/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2019 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "core/output.h" #include "core/outputbackend.h" #include "cursor.h" #include "wayland_server.h" #include "window.h" #include "workspace.h" #include namespace KWin { static const QString s_socketName = QStringLiteral("wayland_test_activation-0"); class ActivationTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testSwitchToWindowToLeft(); void testSwitchToWindowToRight(); void testSwitchToWindowAbove(); void testSwitchToWindowBelow(); void testSwitchToWindowMaximized(); void testSwitchToWindowFullScreen(); private: void stackScreensHorizontally(); void stackScreensVertically(); }; void ActivationTest::initTestCase() { qRegisterMetaType(); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(waylandServer()->init(s_socketName)); QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector, QVector() << QRect(0, 0, 1280, 1024) << QRect(1280, 0, 1280, 1024))); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); const auto outputs = workspace()->outputs(); QCOMPARE(outputs.count(), 2); QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024)); QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024)); } void ActivationTest::init() { QVERIFY(Test::setupWaylandConnection()); workspace()->setActiveOutput(QPoint(640, 512)); Cursors::self()->mouse()->setPos(QPoint(640, 512)); } void ActivationTest::cleanup() { Test::destroyWaylandConnection(); stackScreensHorizontally(); } void ActivationTest::testSwitchToWindowToLeft() { // This test verifies that "Switch to Window to the Left" shortcut works. // Prepare the test environment. stackScreensHorizontally(); // Create several windows on the left screen. std::unique_ptr surface1(Test::createSurface()); std::unique_ptr shellSurface1(Test::createXdgToplevelSurface(surface1.get())); Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue); QVERIFY(window1); QVERIFY(window1->isActive()); std::unique_ptr surface2(Test::createSurface()); std::unique_ptr shellSurface2(Test::createXdgToplevelSurface(surface2.get())); Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue); QVERIFY(window2); QVERIFY(window2->isActive()); window1->move(QPoint(300, 200)); window2->move(QPoint(500, 200)); // Create several windows on the right screen. std::unique_ptr surface3(Test::createSurface()); std::unique_ptr shellSurface3(Test::createXdgToplevelSurface(surface3.get())); Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue); QVERIFY(window3); QVERIFY(window3->isActive()); std::unique_ptr surface4(Test::createSurface()); std::unique_ptr shellSurface4(Test::createXdgToplevelSurface(surface4.get())); Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue); QVERIFY(window4); QVERIFY(window4->isActive()); window3->move(QPoint(1380, 200)); window4->move(QPoint(1580, 200)); // Switch to window to the left. workspace()->switchWindow(Workspace::DirectionWest); QVERIFY(window3->isActive()); // Switch to window to the left. workspace()->switchWindow(Workspace::DirectionWest); QVERIFY(window2->isActive()); // Switch to window to the left. workspace()->switchWindow(Workspace::DirectionWest); QVERIFY(window1->isActive()); // Switch to window to the left. workspace()->switchWindow(Workspace::DirectionWest); QVERIFY(window4->isActive()); // Destroy all windows. shellSurface1.reset(); QVERIFY(Test::waitForWindowDestroyed(window1)); shellSurface2.reset(); QVERIFY(Test::waitForWindowDestroyed(window2)); shellSurface3.reset(); QVERIFY(Test::waitForWindowDestroyed(window3)); shellSurface4.reset(); QVERIFY(Test::waitForWindowDestroyed(window4)); } void ActivationTest::testSwitchToWindowToRight() { // This test verifies that "Switch to Window to the Right" shortcut works. // Prepare the test environment. stackScreensHorizontally(); // Create several windows on the left screen. std::unique_ptr surface1(Test::createSurface()); std::unique_ptr shellSurface1(Test::createXdgToplevelSurface(surface1.get())); Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue); QVERIFY(window1); QVERIFY(window1->isActive()); std::unique_ptr surface2(Test::createSurface()); std::unique_ptr shellSurface2(Test::createXdgToplevelSurface(surface2.get())); Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue); QVERIFY(window2); QVERIFY(window2->isActive()); window1->move(QPoint(300, 200)); window2->move(QPoint(500, 200)); // Create several windows on the right screen. std::unique_ptr surface3(Test::createSurface()); std::unique_ptr shellSurface3(Test::createXdgToplevelSurface(surface3.get())); Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue); QVERIFY(window3); QVERIFY(window3->isActive()); std::unique_ptr surface4(Test::createSurface()); std::unique_ptr shellSurface4(Test::createXdgToplevelSurface(surface4.get())); Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue); QVERIFY(window4); QVERIFY(window4->isActive()); window3->move(QPoint(1380, 200)); window4->move(QPoint(1580, 200)); // Switch to window to the right. workspace()->switchWindow(Workspace::DirectionEast); QVERIFY(window1->isActive()); // Switch to window to the right. workspace()->switchWindow(Workspace::DirectionEast); QVERIFY(window2->isActive()); // Switch to window to the right. workspace()->switchWindow(Workspace::DirectionEast); QVERIFY(window3->isActive()); // Switch to window to the right. workspace()->switchWindow(Workspace::DirectionEast); QVERIFY(window4->isActive()); // Destroy all windows. shellSurface1.reset(); QVERIFY(Test::waitForWindowDestroyed(window1)); shellSurface2.reset(); QVERIFY(Test::waitForWindowDestroyed(window2)); shellSurface3.reset(); QVERIFY(Test::waitForWindowDestroyed(window3)); shellSurface4.reset(); QVERIFY(Test::waitForWindowDestroyed(window4)); } void ActivationTest::testSwitchToWindowAbove() { // This test verifies that "Switch to Window Above" shortcut works. // Prepare the test environment. stackScreensVertically(); // Create several windows on the top screen. std::unique_ptr surface1(Test::createSurface()); std::unique_ptr shellSurface1(Test::createXdgToplevelSurface(surface1.get())); Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue); QVERIFY(window1); QVERIFY(window1->isActive()); std::unique_ptr surface2(Test::createSurface()); std::unique_ptr shellSurface2(Test::createXdgToplevelSurface(surface2.get())); Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue); QVERIFY(window2); QVERIFY(window2->isActive()); window1->move(QPoint(200, 300)); window2->move(QPoint(200, 500)); // Create several windows on the bottom screen. std::unique_ptr surface3(Test::createSurface()); std::unique_ptr shellSurface3(Test::createXdgToplevelSurface(surface3.get())); Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue); QVERIFY(window3); QVERIFY(window3->isActive()); std::unique_ptr surface4(Test::createSurface()); std::unique_ptr shellSurface4(Test::createXdgToplevelSurface(surface4.get())); Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue); QVERIFY(window4); QVERIFY(window4->isActive()); window3->move(QPoint(200, 1224)); window4->move(QPoint(200, 1424)); // Switch to window above. workspace()->switchWindow(Workspace::DirectionNorth); QVERIFY(window3->isActive()); // Switch to window above. workspace()->switchWindow(Workspace::DirectionNorth); QVERIFY(window2->isActive()); // Switch to window above. workspace()->switchWindow(Workspace::DirectionNorth); QVERIFY(window1->isActive()); // Switch to window above. workspace()->switchWindow(Workspace::DirectionNorth); QVERIFY(window4->isActive()); // Destroy all windows. shellSurface1.reset(); QVERIFY(Test::waitForWindowDestroyed(window1)); shellSurface2.reset(); QVERIFY(Test::waitForWindowDestroyed(window2)); shellSurface3.reset(); QVERIFY(Test::waitForWindowDestroyed(window3)); shellSurface4.reset(); QVERIFY(Test::waitForWindowDestroyed(window4)); } void ActivationTest::testSwitchToWindowBelow() { // This test verifies that "Switch to Window Bottom" shortcut works. // Prepare the test environment. stackScreensVertically(); // Create several windows on the top screen. std::unique_ptr surface1(Test::createSurface()); std::unique_ptr shellSurface1(Test::createXdgToplevelSurface(surface1.get())); Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue); QVERIFY(window1); QVERIFY(window1->isActive()); std::unique_ptr surface2(Test::createSurface()); std::unique_ptr shellSurface2(Test::createXdgToplevelSurface(surface2.get())); Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue); QVERIFY(window2); QVERIFY(window2->isActive()); window1->move(QPoint(200, 300)); window2->move(QPoint(200, 500)); // Create several windows on the bottom screen. std::unique_ptr surface3(Test::createSurface()); std::unique_ptr shellSurface3(Test::createXdgToplevelSurface(surface3.get())); Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue); QVERIFY(window3); QVERIFY(window3->isActive()); std::unique_ptr surface4(Test::createSurface()); std::unique_ptr shellSurface4(Test::createXdgToplevelSurface(surface4.get())); Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue); QVERIFY(window4); QVERIFY(window4->isActive()); window3->move(QPoint(200, 1224)); window4->move(QPoint(200, 1424)); // Switch to window below. workspace()->switchWindow(Workspace::DirectionSouth); QVERIFY(window1->isActive()); // Switch to window below. workspace()->switchWindow(Workspace::DirectionSouth); QVERIFY(window2->isActive()); // Switch to window below. workspace()->switchWindow(Workspace::DirectionSouth); QVERIFY(window3->isActive()); // Switch to window below. workspace()->switchWindow(Workspace::DirectionSouth); QVERIFY(window4->isActive()); // Destroy all windows. shellSurface1.reset(); QVERIFY(Test::waitForWindowDestroyed(window1)); shellSurface2.reset(); QVERIFY(Test::waitForWindowDestroyed(window2)); shellSurface3.reset(); QVERIFY(Test::waitForWindowDestroyed(window3)); shellSurface4.reset(); QVERIFY(Test::waitForWindowDestroyed(window4)); } void ActivationTest::testSwitchToWindowMaximized() { // This test verifies that we switch to the top-most maximized window, i.e. // the one that user sees at the moment. See bug 411356. // Prepare the test environment. stackScreensHorizontally(); // Create several maximized windows on the left screen. std::unique_ptr surface1(Test::createSurface()); std::unique_ptr shellSurface1(Test::createXdgToplevelSurface(surface1.get())); QSignalSpy toplevelConfigureRequestedSpy1(shellSurface1.get(), &Test::XdgToplevel::configureRequested); QSignalSpy surfaceConfigureRequestedSpy1(shellSurface1->xdgSurface(), &Test::XdgSurface::configureRequested); Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue); QVERIFY(window1); QVERIFY(window1->isActive()); QVERIFY(surfaceConfigureRequestedSpy1.wait()); // Wait for the configure event with the activated state. workspace()->slotWindowMaximize(); QVERIFY(surfaceConfigureRequestedSpy1.wait()); QSignalSpy frameGeometryChangedSpy1(window1, &Window::frameGeometryChanged); shellSurface1->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy1.last().at(0).value()); Test::render(surface1.get(), toplevelConfigureRequestedSpy1.last().at(0).toSize(), Qt::red); QVERIFY(frameGeometryChangedSpy1.wait()); std::unique_ptr surface2(Test::createSurface()); std::unique_ptr shellSurface2(Test::createXdgToplevelSurface(surface2.get())); QSignalSpy toplevelConfigureRequestedSpy2(shellSurface2.get(), &Test::XdgToplevel::configureRequested); QSignalSpy surfaceConfigureRequestedSpy2(shellSurface2->xdgSurface(), &Test::XdgSurface::configureRequested); Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue); QVERIFY(window2); QVERIFY(window2->isActive()); QVERIFY(surfaceConfigureRequestedSpy2.wait()); // Wait for the configure event with the activated state. workspace()->slotWindowMaximize(); QVERIFY(surfaceConfigureRequestedSpy2.wait()); QSignalSpy frameGeometryChangedSpy2(window2, &Window::frameGeometryChanged); shellSurface2->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy2.last().at(0).value()); Test::render(surface2.get(), toplevelConfigureRequestedSpy2.last().at(0).toSize(), Qt::red); QVERIFY(frameGeometryChangedSpy2.wait()); const QList stackingOrder = workspace()->stackingOrder(); QVERIFY(stackingOrder.indexOf(window1) < stackingOrder.indexOf(window2)); QCOMPARE(window1->maximizeMode(), MaximizeFull); QCOMPARE(window2->maximizeMode(), MaximizeFull); // Create several windows on the right screen. std::unique_ptr surface3(Test::createSurface()); std::unique_ptr shellSurface3(Test::createXdgToplevelSurface(surface3.get())); Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue); QVERIFY(window3); QVERIFY(window3->isActive()); std::unique_ptr surface4(Test::createSurface()); std::unique_ptr shellSurface4(Test::createXdgToplevelSurface(surface4.get())); Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue); QVERIFY(window4); QVERIFY(window4->isActive()); window3->move(QPoint(1380, 200)); window4->move(QPoint(1580, 200)); // Switch to window to the left. workspace()->switchWindow(Workspace::DirectionWest); QVERIFY(window3->isActive()); // Switch to window to the left. workspace()->switchWindow(Workspace::DirectionWest); QVERIFY(window2->isActive()); // Switch to window to the left. workspace()->switchWindow(Workspace::DirectionWest); QVERIFY(window4->isActive()); // Destroy all windows. shellSurface1.reset(); QVERIFY(Test::waitForWindowDestroyed(window1)); shellSurface2.reset(); QVERIFY(Test::waitForWindowDestroyed(window2)); shellSurface3.reset(); QVERIFY(Test::waitForWindowDestroyed(window3)); shellSurface4.reset(); QVERIFY(Test::waitForWindowDestroyed(window4)); } void ActivationTest::testSwitchToWindowFullScreen() { // This test verifies that we switch to the top-most fullscreen window, i.e. // the one that user sees at the moment. See bug 411356. // Prepare the test environment. stackScreensVertically(); // Create several maximized windows on the top screen. std::unique_ptr surface1(Test::createSurface()); std::unique_ptr shellSurface1(Test::createXdgToplevelSurface(surface1.get())); QSignalSpy toplevelConfigureRequestedSpy1(shellSurface1.get(), &Test::XdgToplevel::configureRequested); QSignalSpy surfaceConfigureRequestedSpy1(shellSurface1->xdgSurface(), &Test::XdgSurface::configureRequested); Window *window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::blue); QVERIFY(window1); QVERIFY(window1->isActive()); QVERIFY(surfaceConfigureRequestedSpy1.wait()); // Wait for the configure event with the activated state. workspace()->slotWindowFullScreen(); QVERIFY(surfaceConfigureRequestedSpy1.wait()); QSignalSpy frameGeometryChangedSpy1(window1, &Window::frameGeometryChanged); shellSurface1->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy1.last().at(0).value()); Test::render(surface1.get(), toplevelConfigureRequestedSpy1.last().at(0).toSize(), Qt::red); QVERIFY(frameGeometryChangedSpy1.wait()); std::unique_ptr surface2(Test::createSurface()); std::unique_ptr shellSurface2(Test::createXdgToplevelSurface(surface2.get())); QSignalSpy toplevelConfigureRequestedSpy2(shellSurface2.get(), &Test::XdgToplevel::configureRequested); QSignalSpy surfaceConfigureRequestedSpy2(shellSurface2->xdgSurface(), &Test::XdgSurface::configureRequested); Window *window2 = Test::renderAndWaitForShown(surface2.get(), QSize(100, 50), Qt::blue); QVERIFY(window2); QVERIFY(window2->isActive()); QVERIFY(surfaceConfigureRequestedSpy2.wait()); // Wait for the configure event with the activated state. workspace()->slotWindowFullScreen(); QVERIFY(surfaceConfigureRequestedSpy2.wait()); QSignalSpy frameGeometryChangedSpy2(window2, &Window::frameGeometryChanged); shellSurface2->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy2.last().at(0).value()); Test::render(surface2.get(), toplevelConfigureRequestedSpy2.last().at(0).toSize(), Qt::red); QVERIFY(frameGeometryChangedSpy2.wait()); const QList stackingOrder = workspace()->stackingOrder(); QVERIFY(stackingOrder.indexOf(window1) < stackingOrder.indexOf(window2)); QVERIFY(window1->isFullScreen()); QVERIFY(window2->isFullScreen()); // Create several windows on the bottom screen. std::unique_ptr surface3(Test::createSurface()); std::unique_ptr shellSurface3(Test::createXdgToplevelSurface(surface3.get())); Window *window3 = Test::renderAndWaitForShown(surface3.get(), QSize(100, 50), Qt::blue); QVERIFY(window3); QVERIFY(window3->isActive()); std::unique_ptr surface4(Test::createSurface()); std::unique_ptr shellSurface4(Test::createXdgToplevelSurface(surface4.get())); Window *window4 = Test::renderAndWaitForShown(surface4.get(), QSize(100, 50), Qt::blue); QVERIFY(window4); QVERIFY(window4->isActive()); window3->move(QPoint(200, 1224)); window4->move(QPoint(200, 1424)); // Switch to window above. workspace()->switchWindow(Workspace::DirectionNorth); QVERIFY(window3->isActive()); // Switch to window above. workspace()->switchWindow(Workspace::DirectionNorth); QVERIFY(window2->isActive()); // Switch to window above. workspace()->switchWindow(Workspace::DirectionNorth); QVERIFY(window4->isActive()); // Destroy all windows. shellSurface1.reset(); QVERIFY(Test::waitForWindowDestroyed(window1)); shellSurface2.reset(); QVERIFY(Test::waitForWindowDestroyed(window2)); shellSurface3.reset(); QVERIFY(Test::waitForWindowDestroyed(window3)); shellSurface4.reset(); QVERIFY(Test::waitForWindowDestroyed(window4)); } void ActivationTest::stackScreensHorizontally() { // Process pending wl_output bind requests before destroying all outputs. QTest::qWait(1); const QVector screenGeometries{ QRect(0, 0, 1280, 1024), QRect(1280, 0, 1280, 1024), }; QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector, screenGeometries)); } void ActivationTest::stackScreensVertically() { // Process pending wl_output bind requests before destroying all outputs. QTest::qWait(1); const QVector screenGeometries{ QRect(0, 0, 1280, 1024), QRect(0, 1024, 1280, 1024), }; QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector, screenGeometries)); } } WAYLANDTEST_MAIN(KWin::ActivationTest) #include "activation_test.moc"