/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2013, 2016 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "keyboard_input.h" #include "input_event.h" #include "input_event_spy.h" #include "keyboard_layout.h" #include "keyboard_repeat.h" #include "abstract_client.h" #include "modifier_only_shortcuts.h" #include "utils.h" #include "screenlockerwatcher.h" #include "toplevel.h" #include "wayland_server.h" #include "workspace.h" // KWayland #include #include //screenlocker #include // Frameworks #include // Qt #include namespace KWin { KeyboardInputRedirection::KeyboardInputRedirection(InputRedirection *parent) : QObject(parent) , m_input(parent) , m_xkb(new Xkb(parent)) { } KeyboardInputRedirection::~KeyboardInputRedirection() = default; class KeyStateChangedSpy : public InputEventSpy { public: KeyStateChangedSpy(InputRedirection *input) : m_input(input) { } void keyEvent(KeyEvent *event) override { if (event->isAutoRepeat()) { return; } emit m_input->keyStateChanged(event->nativeScanCode(), event->type() == QEvent::KeyPress ? InputRedirection::KeyboardKeyPressed : InputRedirection::KeyboardKeyReleased); } private: InputRedirection *m_input; }; class ModifiersChangedSpy : public InputEventSpy { public: ModifiersChangedSpy(InputRedirection *input) : m_input(input) , m_modifiers() { } void keyEvent(KeyEvent *event) override { if (event->isAutoRepeat()) { return; } updateModifiers(event->modifiers()); } void updateModifiers(Qt::KeyboardModifiers mods) { if (mods == m_modifiers) { return; } emit m_input->keyboardModifiersChanged(mods, m_modifiers); m_modifiers = mods; } private: InputRedirection *m_input; Qt::KeyboardModifiers m_modifiers; }; void KeyboardInputRedirection::init() { Q_ASSERT(!m_inited); m_inited = true; const auto config = kwinApp()->kxkbConfig(); m_xkb->setConfig(config); m_input->installInputEventSpy(new KeyStateChangedSpy(m_input)); m_modifiersChangedSpy = new ModifiersChangedSpy(m_input); m_input->installInputEventSpy(m_modifiersChangedSpy); m_keyboardLayout = new KeyboardLayout(m_xkb.data()); m_keyboardLayout->setConfig(config); m_keyboardLayout->init(); m_input->installInputEventSpy(m_keyboardLayout); m_input->installInputEventSpy(new ModifierOnlyShortcuts); KeyboardRepeat *keyRepeatSpy = new KeyboardRepeat(m_xkb.data()); connect(keyRepeatSpy, &KeyboardRepeat::keyRepeat, this, std::bind(&KeyboardInputRedirection::processKey, this, std::placeholders::_1, InputRedirection::KeyboardKeyAutoRepeat, std::placeholders::_2, nullptr)); m_input->installInputEventSpy(keyRepeatSpy); connect(workspace(), &QObject::destroyed, this, [this] { m_inited = false; }); connect(waylandServer(), &QObject::destroyed, this, [this] { m_inited = false; }); connect(workspace(), &Workspace::clientActivated, this, [this] { disconnect(m_activeClientSurfaceChangedConnection); if (auto c = workspace()->activeClient()) { m_activeClientSurfaceChangedConnection = connect(c, &Toplevel::surfaceChanged, this, &KeyboardInputRedirection::update); } else { m_activeClientSurfaceChangedConnection = QMetaObject::Connection(); } update(); } ); if (waylandServer()->hasScreenLockerIntegration()) { connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, &KeyboardInputRedirection::update); } } void KeyboardInputRedirection::update() { if (!m_inited) { return; } auto seat = waylandServer()->seat(); // TODO: this needs better integration Toplevel *found = nullptr; if (waylandServer()->isScreenLocked()) { const ToplevelList &stacking = Workspace::self()->stackingOrder(); if (!stacking.isEmpty()) { auto it = stacking.end(); do { --it; Toplevel *t = (*it); if (t->isDeleted()) { // a deleted window doesn't get mouse events continue; } if (!t->isLockScreen()) { continue; } if (!t->readyForPainting()) { continue; } found = t; break; } while (it != stacking.begin()); } } else if (!input()->isSelectingWindow() && !input()->isBreakingPointerConstraints()) { found = workspace()->activeClient(); } if (found && found->surface()) { if (found->surface() != seat->focusedKeyboardSurface()) { seat->setFocusedKeyboardSurface(found->surface()); auto newKeyboard = seat->focusedKeyboard(); if (newKeyboard && newKeyboard->client() == waylandServer()->xWaylandConnection()) { // focus passed to an XWayland surface const auto selection = seat->selection(); auto xclipboard = waylandServer()->xclipboardSyncDataDevice(); if (xclipboard && selection != xclipboard.data()) { if (selection) { xclipboard->sendSelection(selection); } else { xclipboard->sendClearSelection(); } } } } } else { seat->setFocusedKeyboardSurface(nullptr); } } void KeyboardInputRedirection::processKey(uint32_t key, InputRedirection::KeyboardKeyState state, uint32_t time, LibInput::Device *device) { QEvent::Type type; bool autoRepeat = false; switch (state) { case InputRedirection::KeyboardKeyAutoRepeat: autoRepeat = true; // fall through case InputRedirection::KeyboardKeyPressed: type = QEvent::KeyPress; break; case InputRedirection::KeyboardKeyReleased: type = QEvent::KeyRelease; break; default: Q_UNREACHABLE(); } if (!autoRepeat) { m_xkb->updateKey(key, state); } const xkb_keysym_t keySym = m_xkb->currentKeysym(); KeyEvent event(type, m_xkb->toQtKey(keySym), m_xkb->modifiers(), key, keySym, m_xkb->toString(keySym), autoRepeat, time, device); event.setModifiersRelevantForGlobalShortcuts(m_xkb->modifiersRelevantForGlobalShortcuts()); m_input->processSpies(std::bind(&InputEventSpy::keyEvent, std::placeholders::_1, &event)); if (!m_inited) { return; } m_input->processFilters(std::bind(&InputEventFilter::keyEvent, std::placeholders::_1, &event)); m_xkb->forwardModifiers(); } void KeyboardInputRedirection::processModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group) { if (!m_inited) { return; } // TODO: send to proper Client and also send when active Client changes m_xkb->updateModifiers(modsDepressed, modsLatched, modsLocked, group); m_modifiersChangedSpy->updateModifiers(modifiers()); m_keyboardLayout->checkLayoutChange(); } void KeyboardInputRedirection::processKeymapChange(int fd, uint32_t size) { if (!m_inited) { return; } // TODO: should we pass the keymap to our Clients? Or only to the currently active one and update m_xkb->installKeymap(fd, size); m_keyboardLayout->resetLayout(); } }