/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2014 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "surface_interface.h" #include "compositor_interface.h" namespace KWin { namespace WaylandServer { const struct wl_surface_interface SurfaceInterface::s_interface = { SurfaceInterface::destroyCallback, SurfaceInterface::attachCallback, SurfaceInterface::damageCallback, SurfaceInterface::frameCallaback, SurfaceInterface::opaqueRegionCallback, SurfaceInterface::inputRegionCallback, SurfaceInterface::commitCallback, SurfaceInterface::bufferTransformCallback, SurfaceInterface::bufferScaleCallback }; SurfaceInterface::SurfaceInterface(CompositorInterface *parent) : QObject(parent) , m_compositor(parent) , m_surface(nullptr) , m_client(nullptr) { } SurfaceInterface::~SurfaceInterface() { destroy(); } void SurfaceInterface::create(wl_client *client, quint32 version, quint32 id) { Q_ASSERT(!m_surface); Q_ASSERT(!m_client); m_client = client; m_surface = wl_resource_create(client, &wl_surface_interface, version, id); if (!m_surface) { return; } wl_resource_set_implementation(m_surface, &SurfaceInterface::s_interface, this, SurfaceInterface::unbind); } void SurfaceInterface::frameRendered(quint32 msec) { // notify all callbacks while (!m_current.callbacks.isEmpty()) { wl_resource *r = m_current.callbacks.takeFirst(); wl_callback_send_done(r, msec); wl_resource_destroy(r); } } void SurfaceInterface::unbind(wl_resource *r) { SurfaceInterface *s = SurfaceInterface::cast(r); s->m_surface = nullptr; s->deleteLater(); } void SurfaceInterface::destroy() { for (wl_resource *c : m_current.callbacks) { wl_resource_destroy(c); } for (wl_resource *c : m_pending.callbacks) { wl_resource_destroy(c); } if (m_surface) { wl_resource_destroy(m_surface); m_surface = nullptr; } } void SurfaceInterface::commit() { for (wl_resource *c : m_current.callbacks) { wl_resource_destroy(c); } const bool opaqueRegionChanged = m_current.opaque != m_pending.opaque; const bool inputRegionChanged = m_current.input != m_pending.input; const bool scaleFactorChanged = m_current.scale != m_pending.scale; const bool transformFactorChanged = m_current.transform != m_pending.transform; // copy values m_current = m_pending; m_pending = State{}; if (opaqueRegionChanged) { emit opaqueChanged(m_current.opaque); } if (inputRegionChanged) { emit inputChanged(m_current.input); } if (scaleFactorChanged) { emit scaleChanged(m_current.scale); } if (transformFactorChanged) { emit transformChanged(m_current.transform); } if (!m_current.damage.isEmpty()) { emit damaged(m_current.damage); } } void SurfaceInterface::damage(const QRect &rect) { // TODO: documentation says we need to remove the parts outside of the surface m_pending.damage = m_pending.damage.united(rect); } void SurfaceInterface::setScale(qint32 scale) { m_pending.scale = scale; } void SurfaceInterface::setTransform(OutputInterface::Transform transform) { m_pending.transform = transform; } void SurfaceInterface::addFrameCallback(uint32_t callback) { wl_resource *r = wl_resource_create(m_client, &wl_callback_interface, 1, callback); if (!r) { wl_resource_post_no_memory(m_surface); return; } wl_resource_set_implementation(r, nullptr, this, destroyFrameCallback); m_pending.callbacks << r; } void SurfaceInterface::destroyFrameCallback(wl_resource *r) { SurfaceInterface *s = SurfaceInterface::cast(r); s->m_current.callbacks.removeAll(r); s->m_pending.callbacks.removeAll(r); } void SurfaceInterface::destroyCallback(wl_client *client, wl_resource *resource) { Q_UNUSED(client) SurfaceInterface::cast(resource)->deleteLater(); } void SurfaceInterface::attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy) { Q_UNUSED(client) Q_UNUSED(resource) Q_UNUSED(buffer) Q_UNUSED(sx) Q_UNUSED(sy) // TODO: implement me } void SurfaceInterface::damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { Q_UNUSED(client) SurfaceInterface::cast(resource)->damage(QRect(x, y, width, height)); } void SurfaceInterface::frameCallaback(wl_client *client, wl_resource *resource, uint32_t callback) { SurfaceInterface *s = SurfaceInterface::cast(resource); Q_ASSERT(client == s->m_client); s->addFrameCallback(callback); } void SurfaceInterface::opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region) { Q_UNUSED(client) Q_UNUSED(resource) Q_UNUSED(region) // TODO: implement me } void SurfaceInterface::inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region) { Q_UNUSED(client) Q_UNUSED(resource) Q_UNUSED(region) // TODO: implement me } void SurfaceInterface::commitCallback(wl_client *client, wl_resource *resource) { Q_UNUSED(client) SurfaceInterface::cast(resource)->commit(); } void SurfaceInterface::bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform) { Q_UNUSED(client) SurfaceInterface::cast(resource)->setTransform(OutputInterface::Transform(transform)); } void SurfaceInterface::bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale) { Q_UNUSED(client) SurfaceInterface::cast(resource)->setScale(scale); } } }