/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2004 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #ifndef KWIN_RULES_H #define KWIN_RULES_H #include #include #include #include #include #include "placement.h" #include "lib/kdecoration.h" #include "options.h" #include "utils.h" class KConfig; namespace KWinInternal { class Client; class Rules; class WindowRules : public KDecorationDefines { public: WindowRules( const QValueVector< Rules* >& rules ); WindowRules(); void update( Client* ); void discardTemporary(); Placement::Policy checkPlacement( Placement::Policy placement ) const; QRect checkGeometry( QRect rect, bool init = false ) const; // use 'invalidPoint' with checkPosition, unlike QSize() and QRect(), QPoint() is a valid point QPoint checkPosition( QPoint pos, bool init = false ) const; QSize checkSize( QSize s, bool init = false ) const; QSize checkMinSize( QSize s ) const; QSize checkMaxSize( QSize s ) const; int checkDesktop( int desktop, bool init = false ) const; NET::WindowType checkType( NET::WindowType type ) const; MaximizeMode checkMaximize( MaximizeMode mode, bool init = false ) const; bool checkMinimize( bool minimized, bool init = false ) const; ShadeMode checkShade( ShadeMode shade, bool init = false ) const; bool checkSkipTaskbar( bool skip, bool init = false ) const; bool checkSkipPager( bool skip, bool init = false ) const; bool checkKeepAbove( bool above, bool init = false ) const; bool checkKeepBelow( bool below, bool init = false ) const; bool checkFullScreen( bool fs, bool init = false ) const; bool checkNoBorder( bool noborder, bool init = false ) const; int checkFSP( int fsp ) const; bool checkAcceptFocus( bool focus ) const; Options::MoveResizeMode checkMoveResizeMode( Options::MoveResizeMode mode ) const; bool checkCloseable( bool closeable ) const; private: MaximizeMode checkMaximizeVert( MaximizeMode mode, bool init ) const; MaximizeMode checkMaximizeHoriz( MaximizeMode mode, bool init ) const; QValueVector< Rules* > rules; }; class Rules : public KDecorationDefines { public: Rules(); Rules( KConfig& ); Rules( const QString&, bool temporary ); void write( KConfig& ) const; bool update( Client* ); bool isTemporary() const; bool match( const Client* c ) const; bool discardTemporary( bool force ); // removes if temporary and forced or too old bool applyPlacement( Placement::Policy& placement ) const; bool applyGeometry( QRect& rect, bool init ) const; // use 'invalidPoint' with applyPosition, unlike QSize() and QRect(), QPoint() is a valid point bool applyPosition( QPoint& pos, bool init ) const; bool applySize( QSize& s, bool init ) const; bool applyMinSize( QSize& s ) const; bool applyMaxSize( QSize& s ) const; bool applyDesktop( int& desktop, bool init ) const; bool applyType( NET::WindowType& type ) const; bool applyMaximizeVert( MaximizeMode& mode, bool init ) const; bool applyMaximizeHoriz( MaximizeMode& mode, bool init ) const; bool applyMinimize( bool& minimized, bool init ) const; bool applyShade( ShadeMode& shade, bool init ) const; bool applySkipTaskbar( bool& skip, bool init ) const; bool applySkipPager( bool& skip, bool init ) const; bool applyKeepAbove( bool& above, bool init ) const; bool applyKeepBelow( bool& below, bool init ) const; bool applyFullScreen( bool& fs, bool init ) const; bool applyNoBorder( bool& noborder, bool init ) const; bool applyFSP( int& fsp ) const; bool applyAcceptFocus( bool& focus ) const; bool applyMoveResizeMode( Options::MoveResizeMode& mode ) const; bool applyCloseable( bool& closeable ) const; private: enum // values are saved to the cfg file { Unused = 0, DontAffect, // use the default value Force, // force the given value Apply, // apply only after initial mapping Remember // like apply, and remember the value when the window is withdrawn }; enum SetRule { UnusedSetRule = Unused, SetRuleDummy = 256 // so that it's at least short int }; enum ForceRule { UnusedForceRule = Unused, ForceRuleDummy = 256 // so that it's at least short int }; void readFromCfg( KConfig& cfg ); static SetRule readSetRule( KConfig&, const QString& key ); static ForceRule readForceRule( KConfig&, const QString& key ); static NET::WindowType readType( KConfig&, const QString& key ); static bool checkSetRule( SetRule rule, bool init ); static bool checkForceRule( ForceRule rule ); static bool checkSetStop( SetRule rule ); static bool checkForceStop( ForceRule rule ); int temporary_state; // e.g. for kstart QCString wmclass; bool wmclassregexp; bool wmclasscomplete; QCString windowrole; bool windowroleregexp; QString title; // TODO "caption" ? bool titleregexp; QCString extrarole; bool extraroleregexp; QCString clientmachine; bool clientmachineregexp; unsigned long types; // types for matching Placement::Policy placement; ForceRule placementrule; QPoint position; SetRule positionrule; QSize size; SetRule sizerule; QSize minsize; ForceRule minsizerule; QSize maxsize; ForceRule maxsizerule; int desktop; SetRule desktoprule; NET::WindowType type; // type for setting ForceRule typerule; bool maximizevert; SetRule maximizevertrule; bool maximizehoriz; SetRule maximizehorizrule; bool minimize; SetRule minimizerule; bool shade; SetRule shaderule; bool skiptaskbar; SetRule skiptaskbarrule; bool skippager; SetRule skippagerrule; bool above; SetRule aboverule; bool below; SetRule belowrule; bool fullscreen; SetRule fullscreenrule; bool noborder; SetRule noborderrule; int fsplevel; ForceRule fsplevelrule; bool acceptfocus; ForceRule acceptfocusrule; Options::MoveResizeMode moveresizemode; ForceRule moveresizemoderule; bool closeable; ForceRule closeablerule; friend kdbgstream& operator<<( kdbgstream& stream, const Rules* ); }; inline bool Rules::checkSetRule( SetRule rule, bool init ) { if( rule > ( SetRule )DontAffect) // Unused or DontAffect { if( rule == ( SetRule )Force || init ) return true; } return false; } inline bool Rules::checkForceRule( ForceRule rule ) { return rule == ( ForceRule )Force; } inline bool Rules::checkSetStop( SetRule rule ) { return rule != UnusedSetRule; } inline bool Rules::checkForceStop( ForceRule rule ) { return rule != UnusedForceRule; } inline WindowRules::WindowRules( const QValueVector< Rules* >& r ) : rules( r ) { } inline WindowRules::WindowRules() { } #ifdef NDEBUG inline kndbgstream& operator<<( kndbgstream& stream, const Rules* ) { return stream; } #else kdbgstream& operator<<( kdbgstream& stream, const Rules* ); #endif } // namespace #endif