/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2009 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "cubeslide.h" // KConfigSkeleton #include "cubeslideconfig.h" #include #include #include #include namespace KWin { KWIN_EFFECT(cubeslide, CubeSlideEffect) KWIN_EFFECT_SUPPORTED(cubeslide, CubeSlideEffect::supported()) CubeSlideEffect::CubeSlideEffect() : windowMoving(false) , desktopChangedWhileMoving(false) , progressRestriction(0.0f) { connect(effects, SIGNAL(desktopChanged(int,int)), this, SLOT(slotDesktopChanged(int,int))); connect(effects, SIGNAL(windowStepUserMovedResized(KWin::EffectWindow*,QRect)), this, SLOT(slotWindowStepUserMovedResized(KWin::EffectWindow*))); connect(effects, SIGNAL(windowFinishUserMovedResized(KWin::EffectWindow*)), this, SLOT(slotWindowFinishUserMovedResized(KWin::EffectWindow*))); reconfigure(ReconfigureAll); } CubeSlideEffect::~CubeSlideEffect() { } bool CubeSlideEffect::supported() { return effects->isOpenGLCompositing(); } void CubeSlideEffect::reconfigure(ReconfigureFlags) { CubeSlideConfig::self()->readConfig(); // TODO: rename rotationDuration to duration rotationDuration = animationTime(CubeSlideConfig::rotationDuration() != 0 ? CubeSlideConfig::rotationDuration() : 500); timeLine.setCurveShape(QTimeLine::EaseInOutCurve); timeLine.setDuration(rotationDuration); dontSlidePanels = CubeSlideConfig::dontSlidePanels(); dontSlideStickyWindows = CubeSlideConfig::dontSlideStickyWindows(); usePagerLayout = CubeSlideConfig::usePagerLayout(); useWindowMoving = CubeSlideConfig::useWindowMoving(); } void CubeSlideEffect::prePaintScreen(ScreenPrePaintData& data, int time) { if (!slideRotations.empty()) { data.mask |= PAINT_SCREEN_TRANSFORMED | Effect::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS | PAINT_SCREEN_BACKGROUND_FIRST; timeLine.setCurrentTime(timeLine.currentTime() + time); if (windowMoving && timeLine.currentTime() > progressRestriction * (qreal)timeLine.duration()) timeLine.setCurrentTime(progressRestriction * (qreal)timeLine.duration()); if (dontSlidePanels) panels.clear(); stickyWindows.clear(); } effects->prePaintScreen(data, time); } void CubeSlideEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data) { if (!slideRotations.empty()) { glEnable(GL_CULL_FACE); glCullFace(GL_FRONT); pushMatrix(); paintSlideCube(mask, region, data); popMatrix(); glCullFace(GL_BACK); pushMatrix(); paintSlideCube(mask, region, data); popMatrix(); glDisable(GL_CULL_FACE); if (dontSlidePanels) { foreach (EffectWindow * w, panels) { WindowPaintData wData(w); effects->paintWindow(w, 0, QRegion(w->x(), w->y(), w->width(), w->height()), wData); } } foreach (EffectWindow * w, stickyWindows) { WindowPaintData wData(w); effects->paintWindow(w, 0, QRegion(w->x(), w->y(), w->width(), w->height()), wData); } } else effects->paintScreen(mask, region, data); } void CubeSlideEffect::paintSlideCube(int mask, QRegion region, ScreenPaintData& data) { // slide cube only paints to desktops at a time // first the horizontal rotations followed by vertical rotations QRect rect = effects->clientArea(FullArea, effects->activeScreen(), effects->currentDesktop()); float point = rect.width() / 2 * tan(45.0f * M_PI / 180.0f); cube_painting = true; painting_desktop = front_desktop; ScreenPaintData firstFaceData = data; ScreenPaintData secondFaceData = data; RotationDirection direction = slideRotations.head(); int secondDesktop; switch(direction) { case Left: firstFaceData.setRotationAxis(Qt::YAxis); secondFaceData.setRotationAxis(Qt::YAxis); if (usePagerLayout) secondDesktop = effects->desktopToLeft(front_desktop, true); else { secondDesktop = front_desktop - 1; if (secondDesktop == 0) secondDesktop = effects->numberOfDesktops(); } firstFaceData.setRotationAngle(90.0f * timeLine.currentValue()); secondFaceData.setRotationAngle(-90.0f * (1.0f - timeLine.currentValue())); break; case Right: firstFaceData.setRotationAxis(Qt::YAxis); secondFaceData.setRotationAxis(Qt::YAxis); if (usePagerLayout) secondDesktop = effects->desktopToRight(front_desktop, true); else { secondDesktop = front_desktop + 1; if (secondDesktop > effects->numberOfDesktops()) secondDesktop = 1; } firstFaceData.setRotationAngle(-90.0f * timeLine.currentValue()); secondFaceData.setRotationAngle(90.0f * (1.0f - timeLine.currentValue())); break; case Upwards: firstFaceData.setRotationAxis(Qt::XAxis); secondFaceData.setRotationAxis(Qt::XAxis); secondDesktop = effects->desktopAbove(front_desktop, true); firstFaceData.setRotationAngle(-90.0f * timeLine.currentValue()); secondFaceData.setRotationAngle(90.0f * (1.0f - timeLine.currentValue())); point = rect.height() / 2 * tan(45.0f * M_PI / 180.0f); break; case Downwards: firstFaceData.setRotationAxis(Qt::XAxis); secondFaceData.setRotationAxis(Qt::XAxis); secondDesktop = effects->desktopBelow(front_desktop, true); firstFaceData.setRotationAngle(90.0f * timeLine.currentValue()); secondFaceData.setRotationAngle(-90.0f * (1.0f - timeLine.currentValue())); point = rect.height() / 2 * tan(45.0f * M_PI / 180.0f); break; default: // totally impossible return; } // front desktop firstFaceData.setRotationOrigin(QVector3D(rect.width() / 2, rect.height() / 2, -point)); other_desktop = secondDesktop; firstDesktop = true; effects->paintScreen(mask, region, firstFaceData); // second desktop other_desktop = painting_desktop; painting_desktop = secondDesktop; firstDesktop = false; secondFaceData.setRotationOrigin(QVector3D(rect.width() / 2, rect.height() / 2, -point)); effects->paintScreen(mask, region, secondFaceData); cube_painting = false; painting_desktop = effects->currentDesktop(); } void CubeSlideEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time) { if (!slideRotations.empty() && cube_painting) { QRect rect = effects->clientArea(FullArea, effects->activeScreen(), painting_desktop); if (dontSlidePanels && w->isDock()) { w->setData(WindowForceBlurRole, QVariant(true)); panels.insert(w); } if (!w->isManaged()) { w->setData(WindowForceBlurRole, QVariant(true)); stickyWindows.insert(w); } else if (dontSlideStickyWindows && !w->isDock() && !w->isDesktop() && w->isOnAllDesktops()) { w->setData(WindowForceBlurRole, QVariant(true)); stickyWindows.insert(w); } if (w->isOnDesktop(painting_desktop)) { if (w->x() < rect.x()) { data.quads = data.quads.splitAtX(-w->x()); } if (w->x() + w->width() > rect.x() + rect.width()) { data.quads = data.quads.splitAtX(rect.width() - w->x()); } if (w->y() < rect.y()) { data.quads = data.quads.splitAtY(-w->y()); } if (w->y() + w->height() > rect.y() + rect.height()) { data.quads = data.quads.splitAtY(rect.height() - w->y()); } w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DESKTOP); } else if (w->isOnDesktop(other_desktop)) { RotationDirection direction = slideRotations.head(); bool enable = false; if (w->x() < rect.x() && (direction == Left || direction == Right)) { data.quads = data.quads.splitAtX(-w->x()); enable = true; } if (w->x() + w->width() > rect.x() + rect.width() && (direction == Left || direction == Right)) { data.quads = data.quads.splitAtX(rect.width() - w->x()); enable = true; } if (w->y() < rect.y() && (direction == Upwards || direction == Downwards)) { data.quads = data.quads.splitAtY(-w->y()); enable = true; } if (w->y() + w->height() > rect.y() + rect.height() && (direction == Upwards || direction == Downwards)) { data.quads = data.quads.splitAtY(rect.height() - w->y()); enable = true; } if (enable) { data.setTransformed(); data.setTranslucent(); w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DESKTOP); } else w->disablePainting(EffectWindow::PAINT_DISABLED_BY_DESKTOP); } else w->disablePainting(EffectWindow::PAINT_DISABLED_BY_DESKTOP); } effects->prePaintWindow(w, data, time); } void CubeSlideEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) { if (!slideRotations.empty() && cube_painting) { if (dontSlidePanels && w->isDock()) return; if (stickyWindows.contains(w)) return; // filter out quads overlapping the edges QRect rect = effects->clientArea(FullArea, effects->activeScreen(), painting_desktop); if (w->isOnDesktop(painting_desktop)) { if (w->x() < rect.x()) { WindowQuadList new_quads; foreach (const WindowQuad & quad, data.quads) { if (quad.right() > -w->x()) { new_quads.append(quad); } } data.quads = new_quads; } if (w->x() + w->width() > rect.x() + rect.width()) { WindowQuadList new_quads; foreach (const WindowQuad & quad, data.quads) { if (quad.right() <= rect.width() - w->x()) { new_quads.append(quad); } } data.quads = new_quads; } if (w->y() < rect.y()) { WindowQuadList new_quads; foreach (const WindowQuad & quad, data.quads) { if (quad.bottom() > -w->y()) { new_quads.append(quad); } } data.quads = new_quads; } if (w->y() + w->height() > rect.y() + rect.height()) { WindowQuadList new_quads; foreach (const WindowQuad & quad, data.quads) { if (quad.bottom() <= rect.height() - w->y()) { new_quads.append(quad); } } data.quads = new_quads; } } // paint windows overlapping edges from other desktop if (w->isOnDesktop(other_desktop) && (mask & PAINT_WINDOW_TRANSFORMED)) { RotationDirection direction = slideRotations.head(); if (w->x() < rect.x() && (direction == Left || direction == Right)) { WindowQuadList new_quads; data.setXTranslation(rect.width()); foreach (const WindowQuad & quad, data.quads) { if (quad.right() <= -w->x()) { new_quads.append(quad); } } data.quads = new_quads; } if (w->x() + w->width() > rect.x() + rect.width() && (direction == Left || direction == Right)) { WindowQuadList new_quads; data.setXTranslation(-rect.width()); foreach (const WindowQuad & quad, data.quads) { if (quad.right() > rect.width() - w->x()) { new_quads.append(quad); } } data.quads = new_quads; } if (w->y() < rect.y() && (direction == Upwards || direction == Downwards)) { WindowQuadList new_quads; data.setYTranslation(rect.height()); foreach (const WindowQuad & quad, data.quads) { if (quad.bottom() <= -w->y()) { new_quads.append(quad); } } data.quads = new_quads; } if (w->y() + w->height() > rect.y() + rect.height() && (direction == Upwards || direction == Downwards)) { WindowQuadList new_quads; data.setYTranslation(-rect.height()); foreach (const WindowQuad & quad, data.quads) { if (quad.bottom() > rect.height() - w->y()) { new_quads.append(quad); } } data.quads = new_quads; } if (firstDesktop) data.multiplyOpacity(timeLine.currentValue()); else data.multiplyOpacity((1.0 - timeLine.currentValue())); } } effects->paintWindow(w, mask, region, data); } void CubeSlideEffect::postPaintScreen() { effects->postPaintScreen(); if (!slideRotations.empty()) { if (timeLine.currentValue() == 1.0) { RotationDirection direction = slideRotations.dequeue(); switch(direction) { case Left: if (usePagerLayout) front_desktop = effects->desktopToLeft(front_desktop, true); else { front_desktop--; if (front_desktop == 0) front_desktop = effects->numberOfDesktops(); } break; case Right: if (usePagerLayout) front_desktop = effects->desktopToRight(front_desktop, true); else { front_desktop++; if (front_desktop > effects->numberOfDesktops()) front_desktop = 1; } break; case Upwards: front_desktop = effects->desktopAbove(front_desktop, true); break; case Downwards: front_desktop = effects->desktopBelow(front_desktop, true); break; } timeLine.setCurrentTime(0); if (slideRotations.count() == 1) timeLine.setCurveShape(QTimeLine::EaseOutCurve); else timeLine.setCurveShape(QTimeLine::LinearCurve); if (slideRotations.empty()) { foreach (EffectWindow * w, panels) w->setData(WindowForceBlurRole, QVariant(false)); foreach (EffectWindow * w, stickyWindows) w->setData(WindowForceBlurRole, QVariant(false)); stickyWindows.clear(); panels.clear(); effects->setActiveFullScreenEffect(0); } } effects->addRepaintFull(); } } void CubeSlideEffect::slotDesktopChanged(int old, int current) { if (effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this) return; if (old > effects->numberOfDesktops()) { // number of desktops has been reduced -> no animation return; } if (windowMoving) { desktopChangedWhileMoving = true; progressRestriction = 1.0 - progressRestriction; effects->addRepaintFull(); return; } bool activate = true; if (!slideRotations.empty()) { // last slide still in progress activate = false; RotationDirection direction = slideRotations.dequeue(); slideRotations.clear(); slideRotations.enqueue(direction); switch(direction) { case Left: if (usePagerLayout) old = effects->desktopToLeft(front_desktop, true); else { old = front_desktop - 1; if (old == 0) old = effects->numberOfDesktops(); } break; case Right: if (usePagerLayout) old = effects->desktopToRight(front_desktop, true); else { old = front_desktop + 1; if (old > effects->numberOfDesktops()) old = 1; } break; case Upwards: old = effects->desktopAbove(front_desktop, true); break; case Downwards: old = effects->desktopBelow(front_desktop, true); break; } } if (usePagerLayout) { // calculate distance in respect to pager QPoint diff = effects->desktopGridCoords(effects->currentDesktop()) - effects->desktopGridCoords(old); if (qAbs(diff.x()) > effects->desktopGridWidth() / 2) { int sign = -1 * (diff.x() / qAbs(diff.x())); diff.setX(sign *(effects->desktopGridWidth() - qAbs(diff.x()))); } if (diff.x() > 0) { for (int i = 0; i < diff.x(); i++) { slideRotations.enqueue(Right); } } else if (diff.x() < 0) { diff.setX(-diff.x()); for (int i = 0; i < diff.x(); i++) { slideRotations.enqueue(Left); } } if (qAbs(diff.y()) > effects->desktopGridHeight() / 2) { int sign = -1 * (diff.y() / qAbs(diff.y())); diff.setY(sign *(effects->desktopGridHeight() - qAbs(diff.y()))); } if (diff.y() > 0) { for (int i = 0; i < diff.y(); i++) { slideRotations.enqueue(Downwards); } } if (diff.y() < 0) { diff.setY(-diff.y()); for (int i = 0; i < diff.y(); i++) { slideRotations.enqueue(Upwards); } } } else { // ignore pager layout int left = old - current; if (left < 0) left = effects->numberOfDesktops() + left; int right = current - old; if (right < 0) right = effects->numberOfDesktops() + right; if (left < right) { for (int i = 0; i < left; i++) { slideRotations.enqueue(Left); } } else { for (int i = 0; i < right; i++) { slideRotations.enqueue(Right); } } } timeLine.setDuration((float)rotationDuration / (float)slideRotations.count()); if (activate) { if (slideRotations.count() == 1) timeLine.setCurveShape(QTimeLine::EaseInOutCurve); else timeLine.setCurveShape(QTimeLine::EaseInCurve); effects->setActiveFullScreenEffect(this); timeLine.setCurrentTime(0); front_desktop = old; effects->addRepaintFull(); } } void CubeSlideEffect::slotWindowStepUserMovedResized(EffectWindow* w) { if (!useWindowMoving) return; if (!effects->kwinOption(SwitchDesktopOnScreenEdgeMovingWindows).toBool()) return; if (w->isUserResize()) return; const QPoint cursor = effects->cursorPos(); const int horizontal = displayWidth() * 0.1; const int vertical = displayHeight() * 0.1; const QRect leftRect(0, displayHeight() * 0.1, horizontal, displayHeight() * 0.8); const QRect rightRect(displayWidth() - horizontal, displayHeight() * 0.1, horizontal, displayHeight() * 0.8); const QRect topRect(horizontal, 0, displayWidth() * 0.8, vertical); const QRect bottomRect(horizontal, displayHeight() - vertical, displayWidth() - horizontal * 2, vertical); if (leftRect.contains(cursor)) { if (effects->desktopToLeft(effects->currentDesktop()) != effects->currentDesktop()) windowMovingChanged(0.3 *(float)(horizontal - cursor.x()) / (float)horizontal, Left); } else if (rightRect.contains(cursor)) { if (effects->desktopToRight(effects->currentDesktop()) != effects->currentDesktop()) windowMovingChanged(0.3 *(float)(cursor.x() - displayWidth() + horizontal) / (float)horizontal, Right); } else if (topRect.contains(cursor)) { if (effects->desktopAbove(effects->currentDesktop()) != effects->currentDesktop()) windowMovingChanged(0.3 *(float)(vertical - cursor.y()) / (float)vertical, Upwards); } else if (bottomRect.contains(cursor)) { if (effects->desktopBelow(effects->currentDesktop()) != effects->currentDesktop()) windowMovingChanged(0.3 *(float)(cursor.y() - displayHeight() + vertical) / (float)vertical, Downwards); } else { // not in one of the areas windowMoving = false; desktopChangedWhileMoving = false; timeLine.setCurrentTime(0); if (!slideRotations.isEmpty()) slideRotations.clear(); effects->setActiveFullScreenEffect(0); effects->addRepaintFull(); } } void CubeSlideEffect::slotWindowFinishUserMovedResized(EffectWindow* w) { if (!useWindowMoving) return; if (!effects->kwinOption(SwitchDesktopOnScreenEdgeMovingWindows).toBool()) return; if (w->isUserResize()) return; if (!desktopChangedWhileMoving) { if (slideRotations.isEmpty()) return; const RotationDirection direction = slideRotations.dequeue(); switch(direction) { case Left: slideRotations.enqueue(Right); break; case Right: slideRotations.enqueue(Left); break; case Upwards: slideRotations.enqueue(Downwards); break; case Downwards: slideRotations.enqueue(Upwards); break; default: break; // impossible } timeLine.setCurrentTime(timeLine.duration() - timeLine.currentTime()); } desktopChangedWhileMoving = false; windowMoving = false; effects->addRepaintFull(); } void CubeSlideEffect::windowMovingChanged(float progress, RotationDirection direction) { if (desktopChangedWhileMoving) progressRestriction = 1.0 - progress; else progressRestriction = progress; front_desktop = effects->currentDesktop(); if (slideRotations.isEmpty()) { slideRotations.enqueue(direction); timeLine.setCurveShape(QTimeLine::EaseInOutCurve); windowMoving = true; effects->setActiveFullScreenEffect(this); } effects->addRepaintFull(); } bool CubeSlideEffect::isActive() const { return !slideRotations.isEmpty(); } } // namespace