackingDisabled: data.setXTranslation(qMin(0, qMax(int(screenSize.width() - screenSize.width() * zoom), int(screenSize.width() / 2 - prevPoint.x() * zoom)))); data.setYTranslation(qMin(0, qMax(int(screenSize.height() - screenSize.height() * zoom), int(screenSize.height() / 2 - prevPoint.y() * zoom)))); break; case MouseTrackingPush: { // touching an edge of the screen moves the zoom-area in that direction. int x = cursorPoint.x() * zoom - prevPoint.x() * (zoom - 1.0); int y = cursorPoint.y() * zoom - prevPoint.y() * (zoom - 1.0); int threshold = 4; xMove = yMove = 0; if (x < threshold) xMove = (x - threshold) / zoom; else if (x + threshold > screenSize.width()) xMove = (x + threshold - screenSize.width()) / zoom; if (y < threshold) yMove = (y - threshold) / zoom; else if (y + threshold > screenSize.height()) yMove = (y + threshold - screenSize.height()) / zoom; if (xMove) prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove))); if (yMove) prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove))); data.setXTranslation(- int(prevPoint.x() * (zoom - 1.0))); data.setYTranslation(- int(prevPoint.y() * (zoom - 1.0))); break; } } // use the focusPoint if focus tracking is enabled if (isFocusTrackingEnabled() || isTextCaretTrackingEnabled()) { bool acceptFocus = true; if (mouseTracking != MouseTrackingDisabled && focusDelay > 0) { // Wait some time for the mouse before doing the switch. This serves as threshold // to prevent the focus from jumping around to much while working with the mouse. const int msecs = lastMouseEvent.msecsTo(lastFocusEvent); acceptFocus = msecs > focusDelay; } if (acceptFocus) { data.setXTranslation(- int(focusPoint.x() * (zoom - 1.0))); data.setYTranslation(- int(focusPoint.y() * (zoom - 1.0))); prevPoint = focusPoint; } } } effects->paintScreen(mask, region, data); if (zoom != 1.0 && mousePointer != MousePointerHide) { // Draw the mouse-texture at the position matching to zoomed-in image of the desktop. Hiding the // previous mouse-cursor and drawing our own fake mouse-cursor is needed to be able to scale the // mouse-cursor up and to re-position those mouse-cursor to match to the chosen zoom-level. int w = imageWidth; int h = imageHeight; if (mousePointer == MousePointerScale) { w *= zoom; h *= zoom; } const QPoint p = effects->cursorPos() - cursorHotSpot; QRect rect(p.x() * zoom + data.xTranslation(), p.y() * zoom + data.yTranslation(), w, h); if (texture) { texture->bind(); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); auto s = ShaderManager::instance()->pushShader(ShaderTrait::MapTexture); QMatrix4x4 mvp = data.projectionMatrix(); mvp.translate(rect.x(), rect.y()); s->setUniform(GLShader::ModelViewProjectionMatrix, mvp); texture->render(region, rect); ShaderManager::instance()->popShader(); texture->unbind(); glDisable(GL_BLEND); } } } void ZoomEffect::postPaintScreen() { if (zoom != target_zoom) effects->addRepaintFull(); else lastPresentTime = std::chrono::milliseconds::zero(); effects->postPaintScreen(); } void ZoomEffect::zoomIn(double to) { source_zoom = zoom; if (to < 0.0) target_zoom *= zoomFactor; else target_zoom = to; if (!polling) { polling = true; effects->startMousePolling(); } cursorPoint = effects->cursorPos(); if (mouseTracking == MouseTrackingDisabled) prevPoint = cursorPoint; effects->addRepaintFull(); } void ZoomEffect::zoomOut() { source_zoom = zoom; target_zoom /= zoomFactor; if ((zoomFactor > 1 && target_zoom < 1.01) || (zoomFactor < 1 && target_zoom > 0.99)) { target_zoom = 1; if (polling) { polling = false; effects->stopMousePolling(); } } if (mouseTracking == MouseTrackingDisabled) prevPoint = effects->cursorPos(); effects->addRepaintFull(); } void ZoomEffect::actualSize() { source_zoom = zoom; target_zoom = 1; if (polling) { polling = false; effects->stopMousePolling(); } effects->addRepaintFull(); } void ZoomEffect::timelineFrameChanged(int /* frame */) { const QSize screenSize = effects->virtualScreenSize(); prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove))); prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove))); cursorPoint = prevPoint; effects->addRepaintFull(); } void ZoomEffect::moveZoom(int x, int y) { if (timeline.state() == QTimeLine::Running) timeline.stop(); const QSize screenSize = effects->virtualScreenSize(); if (x < 0) xMove = - qMax(1.0, screenSize.width() / zoom / moveFactor); else if (x > 0) xMove = qMax(1.0, screenSize.width() / zoom / moveFactor); else xMove = 0; if (y < 0) yMove = - qMax(1.0, screenSize.height() / zoom / moveFactor); else if (y > 0) yMove = qMax(1.0, screenSize.height() / zoom / moveFactor); else yMove = 0; timeline.start(); } void ZoomEffect::moveZoomLeft() { moveZoom(-1, 0); } void ZoomEffect::moveZoomRight() { moveZoom(1, 0); } void ZoomEffect::moveZoomUp() { moveZoom(0, -1); } void ZoomEffect::moveZoomDown() { moveZoom(0, 1); } void ZoomEffect::moveMouseToFocus() { QCursor::setPos(focusPoint.x(), focusPoint.y()); } void ZoomEffect::moveMouseToCenter() { const QRect r = effects->virtualScreenGeometry(); QCursor::setPos(r.x() + r.width() / 2, r.y() + r.height() / 2); } void ZoomEffect::slotMouseChanged(const QPoint& pos, const QPoint& old, Qt::MouseButtons, Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers) { if (zoom == 1.0) return; cursorPoint = pos; if (pos != old) { lastMouseEvent = QTime::currentTime(); effects->addRepaintFull(); } } void ZoomEffect::slotWindowDamaged() { if (zoom != 1.0) { effects->addRepaintFull(); } } void ZoomEffect::moveFocus(const QPoint &point) { if (zoom == 1.0) return; focusPoint = point; lastFocusEvent = QTime::currentTime(); effects->addRepaintFull(); } bool ZoomEffect::isActive() const { return zoom != 1.0 || zoom != target_zoom; } } // namespace